题:
如何实时读取和回显正在服务器上写入的上传文件的文件大小,而又不会阻塞服务器和客户端?
内容:
文件上传进度被从写入到服务器POST请求所作fetch(),其中body被设置为Blob,File,TypedArray,或ArrayBuffer对象。
POST
fetch()
body
Blob
File
TypedArray
ArrayBuffer
当前实现将File对象设置为body传递给的第二个参数的对象fetch()。
需求:
读取echo并向客户端发送写入服务器上文件系统的文件的文件大小text/event- stream。当所有字节(作为变量提供给脚本)作为GET请求中的查询字符串参数写入时,停止。当前,文件的读取是在单独的脚本环境中进行的,在该脚本环境中,GET应在POST将文件写入服务器的脚本之后调用应读取文件的脚本。
echo
text/event- stream
GET
尚未达到将文件写入服务器或读取文件以获取当前文件大小的潜在问题的错误处理,尽管一旦echo文件大小部分完成,这将是下一步。
目前正在尝试使用来满足要求php。虽然也有兴趣在c,bash,nodejs,python,或其他可以用来执行相同任务的语言或方法。
php
c
bash
nodejs
python
客户端javascript部分不是问题。根本不熟悉php万维网中最常用的服务器端语言之一,它不包含不需要的部分来实现该模式。
javascript
问题:
得到
PHP Notice: Undefined index: HTTP_LAST_EVENT_ID in stream.php on line 7
在terminal。
terminal
另外,如果替代
while(file_exists($_GET["filename"]) && filesize($_GET["filename"]) < intval($_GET["filesize"]))
对于
while(true)
在产生错误EventSource。
EventSource
如果没有sleep()电话,正确的文件大小被派往message事件的3.3MB文件3321824,被印在console 61921,26214和38093次,分别在上传同一文件三次。预期结果是文件写入时的文件大小
sleep()
message
3.3MB
3321824
console
61921
26214
38093
stream_copy_to_stream($input, $file);
而不是上传文件对象的文件大小。是fopen()或stream_copy_to_stream()堵不如到其他不同php的过程stream.php?
fopen()
stream_copy_to_stream()
stream.php
到目前为止已尝试:
php 归因于
// can we merge `data.php`, `stream.php` to same file? // can we use `STREAM_NOTIFY_PROGRESS` // "Indicates current progress of the stream transfer // in bytes_transferred and possibly bytes_max as well" to read bytes? // do we need to call `stream_set_blocking` to `false` // data.php <?php $filename = $_SERVER["HTTP_X_FILENAME"]; $input = fopen("php://input", "rb"); $file = fopen($filename, "wb"); stream_copy_to_stream($input, $file); fclose($input); fclose($file); echo "upload of " . $filename . " successful"; ?> // stream.php <?php header("Content-Type: text/event-stream"); header("Cache-Control: no-cache"); header("Connection: keep-alive"); // `PHP Notice: Undefined index: HTTP_LAST_EVENT_ID in stream.php on line 7` ? $lastId = $_SERVER["HTTP_LAST_EVENT_ID"] || 0; if (isset($lastId) && !empty($lastId) && is_numeric($lastId)) { $lastId = intval($lastId); $lastId++; } // else { // $lastId = 0; // } // while current file size read is less than or equal to // `$_GET["filesize"]` of `$_GET["filename"]` // how to loop only when above is `true` while (true) { $upload = $_GET["filename"]; // is this the correct function and variable to use // to get written bytes of `stream_copy_to_stream($input, $file);`? $data = filesize($upload); // $data = $_GET["filename"] . " " . $_GET["filesize"]; if ($data) { sendMessage($lastId, $data); $lastId++; } // else { // close stream // } // not necessary here, though without thousands of `message` events // will be dispatched // sleep(1); } function sendMessage($id, $data) { echo "id: $id\n"; echo "data: $data\n\n"; ob_flush(); flush(); } ?>
<!DOCTYPE html> <html> <head> </head> <body> <input type="file"> <progress value="0" max="0" step="1"></progress> <script> const [url, stream, header] = ["data.php", "stream.php", "x-filename"]; const [input, progress, handleFile] = [ document.querySelector("input[type=file]") , document.querySelector("progress") , (event) => { const [file] = input.files; const [{size:filesize, name:filename}, headers, params] = [ file, new Headers(), new URLSearchParams() ]; // set `filename`, `filesize` as search parameters for `stream` URL Object.entries({filename, filesize}) .forEach(([...props]) => params.append.apply(params, props)); // set header for `POST` headers.append(header, filename); // reset `progress.value` set `progress.max` to `filesize` [progress.value, progress.max] = [0, filesize]; const [request, source] = [ new Request(url, { method:"POST", headers:headers, body:file }) // https://stackoverflow.com/a/42330433/ , new EventSource(`${stream}?${params.toString()}`) ]; source.addEventListener("message", (e) => { // update `progress` here, // call `.close()` when `e.data === filesize` // `progress.value = e.data`, should be this simple console.log(e.data, e.lastEventId); }, true); source.addEventListener("open", (e) => { console.log("fetch upload progress open"); }, true); source.addEventListener("error", (e) => { console.error("fetch upload progress error"); }, true); // sanity check for tests, // we don't need `source` when `e.data === filesize`; // we could call `.close()` within `message` event handler setTimeout(() => source.close(), 30000); // we don't need `source' to be in `Promise` chain, // though we could resolve if `e.data === filesize` // before `response`, then wait for `.text()`; etc. // TODO: if and where to merge or branch `EventSource`, // `fetch` to single or two `Promise` chains const upload = fetch(request); upload .then(response => response.text()) .then(res => console.log(res)) .catch(err => console.error(err)); } ]; input.addEventListener("change", handleFile, true); </script> </body> </html>
您需要清除statcache以获取实际文件大小。固定了一些其他位之后,您的stream.php可能如下所示:
<?php header("Content-Type: text/event-stream"); header("Cache-Control: no-cache"); header("Connection: keep-alive"); // Check if the header's been sent to avoid `PHP Notice: Undefined index: HTTP_LAST_EVENT_ID in stream.php on line ` // php 7+ //$lastId = $_SERVER["HTTP_LAST_EVENT_ID"] ?? 0; // php < 7 $lastId = isset($_SERVER["HTTP_LAST_EVENT_ID"]) ? intval($_SERVER["HTTP_LAST_EVENT_ID"]) : 0; $upload = $_GET["filename"]; $data = 0; // if file already exists, its initial size can be bigger than the new one, so we need to ignore it $wasLess = $lastId != 0; while ($data < $_GET["filesize"] || !$wasLess) { // system calls are expensive and are being cached with assumption that in most cases file stats do not change often // so we clear cache to get most up to date data clearstatcache(true, $upload); $data = filesize($upload); $wasLess |= $data < $_GET["filesize"]; // don't send stale filesize if ($wasLess) { sendMessage($lastId, $data); $lastId++; } // not necessary here, though without thousands of `message` events will be dispatched //sleep(1); // millions on poor connection and large files. 1 second might be too much, but 50 messages a second must be okay usleep(20000); } function sendMessage($id, $data) { echo "id: $id\n"; echo "data: $data\n\n"; ob_flush(); // no need to flush(). It adds content length of the chunk to the stream // flush(); }
注意事项:
安全。我是说运气 据我了解,这是概念的证明,而安全是最不用担心的,但免责声明应该存在。这种方法从根本上来说是有缺陷的,只有在您不关心DOS攻击或有关文件的信息消失时才应使用此方法。
中央处理器。没有usleep脚本将消耗100%的单个内核。长时间睡眠会使您有在单个迭代中上传整个文件的风险,并且永远不会满足退出条件。如果您在本地进行测试,usleep则应将其完全删除,因为在本地上传MB的时间约为毫秒。
usleep
打开连接。apache和nginx / fpm都具有可以满足请求的php进程数量有限。上载单个文件所需的时间为2。在带宽缓慢或伪造请求的情况下,此时间可能会很长,并且Web服务器可能开始拒绝请求。
客户端部分。文件完全上载后,您需要分析响应并最终停止侦听事件。
编辑:
为了使它或多或少对生产友好,您将需要内存中的存储(例如redis或memcache)来存储文件元数据。
发出发布请求,添加一个唯一的令牌,该令牌标识文件和文件大小。
在您的JavaScript中:
const fileId = Math.random().toString(36).substr(2); // or anything more unique ... const [request, source] = [ new Request(`${url}?fileId=${fileId}&size=${filesize}`, { method:"POST", headers:headers, body:file }) , new EventSource(`${stream}?fileId=${fileId}`) ]; ....
在data.php中注册令牌并按块报告进度:
.... $fileId = $_GET['fileId']; $fileSize = $_GET['size']; setUnique($fileId, 0, $fileSize); while ($uploaded = stream_copy_to_stream($input, $file, 1024)) { updateProgress($id, $uploaded); } .... /** * Check if Id is unique, and store processed as 0, and full_size as $size * Set reasonable TTL for the key, e.g. 1hr * * @param string $id * @param int $size * @throws Exception if id is not unique */ function setUnique($id, $size) { // implement with your storage of choice } /** * Updates uploaded size for the given file * * @param string $id * @param int $processed */ function updateProgress($id, $processed) { // implement with your storage of choice }
因此,您的stream.php根本不需要打入磁盘,只要UX可以接受它就可以hibernate:
.... list($progress, $size) = getProgress('non_existing_key_to_init_default_values'); $lastId = 0; while ($progress < $size) { list($progress, $size) = getProgress($_GET["fileId"]); sendMessage($lastId, $progress); $lastId++; sleep(1); } ..... /** * Get progress of the file upload. * If id is not there yet, returns [0, PHP_INT_MAX] * * @param $id * @return array $bytesUploaded, $fileSize */ function getProgress($id) { // implement with your storage of choice }
除非您放弃EventSource进行旧的良好拉拔,否则无法解决2个打开的连接的问题。没有循环的stream.php的响应时间只有几毫秒,并且保持连接一直处于打开状态非常浪费,除非您每秒需要数百次更新。