Coffee2D - HTML5 游戏引擎
MIT
跨平台
JavaScript
软件简介
Coffee2D 是一个 HTML5 游戏引擎,它将开发 HTML5 Canvas 游戏中大量的工作抽象出来,例如 CoffeeScript 特性(如
class 关键字)来更好的与游戏和 CoffeeScript 集成。
Coffee2D 当前提供:
-
简单场景图
-
精灵渲染
-
事件处理
-
动画
-
Isometric 地图
组件:
class Card extends Component
constructor: (@suit, @value) ->
super()
@setSize(50, 80)
# the rectangle will be drawn automatically
@addChild new Rect 0, 0, @size.w, @size.h, 'white'
update: (dt) ->
# dt is delta time passed since last update
# (update stuff...)
super()
draw: (ctx) ->
# ctx is the canvas context associated with this scene
# (draw additional stuff other than the rectangle...)
super()
事件处理:
# event origin is automatically set to unit
unit.dispatchEvent {type: 'kill', target: enemy}
enemy.addListener 'kill', (evt) -> if evt.target == enemy then enemy.die()
# can also fire events from Event class, origin will not be set
Event.dispatchEvent {type: 'init'}