Java 类com.badlogic.gdx.scenes.scene2d.ui.Stack 实例源码
项目:Inspiration
文件:InventorySlot.java
public InventorySlot(){
_filterItemType = 0; //filter nothing
_defaultBackground = new Stack();
_customBackgroundDecal = new Image();
Image image = new Image(Assets.instance.STATUSUI_SKIN,"cell");
numItemsLabel = new Label(String.valueOf(numItemsVal), Assets.instance.STATUSUI_SKIN);
numItemsLabel.setAlignment(Align.bottomRight);
numItemsLabel.setVisible(false);
_defaultBackground.add(image);
_defaultBackground.setName("background");
numItemsLabel.setName("numitems");
this.add(_defaultBackground);
this.add(numItemsLabel);
}
项目:CodeBase
文件:MenuManager.java
public MenuManager(int width, int height, Runnable onEmptyPop) {
this.stage = new Stage(new ExtendScreenViewport(width, height), DrawUtil.batch);
this.onEmptyPop = onEmptyPop;
this.width = width;
this.height = height;
stack = new Stack();
table = new Table();
table.setFillParent(true);
table.setTransform(false);
table.row().expand().fill();
table.add().colspan(3).expand().fill();
table.row();
table.add().expandX().fillX();
table.add(stack).minSize(width, height).maxSize(width, height);
table.add().expandX().fillX();
table.row().expand().fill();
table.add().colspan(3).expand().fill();
stage.addActor(table);
}
项目:GdxStudio
文件:Serializer.java
public static void setup(){
registerSerializer(Actor.class, new ActorSerializer());
registerSerializer(Scene.class, new SceneSerializer());
registerSerializer(ImageJson.class, new ImageJson());
registerSerializer(Label.class, new LabelSerializer());
registerSerializer(Button.class, new ButtonSerializer());
registerSerializer(TextButton.class, new TextButtonSerializer());
registerSerializer(Table.class, new TableSerializer());
registerSerializer(CheckBox.class, new CheckBoxSerializer());
registerSerializer(SelectBox.class, new SelectBoxSerializer());
registerSerializer(List.class, new ListSerializer());
registerSerializer(Slider.class, new SliderSerializer());
registerSerializer(TextField.class, new TextFieldSerializer());
registerSerializer(Touchpad.class, new TouchpadSerializer());
registerSerializer(Sprite.class, new SpriteSerializer());
registerSerializer(Dialog.class, new DialogSerializer());
registerSerializer(SplitPane.class, new SplitPaneSerializer());
registerSerializer(ScrollPane.class, new ScrollPaneSerializer());
registerSerializer(Stack.class, new StackSerializer());
registerSerializer(Tree.class, new TreeSerializer());
registerSerializer(Table.class, new TableSerializer());
registerSerializer(ButtonGroup.class, new ButtonGroupSerializer());
registerSerializer(HorizontalGroup.class, new HorizontalGroupSerializer());
registerSerializer(VerticalGroup.class, new VerticalGroupSerializer());
}
项目:gdx-ai
文件:MessageTestBase.java
public void create () {
lastUpdateTime = 0;
testStack = new Stack();
container.stage.getRoot().addActorAt(0, testStack);
testStack.setSize(container.stageWidth, container.stageHeight);
testStack.add(testTable = new Table() {
@Override
public void act (float delta) {
float time = GdxAI.getTimepiece().getTime();
if (lastUpdateTime != time) {
lastUpdateTime = time;
super.act(GdxAI.getTimepiece().getDeltaTime());
}
}
});
testStack.layout();
}
项目:gdx-ai
文件:Scene2dSteeringTest.java
@Override
public void create () {
lastUpdateTime = 0;
testStack = new Stack();
container.stage.getRoot().addActorAt(0, testStack);
testStack.setSize(container.stageWidth, container.stageHeight);
testStack.add(testTable = new Table() {
@Override
public void act (float delta) {
float time = GdxAI.getTimepiece().getTime();
if (lastUpdateTime != time) {
lastUpdateTime = time;
super.act(GdxAI.getTimepiece().getDeltaTime());
}
}
});
testStack.layout();
}
项目:dice-heroes
文件:CreatureQueueWindow.java
@Override protected void initialize() {
creaturesList.defaults().pad(2);
creaturesList.padTop(12);
Image left = new Image(Config.skin, "ui-creature-queue-gradient-left");
left.setScaling(Scaling.stretchY);
left.setAlign(Align.left);
left.setTouchable(Touchable.disabled);
Image right = new Image(Config.skin, "ui-creature-queue-gradient-right");
right.setScaling(Scaling.stretchY);
right.setAlign(Align.right);
right.setTouchable(Touchable.disabled);
Stack stack = new Stack();
stack.add(new ScrollPane(creaturesList, new ScrollPane.ScrollPaneStyle()));
stack.add(left);
stack.add(right);
Table content = new Table(Config.skin);
content.setTouchable(Touchable.enabled);
content.setBackground("ui-inventory-ability-window-background");
content.defaults().pad(2);
content.add(new LocLabel("ui-turns-order")).row();
content.add(new Image(Config.skin, "ui-creature-info-line")).width(100).row();
content.add(stack).maxWidth(table.getStage().getWidth() - 45).padRight(4).padLeft(4).row();
table.add(content);
}
项目:Roguelike
文件:TabPanel.java
private void initialize () {
setTouchable(Touchable.enabled);
tabTitleTable = new Table();
tabBodyStack = new Stack();
selectedIndex = -1;
// Create 1st row
Cell<?> leftCell = add(new Image(style.titleBegin));
Cell<?> midCell = add(tabTitleTable);
Cell<?> rightCell = add(new Image(style.titleEnd));
switch (tabTitleAlign) {
case Align.left:
leftCell.width(((Image)leftCell.getActor()).getWidth()).bottom();
midCell.left();
rightCell.expandX().fillX().bottom();
break;
case Align.right:
leftCell.expandX().fillX().bottom();
midCell.right();
rightCell.width(((Image)rightCell.getActor()).getWidth()).bottom();
break;
case Align.center:
leftCell.expandX().fillX().bottom();
midCell.center();
rightCell.expandX().fillX().bottom();
break;
default:
throw new IllegalArgumentException("TabbedPane align must be one of left, center, right");
}
// Create 2nd row
row();
Table t = new Table();
t.setBackground(style.bodyBackground);
t.add(tabBodyStack).expand().fill();
add(t).colspan(3).expand().fill();
}
项目:umbracraft
文件:TilesetListModule.java
private Actor getTilesetPreview(TilesetDefinition definition) {
FileHandle handle = Gdx.files.absolute(Editor.db().config().projectPath + Editor.db().config().tilesetPath + definition.filename + ".png");
if (definition != null && StringUtils.isNotEmpty(definition.filename) && handle.exists()) {
Stack stack = new Stack();
stack.add(new Image(new Texture(handle)));
stack.add(new Image(new Texture(Gdx.files.internal("engine/numbers.png"))));
return stack;
}
return new Table() {
{
add().expand().fill().size(256);
}
};
}
项目:gaiasky
文件:TabbedPane.java
private void initialize() {
setTouchable(Touchable.enabled);
tabTitleTable = new Table();
tabBodyStack = new Stack();
selectedIndex = -1;
// Create 1st row
Cell<?> leftCell = add(new Image(style.titleBegin));
Cell<?> midCell = add(tabTitleTable);
Cell<?> rightCell = add(new Image(style.titleEnd));
switch (tabTitleAlign) {
case Align.left:
leftCell.width(((Image) leftCell.getActor()).getWidth()).bottom();
midCell.left();
rightCell.expandX().fillX().bottom();
break;
case Align.right:
leftCell.expandX().fillX().bottom();
midCell.right();
rightCell.width(((Image) rightCell.getActor()).getWidth()).bottom();
break;
case Align.center:
leftCell.expandX().fillX().bottom();
midCell.center();
rightCell.expandX().fillX().bottom();
break;
default:
throw new IllegalArgumentException("TabbedPane align must be one of left, center, right");
}
// Create 2nd row
row();
Table t = new Table();
t.setBackground(style.bodyBackground);
t.add(tabBodyStack);
add(t).colspan(3).expand().fill();
}
项目:gdx-ai
文件:BehaviorTreeTests.java
private void changeTest (int testIndex) {
// Dispose the previous test (if any)
if (currentTest != null) currentTest.dispose();
// Add the new test
currentTest = tests[testIndex];
Gdx.app.log("BehaviorTreeTests", "***********************************************");
Gdx.app.log("BehaviorTreeTests", "Starting test " + currentTest.getName());
Gdx.app.log("BehaviorTreeTests", "***********************************************");
String description = currentTest.getDescription();
if (description != null) {
Gdx.app.log("BehaviorTreeTests", description);
Gdx.app.log("BehaviorTreeTests", "***********************************************");
testDescriptionLabel.setText(description);
} else {
testDescriptionLabel.setText("Run the tree, look at the log and see what happens");
}
Stack testStack = new Stack() {
@Override
public void act (float delta) {
boolean paused = pauseButton.isChecked();
getChildren().peek().setVisible(paused);
if (!paused) {
// Update AI time
GdxAI.getTimepiece().update(delta);
// Call super
super.act(delta);
}
}
};
testStack.add(currentTest.createActor(skin));
testStack.add(new Image(skin, "translucent"));
splitPane.setSecondWidget(testStack);
}
项目:gdx-ai
文件:PathFinderTests.java
@Override
public void create () {
Gdx.gl.glClearColor(.3f, .3f, .3f, 1);
skin = new Skin(Gdx.files.internal("data/uiskin.json"));
// Enable color markup
BitmapFont font = skin.get("default-font", BitmapFont.class);
font.getData().markupEnabled = true;
stage = new Stage();
stage.setDebugAll(DEBUG_STAGE);
stageWidth = stage.getWidth();
stageHeight = stage.getHeight();
Gdx.input.setInputProcessor(new InputMultiplexer(stage));
Stack stack = new Stack();
stage.addActor(stack);
stack.setSize(stageWidth, stageHeight);
testsTable = new Table();
stack.add(testsTable);
// Create behavior selection window
List<String> testList = createTestList();
algorithmSelectionWindow = addBehaviorSelectionWindow("Path Finder Tests", testList, 0, -1);
// Set selected test
changeTest(0);
stage.addActor(new FpsLabel("FPS: ", skin));
}
项目:gdx-ai
文件:TabbedPane.java
private void initialize () {
setTouchable(Touchable.enabled);
tabTitleTable = new Table();
tabBodyStack = new Stack();
selectedIndex = -1;
// Create 1st row
Cell<?> leftCell = add(new Image(style.titleBegin));
Cell<?> midCell = add(tabTitleTable);
Cell<?> rightCell = add(new Image(style.titleEnd));
switch (tabTitleAlign) {
case Align.left:
leftCell.width(((Image)leftCell.getActor()).getWidth()).bottom();
midCell.left();
rightCell.expandX().fillX().bottom();
break;
case Align.right:
leftCell.expandX().fillX().bottom();
midCell.right();
rightCell.width(((Image)rightCell.getActor()).getWidth()).bottom();
break;
case Align.center:
leftCell.expandX().fillX().bottom();
midCell.center();
rightCell.expandX().fillX().bottom();
break;
default:
throw new IllegalArgumentException("TabbedPane align must be one of left, center, right");
}
// Create 2nd row
row();
Table t = new Table();
t.setBackground(style.bodyBackground);
t.add(tabBodyStack);
add(t).colspan(3).expand().fill();
}
项目:DreamsLibGdx
文件:BaseScreen.java
public void showMessage(String text, float time, final GameState gameState) {
Gdx.app.debug(Constants.LOG, "Show Message !");
if (message == null) {
message = new Label(text, game.getResourcesManager().getStyles().skin, "header", Color.ORANGE);
container = new Stack();
container.add(message);
container.setPosition(Gdx.graphics.getWidth() / 2- container.getWidth() / 2,
Gdx.graphics.getHeight() + container.getHeight());
container.setVisible(false);
stage.addActor(container);
} else if (!container.isVisible()) {
message.setText(text);
container.pack();
MoveToAction action = Actions.action(MoveToAction.class);
action.setPosition(Gdx.graphics.getWidth() / 2 - container.getWidth() / 2,
Gdx.graphics.getHeight() / 2 - container.getHeight() / 2);
action.setDuration(time);
action.setInterpolation(Interpolation.bounceIn);
container.addAction(Actions.sequence(action, Actions.delay(1f),
Actions.run(new Runnable() {
public void run() {
Gdx.app.log(Constants.LOG, "Show Message Actions complete!");
DreamsGame.setGameState(gameState);
container.setVisible(false);
}
})
));
container.setVisible(true);
}
}
项目:ingress-indonesia-dev
文件:PortalInfoDialog.java
private Actor m()
{
try
{
com.nianticproject.ingress.shared.aj.a("createActionButtonTable");
this.O = new Stack();
n();
Stack localStack = this.O;
return localStack;
}
finally
{
com.nianticproject.ingress.shared.aj.b();
}
}
项目:ingress-indonesia-dev
文件:b.java
b(String paramString1, String paramString2, String paramString3, ActionButton.ActionButtonStyle paramActionButtonStyle)
{
this.d = paramActionButtonStyle;
this.a = new Label(paramString1, paramActionButtonStyle.mainLabelStyle);
this.b = new Label(paramString2, paramActionButtonStyle.subLabelStyle);
this.c = new Label(paramString3, paramActionButtonStyle.errorLabelStyle);
this.f = new ScrollLabel("", paramActionButtonStyle.mainLabelStyle);
this.g = new Stack();
this.g.addActor(this.a);
this.e = ActionButton.a(this.g, this.b, paramActionButtonStyle);
}
项目:ingress-indonesia-dev
文件:bd.java
public static Stack a(Actor[] paramArrayOfActor)
{
Stack localStack = new Stack();
int i = paramArrayOfActor.length;
for (int j = 0; j < i; j++)
localStack.addActor(paramArrayOfActor[j]);
return localStack;
}
项目:cll1-gdx
文件:LearningSession.java
public LearningSession(AbstractGame game, int session, Deck<CardData> masterDeck, Deck<CardData> activeDeck) {
super(game);
this.session = session;
this.masterDeck = masterDeck;
this.activeDeck = activeDeck;
setBackdrop(CLL1.BACKDROP);
setSkin(CLL1.SKIN);
log("Session: " + session);
log("Master Deck Size: " + masterDeck.size());
log("Active Deck Size: " + activeDeck.size());
log("First Time: " + (activeDeck.size() == 0));
stage.addAction(actionUpdateTimeLeft());
lblCountdown = new Label("0:00", skin);
lblCountdown.setFontScale(.75f);
challengeText = new Label("", skin);
choice1 = new Stack();
choice2 = new Stack();
choice1.setTouchable(Touchable.childrenOnly);
choice2.setTouchable(Touchable.childrenOnly);
Gdx.app.postRunnable(init1);
Gdx.app.postRunnable(init2);
Gdx.app.postRunnable(firstPlay);
assets.load(CHECKMARK, Texture.class);
assets.load(XMARK, Texture.class);
assets.finishLoadingAsset(CHECKMARK);
assets.finishLoadingAsset(XMARK);
checkmark = assets.get(CHECKMARK, Texture.class);
xmark = assets.get(XMARK, Texture.class);
imgCheckmark = new Image(checkmark);
imgCheckmark.setScaling(Scaling.fit);
imgCheckmark.setColor(new Color(Color.FOREST));
imgCheckmark.getColor().a = .75f;
imgXmark = new Image(xmark);
imgXmark.setScaling(Scaling.fit);
imgXmark.setColor(new Color(Color.FIREBRICK));
imgXmark.getColor().a = .75f;
assets.load(BUZZER, Sound.class);
assets.load(DING, Sound.class);
}
项目:umbracraft
文件:EditorLayout.java
public EditorLayout() {
Editor.publisher().subscribe(this);
modules = new Array<Module<?>>();
addModules();
Gdx.input.setInputProcessor(stage);
Table root = new Table();
root.setFillParent(true);
final Table menu = new Table();
content = new Table();
tooltip = new Table();
for (final Module<?> m : modules) {
menu.defaults().uniformX().expandX().fillX();
menu.add(m.getButton()).row();
m.getButton().addListener(new ClickListener() {
@Override
public void clicked(InputEvent event, float x, float y) {
content.clear();
m.populate(content);
}
});
}
Stack stack = new Stack();
stack.add(content);
stack.add(tooltip);
final ScrollPane scroll = new ScrollPane(stack) {
@Override
public void act(float delta) {
if (!Gdx.input.isKeyPressed(Keys.SHIFT_LEFT)) {
super.act(delta);
}
}
};
root.add(topnav()).expandX().fill().height(40).padBottom(10).row();
root.add(new Table() {
{
add(menu).expandY().top();
add(scroll).expand().fill();
}
}).expand().fill().padLeft(5);
stage.addActor(root);
tooltipWindow = new Table();
tooltipWindow.setTransform(true);
tooltipWindow.getColor().a = 0;
tooltipWindow.add(tooltipLabel = new VisLabel(""));
tooltipWindow.setBackground(Drawables.get("blue"));
tooltip.addActor(tooltipWindow);
}
项目:gdx-lml
文件:StackLmlTag.java
@Override
protected Group getNewInstanceOfGroup(final LmlActorBuilder builder) {
return new Stack();
}
项目:GdxStudio
文件:Serializer.java
@Override
public Group read(Json json, JsonValue jv, Class arg2) {
Stack label = new Stack();
readGroup(jv, label);
return label;
}
项目:ingress-indonesia-dev
文件:o.java
public final void a(Skin paramSkin, Stage paramStage)
{
Table localTable1 = new Table();
localTable1.setWidth(paramStage.getWidth());
localTable1.setHeight(paramStage.getHeight());
Label localLabel = new Label("Select Agent Avatar", (Label.LabelStyle)paramSkin.get("profiles-avatar-title", Label.LabelStyle.class));
Table localTable2 = new Table();
localTable2.setBackground(new NinePatchDrawable(paramSkin.getPatch("default-panel")));
float f1 = localLabel.getStyle().font.getCapHeight();
localTable2.add(localLabel).o().k().c(1.35F * f1).h(0.2F * -f1).i(0.2F * f1);
localTable1.add(localTable2).o().g();
localTable1.row();
this.h = new Table();
Table localTable3 = new Table();
int i1 = (int)(0.2F * paramStage.getWidth());
this.m = new h(paramSkin, this.a);
this.n = new h(paramSkin, this.a);
float f2 = l.a(6.0F);
this.o = new a(com.nianticproject.ingress.shared.playerprofile.a.b, paramSkin, this, f2);
this.p = new a(com.nianticproject.ingress.shared.playerprofile.a.a, paramSkin, this, f2);
this.k = new WidgetCarousel(i1, i1, (WidgetCarousel.WidgetCarouselStyle)paramSkin.get("profiles-avatar-carousel", WidgetCarousel.WidgetCarouselStyle.class), this.m);
localTable3.add(a(com.nianticproject.ingress.shared.playerprofile.a.b, paramSkin, this.k, new e(this), this.o)).o().g();
localTable3.row();
localTable3.add(new Image(com.nianticproject.ingress.common.b.c.a(paramSkin, 16755791))).b(l.a(2.0F)).c(l.a(8.0F));
localTable3.row();
this.l = new WidgetCarousel(i1, i1, (WidgetCarousel.WidgetCarouselStyle)paramSkin.get("profiles-avatar-carousel", WidgetCarousel.WidgetCarouselStyle.class), this.n);
localTable3.add(a(com.nianticproject.ingress.shared.playerprofile.a.a, paramSkin, this.l, new e(this), this.p)).o().g();
this.h.add(localTable3).o().g().j().h(l.a(8.0F));
this.h.row();
Stack localStack = new Stack();
Table localTable4 = new Table();
Table localTable5 = new Table();
this.f = new AvatarView(this.q, this.b, this.c, this.a, paramSkin);
this.f.setTouchable(Touchable.disabled);
localTable4.add(this.f).a(l.a(116.0F), l.a(116.0F)).j(l.a(24.0F));
localTable5.add(localTable4).n().f().i();
com.nianticproject.ingress.common.ui.widget.f localf1 = new com.nianticproject.ingress.common.ui.widget.f("DONE", paramSkin);
localf1.addListener(new p(this));
Table localTable6 = new Table();
Table localTable7 = new Table();
localTable6.add(localf1).b(3.5F * f1).c(1.85F * f1);
localTable7.add(localTable6).n().m().l().j(l.a(8.0F));
localStack.add(localTable4);
localStack.add(localTable7);
this.h.add(localStack).n().f().h(l.a(8.0F));
this.i = new Table();
ProgressIndicator localProgressIndicator = new ProgressIndicator(paramSkin);
localProgressIndicator.a(true);
this.i.add(localProgressIndicator);
this.j = new Table();
this.g = new Label("", (Label.LabelStyle)paramSkin.get("profiles-avatar-error-label", Label.LabelStyle.class));
com.nianticproject.ingress.common.ui.widget.f localf2 = new com.nianticproject.ingress.common.ui.widget.f("RETRY", paramSkin);
localf2.addListener(new q(this));
this.j.add(this.g);
this.j.row();
this.j.add(localf2).h(l.a(8.0F));
Actor[] arrayOfActor = new Actor[3];
arrayOfActor[0] = this.h;
arrayOfActor[1] = this.i;
arrayOfActor[2] = this.j;
localTable1.stack(arrayOfActor).n().f().i(l.a(24.0F)).k(l.a(24.0F));
paramStage.addActor(localTable1);
a(t.c);
}
项目:ingress-indonesia-dev
文件:PortalInfoDialog.java
private Actor d()
{
try
{
com.nianticproject.ingress.shared.aj.a("createImageTable");
this.y = new Image();
this.y.getColor().a = 0.0F;
this.y.setAlign(1);
this.y.setScaling(Scaling.fit);
this.A = new Image(this.w.getDrawable("add-photo"));
this.A.setVisible(false);
Table localTable1 = new Table();
localTable1.add(this.A).m().n();
this.z = new Stack();
Actor[] arrayOfActor1 = new Actor[2];
arrayOfActor1[0] = this.y;
arrayOfActor1[1] = localTable1;
this.z = bd.a(arrayOfActor1);
this.B = new ScrollLabel("loading...", (Label.LabelStyle)this.w.get("default-button", Label.LabelStyle.class), 16.0F);
this.B.addAction(com.nianticproject.ingress.common.ui.a.a.a(this.B, 3.0F));
this.B.setAlignment(1);
Table localTable2 = new Table();
this.ae = new Stack();
this.ad = new Label(null, (Label.LabelStyle)this.w.get("portal-attribution", Label.LabelStyle.class));
this.ac = new Image();
this.ac.setDrawable(this.w.getDrawable("text-bg-fade"));
Actor[] arrayOfActor2 = new Actor[2];
arrayOfActor2[0] = this.ac;
arrayOfActor2[1] = this.ad;
this.ae = bd.a(arrayOfActor2);
localTable2.add(new Image(this.w.getDrawable("info-icon"))).k().l().n();
localTable2.add(this.ae).m().l().n().g(ag);
Actor[] arrayOfActor3 = new Actor[3];
arrayOfActor3[0] = this.B;
arrayOfActor3[1] = this.z;
arrayOfActor3[2] = localTable2;
Stack localStack = bd.a(arrayOfActor3);
Table localTable3 = new Table();
localTable3.setBackground(this.w.getDrawable("gradient-bg"));
localTable3.add(localStack).n().f().d(af);
localTable3.addListener(new ar(this, localTable3));
return localTable3;
}
finally
{
com.nianticproject.ingress.shared.aj.b();
}
}
项目:ingress-indonesia-dev
文件:c.java
public final Actor a(Skin paramSkin, Stage paramStage)
{
this.b = ((Skin)an.a(paramSkin));
this.t = paramSkin.getDrawable("item-disabled-selected");
this.u = paramSkin.getDrawable("item-disabled-unselected");
this.v = paramSkin.getDrawable("item-enabled-selected");
this.w = paramSkin.getDrawable("item-enabled-unselected");
Drawable localDrawable = com.nianticproject.ingress.common.b.c.a(paramSkin, ea.b);
this.x = new com.nianticproject.ingress.common.ui.widget.as(new f(this), paramSkin, paramStage, true, this.q, this.n);
this.h = new w(" ", (Label.LabelStyle)paramSkin.get("details-title", Label.LabelStyle.class), 0.3F);
this.h.a(8);
Table localTable1 = new Table();
localTable1.add(this.h).k().o().i(this.h.getPrefHeight());
localTable1.setBackground(localDrawable);
float f1 = 0.2F * -this.h.getPrefHeight();
float f2 = 0.07F * -this.h.getPrefHeight();
this.h.padTop(f1).padBottom(f2);
this.j = new w(" ", (Label.LabelStyle)paramSkin.get("fc-error-message", Label.LabelStyle.class), 0.3F);
this.j.a(8);
Table localTable2 = new Table();
localTable2.add(this.j).k().o().i(this.h.getPrefHeight());
g localg = new g(this);
localg.add(this.x).n().f();
localg.row();
this.m = new al(paramSkin, 0);
this.m.a();
this.m.c();
this.m.b();
this.m.defaults().k();
localg.add(this.m).m().g(com.a.a.e.b(0.01F));
localg.row();
Stack localStack = bd.a(new Actor[] { localTable1, localTable2 });
this.F = com.nianticproject.ingress.common.ui.a.c.a(localStack);
localg.add(localStack).o().g();
int i1 = (int)(0.22F * Gdx.graphics.getWidth());
this.i = new ar(i1, (int)(1.0F * i1), (WidgetCarousel.WidgetCarouselStyle)paramSkin.get("modBrowser2", WidgetCarousel.WidgetCarouselStyle.class));
this.G = com.nianticproject.ingress.common.ui.a.c.a(this.i);
this.i.a(new h(this));
localg.row();
localg.add(this.i);
h();
this.C = true;
return localg;
}