Java 类com.badlogic.gdx.tools.hiero.unicodefont.GlyphPage 实例源码

项目:libgdxcn    文件:EffectUtil.java   
/** Returns an image that can be used by effects as a temp image. */
static public BufferedImage getScratchImage () {
    Graphics2D g = (Graphics2D)scratchImage.getGraphics();
    g.setComposite(AlphaComposite.Clear);
    g.fillRect(0, 0, GlyphPage.MAX_GLYPH_SIZE, GlyphPage.MAX_GLYPH_SIZE);
    g.setComposite(AlphaComposite.SrcOver);
    g.setColor(java.awt.Color.white);
    return scratchImage;
}
项目:libgdxcn    文件:BMFontUtil.java   
private int[] getGlyphMetrics (Font font, int codePoint) {
    // xOffset and xAdvance will be incorrect for unicode characters such as combining marks or non-spacing characters
    // (eg Pnujabi's "\u0A1C\u0A47") that require the context of surrounding glyphs to determine spacing, but thisis the
    // best we can do with the BMFont format.
    char[] chars = Character.toChars(codePoint);
    GlyphVector vector = font.layoutGlyphVector(GlyphPage.renderContext, chars, 0, chars.length, Font.LAYOUT_LEFT_TO_RIGHT);
    GlyphMetrics metrics = vector.getGlyphMetrics(0);
    int xOffset = vector.getGlyphPixelBounds(0, GlyphPage.renderContext, 0.5f, 0).x - unicodeFont.getPaddingLeft();
    int xAdvance = (int)(metrics.getAdvanceX() + unicodeFont.getPaddingAdvanceX() + unicodeFont.getPaddingLeft() + unicodeFont
        .getPaddingRight());
    return new int[] {xOffset, xAdvance};
}
项目:GdxStudio    文件:EffectUtil.java   
/** Returns an image that can be used by effects as a temp image. */
static public BufferedImage getScratchImage () {
    Graphics2D g = (Graphics2D)scratchImage.getGraphics();
    g.setComposite(AlphaComposite.Clear);
    g.fillRect(0, 0, GlyphPage.MAX_GLYPH_SIZE, GlyphPage.MAX_GLYPH_SIZE);
    g.setComposite(AlphaComposite.SrcOver);
    g.setColor(java.awt.Color.white);
    return scratchImage;
}
项目:GdxStudio    文件:BMFontUtil.java   
private int[] getGlyphMetrics (Font font, int codePoint) {
    // xOffset and xAdvance will be incorrect for unicode characters such as combining marks or non-spacing characters
    // (eg Pnujabi's "\u0A1C\u0A47") that require the context of surrounding glyphs to determine spacing, but thisis the
    // best we can do with the BMFont format.
    char[] chars = Character.toChars(codePoint);
    GlyphVector vector = font.layoutGlyphVector(GlyphPage.renderContext, chars, 0, chars.length, Font.LAYOUT_LEFT_TO_RIGHT);
    GlyphMetrics metrics = vector.getGlyphMetrics(0);
    int xOffset = vector.getGlyphPixelBounds(0, GlyphPage.renderContext, 0.5f, 0).x - unicodeFont.getPaddingLeft();
    int xAdvance = (int)(metrics.getAdvanceX() + unicodeFont.getPaddingAdvanceX() + unicodeFont.getPaddingLeft() + unicodeFont
        .getPaddingRight());
    return new int[] {xOffset, xAdvance};
}
项目:gdx-skineditor    文件:BMFontUtil.java   
private int[] getGlyphMetrics (Font font, int codePoint) {
    // xOffset and xAdvance will be incorrect for unicode characters such as combining marks or non-spacing characters
    // (eg Pnujabi's "\u0A1C\u0A47") that require the context of surrounding glyphs to determine spacing, but thisis the
    // best we can do with the BMFont format.
    char[] chars = Character.toChars(codePoint);
    GlyphVector vector = font.layoutGlyphVector(GlyphPage.renderContext, chars, 0, chars.length, Font.LAYOUT_LEFT_TO_RIGHT);
    GlyphMetrics metrics = vector.getGlyphMetrics(0);
    int xOffset = vector.getGlyphPixelBounds(0, GlyphPage.renderContext, 0.5f, 0).x - unicodeFont.getPaddingLeft();
    int xAdvance = (int)(metrics.getAdvanceX() + unicodeFont.getPaddingAdvanceX() + unicodeFont.getPaddingLeft() + unicodeFont
        .getPaddingRight());
    return new int[] {xOffset, xAdvance};
}
项目:touhou-java    文件:EffectUtil.java   
/** Returns an image that can be used by effects as a temp image. */
static public BufferedImage getScratchImage () {
    Graphics2D g = (Graphics2D)scratchImage.getGraphics();
    g.setComposite(AlphaComposite.Clear);
    g.fillRect(0, 0, GlyphPage.MAX_GLYPH_SIZE, GlyphPage.MAX_GLYPH_SIZE);
    g.setComposite(AlphaComposite.SrcOver);
    g.setColor(java.awt.Color.white);
    return scratchImage;
}
项目:touhou-java    文件:BMFontUtil.java   
private int[] getGlyphMetrics (Font font, int codePoint) {
    // xOffset and xAdvance will be incorrect for unicode characters such as combining marks or non-spacing characters
    // (eg Pnujabi's "\u0A1C\u0A47") that require the context of surrounding glyphs to determine spacing, but thisis the
    // best we can do with the BMFont format.
    char[] chars = Character.toChars(codePoint);
    GlyphVector vector = font.layoutGlyphVector(GlyphPage.renderContext, chars, 0, chars.length, Font.LAYOUT_LEFT_TO_RIGHT);
    GlyphMetrics metrics = vector.getGlyphMetrics(0);
    int xOffset = vector.getGlyphPixelBounds(0, GlyphPage.renderContext, 0.5f, 0).x - unicodeFont.getPaddingLeft();
    int xAdvance = (int)(metrics.getAdvanceX() + unicodeFont.getPaddingAdvanceX() + unicodeFont.getPaddingLeft() + unicodeFont
        .getPaddingRight());
    return new int[] {xOffset, xAdvance};
}
项目:libgdxcn    文件:BMFontUtil.java   
private int getGlyphCode (Font font, int codePoint) {
    char[] chars = Character.toChars(codePoint);
    GlyphVector vector = font.layoutGlyphVector(GlyphPage.renderContext, chars, 0, chars.length, Font.LAYOUT_LEFT_TO_RIGHT);
    return vector.getGlyphCode(0);
}
项目:GdxStudio    文件:BMFontUtil.java   
private int getGlyphCode (Font font, int codePoint) {
    char[] chars = Character.toChars(codePoint);
    GlyphVector vector = font.layoutGlyphVector(GlyphPage.renderContext, chars, 0, chars.length, Font.LAYOUT_LEFT_TO_RIGHT);
    return vector.getGlyphCode(0);
}
项目:gdx-skineditor    文件:BMFontUtil.java   
private int getGlyphCode (Font font, int codePoint) {
    char[] chars = Character.toChars(codePoint);
    GlyphVector vector = font.layoutGlyphVector(GlyphPage.renderContext, chars, 0, chars.length, Font.LAYOUT_LEFT_TO_RIGHT);
    return vector.getGlyphCode(0);
}
项目:touhou-java    文件:BMFontUtil.java   
private int getGlyphCode (Font font, int codePoint) {
    char[] chars = Character.toChars(codePoint);
    GlyphVector vector = font.layoutGlyphVector(GlyphPage.renderContext, chars, 0, chars.length, Font.LAYOUT_LEFT_TO_RIGHT);
    return vector.getGlyphCode(0);
}