一尘不染

如何在 Java 中生成特定范围内的随机整数?

javascript

如何生成int特定范围内的随机值?

我尝试了以下方法,但这些都不起作用:

尝试1:

randomNum = minimum + (int)(Math.random() * maximum);

错误:randomNum可以大于maximum.

尝试2:

Random rn = new Random();
int n = maximum - minimum + 1;
int i = rn.nextInt() % n;
randomNum =  minimum + i;

错误:randomNum可以小于minimum.


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2022-01-12

共1个答案

一尘不染

在Java 1.7 或更高版本中,执行此操作的标准方法如下:

import java.util.concurrent.ThreadLocalRandom;

// nextInt is normally exclusive of the top value,
// so add 1 to make it inclusive
int randomNum = ThreadLocalRandom.current().nextInt(min, max + 1);

请参阅相关的 JavaDoc。这种方法的优点是不需要显式初始化java.util.Random实例,如果使用不当,可能会造成混乱和错误。

但是,相反,没有办法明确设置种子,因此在测试或保存游戏状态或类似情况等有用的情况下,可能难以重现结果。在这些情况下,可以使用下面所示的 Java 1.7 之前的技术。

在 Java 1.7 之前,执行此操作的标准方法如下:

import java.util.Random;

/**
 * Returns a pseudo-random number between min and max, inclusive.
 * The difference between min and max can be at most
 * <code>Integer.MAX_VALUE - 1</code>.
 *
 * @param min Minimum value
 * @param max Maximum value.  Must be greater than min.
 * @return Integer between min and max, inclusive.
 * @see java.util.Random#nextInt(int)
 */
public static int randInt(int min, int max) {

    // NOTE: This will (intentionally) not run as written so that folks
    // copy-pasting have to think about how to initialize their
    // Random instance.  Initialization of the Random instance is outside
    // the main scope of the question, but some decent options are to have
    // a field that is initialized once and then re-used as needed or to
    // use ThreadLocalRandom (if using at least Java 1.7).
    // 
    // In particular, do NOT do 'Random rand = new Random()' here or you
    // will get not very good / not very random results.
    Random rand;

    // nextInt is normally exclusive of the top value,
    // so add 1 to make it inclusive
    int randomNum = rand.nextInt((max - min) + 1) + min;

    return randomNum;
}

请参阅相关的 JavaDoc。在实践中,java.util.Random类通常比java.lang.Math.random()更可取。

特别是,当标准库中有一个简单的 API 来完成任务时,不需要重新发明随机整数生成轮。

2022-01-12