public void summonTrain(int curMap) { int dir = 150; TrainCar te = getCurrentTrain(curMap).get(0); if (!te.directionReversed()) { dir = -150; } int shinkansen = 2500; for(int i = 0; i < 3; i++) { PrismaticJoint pj = ((PrismaticJoint)cars.get(curMap*3+i)); if (CGCWorld.getRandom().nextInt(10000) < 3) { pj.setMaxMotorForce(shinkansen); } else { pj.setMaxMotorForce(450); } pj.setMotorSpeed(dir); pj.enableMotor(true); } }
@Override public void handleBeginContact(Contact contact) { CheckPoint checkPoint = getCheckPoint(contact); Hero hero = getHero(contact); Gdx.app.log(Constants.LOG, "Begin Contact CheckPoint"); if (hero != null && checkPoint != null) { Gdx.app.log(Constants.LOG, "Begin Contact CheckPoint TRUE"); ((PrismaticJoint) checkPoint.getJoint()).enableMotor(true); } }
@Override public void update(float delta, Box2DPhysicsObject entity) { CheckPoint checkPoint= (CheckPoint) entity; if(((PrismaticJoint) checkPoint.getJoint()).getJointTranslation()>((PrismaticJoint) checkPoint.getJoint()).getUpperLimit()) BaseGame.setGameState(GameState.GAME_LEVELWIN); }
@Override public void createPhysicsActor(ParticleSystem particleSystem, World physicsWorld) { super.createPhysicsActor(particleSystem, physicsWorld); pos.sub(getWidth() / 2, getHeight() / 2); PolygonShape polygonShape = new PolygonShape(); polygonShape.setAsBox(getPhysicsWidth() / 2, getPhysicsHeight() / 2.4f, new Vector2(0, getPhysicsHeight() / -15f), 0); offset.set(-getWidth() / 2, -getHeight() / 2); sprite.setOrigin(getWidth() / 2, getHeight() / 2); FixtureDef fixtureDef = new FixtureDef(); fixtureDef.shape = polygonShape; fixtureDef.density = 1; fixtureDef.friction = 10.4f; BodyDef bodyDef = new BodyDef(); bodyDef.position.set(pos.cpy().scl(GameWorld.WORLD_TO_BOX)); bodyDef.type = bodyType != null ? bodyType : BodyDef.BodyType.DynamicBody; body = physicsWorld.createBody(bodyDef); body.createFixture(fixtureDef); body.resetMassData(); polygonShape.dispose(); polygonShape = new PolygonShape(); polygonShape.setAsBox(getPhysicsWidth() / 3, getPhysicsHeight() / 20f); offset.set(-getWidth() / 2, -getHeight() / 2); sprite.setOrigin(getWidth() / 2, getHeight() / 2); fixtureDef = new FixtureDef(); fixtureDef.shape = polygonShape; fixtureDef.density = 1; fixtureDef.friction = 10.4f; bodyDef = new BodyDef(); bodyDef.position.set(pos.cpy().add(0, getHeight() / 2.5f).scl(GameWorld.WORLD_TO_BOX)); bodyDef.type = BodyDef.BodyType.DynamicBody; topBody = physicsWorld.createBody(bodyDef); topBody.createFixture(fixtureDef); topBody.resetMassData(); polygonShape.dispose(); PrismaticJointDef jointDef = new PrismaticJointDef(); jointDef.initialize(body, topBody, pos.cpy().scl(GameWorld.WORLD_TO_BOX), new Vector2(0.0f, 1.0f)); jointDef.enableLimit = true; jointDef.upperTranslation = 0.02f; //jointDef.referenceAngle = 1; jointDef.collideConnected = true; jointDef.enableMotor = true; jointDef.motorSpeed = 2f; jointDef.maxMotorForce = 2f; distanceJoint = (PrismaticJoint)physicsWorld.createJoint(jointDef); setRotation(rot); }
@Override public PrismaticJoint getJoint(){return (PrismaticJoint)joint;}
private void enableMotor(CheckPoint checkPoint) { ((PrismaticJoint) checkPoint.getJoint()).enableMotor(true); }
private void disableMotor(CheckPoint checkPoint) { ((PrismaticJoint) checkPoint.getJoint()).enableMotor(false); }
private long createProperJoint(JointDef paramJointDef) { if (paramJointDef.type == JointDef.JointType.DistanceJoint) { DistanceJointDef localDistanceJointDef = (DistanceJointDef)paramJointDef; return jniCreateDistanceJoint(this.addr, localDistanceJointDef.bodyA.addr, localDistanceJointDef.bodyB.addr, localDistanceJointDef.collideConnected, localDistanceJointDef.localAnchorA.x, localDistanceJointDef.localAnchorA.y, localDistanceJointDef.localAnchorB.x, localDistanceJointDef.localAnchorB.y, localDistanceJointDef.length, localDistanceJointDef.frequencyHz, localDistanceJointDef.dampingRatio); } if (paramJointDef.type == JointDef.JointType.FrictionJoint) { FrictionJointDef localFrictionJointDef = (FrictionJointDef)paramJointDef; return jniCreateFrictionJoint(this.addr, localFrictionJointDef.bodyA.addr, localFrictionJointDef.bodyB.addr, localFrictionJointDef.collideConnected, localFrictionJointDef.localAnchorA.x, localFrictionJointDef.localAnchorA.y, localFrictionJointDef.localAnchorB.x, localFrictionJointDef.localAnchorB.y, localFrictionJointDef.maxForce, localFrictionJointDef.maxTorque); } if (paramJointDef.type == JointDef.JointType.GearJoint) { GearJointDef localGearJointDef = (GearJointDef)paramJointDef; return jniCreateGearJoint(this.addr, localGearJointDef.bodyA.addr, localGearJointDef.bodyB.addr, localGearJointDef.collideConnected, localGearJointDef.joint1.addr, localGearJointDef.joint2.addr, localGearJointDef.ratio); } if (paramJointDef.type == JointDef.JointType.MouseJoint) { MouseJointDef localMouseJointDef = (MouseJointDef)paramJointDef; return jniCreateMouseJoint(this.addr, localMouseJointDef.bodyA.addr, localMouseJointDef.bodyB.addr, localMouseJointDef.collideConnected, localMouseJointDef.target.x, localMouseJointDef.target.y, localMouseJointDef.maxForce, localMouseJointDef.frequencyHz, localMouseJointDef.dampingRatio); } if (paramJointDef.type == JointDef.JointType.PrismaticJoint) { PrismaticJointDef localPrismaticJointDef = (PrismaticJointDef)paramJointDef; return jniCreatePrismaticJoint(this.addr, localPrismaticJointDef.bodyA.addr, localPrismaticJointDef.bodyB.addr, localPrismaticJointDef.collideConnected, localPrismaticJointDef.localAnchorA.x, localPrismaticJointDef.localAnchorA.y, localPrismaticJointDef.localAnchorB.x, localPrismaticJointDef.localAnchorB.y, localPrismaticJointDef.localAxisA.x, localPrismaticJointDef.localAxisA.y, localPrismaticJointDef.referenceAngle, localPrismaticJointDef.enableLimit, localPrismaticJointDef.lowerTranslation, localPrismaticJointDef.upperTranslation, localPrismaticJointDef.enableMotor, localPrismaticJointDef.maxMotorForce, localPrismaticJointDef.motorSpeed); } if (paramJointDef.type == JointDef.JointType.PulleyJoint) { PulleyJointDef localPulleyJointDef = (PulleyJointDef)paramJointDef; return jniCreatePulleyJoint(this.addr, localPulleyJointDef.bodyA.addr, localPulleyJointDef.bodyB.addr, localPulleyJointDef.collideConnected, localPulleyJointDef.groundAnchorA.x, localPulleyJointDef.groundAnchorA.y, localPulleyJointDef.groundAnchorB.x, localPulleyJointDef.groundAnchorB.y, localPulleyJointDef.localAnchorA.x, localPulleyJointDef.localAnchorA.y, localPulleyJointDef.localAnchorB.x, localPulleyJointDef.localAnchorB.y, localPulleyJointDef.lengthA, localPulleyJointDef.lengthB, localPulleyJointDef.ratio); } if (paramJointDef.type == JointDef.JointType.RevoluteJoint) { RevoluteJointDef localRevoluteJointDef = (RevoluteJointDef)paramJointDef; return jniCreateRevoluteJoint(this.addr, localRevoluteJointDef.bodyA.addr, localRevoluteJointDef.bodyB.addr, localRevoluteJointDef.collideConnected, localRevoluteJointDef.localAnchorA.x, localRevoluteJointDef.localAnchorA.y, localRevoluteJointDef.localAnchorB.x, localRevoluteJointDef.localAnchorB.y, localRevoluteJointDef.referenceAngle, localRevoluteJointDef.enableLimit, localRevoluteJointDef.lowerAngle, localRevoluteJointDef.upperAngle, localRevoluteJointDef.enableMotor, localRevoluteJointDef.motorSpeed, localRevoluteJointDef.maxMotorTorque); } if (paramJointDef.type == JointDef.JointType.WeldJoint) { WeldJointDef localWeldJointDef = (WeldJointDef)paramJointDef; return jniCreateWeldJoint(this.addr, localWeldJointDef.bodyA.addr, localWeldJointDef.bodyB.addr, localWeldJointDef.collideConnected, localWeldJointDef.localAnchorA.x, localWeldJointDef.localAnchorA.y, localWeldJointDef.localAnchorB.x, localWeldJointDef.localAnchorB.y, localWeldJointDef.referenceAngle); } if (paramJointDef.type == JointDef.JointType.RopeJoint) { RopeJointDef localRopeJointDef = (RopeJointDef)paramJointDef; return jniCreateRopeJoint(this.addr, localRopeJointDef.bodyA.addr, localRopeJointDef.bodyB.addr, localRopeJointDef.collideConnected, localRopeJointDef.localAnchorA.x, localRopeJointDef.localAnchorA.y, localRopeJointDef.localAnchorB.x, localRopeJointDef.localAnchorB.y, localRopeJointDef.maxLength); } if (paramJointDef.type == JointDef.JointType.WheelJoint) { WheelJointDef localWheelJointDef = (WheelJointDef)paramJointDef; return jniCreateWheelJoint(this.addr, localWheelJointDef.bodyA.addr, localWheelJointDef.bodyB.addr, localWheelJointDef.collideConnected, localWheelJointDef.localAnchorA.x, localWheelJointDef.localAnchorA.y, localWheelJointDef.localAnchorB.x, localWheelJointDef.localAnchorB.y, localWheelJointDef.localAxisA.x, localWheelJointDef.localAxisA.y, localWheelJointDef.enableMotor, localWheelJointDef.maxMotorTorque, localWheelJointDef.motorSpeed, localWheelJointDef.frequencyHz, localWheelJointDef.dampingRatio); } return 0L; }