Java 类com.badlogic.gdx.backends.headless.mock.graphics.MockGraphics 实例源码
项目:MMORPG_Prototype
文件:HeadlessServerLauncher.java
public static void main(String[] args)
{
SpringApplication.run(HeadlessServerLauncher.class, args);
ServerSettings.isHeadless = true;
LwjglNativesLoader.load();
Gdx.files = new LwjglFiles();
HeadlessNativesLoader.load();
MockGraphics mockGraphics = new MockGraphics();
Gdx.graphics = mockGraphics;
HeadlessNet headlessNet = new HeadlessNet();
Gdx.net = headlessNet;
Gdx.gl = new NullGL20();
Gdx.gl20 = new NullGL20();
Gdx.gl30 = new NullGL30();
HeadlessApplicationConfiguration config = new HeadlessApplicationConfiguration();
new HeadlessApplication(new GameServer(), config);
}
项目:nvlist
文件:HeadlessGdx.java
/**
* Initializes a headless GDX platform for testing.
*/
public static synchronized void init() {
if (Gdx.gl instanceof MockGL) {
// Already initialized
return;
}
HeadlessNativesLoader.load();
Gdx.app = new GdxAppStub();
Gdx.files = new HeadlessFiles();
Gdx.net = new HeadlessNet();
Gdx.graphics = new MockGraphics();
Gdx.gl20 = MockGL.newInstance();
Gdx.gl = Gdx.gl20;
Gdx.audio = new MockAudio();
Gdx.input = new MockInput();
}
项目:libgdxcn
文件:HeadlessApplication.java
public HeadlessApplication(ApplicationListener listener, HeadlessApplicationConfiguration config) {
if (config == null)
config = new HeadlessApplicationConfiguration();
HeadlessNativesLoader.load();
this.listener = listener;
this.files = new HeadlessFiles();
this.net = new HeadlessNet();
// the following elements are not applicable for headless applications
// they are only implemented as mock objects
this.graphics = new MockGraphics();
this.audio = new MockAudio();
this.input = new MockInput();
Gdx.app = this;
Gdx.files = files;
Gdx.net = net;
Gdx.audio = audio;
Gdx.graphics = graphics;
Gdx.input = input;
renderInterval = config.renderInterval > 0 ? (long)(config.renderInterval * 1000000000f) : (config.renderInterval < 0 ? -1 : 0);
initialize();
}