Java 类com.badlogic.gdx.backends.headless.mock.input.MockInput 实例源码
项目:nvlist
文件:HeadlessGdx.java
/**
* Initializes a headless GDX platform for testing.
*/
public static synchronized void init() {
if (Gdx.gl instanceof MockGL) {
// Already initialized
return;
}
HeadlessNativesLoader.load();
Gdx.app = new GdxAppStub();
Gdx.files = new HeadlessFiles();
Gdx.net = new HeadlessNet();
Gdx.graphics = new MockGraphics();
Gdx.gl20 = MockGL.newInstance();
Gdx.gl = Gdx.gl20;
Gdx.audio = new MockAudio();
Gdx.input = new MockInput();
}
项目:libgdxcn
文件:HeadlessApplication.java
public HeadlessApplication(ApplicationListener listener, HeadlessApplicationConfiguration config) {
if (config == null)
config = new HeadlessApplicationConfiguration();
HeadlessNativesLoader.load();
this.listener = listener;
this.files = new HeadlessFiles();
this.net = new HeadlessNet();
// the following elements are not applicable for headless applications
// they are only implemented as mock objects
this.graphics = new MockGraphics();
this.audio = new MockAudio();
this.input = new MockInput();
Gdx.app = this;
Gdx.files = files;
Gdx.net = net;
Gdx.audio = audio;
Gdx.graphics = graphics;
Gdx.input = input;
renderInterval = config.renderInterval > 0 ? (long)(config.renderInterval * 1000000000f) : (config.renderInterval < 0 ? -1 : 0);
initialize();
}
项目:mini2Dx
文件:HeadlessMini2DxGame.java
public HeadlessMini2DxGame(GameContainer game, HeadlessMini2DxConfig config) {
setApplicationLogger(new HeadlessApplicationLogger());
this.config = config;
listener = new HeadlessGameWrapper(game, config.gameIdentifier);
this.files = new HeadlessFiles();
this.net = new HeadlessNet();
// the following elements are not applicable for headless applications
// they are only implemented as mock objects
this.graphics = new Mini2DxMockGraphics(config);
this.audio = new MockAudio();
this.input = new MockInput();
initialiseLibGDX();
if(config.runGame) {
launchGame();
} else {
listener.create();
}
}