Java 类com.badlogic.gdx.assets.loaders.BitmapFontLoader.BitmapFontParameter 实例源码

项目:libgdxcn    文件:BitmapFontAtlasRegionTest.java   
@Override
public void create () {
    this.batch = new SpriteBatch();
    this.assets = new AssetManager();

    BitmapFontParameter params = new BitmapFontParameter();
    params.atlasName = ATLAS;

    this.assets.load(FONT_1, BitmapFont.class, params);
    this.assets.load(FONT_2, BitmapFont.class, params);
    this.assets.load(FONT_3, BitmapFont.class, params);
    this.assets.finishLoading();

    this.fonts = new BitmapFont[3];
    this.fonts[0] = assets.get(FONT_1);
    this.fonts[1] = assets.get(FONT_2);
    this.fonts[2] = assets.get(FONT_3);

    this.fonts[0].setColor(Color.RED);
    this.fonts[1].setColor(Color.BLUE);
    this.fonts[2].setColor(Color.GREEN);
    this.testStrings = new String[] {"I'm loaded from an atlas!", "I, too, am loaded from an atlas", "I'm with stupid ^"};

    Gdx.gl.glClearColor(1, 1, 1, 1);
}
项目:gdx-autumn-mvc    文件:SkinService.java   
private static void loadFonts(final String atlasPath, final String[] fontPaths, final AssetService assetService) {
    if (fontPaths.length != 0) {
        final BitmapFontParameter loadingParameters = new BitmapFontParameter();
        loadingParameters.atlasName = atlasPath;
        for (final String fontPath : fontPaths) {
            assetService.finishLoading(fontPath, BitmapFont.class, loadingParameters);
        }
    }
}
项目:gdx-lml    文件:SkinService.java   
private static void loadFonts(final String atlasPath, final String[] fontPaths, final AssetService assetService) {
    if (fontPaths.length != 0) {
        final BitmapFontParameter loadingParameters = new BitmapFontParameter();
        loadingParameters.atlasName = atlasPath;
        for (final String fontPath : fontPaths) {
            assetService.finishLoading(fontPath, BitmapFont.class, loadingParameters);
        }
    }
}
项目:CodeBase    文件:Main.java   
private void loadAssetLists() {
    TextureParameter param = new TextureParameter();
    param.minFilter = param.magFilter = Texture.TextureFilter.Linear;

    assetManager.loadAssetList("data/json/images.json", Texture.class, param);
    assetManager.loadAssetList("data/json/sounds.json", Sound.class, null);
    assetManager.loadAssetList("data/json/music.json", Music.class, null);
    assetManager.loadAssetListWithParam("data/json/animations.json", AnimationExtended.class,
            AnimationExtendedLoader.AnimationExtendedParameter.class);
    BitmapFontParameter fontParam = new BitmapFontParameter();
    fontParam.flip = true;
    assetManager.loadAssetList("data/json/fonts.json", BitmapFont.class, fontParam);
}
项目:OverdriveGDX    文件:FreeTypeFontLoader.java   
@Override
public BitmapFont loadSync( AssetManager manager, String fileName, FileHandle file, BitmapFontParameter parameter ) {
    int fontSize = 10;
    String scrubbedFileName = fileName;

    int qMark = fileName.lastIndexOf( "?" );
    if ( qMark != -1 ) {
        scrubbedFileName = scrubbedFileName.substring( 0, qMark );

        Matcher m = argsPtn.matcher( fileName );
        m.region( qMark+1, fileName.length() );
        while ( m.lookingAt() ) {
            if ( m.group( 1 ).equals( "size" ) ) {
                fontSize = Integer.parseInt( m.group( 2 ) );
            }
            if ( m.group( 3 ).length() > 0 ) break;  // Hit the "#" separator.
            m.region( m.end(), fileName.length() );
        }
    }

    boolean flip = parameter != null ? parameter.flip : false;

    FreeTypeFontGenerator generator = new FreeTypeFontGenerator( file );

    FreeTypeBitmapFontData data = generator.generateData( fontSize, FreeTypeFontGenerator.DEFAULT_CHARS, flip );
    generator.dispose();

    return new BitmapFont( data, data.getTextureRegions(), true );
}
项目:KyperBox    文件:KyperBoxGame.java   
public void loadFont(String name, String atlas) {
    BitmapFontParameter bfp = new BitmapFontParameter();
    bfp.atlasName = atlas;
    assets.load(name, BitmapFont.class, bfp);
}
项目:vis-editor    文件:BmpFontAsset.java   
public BmpFontAsset (String relativePath, BitmapFontParameter fontParameter) {
    super(relativePath);
    this.fontParameter = fontParameter;
}
项目:vis-editor    文件:BmpFontAsset.java   
public BitmapFontParameter getFontParameter () {
    return fontParameter;
}
项目:OverdriveGDX    文件:FreeTypeFontLoader.java   
@Override
public void loadAsync( AssetManager manager, String fileName, FileHandle file, BitmapFontParameter parameter ) {
    // No-op.
}
项目:OverdriveGDX    文件:FreeTypeFontLoader.java   
@Override
public Array<AssetDescriptor> getDependencies( String fileName, FileHandle file, BitmapFontParameter parameter ) {
    return new Array<AssetDescriptor>();
}