Java 类net.minecraft.block.material.Material 实例源码

项目:minecraft-quiverbow    文件:Helper.java   
public static boolean hasValidMaterial(World world, int x, int y, int z)
{
    Block block = world.getBlock(x, y, z);

    // Is the attached block a valid material?
    if (block.getMaterial() == Material.clay) { return true; }
    else if (block.getMaterial() == Material.cloth) { return true; }
    else if (block.getMaterial() == Material.grass) { return true; }
    else if (block.getMaterial() == Material.ground) { return true; }
    else if (block.getMaterial() == Material.iron) { return true; }
    else if (block.getMaterial() == Material.piston) { return true; }
    else if (block.getMaterial() == Material.rock) { return true; }
    else if (block.getMaterial() == Material.sand) { return true; }
    else if (block.getMaterial() == Material.wood) { return true; }
    else if (block.getMaterial() == Material.craftedSnow) { return true; }
    else if (block.getMaterial() == Material.leaves) { return true; }

    // No?
    return false;
}
项目:Solar    文件:ModBlocks.java   
public static void register(IForgeRegistry<Block> registry) {
    registry.register(new BlockBase(LibNames.PRIMAL_STONE, Material.ROCK).setHardness(4F).setResistance(2000F));
    registry.register(new BlockMonolithicGlyph());
    registry.register(new BlockQuantumMirror());
    registry.register(new BlockGravityHopper());
    registry.register(new BlockSchrodingerGlyph());
    registry.register(new BlockBlinker());
    registry.register(new BlockPhenomena());
    registry.register(new BlockQSquared());
    registry.register(new BlockTheorema());
    registry.register(new BlockGravityInhibitor());
    registry.register(new BlockHyperConductor());
    registry.register(new BlockElectron());
    registry.register(new BlockAshen());
    registry.register(new BlockMonolithic());
    registry.register(new BlockAngstrom());
    registry.register(new BlockQimranut());
    registry.register(new BlockCelestialResonator());
    registry.register(new BlockLargePot());
    registry.register(new BlockVacuumConveyor());
    registry.register(new BlockMechanicalTranslocator());
    registerTiles();
}
项目:CustomWorldGen    文件:EntityAIHarvestFarmland.java   
/**
 * Return true to set given position as destination
 */
protected boolean shouldMoveTo(World worldIn, BlockPos pos)
{
    Block block = worldIn.getBlockState(pos).getBlock();

    if (block == Blocks.FARMLAND)
    {
        pos = pos.up();
        IBlockState iblockstate = worldIn.getBlockState(pos);
        block = iblockstate.getBlock();

        if (block instanceof BlockCrops && ((BlockCrops)block).isMaxAge(iblockstate) && this.wantsToReapStuff && (this.currentTask == 0 || this.currentTask < 0))
        {
            this.currentTask = 0;
            return true;
        }

        if (iblockstate.getMaterial() == Material.AIR && this.hasFarmItem && (this.currentTask == 1 || this.currentTask < 0))
        {
            this.currentTask = 1;
            return true;
        }
    }

    return false;
}
项目:connor41-etfuturum2    文件:OceanMonument.java   
private static void generatePillar(World world, int x, int y, int z, Block block, int meta) {
    for (int i = 1; i <= 5; i++)
        generatePillarSection(world, x, y - i, z, block, meta);
    y -= 5;

    for (; y >= 0; y--) {
        generatePillarSection(world, x, y, z, block, meta);
        for (int i = 0; i < 4; i++)
            for (int k = 0; k < 4; k++)
                if (world.getBlock(x + i, y, z).getMaterial() != Material.water && y > 3) {
                    generatePillarSection(world, x, y - 1, z, block, meta);
                    generatePillarSection(world, x, y - 2, z, block, meta);
                    return;
                }
    }
}
项目:BaseClient    文件:CommandSpreadPlayers.java   
public boolean func_111098_b(World worldIn)
{
    BlockPos blockpos = new BlockPos(this.field_111101_a, 256.0D, this.field_111100_b);

    while (blockpos.getY() > 0)
    {
        blockpos = blockpos.down();
        Material material = worldIn.getBlockState(blockpos).getBlock().getMaterial();

        if (material != Material.air)
        {
            return !material.isLiquid() && material != Material.fire;
        }
    }

    return false;
}
项目:CustomWorldGen    文件:UniversalBucket.java   
@Deprecated
public boolean tryPlaceFluid(Block block, World worldIn, BlockPos pos)
{
    if (block instanceof IFluidBlock)
    {
        IFluidBlock fluidBlock = (IFluidBlock) block;
        return FluidUtil.tryPlaceFluid(null, worldIn, new FluidStack(fluidBlock.getFluid(), Fluid.BUCKET_VOLUME), pos);
    }
    else if (block.getDefaultState().getMaterial() == Material.WATER)
    {
        FluidUtil.tryPlaceFluid(null, worldIn, new FluidStack(FluidRegistry.WATER, Fluid.BUCKET_VOLUME), pos);
    }
    else if (block.getDefaultState().getMaterial() == Material.LAVA)
    {
        FluidUtil.tryPlaceFluid(null, worldIn, new FluidStack(FluidRegistry.LAVA, Fluid.BUCKET_VOLUME), pos);
    }
    return false;
}
项目:DecompiledMinecraft    文件:BlockStoneSlab.java   
public BlockStoneSlab()
{
    super(Material.rock);
    IBlockState iblockstate = this.blockState.getBaseState();

    if (this.isDouble())
    {
        iblockstate = iblockstate.withProperty(SEAMLESS, Boolean.valueOf(false));
    }
    else
    {
        iblockstate = iblockstate.withProperty(HALF, BlockSlab.EnumBlockHalf.BOTTOM);
    }

    this.setDefaultState(iblockstate.withProperty(VARIANT, BlockStoneSlab.EnumType.STONE));
    this.setCreativeTab(CreativeTabs.tabBlock);
}
项目:statclock    文件:ModBlocks.java   
public static void preInit() {

        // Ores
        sc_strangeOre = new BlockStrangeOre(Material.ROCK,"strange_ore");

        // Metal Blocks
        sc_strangeBlock = new BlockStrangeBlock(Material.IRON, "strange_block");
        sc_scrapBlock = new BlockScrapBlock(Material.IRON, "scrap_block");
        sc_reclaimedBlock = new BlockReclaimedBlock(Material.IRON, "reclaimed_block");
        sc_refinedBlock = new BlockRefinedBlock(Material.IRON, "refined_block");

        registerBlock(sc_strangeOre, "strange_ore");
        registerBlock(sc_strangeBlock, "strange_block");
        registerBlock(sc_scrapBlock, "scrap_block");
        registerBlock(sc_reclaimedBlock, "reclaimed_block");
        registerBlock(sc_refinedBlock, "refined_block");

    }
项目:BetterBeginningsReborn    文件:BlockCampfire.java   
public BlockCampfire(boolean lit)
{
    super(Material.WOOD);
    setResistance(3.0F);
    setHardness(0.5F);

    if (!lit)
    {
        setLightLevel(0.0f);
        setCreativeTab(ModMain.tabBetterBeginnings);
    }
    else
    {
        setLightLevel(0.875f);
    }

    isLit = lit;
}
项目:Bewitchment    文件:ExtinguishFiresBrew.java   
@Override
public void safeImpact(BlockPos pos, @Nullable EnumFacing side, World world, int amplifier) {
    if (side != null) pos = pos.offset(side);
    if (canExtinguish(world, pos, amplifier)) {
        int box = 1 + (int) ((float) amplifier / 2F);

        world.playSound(null, pos, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 1F, 1F);

        BlockPos posI = pos.add(box, box, box);
        BlockPos posF = pos.add(-box, -box, -box);

        Iterable<BlockPos> poses = BlockPos.getAllInBox(posI, posF);
        poses.forEach(
                in -> {
                    Material material = world.getBlockState(in).getMaterial();
                    if (material == Material.FIRE) {
                        world.setBlockToAir(in);
                    }
                }
        );
    }
}
项目:Loot-Slash-Conquer    文件:BlockBase.java   
/**
 * Creates a block according to the following parameters.
 */
public BlockBase(Material material, String name, CreativeTabs tab, SoundType soundType, float hardness, float resistance, float lightValue, String harvestType, int harvestLevel)
{
    super(material);
    this.setRegistryName(Reference.MODID, name);
    this.setUnlocalizedName(name);
    this.setCreativeTab(tab);
    this.setSoundType(soundType);
    this.setHardness(hardness);
    this.setResistance(resistance);
    this.setLightLevel(lightValue);
    this.setHarvestLevel(harvestType, harvestLevel);
}
项目:harshencastle    文件:PedestalSlab.java   
public PedestalSlab() {
    super(Material.ROCK);
    setRegistryName("pedestal_slab");
    setUnlocalizedName("pedestal_slab");
    setHardness(5.0F);
    setResistance(5.0F);
}
项目:BaseClient    文件:BlockIce.java   
public BlockIce()
{
    super(Material.ice, false);
    this.slipperiness = 0.98F;
    this.setTickRandomly(true);
    this.setCreativeTab(CreativeTabs.tabBlock);
}
项目:BaseClient    文件:Chunk.java   
public Chunk(World worldIn, ChunkPrimer primer, int x, int z)
{
    this(worldIn, x, z);
    int i = 256;
    boolean flag = !worldIn.provider.getHasNoSky();

    for (int j = 0; j < 16; ++j)
    {
        for (int k = 0; k < 16; ++k)
        {
            for (int l = 0; l < i; ++l)
            {
                int i1 = j * i * 16 | k * i | l;
                IBlockState iblockstate = primer.getBlockState(i1);

                if (iblockstate.getBlock().getMaterial() != Material.air)
                {
                    int j1 = l >> 4;

                    if (this.storageArrays[j1] == null)
                    {
                        this.storageArrays[j1] = new ExtendedBlockStorage(j1 << 4, flag);
                    }

                    this.storageArrays[j1].set(j, l & 15, k, iblockstate);
                }
            }
        }
    }
}
项目:Technical    文件:BlockHematiteBasalt2.java   
public BlockHematiteBasalt2() {
    super(Material.rock);
    setCreativeTab(Technical.tabTechnicalBlocks);
    setBlockName("hematiteBasalt2");
    setBlockTextureName(Technical.modName + ":" + getUnlocalizedName().substring(5));
    setStepSound(soundTypeStone);
    setHardness(5.0F);
    setResistance(5.0F);
    setHarvestLevel("pickaxe", 2);
}
项目:Technical    文件:BlockUrainiteGneiss.java   
public BlockUrainiteGneiss() {
    super(Material.rock);
    setCreativeTab(Technical.tabTechnicalBlocks);
    setBlockName("urainiteGneiss");
    setBlockTextureName(Technical.modName + ":" + getUnlocalizedName().substring(5));
    setStepSound(soundTypeStone);
    setHardness(6.0F);
    setResistance(6.0F);
    setHarvestLevel("pickaxe", 3);
}
项目:BaseClient    文件:BlockAnvil.java   
protected BlockAnvil()
{
    super(Material.anvil);
    this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(DAMAGE, Integer.valueOf(0)));
    this.setLightOpacity(0);
    this.setCreativeTab(CreativeTabs.tabDecorations);
}
项目:MC-More-Ore-Mod    文件:BlockAluminiumOre.java   
public BlockAluminiumOre() {
    super(Material.IRON);

    setUnlocalizedName(ReferenceModBlocks.ALUMINIUMORE.getUnlocalizedName());
    setRegistryName(ReferenceModBlocks.ALUMINIUMORE.getRegistryName());

    setHardness(2.0F);
    setHarvestLevel("pickaxe", 1);
    setCreativeTab(ModTabs.ctDefault);

}
项目:DecompiledMinecraft    文件:EntityBoat.java   
protected void updateFallState(double y, boolean onGroundIn, Block blockIn, BlockPos pos)
{
    if (onGroundIn)
    {
        if (this.fallDistance > 3.0F)
        {
            this.fall(this.fallDistance, 1.0F);

            if (!this.worldObj.isRemote && !this.isDead)
            {
                this.setDead();

                if (this.worldObj.getGameRules().getBoolean("doEntityDrops"))
                {
                    for (int i = 0; i < 3; ++i)
                    {
                        this.dropItemWithOffset(Item.getItemFromBlock(Blocks.planks), 1, 0.0F);
                    }

                    for (int j = 0; j < 2; ++j)
                    {
                        this.dropItemWithOffset(Items.stick, 1, 0.0F);
                    }
                }
            }

            this.fallDistance = 0.0F;
        }
    }
    else if (this.worldObj.getBlockState((new BlockPos(this)).down()).getBlock().getMaterial() != Material.water && y < 0.0D)
    {
        this.fallDistance = (float)((double)this.fallDistance - y);
    }
}
项目:harshencastle    文件:BlockOfHeads.java   
public BlockOfHeads()
{
    super(Material.ROCK);
    setRegistryName("block_of_heads");
    setUnlocalizedName("block_of_heads");
    setHardness(5.0F);
    setResistance(5.0F);
    this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
}
项目:Backmemed    文件:BlockPressurePlate.java   
protected void playClickOnSound(World worldIn, BlockPos color)
{
    if (this.blockMaterial == Material.WOOD)
    {
        worldIn.playSound((EntityPlayer)null, color, SoundEvents.BLOCK_WOOD_PRESSPLATE_CLICK_ON, SoundCategory.BLOCKS, 0.3F, 0.8F);
    }
    else
    {
        worldIn.playSound((EntityPlayer)null, color, SoundEvents.BLOCK_STONE_PRESSPLATE_CLICK_ON, SoundCategory.BLOCKS, 0.3F, 0.6F);
    }
}
项目:ExSartagine    文件:BlockPot.java   
public BlockPot() {
    super(Material.ROCK);

    setLightLevel(0.0f);
    setHardness(8f);
    setSoundType(SoundType.STONE);
    setCreativeTab(ExSartagineItems.pots);
    setHarvestLevel("pickaxe", 1);
    setUnlocalizedName(ExSartagine.MODID+".pot");
    setRegistryName("pot");
    setHardness(3.5f);
    this.setLightOpacity(0);
    this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(FULL, false));

}
项目:DecompiledMinecraft    文件:BlockHopper.java   
public BlockHopper()
{
    super(Material.iron, MapColor.stoneColor);
    this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.DOWN).withProperty(ENABLED, Boolean.valueOf(true)));
    this.setCreativeTab(CreativeTabs.tabRedstone);
    this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
项目:DecompiledMinecraft    文件:WorldGenTrees.java   
private void func_181650_b(World p_181650_1_, BlockPos p_181650_2_, PropertyBool p_181650_3_)
{
    this.func_181651_a(p_181650_1_, p_181650_2_, p_181650_3_);
    int i = 4;

    for (p_181650_2_ = p_181650_2_.down(); p_181650_1_.getBlockState(p_181650_2_).getBlock().getMaterial() == Material.air && i > 0; --i)
    {
        this.func_181651_a(p_181650_1_, p_181650_2_, p_181650_3_);
        p_181650_2_ = p_181650_2_.down();
    }
}
项目:CustomWorldGen    文件:BlockSnow.java   
protected BlockSnow()
{
    super(Material.SNOW);
    this.setDefaultState(this.blockState.getBaseState().withProperty(LAYERS, Integer.valueOf(1)));
    this.setTickRandomly(true);
    this.setCreativeTab(CreativeTabs.DECORATIONS);
}
项目:BaseClient    文件:BlockRedstoneLight.java   
public BlockRedstoneLight(boolean isOn)
{
    super(Material.redstoneLight);
    this.isOn = isOn;

    if (isOn)
    {
        this.setLightLevel(1.0F);
    }
}
项目:Firma    文件:LeafBlock2.java   
public LeafBlock2(Material materialIn) {
    super(materialIn, "leaf2");
    this.setHardness(10);
    this.setResistance(10);
    this.setCreativeTab(FirmaMod.blockTab);
    this.setDefaultState(this.getStateFromMeta(0));
    this.needsRandomTick=true;
}
项目:DecompiledMinecraft    文件:TileEntityNote.java   
public void triggerNote(World worldIn, BlockPos p_175108_2_)
{
    if (worldIn.getBlockState(p_175108_2_.up()).getBlock().getMaterial() == Material.air)
    {
        Material material = worldIn.getBlockState(p_175108_2_.down()).getBlock().getMaterial();
        int i = 0;

        if (material == Material.rock)
        {
            i = 1;
        }

        if (material == Material.sand)
        {
            i = 2;
        }

        if (material == Material.glass)
        {
            i = 3;
        }

        if (material == Material.wood)
        {
            i = 4;
        }

        worldIn.addBlockEvent(p_175108_2_, Blocks.noteblock, i, this.note);
    }
}
项目:Backmemed    文件:BlockFarmland.java   
protected BlockFarmland()
{
    super(Material.GROUND);
    this.setDefaultState(this.blockState.getBaseState().withProperty(MOISTURE, Integer.valueOf(0)));
    this.setTickRandomly(true);
    this.setLightOpacity(255);
}
项目:CustomWorldGen    文件:ItemFireball.java   
/**
 * Called when a Block is right-clicked with this Item
 */
public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
    if (worldIn.isRemote)
    {
        return EnumActionResult.SUCCESS;
    }
    else
    {
        pos = pos.offset(facing);

        if (!playerIn.canPlayerEdit(pos, facing, stack))
        {
            return EnumActionResult.FAIL;
        }
        else
        {
            if (worldIn.getBlockState(pos).getMaterial() == Material.AIR)
            {
                worldIn.playSound((EntityPlayer)null, pos, SoundEvents.ITEM_FIRECHARGE_USE, SoundCategory.BLOCKS, 1.0F, (itemRand.nextFloat() - itemRand.nextFloat()) * 0.2F + 1.0F);
                worldIn.setBlockState(pos, Blocks.FIRE.getDefaultState());
            }

            if (!playerIn.capabilities.isCreativeMode)
            {
                --stack.stackSize;
            }

            return EnumActionResult.SUCCESS;
        }
    }
}
项目:CustomWorldGen    文件:StructureComponent.java   
protected void randomlyRareFillWithBlocks(World worldIn, StructureBoundingBox boundingboxIn, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, IBlockState blockstateIn, boolean excludeAir)
{
    float f = (float)(maxX - minX + 1);
    float f1 = (float)(maxY - minY + 1);
    float f2 = (float)(maxZ - minZ + 1);
    float f3 = (float)minX + f / 2.0F;
    float f4 = (float)minZ + f2 / 2.0F;

    for (int i = minY; i <= maxY; ++i)
    {
        float f5 = (float)(i - minY) / f1;

        for (int j = minX; j <= maxX; ++j)
        {
            float f6 = ((float)j - f3) / (f * 0.5F);

            for (int k = minZ; k <= maxZ; ++k)
            {
                float f7 = ((float)k - f4) / (f2 * 0.5F);

                if (!excludeAir || this.getBlockStateFromPos(worldIn, j, i, k, boundingboxIn).getMaterial() != Material.AIR)
                {
                    float f8 = f6 * f6 + f5 * f5 + f7 * f7;

                    if (f8 <= 1.05F)
                    {
                        this.setBlockState(worldIn, blockstateIn, j, i, k, boundingboxIn);
                    }
                }
            }
        }
    }
}
项目:minecraft-quiverbow    文件:FenLight.java   
public FenLight(Material material) 
{
    super(material);
    this.setLightLevel(0.95F);  // Light, yo
    this.setHardness(0.2F);
    this.setResistance(10.0F);
    this.setStepSound(soundTypeGlass);
    this.setCreativeTab(CreativeTabs.tabDecorations);
    this.setBlockTextureName("glowstone");
    this.setBlockName("Fen Light");
    //this.setBlockBounds(sizeMin, sizeMin, sizeMin, sizeMax, sizeMax, sizeMax);
}
项目:ExSartagine    文件:BlockRange.java   
public BlockRange() {
    super(Material.IRON);

    setLightLevel(0.0f);
    setSoundType(SoundType.METAL);
    setCreativeTab(ExSartagineItems.pots);
    setHarvestLevel("pickaxe", 1);
    setUnlocalizedName(ExSartagine.MODID+".range");
    setRegistryName("range");
    setHardness(3.5f);
    this.setLightOpacity(0);
}
项目:customstuff4    文件:BlockSlab.java   
public BlockSlab(Material material, ContentBlockSlab content)
{
    super(material, MapColor.AIR); // that map color is being overridden

    this.content = content;
    mapper = StateMetaMapper.create(Collections.singleton(HALF));

    useNeighborBrightness = true;
}
项目:DecompiledMinecraft    文件:Chunk.java   
/**
 * Called once-per-chunk-per-tick, and advances the round-robin relight check index by up to 8 blocks at a time. In
 * a worst-case scenario, can potentially take up to 25.6 seconds, calculated via (4096/8)/20, to re-check all
 * blocks in a chunk, which may explain lagging light updates on initial world generation.
 */
public void enqueueRelightChecks()
{
    BlockPos blockpos = new BlockPos(this.xPosition << 4, 0, this.zPosition << 4);

    for (int i = 0; i < 8; ++i)
    {
        if (this.queuedLightChecks >= 4096)
        {
            return;
        }

        int j = this.queuedLightChecks % 16;
        int k = this.queuedLightChecks / 16 % 16;
        int l = this.queuedLightChecks / 256;
        ++this.queuedLightChecks;

        for (int i1 = 0; i1 < 16; ++i1)
        {
            BlockPos blockpos1 = blockpos.add(k, (j << 4) + i1, l);
            boolean flag = i1 == 0 || i1 == 15 || k == 0 || k == 15 || l == 0 || l == 15;

            if (this.storageArrays[j] == null && flag || this.storageArrays[j] != null && this.storageArrays[j].getBlockByExtId(k, i1, l).getMaterial() == Material.air)
            {
                for (EnumFacing enumfacing : EnumFacing.values())
                {
                    BlockPos blockpos2 = blockpos1.offset(enumfacing);

                    if (this.worldObj.getBlockState(blockpos2).getBlock().getLightValue() > 0)
                    {
                        this.worldObj.checkLight(blockpos2);
                    }
                }

                this.worldObj.checkLight(blockpos1);
            }
        }
    }
}
项目:Firma    文件:ClayBlock.java   
public ClayBlock(Material materialIn) {
    super(materialIn, "clayBlock");
    this.setHardness(10);
    this.setResistance(10);
    this.setCreativeTab(FirmaMod.blockTab);
    this.setDefaultState(this.getStateFromMeta(0));
}
项目:Backmemed    文件:WorldGenReed.java   
public boolean generate(World worldIn, Random rand, BlockPos position)
{
    for (int i = 0; i < 20; ++i)
    {
        BlockPos blockpos = position.add(rand.nextInt(4) - rand.nextInt(4), 0, rand.nextInt(4) - rand.nextInt(4));

        if (worldIn.isAirBlock(blockpos))
        {
            BlockPos blockpos1 = blockpos.down();

            if (worldIn.getBlockState(blockpos1.west()).getMaterial() == Material.WATER || worldIn.getBlockState(blockpos1.east()).getMaterial() == Material.WATER || worldIn.getBlockState(blockpos1.north()).getMaterial() == Material.WATER || worldIn.getBlockState(blockpos1.south()).getMaterial() == Material.WATER)
            {
                int j = 2 + rand.nextInt(rand.nextInt(3) + 1);

                for (int k = 0; k < j; ++k)
                {
                    if (Blocks.REEDS.canBlockStay(worldIn, blockpos))
                    {
                        worldIn.setBlockState(blockpos.up(k), Blocks.REEDS.getDefaultState(), 2);
                    }
                }
            }
        }
    }

    return true;
}
项目:Backmemed    文件:TileEntityFurnace.java   
/**
 * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't
 * fuel
 */
public static int getItemBurnTime(ItemStack stack)
{
    if (stack.func_190926_b())
    {
        return 0;
    }
    else
    {
        Item item = stack.getItem();
        return item == Item.getItemFromBlock(Blocks.WOODEN_SLAB) ? 150 : (item == Item.getItemFromBlock(Blocks.WOOL) ? 100 : (item == Item.getItemFromBlock(Blocks.CARPET) ? 67 : (item == Item.getItemFromBlock(Blocks.LADDER) ? 300 : (item == Item.getItemFromBlock(Blocks.WOODEN_BUTTON) ? 100 : (Block.getBlockFromItem(item).getDefaultState().getMaterial() == Material.WOOD ? 300 : (item == Item.getItemFromBlock(Blocks.COAL_BLOCK) ? 16000 : (item instanceof ItemTool && "WOOD".equals(((ItemTool)item).getToolMaterialName()) ? 200 : (item instanceof ItemSword && "WOOD".equals(((ItemSword)item).getToolMaterialName()) ? 200 : (item instanceof ItemHoe && "WOOD".equals(((ItemHoe)item).getMaterialName()) ? 200 : (item == Items.STICK ? 100 : (item != Items.BOW && item != Items.FISHING_ROD ? (item == Items.SIGN ? 200 : (item == Items.COAL ? 1600 : (item == Items.LAVA_BUCKET ? 20000 : (item != Item.getItemFromBlock(Blocks.SAPLING) && item != Items.BOWL ? (item == Items.BLAZE_ROD ? 2400 : (item instanceof ItemDoor && item != Items.IRON_DOOR ? 200 : (item instanceof ItemBoat ? 400 : 0))) : 100)))) : 300)))))))))));
    }
}
项目:Firma    文件:PlankBlock2.java   
public PlankBlock2(Material materialIn) {
    super(materialIn, "plank2");
    this.setHardness(10);
    this.setResistance(10);
    this.setCreativeTab(FirmaMod.blockTab);
    this.setDefaultState(this.getStateFromMeta(0));
}
项目:DecompiledMinecraft    文件:WorldGenSwamp.java   
private void func_181647_a(World p_181647_1_, BlockPos p_181647_2_, PropertyBool p_181647_3_)
{
    IBlockState iblockstate = Blocks.vine.getDefaultState().withProperty(p_181647_3_, Boolean.valueOf(true));
    this.setBlockAndNotifyAdequately(p_181647_1_, p_181647_2_, iblockstate);
    int i = 4;

    for (p_181647_2_ = p_181647_2_.down(); p_181647_1_.getBlockState(p_181647_2_).getBlock().getMaterial() == Material.air && i > 0; --i)
    {
        this.setBlockAndNotifyAdequately(p_181647_1_, p_181647_2_, iblockstate);
        p_181647_2_ = p_181647_2_.down();
    }
}