Java 类com.badlogic.gdx.utils.GdxNativesLoader 实例源码
项目:ead
文件:MockApplication.java
public MockApplication(ApplicationListener listener, int width, int height) {
this.listener = listener;
// Create stub objects
files = new MockFiles();
audio = new MockAudio();
input = new MockInput();
graphics = new MockGraphics(width, height);
Gdx.app = this;
Gdx.graphics = graphics;
Gdx.files = files;
Gdx.audio = audio;
Gdx.input = input;
Gdx.gl = graphics.getGL20();
Gdx.gl20 = graphics.getGL20();
GdxNativesLoader.load();
clipboard = new Clipboard() {
private String contents;
@Override
public String getContents() {
return contents;
}
@Override
public void setContents(String content) {
this.contents = content;
}
};
start();
}
项目:Tilo-game-framework
文件:Main.java
public static void main(String[] args) {
LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration();
cfg.title = "Tilo version 0.1";
cfg.width = 800;
cfg.height = 600;
GdxNativesLoader.load();
new LwjglApplication(new Tilo(), cfg);
}
项目:libgdxcn
文件:LwjglNativesLoader.java
/** Extracts the LWJGL native libraries from the classpath and sets the "org.lwjgl.librarypath" system property. */
static public void load () {
GdxNativesLoader.load();
if (GdxNativesLoader.disableNativesLoading) return;
if (!load) return;
SharedLibraryLoader loader = new SharedLibraryLoader();
File nativesDir = null;
try {
if (isWindows) {
nativesDir = loader.extractFile(is64Bit ? "lwjgl64.dll" : "lwjgl.dll", null).getParentFile();
if (!LwjglApplicationConfiguration.disableAudio)
loader.extractFile(is64Bit ? "OpenAL64.dll" : "OpenAL32.dll", nativesDir.getName());
} else if (isMac) {
File extractedFile = loader.extractFile("liblwjgl.jnilib", null);
nativesDir = extractedFile.getParentFile();
new FileHandle(extractedFile).copyTo(new FileHandle(new File(nativesDir, "liblwjgl.dylib")));
if (!LwjglApplicationConfiguration.disableAudio) loader.extractFile("openal.dylib", nativesDir.getName());
} else if (isLinux) {
nativesDir = loader.extractFile(is64Bit ? "liblwjgl64.so" : "liblwjgl.so", null).getParentFile();
if (!LwjglApplicationConfiguration.disableAudio)
loader.extractFile(is64Bit ? "libopenal64.so" : "libopenal.so", nativesDir.getName());
}
} catch (Throwable ex) {
throw new GdxRuntimeException("Unable to extract LWJGL natives.", ex);
}
System.setProperty("org.lwjgl.librarypath", nativesDir.getAbsolutePath());
load = false;
}
项目:libgdxcn
文件:ETC1Compressor.java
public static void process (String inputDirectory, String outputDirectory, boolean recursive, boolean flatten)
throws Exception {
GdxNativesLoader.load();
ETC1FileProcessor processor = new ETC1FileProcessor();
processor.setRecursive(recursive);
processor.setFlattenOutput(flatten);
processor.process(new File(inputDirectory), new File(outputDirectory));
}
项目:gdx-bullet-demos
文件:BulletDemoDesktopApplication.java
@Override
public void create()
{
// Preload the natives so we can use them in static class initialization
GdxNativesLoader.load();
final Screen playScreen = new DemoScreen(this);
setScreen(playScreen);
}
项目:GDX-Logic-Bricks
文件:BaseTest.java
public BaseTest() {
GdxNativesLoader.load();
SpriteBatch batch = Mockito.mock(SpriteBatch.class);
when(batch.getColor()).thenReturn(new Color());
Gdx.input = Mockito.mock(Input.class);
Gdx.app = Mockito.mock(Application.class);
Gdx.graphics = Mockito.mock(Graphics.class);
when(Gdx.graphics.getWidth()).thenReturn((int) Settings.WIDTH);
when(Gdx.graphics.getHeight()).thenReturn((int) Settings.HEIGHT);
Settings.DEBUG_LEVEL = Logger.DEBUG;
Settings.TESTING = true;
Settings.MAX_STEPS = 60;
GameContext context = new ContextTest();
context.load();
this.game = context.get(Game.class);
engine = context.get(LogicBricksEngine.class);
builders = context.get(LBBuilders.class);
entityBuilder = builders.getEntityBuilder();
bodyBuilder = builders.getBodyBuilder();
}
项目:DreamsLibGdx
文件:HeroManagerTest.java
@BeforeClass
public static void testSetup() {
GdxNativesLoader.load();
physic= new com.badlogic.gdx.physics.box2d.World(new Vector2(0, -9.81f), true);
r = new Hero(physic);
r.createHero(0, 0, 0.7f, 1.8f);
r.getRubenPhysicsFixture().setFriction(0);
r.getRubenSensorFixture().setFriction(0);
heroManager = new HeroManager(r);
controller=new WorldController(game, new com.rubentxu.juegos.core.modelo.World());
}
项目:DreamsLibGdx
文件:HeroTest.java
@BeforeClass
public static void testSetup() {
GdxNativesLoader.load();
com.badlogic.gdx.physics.box2d.World physic = new com.badlogic.gdx.physics.box2d.World(new Vector2(0, -9.81f), true);
r = new Hero(physic);
r.createHero(0, 0, 0.7f, 1.8f);
}
项目:isometric-libgdx-game-template
文件:ETC1Compressor.java
public static void process(String inputDirectory, String outputDirectory, boolean recursive,
boolean flatten)
throws Exception {
GdxNativesLoader.load();
ETC1FileProcessor processor = new ETC1FileProcessor();
processor.setRecursive(recursive);
processor.setFlattenOutput(flatten);
processor.process(new File(inputDirectory), new File(outputDirectory));
}
项目:touhou-java
文件:ETC1Compressor.java
public static void process (String inputDirectory, String outputDirectory, boolean recursive, boolean flatten)
throws Exception {
GdxNativesLoader.load();
ETC1FileProcessor processor = new ETC1FileProcessor();
processor.setRecursive(recursive);
processor.setFlattenOutput(flatten);
processor.process(new File(inputDirectory), new File(outputDirectory));
}
项目:RuinsOfRevenge
文件:TmxObjectsLoader.java
public static void main(String... args) throws IOException {
GdxNativesLoader.load();
Physics physics = new Physics(Vector2.Zero, true);
File mapfile = new File("data/maps/newmap/map005.tmx");
Element mapXML = new XmlReader().parse(new FileInputStream(mapfile));
System.out.println(mapXML);
new TmxObjectsLoader(mapXML)
.loadToPhysics(physics, 32, 32, 50, 50);
}
项目:libgdxcn
文件:HeadlessNativesLoader.java
public static void load() {
GdxNativesLoader.load();
}
项目:angr
文件:ExplosionTest.java
@BeforeClass
public static void setUpBeforeClass() throws Exception {
GdxNativesLoader.load();
}
项目:angr
文件:ModelContactListenerTest.java
@BeforeClass
public static void setUpBeforeClass() throws Exception {
GdxNativesLoader.load();
}