Java 类com.badlogic.gdx.scenes.scene2d.ui.Cell 实例源码

项目:JavityEngine    文件:JXmlUi.java   
private void addHorizontalGroup(Table table, Element element) {
    Table horizontalGroup = new Table();
    ScrollPane scrollPane = new ScrollPane(horizontalGroup, skin);

    Cell<ScrollPane> cell = table.add(scrollPane);
    ObjectMap<String, String> atrributes = element.getAttributes();
    if (atrributes == null) {
        atrributes = new ObjectMap<String, String>();
    }

    for (String key : atrributes.keys()) {
        if (key.equalsIgnoreCase("name")) {
            horizontalGroup.setName(atrributes.get(key));
        }
    }
    cellPrepare(cell, atrributes);
    addChildrens(element, horizontalGroup);

    actorsMap.put(horizontalGroup.getName(), horizontalGroup);

}
项目:JavityEngine    文件:JXmlUi.java   
private void addVerticalGroup(Table table, Element element) {
        VerticalGroup verticalGroup = new VerticalGroup();
        ScrollPane scrollPane = new ScrollPane(verticalGroup, skin);

        Cell<ScrollPane> cell = table.add(scrollPane);
        ObjectMap<String, String> atrributes = element.getAttributes();
        if (atrributes == null) {
            atrributes = new ObjectMap<String, String>();
        }

        for (String key : atrributes.keys()) {
            if (key.equalsIgnoreCase("name")) {
                verticalGroup.setName(atrributes.get(key));
            }
        }
        cellPrepare(cell, atrributes);
//      addChildrens(element, horizontalGroup);

        actorsMap.put(verticalGroup.getName(), verticalGroup);      
    }
项目:JavityEngine    文件:JXmlUi.java   
private void addScrollPanel(Table table, Element element) {
    Table tableScroll = new Table(skin);
    ScrollPane scrollPane = new ScrollPane(tableScroll, skin);

    Cell<ScrollPane> cell = table.add(scrollPane);
    ObjectMap<String, String> atrributes = element.getAttributes();
    if (atrributes == null) {
        atrributes = new ObjectMap<String, String>();
    }

    for (String key : atrributes.keys()) {
        if (key.equalsIgnoreCase("name")) {
            tableScroll.setName(atrributes.get(key));
        }
    }
    cellPrepare(cell, atrributes);
    addChildrens(element, tableScroll);

    actorsMap.put(tableScroll.getName(), tableScroll);
}
项目:JavityEngine    文件:JXmlUi.java   
private void addTable(Table table, Element element) {
    Table newTable = new Table(skin);
    parseTable(element, newTable);

    Cell<Table> cell = table.add(newTable);
    ObjectMap<String, String> atrributes = element.getAttributes();
    if (atrributes == null) {
        atrributes = new ObjectMap<String, String>();
    }
    for (String key : atrributes.keys()) {
        if (key.equalsIgnoreCase("name")) {
            newTable.setName(atrributes.get(key));
        }
    }

    cellPrepare(cell, atrributes);
    addChildrens(element, newTable);
    actorsMap.put(newTable.getName(), newTable);
}
项目:JavityEngine    文件:JXmlUi.java   
private void addList(Table table, Element element) {
    Gdx.app.log("JXmlUi", "addList");
    ObjectMap<String, String> atrributes = element.getAttributes();
    if (atrributes == null)
        atrributes = new ObjectMap<String, String>();

    List<String> list = new List<String>(skin);
    list.getSelection().setMultiple(false);

    ScrollPane scrollPane = new ScrollPane(list, skin);

    Cell<ScrollPane> cell = table.add(scrollPane);
    for (String key : atrributes.keys()) {
        if (key.equalsIgnoreCase("name")) {
            list.setName(atrributes.get(key));
            scrollPane.setName(atrributes.get(key) + "-scroll-panel");
        }
    }
    cellPrepare(cell, atrributes);

    actorsMap.put(list.getName(), list);
    actorsMap.put(scrollPane.getName(), scrollPane);

    addElementsInList(element, list);
}
项目:JavityEngine    文件:JXmlUi.java   
private void addButton(Table table, Element element) {
    TextButton button = new TextButton("", skin);
    Cell<TextButton> cell = table.add(button);

    ObjectMap<String, String> atrributes = element.getAttributes();
    for (String key : atrributes.keys()) {
        if (key.equalsIgnoreCase("text")) {
            button.setText(atrributes.get(key));
        } else if (key.equalsIgnoreCase("checked")) {
            button.setChecked(Boolean.parseBoolean(atrributes.get(key)));
        } else if (key.equalsIgnoreCase("visible")) {
            button.setVisible(Boolean.parseBoolean(atrributes.get(key)));
        } else if (key.equalsIgnoreCase("enable")) {
            button.setDisabled(!Boolean.parseBoolean(atrributes.get(key)));
        } else if (key.equalsIgnoreCase("name")) {
            button.setName(atrributes.get(key));
        }
    }
    cellPrepare(cell, atrributes);

    // System.out.println("Dodaje button: " + button.getName());
    actorsMap.put(button.getName(), button);
}
项目:dice-heroes    文件:TutorialMessageWindow.java   
@Override protected void initialize() {
    Table table = new Table(Config.skin);
    table.setBackground(Config.skin.getDrawable("ui-tutorial-window-background"));

    label = new LocLabel("", DieMessageWindow.ACTIVE);
    label.setWrap(true);
    label.setAlignment(Align.center);

    table.setTouchable(Touchable.disabled);

    Label tapToContinue = new LocLabel("tap-to-continue", DieMessageWindow.INACTIVE);
    tapToContinue.setWrap(true);
    tapToContinue.setAlignment(Align.center);

    if (image != null) {
        image.setTouchable(Touchable.disabled);
        table.add(image).padTop(-15 - dy).row();
    }
    final Cell<LocLabel> cell = table.add(label).width(100);
    if (forceLabelHeight) cell.height(labelHeight);
    cell.row();
    table.add(new Image(Config.skin, "ui-tutorial-window-line")).padTop(4).row();
    table.add(tapToContinue).width(80).row();

    this.table.add(table);
}
项目:Inspiration    文件:InventoryUI.java   
public static Array<InventoryItemLocation> getInventory(Table targetTable){
    Array<Cell> cells = targetTable.getCells();
    Array<InventoryItemLocation> items = new Array<InventoryItemLocation>();
    for(int i = 0; i < cells.size; i++){
        InventorySlot inventorySlot =  ((InventorySlot)cells.get(i).getActor());
        if( inventorySlot == null ) continue;
        int numItems = inventorySlot.getNumItems();
        if( numItems > 0 ){
            items.add(new InventoryItemLocation(
                    i,
                    inventorySlot.getTopInventoryItem().getItemTypeID().toString(),
                    numItems,
                    inventorySlot.getTopInventoryItem().getName()));
        }
    }
    return items;
}
项目:Inspiration    文件:InventoryUI.java   
public static Array<InventoryItemLocation> getInventoryFiltered(Table targetTable, String filterOutName){
    Array<Cell> cells = targetTable.getCells();
    Array<InventoryItemLocation> items = new Array<InventoryItemLocation>();
    for(int i = 0; i < cells.size; i++){
        InventorySlot inventorySlot =  ((InventorySlot)cells.get(i).getActor());
        if( inventorySlot == null ) continue;
        int numItems = inventorySlot.getNumItems();
        if( numItems > 0 ){
            String topItemName = inventorySlot.getTopInventoryItem().getName();
            if( topItemName.equalsIgnoreCase(filterOutName)) continue;
            //System.out.println("[i] " + i + " itemtype: " + inventorySlot.getTopInventoryItem().getItemTypeID().toString() + " numItems " + numItems);
            items.add(new InventoryItemLocation(
                    i,
                    inventorySlot.getTopInventoryItem().getItemTypeID().toString(),
                    numItems,
                    inventorySlot.getTopInventoryItem().getName()));
        }
    }
    return items;
}
项目:Inspiration    文件:InventoryUI.java   
public static Array<InventoryItemLocation> getInventory(Table targetTable, String name){
    Array<Cell> cells = targetTable.getCells();
    Array<InventoryItemLocation> items = new Array<InventoryItemLocation>();
    for(int i = 0; i < cells.size; i++){
        InventorySlot inventorySlot =  ((InventorySlot)cells.get(i).getActor());
        if( inventorySlot == null ) continue;
        int numItems = inventorySlot.getNumItems(name);
        if( numItems > 0 ){
            //System.out.println("[i] " + i + " itemtype: " + inventorySlot.getTopInventoryItem().getItemTypeID().toString() + " numItems " + numItems);
            items.add(new InventoryItemLocation(
                    i,
                    inventorySlot.getTopInventoryItem().getItemTypeID().toString(),
                    numItems,
                    name));
        }
    }
    return items;
}
项目:Inspiration    文件:InventoryUI.java   
public static Array<InventoryItemLocation> getInventoryFiltered(Table sourceTable, Table targetTable, String filterOutName){
    Array<InventoryItemLocation> items = getInventoryFiltered(targetTable, filterOutName);
    Array<Cell> sourceCells = sourceTable.getCells();
    int index = 0;
    for( InventoryItemLocation item : items ) {
        for (; index < sourceCells.size; index++) {
            InventorySlot inventorySlot = ((InventorySlot) sourceCells.get(index).getActor());
            if (inventorySlot == null) continue;
            int numItems = inventorySlot.getNumItems();
            if (numItems == 0) {
                item.setLocationIndex(index);
                Gdx.app.debug(TAG,"[index] " + index + " itemtype: " + item.getItemTypeAtLocation() + " numItems " + numItems);
                index++;
                break;
            }
        }
        if( index == sourceCells.size ){
            Gdx.app.debug(TAG,"[index] " + index + " itemtype: " + item.getItemTypeAtLocation() + " numItems " + item.getNumberItemsAtLocation());
            item.setLocationIndex(index-1);
        }
    }
    return items;
}
项目:Inspiration    文件:InventoryUI.java   
public boolean doesInventoryHaveSpace(){
    Array<Cell> sourceCells = inventorySlotTable.getCells();
    int index = 0;

    for (; index < sourceCells.size; index++) {
        InventorySlot inventorySlot = ((InventorySlot) sourceCells.get(index).getActor());
        if (inventorySlot == null) continue;
        int numItems = inventorySlot.getNumItems();
        if (numItems == 0) {
            return true;
        }else{
            index++;
        }
    }
    return false;
}
项目:Inspiration    文件:InventoryUI.java   
public void addEntityToInventory(Role entity, String itemName){
    Array<Cell> sourceCells = inventorySlotTable.getCells();
    int index = 0;

        for (; index < sourceCells.size; index++) {
            InventorySlot inventorySlot = ((InventorySlot) sourceCells.get(index).getActor());
            if (inventorySlot == null) continue;
            int numItems = inventorySlot.getNumItems();
            if (numItems == 0) {
                InventoryItem inventoryItem = InventoryItemFactory.getInstance().getInventoryItem(InventoryItem.ItemTypeID.valueOf(entity.getItemTypeID()));
                inventoryItem.setName(itemName);
                inventorySlot.add(inventoryItem);
                dragAndDrop.addSource(new InventorySlotSource(inventorySlot, dragAndDrop));
                break;
            }
        }
}
项目:fabulae    文件:CompositeTooltip.java   
/**
 * Adds a new line of text to the tooltip.
 * 
 * This will create a new label, add it as new row
 * to the tooltip and then return it.
 * 
 * The created label will use the supplied style.
 * 
 * If the supplied text is empty or null, this will return null;
 * 
 * @param newText
 * @return
 */
public Label addLine(CharSequence newText, LabelStyle style) {
    if (newText == null || newText.length() < 1) {
        return null;
    }
    Label label = newLabel(newText, style);
    Cell<?> cell = add(label).prefWidth(this.style.width).fill().align(Align.left).padLeft(this.style.padLeft).padRight(this.style.padRight).padTop(getRows() == 0 ? this.style.padTop : 0).padBottom(this.style.padBottom);
    row();
    if (getRows() > 1) {
        getCells().get(getRows()-2).padBottom(0);
    }
    pack();
    cell.width(label.getGlyphLayout().width);
    invalidateHierarchy();
    this.pack();
    return label;
}
项目:fabulae    文件:LogPanel.java   
/**
 * Adds a new line of text to the log panel.
 * 
 * This will create a new label and add it as new row
 * to the log panel.
 * 
 * The created label will use the supplied color.
 * 
 * @param newText
 * @return
 */
public void logMessage(String text, Color color, boolean logTime) {
    Label label = newLabel(text, "logLabel");
    if (!logTime) {
        messages.add(label).fillX().expandX().align(Align.left).padLeft(10).top();
    } else {
        Table table = new Table();
        table.add(new Label(GameState.getCurrentGameDate().toString(false), style.textStyle)).top();
        table.add(label).padLeft(10).fillX().expandX().top();
        messages.add(table).fillX().expandX().align(Align.left).padLeft(10).top();
    }
    messages.row();
    label.setColor(color);
    srollPane.layout();
    srollPane.setScrollY(srollPane.getMaxY());

    if (messages.getCells().size > Configuration.getMaxMessagesInLog()) {
        @SuppressWarnings("rawtypes")
        Cell cell = messages.getCells().removeIndex(0);
        if (cell.getActor() != null) {
            messages.removeActor((Actor) cell.getActor());
        }
        cell.clearActor();

    }
}
项目:TerraLegion    文件:CraftingScreen.java   
private void populateCraftableItems(ItemCategory category) {
    craftingTable.clear();
    currentCategory = category;
    itemNameLabel.setText("");
    itemInfoLabel.setText("");

    Array<CraftingRecipe> recipes = CraftingRecipes.getInstance().getCraftableItems(category);

    int y = 0;
    for (int i = 0; i < recipes.size; i++) {
        ItemStack stack = recipes.get(i).getCraftedItemStack();
        ItemBox box = new ItemBox(stack, String.valueOf(i));
        Cell<Table> cell = craftingTable.add((Table) box).width(60).height(60).padRight(10).padBottom(10);
        if (i % MAX_TABLE_WIDTH == 0) {
            cell.padLeft(10);
        }
        if (y == 0) {
            cell.padTop(10);
        }
        if ((i + 1) % MAX_TABLE_WIDTH == 0) {
            craftingTable.row();
            y++;
        }
    }
}
项目:gdx-texture-packer-gui    文件:TooltipLmlAttribute.java   
@Override
public void process(final LmlParser parser, final LmlTag tag, final Actor actor, final String rawAttributeData) {
    VisLabel lblText = new VisLabel(parser.parseString(rawAttributeData, actor));
    lblText.setAlignment(Align.center);
    boolean needLineWrap = lblText.getPrefWidth() > LINE_WRAP_THRESHOLD;
    if (needLineWrap) {
        lblText.setWrap(true);
    }

    final Tooltip tooltip = new Tooltip();
    tooltip.clearChildren(); // Removing empty cell with predefined paddings.
    Cell<VisLabel> tooltipCell = tooltip.add(lblText).center().pad(0f, 4f, 2f, 4f);
    if (needLineWrap) { tooltipCell.width(LINE_WRAP_THRESHOLD); }
    tooltip.pack();
    tooltip.setTarget(actor);
}
项目:Alien-Ark    文件:ProgressTable.java   
public ProgressTable(ShipProgressBar.ProgressType progressType) {
    this.progressType = progressType;
    String texturePrefix;
    if (progressType == ShipProgressBar.ProgressType.SHIELD) {
        texturePrefix = "ShieldProgressBar0";
    } else {
        texturePrefix = "progressBar0";
    }
    left().bottom();

    images = new Image[8];
    for (int i = 0; i < images.length; i++) {
        int imageIndex = progressType == ShipProgressBar.ProgressType.SHIELD ? images.length - i - 1: i;
        Image tmpImage = new Image(App.TEXTURES.findRegion(texturePrefix + ((imageIndex / 2) + 1)));
        Cell<Image> imageCell = add(tmpImage).padLeft(5).padBottom(5);
        images[i] = imageCell.getActor();
    }
    pack();
}
项目:gdx-lml    文件:TableCellLmlMacroTag.java   
/** This is meant to handle cell attributes that will modify the extracted cell.
 *
 * @param attributes named attributes of the macro.
 * @param processedAttributes already processed attributes. Should be ignored.
 * @param table owner of the cell.
 * @param cell cell of the row. Should have its defaults set. */
protected void processCellAttributes(final ObjectMap<String, String> attributes,
        final ObjectSet<String> processedAttributes, final Table table, final Cell<?> cell) {
    final LmlSyntax syntax = getParser().getSyntax();
    for (final Entry<String, String> attribute : attributes) {
        if (processedAttributes.contains(attribute.key)) {
            continue;
        }
        final LmlAttribute<?> cellAttribute = syntax.getAttributeProcessor(table, attribute.key);
        if (cellAttribute instanceof AbstractCellLmlAttribute) {
            ((AbstractCellLmlAttribute) cellAttribute).process(getParser(), getParent(), table, cell,
                    attribute.value);
        } else {
            if (!isInternalMacroAttribute(attribute.key)) {
                getParser().throwErrorIfStrict(getTagName()
                        + " macro can process only cell attributes. Found unknown or invalid attribute: "
                        + attribute.key);
            }
        }
    }
}
项目:JavityEngine    文件:JXmlUi.java   
private void addWindow(Table table, Element element) {
    Gdx.app.log("JXmlUi", "addWindow");
    String title = element.get("title", "");
    Table newTable = new Window(title, skin);

    Cell<Table> cell = table.add(newTable);
    ObjectMap<String, String> atrributes = element.getAttributes();
    if (atrributes == null) {
        atrributes = new ObjectMap<String, String>();
    }
    cellPrepare(cell, atrributes);
    addChildrens(element, newTable);

}
项目:JavityEngine    文件:JXmlUi.java   
private void addImage(Table table, Element element) {
    Image image = new Image(new Texture(element.get("path")));
    Cell<Image> cell = table.add(image);

    ObjectMap<String, String> atrributes = element.getAttributes();
    for (String key : atrributes.keys()) {
        if (key.equalsIgnoreCase("name")) {
            image.setName(atrributes.get(key));
        }
    }
    cellPrepare(cell, atrributes);
    actorsMap.put(image.getName(), image);
}
项目:JavityEngine    文件:JXmlUi.java   
private void addLabel(Table table, Element element) {
    ObjectMap<String, String> atrributes = element.getAttributes();

    Label label = new Label(element.get("text", ""), skin);
    Cell<Label> cell = table.add(label);

    for (String key : atrributes.keys()) {
        if (key.equalsIgnoreCase("name")) {
            label.setName(atrributes.get(key));
        }
    }
    cellPrepare(cell, atrributes);
    actorsMap.put(label.getName(), label);

}
项目:JavityEngine    文件:JXmlUi.java   
private void addTextArea(Table table, Element element) {
    ObjectMap<String, String> atrributes = element.getAttributes();

    TextArea textArea = new TextArea(element.get("text", ""), skin);
    Cell<TextArea> cell = table.add(textArea);

    for (String key : atrributes.keys()) {
        if (key.equalsIgnoreCase("name")) {
            textArea.setName(atrributes.get(key));
        }
    }
    cellPrepare(cell, atrributes);
    actorsMap.put(textArea.getName(), textArea);

}
项目:JavityEngine    文件:JXmlUi.java   
private void addTextField(Table table, Element element) {
    ObjectMap<String, String> atrributes = element.getAttributes();

    TextField textField = new TextField(element.get("text", ""), skin);
    Cell<TextField> cell = table.add(textField);

    for (String key : atrributes.keys()) {
        if (key.equalsIgnoreCase("name")) {
            textField.setName(atrributes.get(key));
        }
    }
    cellPrepare(cell, atrributes);
    actorsMap.put(textField.getName(), textField);

}
项目:cachebox3.0    文件:CoordinateActivity.java   
private Cell createValues() {
    this.row();
    Group group = new Group();
    group.addActor(decValues);
    float height = (CB.scaledSizes.BUTTON_HEIGHT * 2) + CB.scaledSizes.MARGIN * 4;
    return this.add(group).height(new Value.Fixed(height));
}
项目:Inspiration    文件:InventoryUI.java   
public static void clearInventoryItems(Table targetTable){
    Array<Cell> cells = targetTable.getCells();
    for( int i = 0; i < cells.size; i++){
        InventorySlot inventorySlot = (InventorySlot)cells.get(i).getActor();
        if( inventorySlot == null ) continue;
        inventorySlot.clearAllInventoryItems(false);
    }
}
项目:Inspiration    文件:InventoryUI.java   
public static Array<InventoryItemLocation> removeInventoryItems(String name, Table inventoryTable){
    Array<Cell> cells = inventoryTable.getCells();
    Array<InventoryItemLocation> items = new Array<InventoryItemLocation>();
    for(int i = 0; i < cells.size; i++){
        InventorySlot inventorySlot =  ((InventorySlot)cells.get(i).getActor());
        if( inventorySlot == null ) continue;
        inventorySlot.removeAllInventoryItemsWithName(name);
    }
    return items;
}
项目:Inspiration    文件:InventoryUI.java   
public static void populateInventory(Table targetTable, Array<InventoryItemLocation> inventoryItems, DragAndDrop draganddrop, String defaultName, boolean disableNonDefaultItems){
    clearInventoryItems(targetTable);

    Array<Cell> cells = targetTable.getCells();
    for(int i = 0; i < inventoryItems.size; i++){
        InventoryItemLocation itemLocation = inventoryItems.get(i);
        InventoryItem.ItemTypeID itemTypeID = InventoryItem.ItemTypeID.valueOf(itemLocation.getItemTypeAtLocation());
        InventorySlot inventorySlot =  ((InventorySlot)cells.get(itemLocation.getLocationIndex()).getActor());

        for( int index = 0; index < itemLocation.getNumberItemsAtLocation(); index++ ){
            InventoryItem item = InventoryItemFactory.getInstance().getInventoryItem(itemTypeID);
            String itemName =  itemLocation.getItemNameProperty();
            if( itemName == null || "".equals(itemName.trim())){
                item.setName(defaultName);
            }else{
                item.setName(itemName);
            }

            inventorySlot.add(item);
            if( item.getName().equalsIgnoreCase(defaultName) ){
                draganddrop.addSource(new InventorySlotSource(inventorySlot, draganddrop));
            }else if( disableNonDefaultItems == false ){
                draganddrop.addSource(new InventorySlotSource(inventorySlot, draganddrop));
            }
        }
    }
}
项目:Inspiration    文件:InventoryUI.java   
public static void setInventoryItemNames(Table targetTable, String name){
    Array<Cell> cells = targetTable.getCells();
    for(int i = 0; i < cells.size; i++){
        InventorySlot inventorySlot =  ((InventorySlot)cells.get(i).getActor());
        if( inventorySlot == null ) continue;
        inventorySlot.updateAllInventoryItemNames(name);
    }
}
项目:Inspiration    文件:InventoryUI.java   
public void removeQuestItemFromInventory(String questID){
    Array<Cell> sourceCells = inventorySlotTable.getCells();
    for (int index = 0; index < sourceCells.size; index++) {
        InventorySlot inventorySlot = ((InventorySlot) sourceCells.get(index).getActor());
        if (inventorySlot == null) continue;
        InventoryItem item = inventorySlot.getTopInventoryItem();
        if( item == null ) continue;
        String inventoryItemName = item.getName();
        if (inventoryItemName != null && inventoryItemName.equals(questID) ) {
            inventorySlot.clearAllInventoryItems(false);
        }
    }
}
项目:fabulae    文件:PlayerCharactersPanel.java   
@Override
public void dragStart(InputEvent event, float x, float y, int pointer) {
    draggedPCPortrait = getPCPortrait(hit(x, y, true));
    if (draggedPCPortrait != null) {
        draggedPCPortrait.setTouchable(Touchable.disabled);
        Cell<?> cell = getCell(draggedPCPortrait);
        cell.setActor(null);
        cell.width(draggedPCPortrait.getWidth());
        cell.height(draggedPCPortrait.getHeight());
        addActor(draggedPCPortrait);
        setPositionWithinStage(draggedPCPortrait, x, y);
    }
}
项目:gdx-kiwi    文件:Actors.java   
/** Null-safe method that clears a Cell of a Table.
 *
 * @param tableCell can be null. Will have its actor removed and will be reset. */
public static void clearCell(final Cell<?> tableCell) {
    if (tableCell != null) {
        tableCell.clearActor();
        tableCell.reset();
    }
}
项目:gdx-lml-vis    文件:VisFormTable.java   
@Override
public <T extends Actor> Cell<T> add(final T actor) {
    if (actor instanceof VisValidatableTextField) {
        formValidator.add((VisValidatableTextField) actor);
    }
    return super.add(actor);
}
项目:Roguelike    文件:TabPanel.java   
private void initialize () {

        setTouchable(Touchable.enabled);
        tabTitleTable = new Table();
        tabBodyStack = new Stack();
        selectedIndex = -1;

        // Create 1st row
        Cell<?> leftCell = add(new Image(style.titleBegin));
        Cell<?> midCell = add(tabTitleTable);
        Cell<?> rightCell = add(new Image(style.titleEnd));
        switch (tabTitleAlign) {
            case Align.left:
                leftCell.width(((Image)leftCell.getActor()).getWidth()).bottom();
                midCell.left();
                rightCell.expandX().fillX().bottom();
                break;
            case Align.right:
                leftCell.expandX().fillX().bottom();
                midCell.right();
                rightCell.width(((Image)rightCell.getActor()).getWidth()).bottom();
                break;
            case Align.center:
                leftCell.expandX().fillX().bottom();
                midCell.center();
                rightCell.expandX().fillX().bottom();
                break;
            default:
                throw new IllegalArgumentException("TabbedPane align must be one of left, center, right");
        }

        // Create 2nd row
        row();
        Table t = new Table();
        t.setBackground(style.bodyBackground);
        t.add(tabBodyStack).expand().fill();
        add(t).colspan(3).expand().fill();
    }
项目:gdx-lml    文件:Actors.java   
/** Null-safe method that clears a Cell of a Table.
 *
 * @param tableCell can be null. Will have its actor removed and will be reset. */
public static void clearCell(final Cell<?> tableCell) {
    if (tableCell != null) {
        tableCell.clearActor();
        tableCell.reset();
    }
}
项目:gdx-lml    文件:CellGrowYLmlAttribute.java   
@Override
public void process(final LmlParser parser, final LmlTag tag, final Actor actor, final Cell<?> cell,
        final String rawAttributeData) {
    if (parser.parseBoolean(rawAttributeData, actor)) {
        cell.growY();
    }
}
项目:gdx-lml    文件:CellPrefSizeLmlAttribute.java   
@Override
public void process(final LmlParser parser, final LmlTag tag, final Actor actor, final Cell<?> cell,
        final String rawAttributeData) {
    final Value horizontalValue = LmlUtilities.parseHorizontalValue(parser, tag.getParent(), actor,
            rawAttributeData);
    final Value verticalValue = LmlUtilities.parseVerticalValue(parser, tag.getParent(), actor, rawAttributeData);
    cell.prefSize(horizontalValue, verticalValue);
}
项目:gdx-lml    文件:CellMaxWidthLmlAttribute.java   
@Override
public void process(final LmlParser parser, final LmlTag tag, final Actor actor, final Cell<?> cell,
        final String rawAttributeData) {
    final Value horizontalValue = LmlUtilities.parseHorizontalValue(parser, tag.getParent(), actor,
            rawAttributeData);
    cell.maxWidth(horizontalValue);
}
项目:gdx-lml    文件:AbstractCellLmlAttribute.java   
@Override
public final void process(final LmlParser parser, final LmlTag tag, final Actor actor,
        final String rawAttributeData) {
    if (tag.isAttachable()) {
        parser.throwErrorIfStrict(tag.getTagName()
                + " is an attachable tag and cannot be stored in a table, even if its direct parent is a table tag. Attachable actors, like tooltips, are usually autonomic: they cannot be added to a table or honor cell settings.");
        return;
    }
    final Cell<?> cell = LmlUtilities.getCell(actor, tag.getParent());
    if (cell == null) {
        processForActor(parser, tag, actor, rawAttributeData);
    } else {
        process(parser, tag, actor, cell, rawAttributeData);
    }
}
项目:gdx-lml    文件:CellPadLeftLmlAttribute.java   
@Override
public void process(final LmlParser parser, final LmlTag tag, final Actor actor, final Cell<?> cell,
        final String rawAttributeData) {
    final Value horizontalValue = LmlUtilities.parseHorizontalValue(parser, tag.getParent(), actor,
            rawAttributeData);
    cell.padLeft(horizontalValue);
}