Java 类com.badlogic.gdx.Version 实例源码

项目:gdx-cclibs    文件:GraphHeader.java   
@Override
public final void write (Kryo kryo, Output output) {
    if (currentReadWriteVersion == -1)
        throw new RuntimeException("currentReadWriteVersion must be set before writing.");
    if (currentReadWriteVersion < 0 || minimumReadVersion < 0)
        throw new RuntimeException("currentReadWriteVersion and minimumReadVersion must not be less than 0.");
    if (currentReadWriteVersion < minimumReadVersion)
        throw new RuntimeException("currentReadWriteVersion cannot be lower than minimumReadVersion");

    Class type = data == null ? null : data.getClass();
    pushHeader(kryo, this);
    output.writeInt(GRAPH_HEADER_VERSION, true);
    kryo.writeClass(output, type);
    output.writeInt(Version.MAJOR, true);
    output.writeInt(Version.MINOR, true);
    output.writeInt(Version.REVISION, true);
    output.writeInt(currentReadWriteVersion, true);
    output.writeInt(minimumReadVersion, true);
    output.writeString(minimumReadVersionString);
    output.writeBoolean(useCompactColor);
    output.writeBoolean(includePixmapDrawingParams);
    writeExtra(kryo, output);
    if (data != null)
        kryo.writeObject(output, data);
    popHeader(kryo);
}
项目:gdx-cclibs    文件:GraphHeader.java   
/**
 * If reading an object graph that started with an instance of GraphHeader, serializers can call this in their
 * <code>read</code> methods to determine if the LibGDX version of the data being read is from a version of LibGDX
 * higher or equal to a given specific revision.
 * @param kryo The Kryo instance currently reading data.
 * @return Whether the LibGDX version used to write the data being read is higher than or equal to the given version.
 * If a GraphHeader did not precede the data being read, the currently used LibGDX version is assumed as the version
 * that wrote the data.
 */
public static boolean isWrittenGdxVersionAtLeast (Kryo kryo, int major, int minor, int revision) {
    GraphHeader graphHeader = peekHeader(kryo);
    if (graphHeader != null){
        if (graphHeader.gdxMajorVersion != major)
            return graphHeader.gdxMajorVersion > major;
        if (graphHeader.gdxMinorVersion != minor)
            return graphHeader.gdxMinorVersion > minor;
        return graphHeader.gdxRevisionVersion >= revision;
    }
    return Version.isHigherEqual(major, minor, revision);
}
项目:origin    文件:ModelViewer.java   
@Override
public void create()
{
    _last_tick = System.currentTimeMillis();

    _input = new Input();
    Gdx.app.setLogLevel(Application.LOG_DEBUG);
    Gdx.input.setInputProcessor(_input);

    _log.debug("LibGDX ver: " + Version.VERSION);
    _log.debug("gl vendor: " + Gdx.gl.glGetString(GL20.GL_VENDOR));
    _log.debug("gl ver: " + Gdx.gl.glGetString(GL20.GL_VERSION));

    ResourceLoader.loadSystemFont();
    GUIGDX.init();

    Main.getAssetManager().load(RESOURCE_DIR + "core_skin.png", Texture.class);
    Main.getAssetManager().load(RESOURCE_DIR + "icons0.pack", TextureAtlas.class);
    Main.getAssetManager().finishLoading();

    Skin_MyGUI skin = new Skin_MyGUI();
    skin.Init();
    skin.parseIcons();
    Skin.setInstance(skin);

    this.setScreen(new ViewScreen());
}
项目:vis-editor    文件:VisUI.java   
private static void checkBeforeLoad () {
    if (skin != null) throw new GdxRuntimeException("VisUI cannot be loaded twice");
    if (skipGdxVersionCheck == false && Version.VERSION.equals(TARGET_GDX_VERSION) == false) {
        Gdx.app.log("VisUI", "Warning, using invalid libGDX version for VisUI " + VERSION + ".\n" +
                "You are using libGDX " + Version.VERSION + " but you need " + TARGET_GDX_VERSION + ". This may cause " +
                "unexpected problems and runtime exceptions.");
    }
}
项目:vis-editor    文件:AboutDialog.java   
public AboutDialog () {
    super("About");

    setModal(true);
    addCloseButton();
    closeOnEscape();
    TableUtils.setSpacingDefaults(this);

    VisTable contentTable = new VisTable(false);
    contentTable.defaults().expand().left();

    contentTable.add(new VisLabel("VisEditor - game level editor\nCopyright 2014-2016 Paweł Pastuszak\nLicensed under Apache2 license")).spaceBottom(8).row();
    contentTable.add(new VisLabel("Farseer Physics Engine - polygon decomposition algorithms")).spaceBottom(8).row();
    contentTable.add(new VisLabel("Thanks to all contributors and supporters,\nand thanks to you for using this software. <3", Align.center)).center().row();

    VisTextButton okButton;
    VisTextButton openAppDirectoryButton;

    add(contentTable).pad(3).colspan(3).expand().fill().row();
    VisLabel versionLabel = new VisLabel("Hover here to see\nlibraries versions", Align.center);
    new Tooltip.Builder("VisEditor " + App.VERSION + " \nBuild " + App.getBuildTimestamp() + "\nVisUI " + VisUI.VERSION + "\nLibGDX " + Version.VERSION, Align.left).target(versionLabel).build();
    add(versionLabel).expandX().fillX();
    add(openAppDirectoryButton = new VisTextButton("Open App Data Folder"));
    add(okButton = new VisTextButton("OK")).right();

    openAppDirectoryButton.addListener(new VisChangeListener((event, actor) -> FileUtils.browse(FileUtils.toFileHandle(App.APP_FOLDER_PATH))));
    okButton.addListener(new VisChangeListener((event, actor) -> fadeOut()));
    pack();
    centerWindow();
}
项目:Onyx    文件:OnyxGame.java   
@Override
public void create() {

    // Load config

    projectConfig = Configs.loadCached(ProjectConfig.class);

    FTFGeneratorCache.getFTFGenerator(projectConfig.default_font);

    log.print("Onyx %s starting", projectConfig.version);
    log.print("Current libGDX version is %s", Version.VERSION);
    log.print("Current backend is %s/%s", Gdx.app.getType(), System.getProperty("os.name"));
    log.print("Current JRE version is %s", System.getProperty("java.version"));

    // Setup cameras

    OrthographicCamera worldCam = new OrthographicCamera();
    worldCam.setToOrtho(false);
    worldCam.viewportWidth = Gdx.graphics.getWidth();
    worldCam.viewportHeight = Gdx.graphics.getHeight();

    OrthographicCamera guiCam = new OrthographicCamera();
    guiCam.setToOrtho(false);
    guiCam.viewportWidth = Gdx.graphics.getWidth();
    guiCam.viewportHeight = Gdx.graphics.getHeight();

    // Setup GameManager

    GameManager.setWorldCamera(worldCam);
    GameManager.setGuiCamera(guiCam);

    GameManager.setRenderer(new ShapeRenderer());
    GameManager.getRenderer().setAutoShapeType(true);

    GameManager.setBatch(new SpriteBatch());

    GameManager.setFont(new BitmapFont());

    // Init console

    Console.init();

    // Init PolygonLoader

    PolygonLoader.init();

    // Init KeymapLoader

    KeymapLoader.init();

    // Setup Initial Screen

    Console.dispatchCommand("screen " + projectConfig.initial_screen);

    // Event handling

    OnyxEntityListener listener = new OnyxEntityListener();
    EventManager.subscribe(listener);

    // Setup info component

    debugComponent = new TextComponent("");

}