Java 类net.minecraft.block.state.BlockState 实例源码
项目:DecompiledMinecraft
文件:BlockWoodSlab.java
protected BlockState createBlockState()
{
return this.isDouble() ? new BlockState(this, new IProperty[] {VARIANT}): new BlockState(this, new IProperty[] {HALF, VARIANT});
}
项目:BaseClient
文件:BlockStairs.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {FACING, HALF, SHAPE});
}
项目:BaseClient
文件:BlockFlowerPot.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {CONTENTS, LEGACY_DATA});
}
项目:BaseClient
文件:BlockEndPortalFrame.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {FACING, EYE});
}
项目:BaseClient
文件:BlockFarmland.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {MOISTURE});
}
项目:DecompiledMinecraft
文件:BlockFence.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {NORTH, EAST, WEST, SOUTH});
}
项目:DecompiledMinecraft
文件:BlockFlowerPot.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {CONTENTS, LEGACY_DATA});
}
项目:BaseClient
文件:BlockSponge.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {WET});
}
项目:BaseClient
文件:BlockPortal.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {AXIS});
}
项目:DecompiledMinecraft
文件:BlockMycelium.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {SNOWY});
}
项目:DecompiledMinecraft
文件:BlockLadder.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {FACING});
}
项目:BaseClient
文件:BlockBed.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {FACING, PART, OCCUPIED});
}
项目:DecompiledMinecraft
文件:BlockSponge.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {WET});
}
项目:BaseClient
文件:BlockSand.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {VARIANT});
}
项目:DecompiledMinecraft
文件:BlockTripWire.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {POWERED, SUSPENDED, ATTACHED, DISARMED, NORTH, EAST, WEST, SOUTH});
}
项目:BaseClient
文件:BlockVine.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {UP, NORTH, EAST, SOUTH, WEST});
}
项目:DecompiledMinecraft
文件:Block.java
public BlockState getBlockState()
{
return this.blockState;
}
项目:DecompiledMinecraft
文件:BlockNewLeaf.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {VARIANT, CHECK_DECAY, DECAYABLE});
}
项目:BaseClient
文件:BlockWoodSlab.java
protected BlockState createBlockState()
{
return this.isDouble() ? new BlockState(this, new IProperty[] {VARIANT}): new BlockState(this, new IProperty[] {HALF, VARIANT});
}
项目:DecompiledMinecraft
文件:BlockStoneBrick.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {VARIANT});
}
项目:DecompiledMinecraft
文件:BlockStoneSlab.java
protected BlockState createBlockState()
{
return this.isDouble() ? new BlockState(this, new IProperty[] {SEAMLESS, VARIANT}): new BlockState(this, new IProperty[] {HALF, VARIANT});
}
项目:DecompiledMinecraft
文件:BlockQuartz.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {VARIANT});
}
项目:BaseClient
文件:BlockStone.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {VARIANT});
}
项目:BaseClient
文件:BlockStoneSlab.java
protected BlockState createBlockState()
{
return this.isDouble() ? new BlockState(this, new IProperty[] {SEAMLESS, VARIANT}): new BlockState(this, new IProperty[] {HALF, VARIANT});
}
项目:BaseClient
文件:BlockDoublePlant.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {HALF, VARIANT, field_181084_N});
}
项目:BaseClient
文件:BlockGrass.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {SNOWY});
}
项目:BaseClient
文件:BlockRedstoneRepeater.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {FACING, DELAY, LOCKED});
}
项目:DecompiledMinecraft
文件:BlockDoublePlant.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {HALF, VARIANT, field_181084_N});
}
项目:BaseClient
文件:BlockPumpkin.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {FACING});
}
项目:DecompiledMinecraft
文件:BlockCarpet.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {COLOR});
}
项目:DecompiledMinecraft
文件:BlockPistonExtension.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {FACING, TYPE, SHORT});
}
项目:DecompiledMinecraft
文件:BlockTorch.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {FACING});
}
项目:DecompiledMinecraft
文件:BlockWall.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {UP, NORTH, EAST, WEST, SOUTH, VARIANT});
}
项目:BaseClient
文件:BlockSandStone.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {TYPE});
}
项目:DecompiledMinecraft
文件:BlockTripWireHook.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {FACING, POWERED, ATTACHED, SUSPENDED});
}
项目:DecompiledMinecraft
文件:Block.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[0]);
}
项目:DecompiledMinecraft
文件:BlockStateHelper.java
private BlockStateHelper(BlockState blockStateIn)
{
this.blockstate = blockStateIn;
}
项目:BaseClient
文件:BlockColored.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {COLOR});
}
项目:BaseClient
文件:BlockJukebox.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {HAS_RECORD});
}
项目:BaseClient
文件:BlockTrapDoor.java
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {FACING, OPEN, HALF});
}