Java 类com.badlogic.gdx.tools.texturepacker.TexturePacker 实例源码

项目:cgc-art    文件:Textures.java   
public static void main(String[] args) {
    Settings settings = new Settings();
    settings.maxWidth = 2048;
    settings.maxHeight = 2048;

    // We will assume that this code runs from
    // [art]
    // Raw assets live in
    // [art]/assets/[sheetname]
    // Thus, all asset source paths should be prefixed with
    // assets
    // and all asset destination paths should be prefixed with
    // package

    TexturePacker.process(settings, "assets/images", "package/assets", "main");
    TexturePacker.process(settings, "assets/characters", "package/assets", "characters");
    TexturePacker.process(settings, "assets/titleScreen", "package/assets", "titlescreen");
    TexturePacker.process(settings, "assets/menuControls", "package/assets", "menu");
    TexturePacker.process(settings, "assets/creditslogos", "package/assets", "credits");
}
项目:gdx-texture-packer-gui    文件:MainController.java   
@LmlAction("onSettingsCbChecked") void onSettingsCbChecked(VisCheckBox checkBox) {
    PackModel pack = getSelectedPack();
    if (pack == null) return;

    TexturePacker.Settings settings = pack.getSettings();
    switch (checkBox.getName()) {
        case "cbUseFastAlgorithm": settings.fast = checkBox.isChecked(); break;
        case "cbEdgePadding": settings.edgePadding = checkBox.isChecked(); break;
        case "cbStripWhitespaceX": settings.stripWhitespaceX = checkBox.isChecked(); break;
        case "cbStripWhitespaceY": settings.stripWhitespaceY = checkBox.isChecked(); break;
        case "cbAllowRotation": settings.rotation = checkBox.isChecked(); break;
        case "cbBleeding": settings.bleed = checkBox.isChecked(); break;
        case "cbDuplicatePadding": settings.duplicatePadding = checkBox.isChecked(); break;
        case "cbForcePot": settings.pot = checkBox.isChecked(); break;
        case "cbUseAliases": settings.alias = checkBox.isChecked(); break;
        case "cbIgnoreBlankImages": settings.ignoreBlankImages = checkBox.isChecked(); break;
        case "cbDebug": settings.debug = checkBox.isChecked(); break;
        case "cbUseIndices": settings.useIndexes = checkBox.isChecked(); break;
        case "cbPremultiplyAlpha": settings.premultiplyAlpha = checkBox.isChecked(); break;
        case "cbGrid": settings.grid = checkBox.isChecked(); break;
        case "cbSquare": settings.square = checkBox.isChecked(); break;
        case "cbLimitMemory": settings.limitMemory = checkBox.isChecked(); break;
    }
}
项目:gdx-texture-packer-gui    文件:MainController.java   
@LmlAction("onSettingsIntSpinnerChanged") void onSettingsIntSpinnerChanged(Spinner spinner) {
    PackModel pack = getSelectedPack();
    if (pack == null) return;

    TexturePacker.Settings settings = pack.getSettings();
    IntSpinnerModel model = (IntSpinnerModel) spinner.getModel();
    switch (spinner.getName()) {
        case "spnMinPageWidth": settings.minWidth = model.getValue(); break;
        case "spnMinPageHeight": settings.minHeight = model.getValue(); break;
        case "spnMaxPageWidth": settings.maxWidth = model.getValue(); break;
        case "spnMaxPageHeight": settings.maxHeight = model.getValue(); break;
        case "spnAlphaThreshold": settings.alphaThreshold = model.getValue(); break;
        case "spnPaddingX": settings.paddingX = model.getValue(); break;
        case "spnPaddingY": settings.paddingY = model.getValue(); break;
    }
}
项目:gdx-texture-packer-gui    文件:MainController.java   
@LmlAction("onSettingsCboChanged") void onSettingsCboChanged(VisSelectBox selectBox) {
        if (!initialized) return;

        PackModel pack = getSelectedPack();
        if (pack == null) return;

        TexturePacker.Settings settings = pack.getSettings();
        Object value = selectBox.getSelected();
        switch (selectBox.getName()) {
            case "cboEncodingFormat": settings.format = (Pixmap.Format) value; break;
            case "cboMinFilter": settings.filterMin = (Texture.TextureFilter) value; break;
            case "cboMagFilter": settings.filterMag = (Texture.TextureFilter) value; break;
            case "cboWrapX": settings.wrapX = (Texture.TextureWrap) value; break;
            case "cboWrapY": settings.wrapY = (Texture.TextureWrap) value; break;
//            case "cboOutputFormat": settings.outputFormat = (String) value; break;
        }
    }
项目:gdx-texture-packer-gui    文件:PackingProcessor.java   
private void performPacking(PackModel packModel, PageFileWriter pageFileWriter) throws Exception {
    Array<ImageEntry> imageEntries = collectImageFiles(packModel);
    if (imageEntries.size == 0) {
        throw new IllegalStateException("No images to pack");
    }

    deleteOldFiles(packModel);
    String filename = obtainFilename(packModel);

    TexturePacker packer = new TexturePacker(packModel.getSettings(), pageFileWriter);
    for (ImageEntry image : imageEntries) {
        if (image.ninePatch) {
            packer.addImage(image.fileHandle.file(), image.name, image.splits, image.pads);
        } else {
            packer.addImage(image.fileHandle.file(), image.name);
        }
    }
    packer.pack(new File(packModel.getOutputDir()), filename);
}
项目:gdx-texture-packer-gui    文件:PackingProcessor.java   
private static void deleteOldFiles(PackModel packModel) throws Exception {
    String filename = obtainFilename(packModel);

    TexturePacker.Settings settings = packModel.getSettings();
    String atlasExtension = settings.atlasExtension == null ? "" : settings.atlasExtension;
    atlasExtension = Pattern.quote(atlasExtension);

    for (int i = 0, n = settings.scale.length; i < n; i++) {
        FileProcessor deleteProcessor = new FileProcessor() {
            protected void processFile (Entry inputFile) throws Exception {
                Files.delete(inputFile.inputFile.toPath());
            }
        };
        deleteProcessor.setRecursive(false);

        String scaledPackFileName = settings.getScaledPackFileName(filename, i);
        File packFile = new File(scaledPackFileName);

        String prefix = filename;
        int dotIndex = prefix.lastIndexOf('.');
        if (dotIndex != -1) prefix = prefix.substring(0, dotIndex);
        deleteProcessor.addInputRegex("(?i)" + prefix + "\\d*\\.(png|jpg|jpeg|ktx|zktx)");
        deleteProcessor.addInputRegex("(?i)" + prefix + atlasExtension);

        File outputRoot = new File(packModel.getOutputDir());
        String dir = packFile.getParent();
        if (dir == null)
            deleteProcessor.process(outputRoot, null);
        else if (new File(outputRoot + "/" + dir).exists()) //
            deleteProcessor.process(outputRoot + "/" + dir, null);
    }
}
项目:gdx-texture-packer-gui    文件:PackDialogController.java   
private Array<PackProcessingNode> prepareProcessingNodes(ProjectModel project, Array<PackModel> packs) {
    Array<PackProcessingNode> result = new Array<>();
    for (PackModel pack : packs) {
        for (ScaleFactorModel scaleFactor : pack.getScaleFactors()) {
            PackModel newPack = new PackModel(pack);
            newPack.setScaleFactors(Array.with(scaleFactor));
            TexturePacker.Settings settings = newPack.getSettings();
            settings.scaleSuffix[0] = "";
            settings.scale[0] = scaleFactor.getFactor();

            PackProcessingNode processingNode = new PackProcessingNode(project, newPack);
            processingNode.setOrigPack(pack);

            result.add(processingNode);
        }
    }
    return result;
}
项目:gdx-texture-packer-gui    文件:GlobalActions.java   
@LmlAction("copySettingsToAllPacks") public void copySettingsToAllPacks() {
    PackModel selectedPack = getSelectedPack();
    if (selectedPack == null) return;

    TexturePacker.Settings generalSettings = selectedPack.getSettings();
    Array<PackModel> packs = getProject().getPacks();
    for (PackModel pack : packs) {
        if (pack == selectedPack) continue;

        pack.setSettings(generalSettings);
    }

    eventDispatcher.postEvent(new ShowToastEvent()
            .message(getString("toastCopyAllSettings"))
            .duration(ShowToastEvent.DURATION_SHORT));
}
项目:libgdxjam    文件:RuntimeTexturePacker.java   
private static final void processFolder(Settings settings, String path)
{
    File folderToProcess = new File(path);

    boolean folderRequiresProcess = false;

    for(File childFile : folderToProcess.listFiles())
    {
        if(childFile.isDirectory())
        {
            processFolder(settings, childFile.getAbsolutePath());
        }
        else
        {
            // It is a file, we need to pack!!
            folderRequiresProcess = true;
        }
    }

    // Perform actual pack now that we know that it's required
    if(folderRequiresProcess)
    {
        TexturePacker.process(settings, path, path, folderToProcess.getName());
    }
}
项目:DungeonCrawler    文件:TexturePackerLauncher.java   
public static void main(String...args) throws Exception{
    TexturePacker.Settings settings = new TexturePacker.Settings();

    settings.stripWhitespaceX = false;
    settings.stripWhitespaceY = false;

    TexturePacker.process(settings, "Assets Folder/items/images", "core/assets/items", "item-icons");
    TexturePacker.process(settings, "Assets Folder/UI/images", "core/assets/UI", "UI");
    TexturePacker.process(settings, "Assets Folder/res/images", "core/assets/res", "res");
}
项目:GDXJam    文件:DesktopLauncher.java   
public static void main(String[] arg) {

        if (Assets.rebuildAtlas) {
            Settings settings = new Settings();
            settings.maxWidth = 2048;
            settings.maxHeight = 2048;
            settings.debug = Assets.drawDebugOutline;
            try {
                TexturePacker.process(settings, "assets-raw",
                        "../android/assets", "assets");
            } catch (Exception e) {
                e.printStackTrace();
            }
        }

        LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
        config.width = 1280;
        config.height = 720;
        config.addIcon("icon128.png", FileType.Internal);
        config.addIcon("icon32.png", FileType.Internal);
        config.addIcon("icon16.png", FileType.Internal);

        new LwjglApplication(new Main(), config);

    }
项目:Protoman-vs-Megaman    文件:DesktopLauncher.java   
public static void main(String[] arg) throws FileNotFoundException, IOException {
    LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
    config.title = GameConstants.WINDOW_TITLE;
    config.addIcon("gameicon.png", FileType.Internal);
    config.width = GameConstants.GAME_WIDTH;
    config.height = GameConstants.GAME_HEIGHT;
    config.fullscreen = false;
    readConfigFromPreference(config);
    config.vSyncEnabled = config.fullscreen;

    // check debug/run configuration ENVIRONMENT tab
    // if the "DEVEOPMENT" flag is true, then the graphics will be packed together
    // set the flag to false before exporting the jar
    String getenv = System.getenv("DEVELOPMENT");
    if (getenv != null && "true".equals(getenv)) {
        Settings settings = new Settings();
        settings.combineSubdirectories = true;
        TexturePacker.process(settings, "../core/assets/graphics/hud", "../core/assets/packedGraphics", "hud");
        TexturePacker.process(settings, "../core/assets/graphics/game", "../core/assets/packedGraphics", "gameGraphics");
        TexturePacker.process(settings, "../core/assets/graphics/menu", "../core/assets/packedGraphics", "menuGraphics");
    }

    new LwjglApplication(new GDXGame(), config);
}
项目:ForgE    文件:BuildBlocksTexture.java   
@Override
public Boolean perform() {

  TexturePacker.Settings settings = new TexturePacker.Settings();
  settings.grid = true;
  settings.square = true;
  settings.paddingX = 2;
  settings.paddingY = 2;
  TexturePacker.process(settings, Gdx.files.internal("raw/blocks").path(), Gdx.files.internal("graphics/textures/").path(), "tilemap.atlas");
  try {
    Thread.sleep(1000);
  } catch (InterruptedException e) {
    e.printStackTrace();
  }
  ForgE.blocks.reload();
  return true;
}
项目:ForgE    文件:BuildUiJob.java   
@Override
public Boolean perform() {

  TexturePacker.Settings settings = new TexturePacker.Settings();
  settings.grid = true;
  settings.square = true;
  settings.paddingX = 2;
  settings.paddingY = 2;
  TexturePacker.process(settings, Gdx.files.internal(RAW_UI_IMAGES_PATH).path(), Gdx.files.internal(UIManager.STORE_PATH).path(), "ui.atlas");
  try {
    Thread.sleep(1000);
  } catch (InterruptedException e) {
    e.printStackTrace();
  }
  return true;
}
项目:bar    文件:Main.java   
public static void main(String args[]){

    if(resolver == null){
        resolver = new Main();
    }

    boolean hacer_packer = false; 

    if(hacer_packer){

        Settings settings = new Settings();
        settings.pot = false;
        settings.maxHeight = 1024;
        settings.maxWidth = 1024;
        settings.paddingX = 1;
        settings.paddingY = 1;
        settings.filterMin = TextureFilter.Linear;
        settings.filterMag = TextureFilter.Linear;

        TexturePacker.process(settings, "dataPC/screens/play/", "data/screens/play/", "play");          

        TexturePacker.process(settings, "dataPC/screens/background/", "data/screens/background", "bg");
    }

    new LwjglApplication(new Bar(resolver), "Bar", 480, 854, true);
}
项目:HAW-SE2-projecthorse    文件:Packer.java   
public static void packImages() {
    File dir = new File(root);
    String inputDir = "";
    String outputDir = "";
    String outputFile = "";
    String[] content = dir.list();
    Settings settings = new Settings();
    settings.maxWidth = 2048;
    settings.maxHeight = 2048;
    settings.pot = false;

    for (int i = 0; i < content.length; i++) {
        if (new File(root + filesep + content[i]).isDirectory()) {
            inputDir = root + filesep + content[i];
            outputDir = root + filesep + content[i];
            outputFile = content[i] + ".atlas";
            TexturePacker.processIfModified(settings, inputDir, outputDir, outputFile);
        }
    }

}
项目:aquarria    文件:ContentExtractor.java   
private void createAtlas(FileHandle directory, String atlasName) {
    Settings settings = new Settings();
    settings.minWidth = 32;
    settings.minHeight = 32;
    settings.maxWidth = 2048;
    settings.maxHeight = 2048;
    settings.pot = true;
    settings.paddingX = 0;
    settings.paddingY = 0;

    String inputDirectory = directory.path();
    String outputDirectory = directory.path();
    String packFileName = atlasName;

    TexturePacker.process(settings, inputDirectory, outputDirectory, packFileName);
}
项目:FruitCatcher    文件:DesktopLauncher.java   
public static void main (String[] arg) {
       // Create two run configurations
       // 1. For texture packing. Pass 'texturepacker' as argument and use desktop/src
       //    as working directory
       // 2. For playing game with android/assets as working directory
       if (arg.length == 1 && arg[0].equals("texturepacker")) {
           String outdir = "assets";
           TexturePacker.Settings settings = new TexturePacker.Settings();
           settings.maxWidth = 1024;
           settings.maxHeight = 1024;
           TexturePacker.process(settings, "images", outdir, "game");
           TexturePacker.process(settings, "text-images", outdir, "text_images");
           TexturePacker.process(settings, "text-images-de", outdir, "text_images_de");
       }
       else {
           LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
           config.title = "FruitCatcher";
           config.width = 800;
           config.height = 480;
           new LwjglApplication(new FruitCatcherGame(null, "en"), config);
       }
}
项目:gdx-skineditor    文件:WelcomeScreen.java   
/**
 * 
 * @param projectName
 */
public void createProject(String projectName) {

    FileHandle projectFolder = Gdx.files.local("projects").child(projectName);
    if (projectFolder.exists() == true) {
        game.showNotice("Error", "Project name already in use!", stage);
        return;
    }

    projectFolder.mkdirs();
    projectFolder.child("assets").mkdirs();
    projectFolder.child("backups").mkdirs();
    game.skin.save(projectFolder.child("uiskin.json"));

    // Copy assets
    FileHandle assetsFolder = Gdx.files.local("resources/raw");
    assetsFolder.copyTo(projectFolder.child("assets"));
    // Rebuild from raw resources
    TexturePacker.Settings settings = new TexturePacker.Settings();
    settings.combineSubdirectories = true;
    TexturePacker.process(settings, "projects/" + projectName +"/assets/", "projects/" + projectName, "uiskin");

    game.showNotice("Operation completed", "New project successfully created.", stage);

    refreshProjects();
}
项目:gdx-skineditor    文件:MainScreen.java   
/**
 * 
 */
public void refreshResources() {

    TexturePacker.Settings settings = new TexturePacker.Settings();
    settings.combineSubdirectories = true;
    settings.maxWidth = 2048;
    settings.maxHeight = 2048;
    TexturePacker.process(settings, "projects/" + currentProject +"/assets/", "projects/" + currentProject, "uiskin");


    // Load project skin
    if (game.skinProject != null) {
        game.skinProject.dispose();
    }

    game.skinProject = new Skin();
    game.skinProject.addRegions(new TextureAtlas(Gdx.files.local("projects/" + currentProject +"/uiskin.atlas")));
    game.skinProject.load(Gdx.files.local("projects/" + currentProject +"/uiskin.json"));


}
项目:Ponytron    文件:DesktopLauncher.java   
public static void main (String[] arg) {
        LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();

        final double ratio = 1080.0/1920.0;
        if(DS.app_orientation==DS.ORIENTATION.PORTRAIT) {
            config.height = 950;
            config.width = (int) (config.height * ratio);
        } else {

            config.width = 950;
            config.height = (int) (config.width * ratio);
        }


        TexturePacker.Settings settings = new TexturePacker.Settings();
//        settings.maxWidth = 2048;
        settings.maxWidth = 4096;
        settings.maxHeight = 4096;
        settings.combineSubdirectories = false;
        settings.flattenPaths = true;
//        settings.alias = false;
//        settings.debug = true;
        settings.useIndexes = false;

        String input_path = "Z:/hub/coding_projects/libgdx/Ponytron/00_TEXTURES";
        String output_path = "Z:/hub/coding_projects/libgdx/Ponytron/android/assets";

        TexturePacker.process(settings, input_path, output_path, DS.TEXTURE_ATLAS);


        new LwjglApplication(new PonytronGame(), config);
    }
项目:KyperBox    文件:AutoPacking.java   
public static void pack(String input_asset_folder,String output_asset_folder,String output_file_name) {
        Settings settings = new Settings();
        settings.useIndexes = use_index;
        settings.pot = true;
        settings.maxWidth  = size;
        settings.maxHeight = size;
        settings.alias = false;
//      settings.stripWhitespaceX = strip_whitespace;//
//      settings.stripWhitespaceY = strip_whitespace;

        settings.atlasExtension = extension;

        TexturePacker.process(settings, input_folder+"/"+input_asset_folder,output_folder+output_asset_folder, output_file_name);
    }
项目:savethebunny    文件:DesktopLauncher.java   
public static void main(String[] arg) {
    if (rebuildAtlas) {
        TexturePacker.Settings settings = new TexturePacker.Settings();

        settings.maxWidth = 2048;
        settings.maxHeight = 2048;
        settings.debug = drawDebugOutline;

        TexturePacker.process(settings, "raw/images", "images", "merlin-images.pack");

    }

    LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
    new LwjglApplication(new MerlinGame(), config);
}
项目:ShapeClear    文件:DesktopLauncher.java   
public static void main (String[] arg) {
    final boolean needToPackTexture=false;
    if(needToPackTexture)
    {
        // for high resolution (1280x720)
        Settings settings=new Settings();
        settings.maxHeight=2048;
        settings.maxWidth=2048;
        settings.filterMin=TextureFilter.MipMapLinearLinear;
        settings.filterMag=TextureFilter.Linear;
        settings.fast=true;
        settings.duplicatePadding=true;
        settings.scale=new float[]{1,0.5f};
        settings.scaleSuffix=new String[]{"e","e_small"};
        TexturePacker.process(settings, "../../images", ".", "gam");

        // for lower resolution
        settings.maxHeight=1024;
        settings.maxWidth=1024;

        //TexturePacker.process(settings, "../../images_small", ".", "game_small");
    }
    LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
    config.width=482;
    config.height=320;

    //config.width=320;
    //config.height=480;
    config.useGL30 = false;
    ShapeClearGame game=new ShapeClearGame();
    game.platformSpecific=new DesktopSpecific();
    new LwjglApplication(game, config);
}
项目:skin-composer    文件:DesktopLauncher.java   
@Override
public void texturePack(Array<FileHandle> handles, FileHandle localFile, FileHandle targetFile) {
    //copy defaults.json to temp folder if it doesn't exist
    FileHandle fileHandle = Gdx.files.local("texturepacker/defaults.json");
    if (!fileHandle.exists()) {
        Gdx.files.internal("defaults.json").copyTo(fileHandle);
    }

    Json json = new Json();
    Settings settings = json.fromJson(Settings.class, fileHandle);

    TexturePacker p = new TexturePacker(settings);
    for (FileHandle handle : handles) {
        if (handle.exists()) {
            p.addImage(handle.file());
        } else {
            if (localFile != null) {
                FileHandle localHandle = localFile.sibling(localFile.nameWithoutExtension() + "_data/" + handle.name());
                if (localHandle.exists()) {
                    p.addImage(localHandle.file());
                } else {
                    Gdx.app.error(getClass().getName(), "File does not exist error while creating texture atlas: " + handle.path());
                }
            } else {
                Gdx.app.error(getClass().getName(), "File does not exist error while creating texture atlas: " + handle.path());
            }
        }
    }
    p.pack(targetFile.parent().file(), targetFile.nameWithoutExtension());
}
项目:dice-heroes    文件:Generator.java   
public static void main(String[] args) {
        TexturePacker.Settings settings = new TexturePacker.Settings();
        settings.combineSubdirectories = true;
        TexturePacker.process(settings, "generator/gfx", "android/assets", "gfx");
        TexturePacker.process(settings, "generator/world-map", "android/assets", "world-map");
//        renamePrefixes("generator/gfx/ui/level-icon", "ui-level-icon-", "");
    }
项目:Inspiration    文件:LibGdxPacker.java   
public static void main(String[] args) {
    if (rebuildAtlas) {
        TexturePacker.Settings settings = new TexturePacker.Settings();
        settings.maxWidth = 1024;
        settings.maxHeight = 1024;
        settings.debug = drawDebugOutline;
        TexturePacker.process(settings, "hud", "hud", "status-ui");
    }
}
项目:fabulae    文件:DesktopLauncher.java   
public static void main (String[] arg) {

    boolean shouldPack = arg.length == 1 && "pack".equals(arg[0]);
    boolean shouldCompile = arg.length == 2 && "compile".equals(arg[0]);

    if (shouldCompile) {
        String folderName = arg[1];
        ScriptCompiler compiler = new ScriptCompiler(folderName);
        compiler.run();
        return;
    }

    if (shouldPack) {
        Settings settings = new Settings();
        settings.maxHeight = 2048;
        settings.maxWidth = 4096;
        TexturePacker.process("bin/images", "bin", "uiStyle");
        TexturePacker.process(settings, "bin/modules/showcase/ui/images/startGameMenu", "bin/modules/showcase/ui/", "startGameMenuStyle");
        TexturePacker.process(settings, "bin/modules/showcase/ui/images/partyCreation", "bin/modules/showcase/ui/", "partyCreationStyle");
        TexturePacker.process("bin/modules/showcase/ui/images/game", "bin/modules/showcase/ui/", "uiStyle");
        TexturePacker.process("bin/modules/showcase/perks/images/small", "bin/modules/showcase/perks/images/", "perkImages");
        TexturePacker.process("bin/modules/showcase/spells/images/small", "bin/modules/showcase/spells/images/", "spellImages");
    }

    Configuration.createConfiguration(new LwjglFiles());

    LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration();
    cfg.title = "Fabulae";
    cfg.width = Configuration.getScreenWidth();
    cfg.height = Configuration.getScreenHeight();
    cfg.fullscreen = Configuration.isFullscreen();

    new LwjglApplication(new FishchickenGame(), cfg).setLogLevel(Application.LOG_DEBUG);
}
项目:savethebunny    文件:DesktopLauncher.java   
public static void main(String[] arg) {
    if (rebuildAtlas) {
        TexturePacker.Settings settings = new TexturePacker.Settings();

        settings.maxWidth = 2048;
        settings.maxHeight = 2048;
        settings.debug = drawDebugOutline;

        TexturePacker.process(settings, "raw/images", "images", "merlin-images.pack");

    }

    LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
    new LwjglApplication(new MerlinGame(), config);
}
项目:gdx-texture-packer-gui    文件:KtxFileTypeProcessor.java   
@Override
public void saveToFile(TexturePacker.Settings settings, BufferedImage image, File file) throws IOException {
    FileHandle tmpPngFile = new FileHandle(File.createTempFile(file.getName(), null));
    FileHandle output = new FileHandle(file);

    super.saveToFile(settings, image, tmpPngFile.file());

    KtxEtc1Processor.process(tmpPngFile, output, alphaChannel);
    tmpPngFile.delete();

    if (zipping) {
        FileUtils.packGzip(output);
    }
}
项目:gdx-texture-packer-gui    文件:KtxFileTypeProcessor.java   
@Override
public void saveToFile(TexturePacker.Settings settings, BufferedImage image, File file) throws IOException {
    FileHandle tmpPngFile = new FileHandle(File.createTempFile(file.getName(), null));
    FileHandle output = new FileHandle(file);

    super.saveToFile(settings, image, tmpPngFile.file());

    KtxEtc2Processor.process(tmpPngFile, output, pixelFormat);
    tmpPngFile.delete();

    if (zipping) {
        FileUtils.packGzip(output);
    }
}
项目:Kroniax    文件:MyPacker.java   
public static void main(String[] args) throws Exception {
    Settings settings = new Settings();
    settings.maxWidth = 1024;
    settings.maxHeight = 1024;
    TexturePacker.process(settings, "../images", "../android/assets/data/skins/", "menu");
    TexturePacker.process("../../images/", "/textures/", "default");
}
项目:KillTheNerd    文件:DesktopLauncher.java   
/**
 * @param arg
 *            String array
 */
public static void main(final String[] arg) {
    if (DesktopLauncher.REBUILD_ALTLAS) {
        final TexturePacker.Settings settings = new TexturePacker.Settings();
        settings.edgePadding = true;
        settings.maxWidth = 1024; // must be a power or 2, for performance reasons
        settings.maxHeight = 1024; // must be a power or 2, for performance reasons
        settings.debug = false;
        settings.duplicatePadding = true;
        TexturePacker.process(settings, Constants.ASSETS_RAW, Constants.ATLAS_FOLDER, Constants.ATLAS_NAME);
    }
    final LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();

    config.fullscreen = false;
    config.useGL30 = false;
    config.backgroundFPS = 10; // TODO objects behave strange, if less than config.foregroundFPS
    config.title = "TheGame - Version_0.3_2015.07.13 - Created by Herkt Kevin, Ferdinand Koeppen and Philip Polczer";
    // size of the screen-window, not of the camera
    config.height = Constants.SCREEN_HEIGHT_IN_PIXEL;
    config.width = Constants.SCREEN_WIDTH_IN_PIXEL;
    config.resizable = false;
    config.foregroundFPS = Constants.MAX_FAMES;
    System.out.println("Starting game: " + config.width + " x " + config.height + " with ViewPort: " + Constants.VIEWPORT_WIDTH_IN_METER + "x"
            + Constants.VIEWPORT_HEIGHT_IN_METER + " in meter");
    @SuppressWarnings("unused")
    final LwjglApplication lwjglApplication = new LwjglApplication(new GameTitle(), config);
}
项目:swampmachine    文件:Preflight.java   
/**
 * Generate atlases from images. Should be used only when images are updated
 */
private static void regenerateAtlases(String dataDir) {
    TexturePacker.Settings settings = new TexturePacker.Settings();
    settings.maxWidth = 2048;
    settings.maxHeight = 2048;

    try {
        log.info("Packing files at: " + Paths.get(dataDir).toAbsolutePath().toString());
        TexturePacker.process(settings, dataDir + "/img", dataDir + "/imgpacked", "packed");
    } catch (RuntimeException e) {
        log.error("Error while generating atlas: ", e);
        throw e;
    }
}
项目:acceptableLosses    文件:ImagePacker.java   
public static void run() {
    TexturePacker.Settings settings = new TexturePacker.Settings();
    settings.filterMin = Texture.TextureFilter.Nearest;
    settings.filterMag = Texture.TextureFilter.Nearest;
    settings.pot = false;
    settings.combineSubdirectories = true;

    TexturePacker.process(settings, "../assetsRaw/texture", "textures", "tile");
}
项目:ShapeOfThingsThatWere    文件:ImagePacker.java   
public static void run() {
  Settings settings = new Settings();
  settings.filterMin = Texture.TextureFilter.Linear;
  settings.filterMag = Texture.TextureFilter.Linear;
  settings.pot = false;

  TexturePacker.process(settings, "textures/characters", "resources/textures", "characters");
  TexturePacker.process(settings, "textures/maptiles", "resources/textures", "maptiles");
  TexturePacker.process(settings, "textures/uiskin", "resources/uiskin", "uiskin");
}
项目:DungeonCrawler    文件:TexturePackerLauncher.java   
public static void main(String...args) throws Exception{
    TexturePacker.Settings settings = new TexturePacker.Settings();

    settings.stripWhitespaceX = false;
    settings.stripWhitespaceY = false;

    TexturePacker.process(settings, "Assets Folder/items/images", "core/assets/items", "item-icons");
    TexturePacker.process(settings, "Assets Folder/UI/images", "core/assets/UI", "UI");
    TexturePacker.process(settings, "Assets Folder/res/images", "core/assets/res", "res");
}
项目:ludum30_a_hole_new_world    文件:DesktopLauncher.java   
private static void createPacker() {
    /* Automatic packing */
    for (String folder: new String[]{}) { // Added new folders here
        // Remove old pack
        for (String ext : new String[]{".png", ".pack"}) {
               File file = new File("../android/assets/" + folder + ext);
               file.delete();
        }
        // Create new pack
           TexturePacker.process("../assets/" + folder, "../android/assets/", folder + ".pack");
    }
}
项目:vis-editor    文件:VisTexturePacker.java   
static public void process (TexturePacker.Settings settings, String input, String output, String packFileName, FilenameFilter filter) {
    try {
        TexturePackerFileProcessor processor = new TexturePackerFileProcessor(settings, packFileName);
        processor.setInputFilter(filter);
        // Sort input files by name to avoid platform-dependent atlas output changes.
        processor.setComparator((file1, file2) -> file1.getName().compareTo(file2.getName()));
        processor.process(new File(input), new File(output));
    } catch (Exception ex) {
        throw new RuntimeException("Error packing images.", ex);
    }
}
项目:gdx-skineditor    文件:SkinEditorGame.java   
@Override
public void create() {

    opt = new OptionalChecker();

    fm = new SystemFonts();
    fm.refreshFonts();

    // Create projects folder if not already here
    FileHandle dirProjects = new FileHandle("projects");

    if (dirProjects.isDirectory() == false) {
        dirProjects.mkdirs();
    }

    // Rebuild from raw resources, kind of overkill, might disable it for production
    TexturePacker.Settings settings = new TexturePacker.Settings();
    settings.combineSubdirectories = true;
    TexturePacker.process(settings, "resources/raw/", ".", "resources/uiskin");

    batch = new SpriteBatch();
    skin = new Skin();
    atlas = new TextureAtlas(Gdx.files.internal("resources/uiskin.atlas"));


    skin.addRegions(new TextureAtlas(Gdx.files.local("resources/uiskin.atlas")));
    skin.load(Gdx.files.local("resources/uiskin.json"));

    screenMain = new MainScreen(this);
    screenWelcome = new WelcomeScreen(this);
    setScreen(screenWelcome);

}