Java 类net.minecraft.block.BlockFire 实例源码
项目:DecompiledMinecraft
文件:Bootstrap.java
/**
* Registers blocks, items, stats, etc.
*/
public static void register()
{
if (!alreadyRegistered)
{
alreadyRegistered = true;
if (LOGGER.isDebugEnabled())
{
redirectOutputToLog();
}
Block.registerBlocks();
BlockFire.init();
Item.registerItems();
StatList.init();
registerDispenserBehaviors();
}
}
项目:DecompiledMinecraft
文件:Bootstrap.java
/**
* Registers blocks, items, stats, etc.
*/
public static void register()
{
if (!alreadyRegistered)
{
alreadyRegistered = true;
if (LOGGER.isDebugEnabled())
{
redirectOutputToLog();
}
Block.registerBlocks();
BlockFire.init();
Item.registerItems();
StatList.init();
registerDispenserBehaviors();
}
}
项目:BaseClient
文件:Bootstrap.java
/**
* Registers blocks, items, stats, etc.
*/
public static void register()
{
if (!alreadyRegistered)
{
alreadyRegistered = true;
if (LOGGER.isDebugEnabled())
{
redirectOutputToLog();
}
Block.registerBlocks();
BlockFire.init();
Item.registerItems();
StatList.init();
registerDispenserBehaviors();
}
}
项目:BaseClient
文件:Bootstrap.java
/**
* Registers blocks, items, stats, etc.
*/
public static void register()
{
if (!alreadyRegistered)
{
alreadyRegistered = true;
if (LOGGER.isDebugEnabled())
{
redirectOutputToLog();
}
Block.registerBlocks();
BlockFire.init();
Item.registerItems();
StatList.init();
registerDispenserBehaviors();
}
}
项目:Backmemed
文件:Bootstrap.java
/**
* Registers blocks, items, stats, etc.
*/
public static void register()
{
if (!alreadyRegistered)
{
alreadyRegistered = true;
redirectOutputToLog();
SoundEvent.registerSounds();
Block.registerBlocks();
BlockFire.init();
Potion.registerPotions();
Enchantment.registerEnchantments();
Item.registerItems();
PotionType.registerPotionTypes();
PotionHelper.init();
EntityList.init();
StatList.init();
Biome.registerBiomes();
registerDispenserBehaviors();
}
}
项目:CustomWorldGen
文件:Bootstrap.java
/**
* Registers blocks, items, stats, etc.
*/
public static void register()
{
if (!alreadyRegistered)
{
alreadyRegistered = true;
if (LOGGER.isDebugEnabled())
{
redirectOutputToLog();
}
SoundEvent.registerSounds();
Block.registerBlocks();
BlockFire.init();
Potion.registerPotions();
Enchantment.registerEnchantments();
Item.registerItems();
PotionType.registerPotionTypes();
PotionHelper.init();
StatList.init();
Biome.registerBiomes();
registerDispenserBehaviors();
net.minecraftforge.fml.common.registry.GameData.vanillaSnapshot();
}
}
项目:PopularMMOS-EpicProportions-Mod
文件:BlockModFire.java
public static void func_149843_e()
{
((BlockFire) ((BlockFire) BlockLoader.BlockModFire)).func_149842_a(getIdFromBlock(Blocks.planks), 5, 20);
((BlockFire) ((BlockFire) BlockLoader.BlockModFire)).func_149842_a(getIdFromBlock(Blocks.double_wooden_slab), 5, 20);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.wooden_slab), 5, 20);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.fence), 5, 20);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.oak_stairs), 5, 20);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.birch_stairs), 5, 20);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.spruce_stairs), 5, 20);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.jungle_stairs), 5, 20);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.log), 5, 5);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.log2), 5, 5);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.leaves), 30, 60);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.leaves2), 30, 60);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.bookshelf), 30, 20);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.tnt), 15, 100);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.tallgrass), 60, 100);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.double_plant), 60, 100);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.yellow_flower), 60, 100);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.red_flower), 60, 100);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.wool), 30, 60);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.vine), 15, 100);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.coal_block), 5, 5);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.hay_block), 60, 20);
((BlockFire) BlockLoader.BlockModFire).func_149842_a(getIdFromBlock(Blocks.carpet), 60, 20);
}
项目:ExpandedRailsMod
文件:Bootstrap.java
/**
* Registers blocks, items, stats, etc.
*/
public static void register()
{
if (!alreadyRegistered)
{
alreadyRegistered = true;
if (LOGGER.isDebugEnabled())
{
redirectOutputToLog();
}
SoundEvent.registerSounds();
Block.registerBlocks();
BlockFire.init();
Potion.registerPotions();
Enchantment.registerEnchantments();
Item.registerItems();
PotionType.registerPotionTypes();
PotionHelper.init();
StatList.init();
Biome.registerBiomes();
registerDispenserBehaviors();
net.minecraftforge.fml.common.registry.GameData.vanillaSnapshot();
}
}
项目:Quantum-Anomalies
文件:TileRiftNode.java
public void checkFire() {
if (getColour() != Colourizer.RED) return;
boolean didThing = false;
List list = WorldUtils.searchForBlock(worldObj, xCoord, yCoord, zCoord, radius, radius, radius, BlockFire.class);
for (Object block : list)
if (block instanceof BlockFire) {
if (giveRiftEnergy(10) != 0) { //Fire per tick
didThing = true;
}
}
if (didThing) {
IMessage message = new MessageVanillaParticle("lava", xCoord + 0.5, yCoord + 0.6, zCoord + 0.5, 0D, 0.2D, 0D, Math.max(list.size() / 3, 1));
NetworkHandler.wrapper.sendToDimension(message, worldObj.provider.dimensionId);
}
update();
}
项目:MinecraftSpaceAgency
文件:GenMeteors.java
int generateCrater(double radius, int x, int y, int z, World world)
{
// delete all blocks in radius 'radius' of (x,y,z)
for (double x1 = x - radius; x1 < x + radius; x1++)
{
for (double y1 = y - radius; y1 < y + radius; y1++)
{
for (double z1 = z - radius; z1 < z + radius; z1++)
{
double dist = Math.floor(Math.pow(x - x1, 2) + Math.pow(y - y1, 2) + Math.pow(z - z1, 2));
if (dist <= Math.pow(radius, 2))
{
world.destroyBlock((int) x1, (int) y1, (int) z1, false);
if (world.rand.nextInt(2) == 0) world.setBlock((int) x1, (int) y1, (int) z1, BlockFire.fire.blockID);
}
}
}
}
// lowest height of the crater
return (int) (y - radius);
}
项目:Amitcraft
文件:Vibranium.java
@Override
public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) {
if (par5 > 0 && Block.blocksList[par5] instanceof BlockFire || par5 > 0 && Block.blocksList[par5].canProvidePower() && par1World.isBlockIndirectlyGettingPowered(par2, par3, par4)) {
ClientUtils.mc().thePlayer.sendChatToPlayer("You might want to run, FAST. 6 seconds until detonation.");
new Thread();
try {
Thread.sleep(6000);
par1World.newExplosion(null, par2, par3, par4, 125.0F, true, true);
Thread.sleep(6000);
par1World.setBlockMetadataWithNotify(par2, par3, par4, this.blockID, 0); // ADDED
// TWO
// ZEROS.
// DONT
// KNOW
// WHAT
// THIS
// WILL
// DO.
} catch (InterruptedException e) {
AmitLogger.severe(e, "Caught InterruptedException in Vibranium");
}
}
}
项目:Got-Wood
文件:SpecialFire.java
/**
* Get the actual Block state of this Block at the given position. This applies properties not visible in the
* metadata, such as fence connections.
*/
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
{
if (!worldIn.getBlockState(pos.down()).isSideSolid(worldIn, pos.down(), EnumFacing.UP) && !((BlockFire) BlockRegistry.specialfire).canCatchFire(worldIn, pos.down(), EnumFacing.UP))
{
return state.withProperty(NORTH, this.canCatchFire(worldIn, pos.north(), EnumFacing.SOUTH))
.withProperty(EAST, this.canCatchFire(worldIn, pos.east(), EnumFacing.WEST))
.withProperty(SOUTH, this.canCatchFire(worldIn, pos.south(), EnumFacing.NORTH))
.withProperty(WEST, this.canCatchFire(worldIn, pos.west(), EnumFacing.EAST))
.withProperty(UPPER, this.canCatchFire(worldIn, pos.up(), EnumFacing.DOWN));
}
return this.getDefaultState();
}
项目:Got-Wood
文件:ConsumedByFireListener.java
@Override
public void notifyBlockUpdate(World worldIn, BlockPos pos, IBlockState oldState, IBlockState currentState, int flags) {
if (currentState.getBlock() == Blocks.FIRE && !(worldIn.getBlockState(pos.down()).getBlock() instanceof BlockObsidian) && !(worldIn.getBlockState(pos.down()).getBlock() instanceof BlockBush) && !(worldIn.getBlockState(pos.down()).getBlock() instanceof BlockTallGrass)) {
IBlockState newStateBlock = BlockRegistry.specialfire.getDefaultState().withProperty(BlockSpecialFire.AGE, currentState.getValue(BlockFire.AGE)).withProperty(BlockSpecialFire.NORTH, currentState.getValue(BlockFire.NORTH)).withProperty(BlockSpecialFire.EAST, currentState.getValue(BlockFire.EAST)).withProperty(BlockSpecialFire.SOUTH, currentState.getValue(BlockFire.SOUTH)).withProperty(BlockSpecialFire.WEST, currentState.getValue(BlockFire.WEST)).withProperty(BlockSpecialFire.UPPER, currentState.getValue(BlockFire.UPPER));
worldIn.setBlockState(pos, newStateBlock, flags);
}
}
项目:morecommands
文件:CommandFlammable.java
public CommandFlammable() {
Iterator<Block> blocks = Block.REGISTRY.iterator();
BlockFire fire = Blocks.FIRE;
while (blocks.hasNext()) {
Block block = blocks.next();
this.flammables.put(block, new FireInfo(fire.getEncouragement(block), fire.getFlammability(block)));
}
}
项目:Resilience-Client-Source
文件:Bootstrap.java
public static void func_151354_b()
{
if (!field_151355_a)
{
field_151355_a = true;
Block.registerBlocks();
BlockFire.func_149843_e();
Item.registerItems();
StatList.func_151178_a();
func_151353_a();
}
}
项目:vintagecraft
文件:ItemWoodBucket.java
public boolean tryExtinguishStuff(World worldIn, BlockPos pos, EntityPlayer playerIn) {
int extinguishedPlayers = 0;
double distance = 2.5;
for (int i = 0; i < worldIn.playerEntities.size(); ++i) {
EntityPlayer entityplayer1 = (EntityPlayer)worldIn.playerEntities.get(i);
if (entityplayer1.isBurning()) {
double dist = entityplayer1.getDistanceSq(playerIn.posX, playerIn.posY, playerIn.posZ);
if (dist < distance * distance) {
entityplayer1.extinguish();
extinguishedPlayers++;
extinguishEffectsAt(worldIn, entityplayer1.posX, entityplayer1.posY + 1, entityplayer1.posZ);
}
}
}
int extinguishedFires = 0;
for (int dx = -1; dx <= 1; dx++) {
for (int dy = -1; dy <= 1; dy++) {
for (int dz = -1; dz <= 1; dz++) {
if (worldIn.getBlockState(pos.add(dx, dy, dz)).getBlock() instanceof BlockFire) {
worldIn.setBlockToAir(pos.add(dx, dy, dz));
extinguishEffectsAt(worldIn, pos.getX() + dx + 0.5f, pos.getY() + dy + 0.5f, pos.getZ() + dz + 0.5f);
extinguishedFires++;
}
}
}
}
if (extinguishedFires > 0 || extinguishedPlayers > 0) {
worldIn.playSoundEffect(playerIn.posX, playerIn.posY, playerIn.posZ, "random.fizz", 1f, 1f);
return true;
}
return false;
}
项目:Floocraft
文件:FloocraftWorldData.java
public MessageFireplaceList assembleNewFireplaceList(World w)
{
MessageFireplaceList m = new MessageFireplaceList();
m.places = this.placeList.keySet().toArray();
boolean[] l = new boolean[m.places.length];
int keyCount = 0;
for(String nextName : this.placeList.keySet())
{
int[] coords = this.placeList.get(nextName);
BlockPos dest = new BlockPos(coords[0], coords[1], coords[2]);
Block b = w.getBlockState(dest).getBlock();
boolean ok;
if(b instanceof BlockFire)
{
ok = ((GreenFlamesBase) FloocraftBase.greenFlamesTemp).isInFireplace(w, dest);
w.setBlockState(dest, Blocks.FIRE.getDefaultState());
}
else
{
ok = b instanceof GreenFlamesBase;
}
l[keyCount] = ok;
++keyCount;
}
m.enabledList = l;
return m;
}
项目:Cauldron
文件:Bootstrap.java
public static void func_151354_b()
{
if (!field_151355_a)
{
field_151355_a = true;
Block.registerBlocks();
BlockFire.func_149843_e();
Item.registerItems();
StatList.func_151178_a();
func_151353_a();
}
}
项目:Cauldron
文件:Bootstrap.java
public static void func_151354_b()
{
if (!field_151355_a)
{
field_151355_a = true;
Block.registerBlocks();
BlockFire.func_149843_e();
Item.registerItems();
StatList.func_151178_a();
func_151353_a();
}
}
项目:N-API
文件:BlockRegistry.java
/**
* Makes a block burnable by fire.
* @param block The block that will be set to burn.
* @param flammability How easily this block catches fire. Higher this is = more likely.
* @param chanceToNotBurn How likely this block is to be destroyed. Higher this is = less likely it is to be destroyed.
*/
public static final void addFlammableBlock(Block block, int flammability, int chanceToNotBurn)
{
if (!MCData.isForge)
{
ReflectionCallMethods.callMethod(BlockFire.class, "func_149842_a", Block.getIdFromBlock(block), flammability, chanceToNotBurn);
}
else
{
//Forge compatibility.
ReflectionCallMethods.callMethod(BlockFire.class, "setFireInfo", block, flammability, chanceToNotBurn);
}
}
项目:RuneCraftery
文件:RenderBlocks.java
public boolean func_78612_b(Block p_78612_1_, int p_78612_2_, int p_78612_3_, int p_78612_4_) {
int var5 = p_78612_1_.func_71857_b();
if(var5 == -1) {
return false;
} else {
p_78612_1_.func_71902_a(this.field_78669_a, p_78612_2_, p_78612_3_, p_78612_4_);
this.func_83018_a(p_78612_1_);
return var5 == 0?this.func_78570_q(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 4?this.func_78621_p(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 31?this.func_78581_r(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 1?this.func_78620_l(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 2?this.func_78572_c(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 20?this.func_78598_k(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 11?this.func_78582_a((BlockFence)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 39?this.func_96445_r(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 5?this.func_78589_i(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 13?this.func_78584_s(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 9?this.func_78586_a((BlockRailBase)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 19?this.func_78603_m(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 23?this.func_78566_o(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 6?this.func_78614_n(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 3?this.func_78590_h((BlockFire)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 8?this.func_78576_j(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 7?this.func_78601_u(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 10?this.func_78565_t((BlockStairs)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 27?this.func_78618_a((BlockDragonEgg)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 32?this.func_82779_a((BlockWall)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 12?this.func_78594_e(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 29?this.func_78577_f(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 30?this.func_78619_g(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 14?this.func_78574_w(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 15?this.func_78610_x((BlockRedstoneRepeater)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 36?this.func_94176_a((BlockRedstoneLogic)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 37?this.func_94171_a((BlockComparator)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 16?this.func_78593_b(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_, false):(var5 == 17?this.func_78608_c(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_, true):(var5 == 18?this.func_78592_a((BlockPane)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 21?this.func_78580_a((BlockFenceGate)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 24?this.func_78615_a((BlockCauldron)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 33?this.func_82780_a((BlockFlowerPot)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 35?this.func_82775_a((BlockAnvil)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 25?this.func_78585_a((BlockBrewingStand)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 26?this.func_78567_v((BlockEndPortalFrame)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 28?this.func_78616_a((BlockCocoa)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 34?this.func_82778_a((BlockBeacon)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 38?this.func_94172_a((BlockHopper)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):false))))))))))))))))))))))))))))))))))))));
}
}
项目:EnderIO
文件:BlockFluidEio.java
protected void checkForFire(final World worldIn, final BlockPos pos) {
if (rocketFuelIsExplosive) {
NNList.FACING.apply(new Callback<EnumFacing>() {
@Override
public void apply(@Nonnull EnumFacing side) {
IBlockState neighbor = worldIn.getBlockState(pos.offset(side));
if (neighbor.getBlock() instanceof BlockFire && neighbor.getBlock() != ModObject.blockColdFire.getBlock()) {
if (worldIn.rand.nextFloat() < .5f) {
List<BlockPos> explosions = new ArrayList<BlockPos>();
explosions.add(pos);
BlockPos up = pos.up();
while (worldIn.getBlockState(up).getBlock() instanceof RocketFuel) {
explosions.add(up);
up = up.up();
}
if (isSourceBlock(worldIn, pos)) {
worldIn.newExplosion(null, pos.getX() + .5f, pos.getY() + .5f, pos.getZ() + .5f, 2, true, true);
}
float strength = .5f;
for (BlockPos explosion : explosions) {
worldIn.newExplosion(null, explosion.getX() + .5f, explosion.getY() + .5f, explosion.getZ() + .5f, strength, true, true);
strength = Math.min(strength * 1.05f, 7f);
}
return;
}
}
}
});
}
}
项目:Got-Wood
文件:SpecialFire.java
public static void init()
{
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.PLANKS, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.DOUBLE_WOODEN_SLAB, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.WOODEN_SLAB, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.OAK_FENCE_GATE, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.SPRUCE_FENCE_GATE, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.BIRCH_FENCE_GATE, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.JUNGLE_FENCE_GATE, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.DARK_OAK_FENCE_GATE, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.ACACIA_FENCE_GATE, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.OAK_FENCE, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.SPRUCE_FENCE, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.BIRCH_FENCE, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.JUNGLE_FENCE, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.DARK_OAK_FENCE, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.ACACIA_FENCE, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.OAK_STAIRS, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.BIRCH_STAIRS, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.SPRUCE_STAIRS, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.JUNGLE_STAIRS, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.ACACIA_STAIRS, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.DARK_OAK_STAIRS, 5, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.LOG, 5, 5);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.LOG2, 5, 5);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.LEAVES, 30, 60);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.LEAVES2, 30, 60);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.BOOKSHELF, 30, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.TNT, 15, 100);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.TALLGRASS, 60, 100);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.DOUBLE_PLANT, 60, 100);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.YELLOW_FLOWER, 60, 100);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.RED_FLOWER, 60, 100);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.DEADBUSH, 60, 100);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.WOOL, 30, 60);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.VINE, 15, 100);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.COAL_BLOCK, 5, 5);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.HAY_BLOCK, 60, 20);
((BlockFire) BlockRegistry.specialfire).setFireInfo(Blocks.CARPET, 60, 20);
// ReflectionHelper.getPrivateValue(BlockFire.class, Blocks.FIRE, "encouragements");
//ReflectionHelper.getPrivateValue(BlockFire.class, Blocks.FIRE, "flammabilities");
}
项目:Got-Wood
文件:SpecialFire.java
@SideOnly(Side.CLIENT)
public void randomDisplayTick(IBlockState stateIn, World worldIn, BlockPos pos, Random rand)
{
if (rand.nextInt(24) == 0)
{
worldIn.playSound((double)((float)pos.getX() + 0.5F), (double)((float)pos.getY() + 0.5F), (double)((float)pos.getZ() + 0.5F), SoundEvents.BLOCK_FIRE_AMBIENT, SoundCategory.BLOCKS, 1.0F + rand.nextFloat(), rand.nextFloat() * 0.7F + 0.3F, false);
}
if (!worldIn.getBlockState(pos.down()).isSideSolid(worldIn, pos.down(), EnumFacing.UP) && !((BlockFire) BlockRegistry.specialfire).canCatchFire(worldIn, pos.down(), EnumFacing.UP))
{
if (((BlockFire) BlockRegistry.specialfire).canCatchFire(worldIn, pos.west(), EnumFacing.EAST))
{
for (int j = 0; j < 2; ++j)
{
double d3 = (double)pos.getX() + rand.nextDouble() * 0.10000000149011612D;
double d8 = (double)pos.getY() + rand.nextDouble();
double d13 = (double)pos.getZ() + rand.nextDouble();
worldIn.spawnParticle(EnumParticleTypes.SMOKE_LARGE, d3, d8, d13, 0.0D, 0.0D, 0.0D, new int[0]);
}
}
if (((BlockFire) BlockRegistry.specialfire).canCatchFire(worldIn, pos.east(), EnumFacing.WEST))
{
for (int k = 0; k < 2; ++k)
{
double d4 = (double)(pos.getX() + 1) - rand.nextDouble() * 0.10000000149011612D;
double d9 = (double)pos.getY() + rand.nextDouble();
double d14 = (double)pos.getZ() + rand.nextDouble();
worldIn.spawnParticle(EnumParticleTypes.SMOKE_LARGE, d4, d9, d14, 0.0D, 0.0D, 0.0D, new int[0]);
}
}
if (((BlockFire) BlockRegistry.specialfire).canCatchFire(worldIn, pos.north(), EnumFacing.SOUTH))
{
for (int l = 0; l < 2; ++l)
{
double d5 = (double)pos.getX() + rand.nextDouble();
double d10 = (double)pos.getY() + rand.nextDouble();
double d15 = (double)pos.getZ() + rand.nextDouble() * 0.10000000149011612D;
worldIn.spawnParticle(EnumParticleTypes.SMOKE_LARGE, d5, d10, d15, 0.0D, 0.0D, 0.0D, new int[0]);
}
}
if (((BlockFire) BlockRegistry.specialfire).canCatchFire(worldIn, pos.south(), EnumFacing.NORTH))
{
for (int i1 = 0; i1 < 2; ++i1)
{
double d6 = (double)pos.getX() + rand.nextDouble();
double d11 = (double)pos.getY() + rand.nextDouble();
double d16 = (double)(pos.getZ() + 1) - rand.nextDouble() * 0.10000000149011612D;
worldIn.spawnParticle(EnumParticleTypes.SMOKE_LARGE, d6, d11, d16, 0.0D, 0.0D, 0.0D, new int[0]);
}
}
if (((BlockFire) BlockRegistry.specialfire).canCatchFire(worldIn, pos.up(), EnumFacing.DOWN))
{
for (int j1 = 0; j1 < 2; ++j1)
{
double d7 = (double)pos.getX() + rand.nextDouble();
double d12 = (double)(pos.getY() + 1) - rand.nextDouble() * 0.10000000149011612D;
double d17 = (double)pos.getZ() + rand.nextDouble();
worldIn.spawnParticle(EnumParticleTypes.SMOKE_LARGE, d7, d12, d17, 0.0D, 0.0D, 0.0D, new int[0]);
}
}
}
else
{
for (int i = 0; i < 3; ++i)
{
double d0 = (double)pos.getX() + rand.nextDouble();
double d1 = (double)pos.getY() + rand.nextDouble() * 0.5D + 0.5D;
double d2 = (double)pos.getZ() + rand.nextDouble();
worldIn.spawnParticle(EnumParticleTypes.SMOKE_LARGE, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
}
}
}
项目:TheDarkEra
文件:BlockDarkFire.java
public static void func_149843_e() {
((BlockFire) TDEBlocks.dark_fire).setFireInfo(TDEBlocks.blockLog1, 5, 20);
}
项目:ZeroQuest
文件:ClientProxy.java
@Override
public void registerStateMappings() {
addStateMapperToIgnore(ModBlocks.nileFire, BlockNileFire.AGE);
addStateMapperToIgnore(ModBlocks.nileFire, BlockFire.AGE);
}
项目:ZeroQuest
文件:ClientProxy.java
@Override
public void registerStateMappingsForDark() {
addStateMapperToIgnore(ModBlocks.darkFire, BlockDarkFire.AGE);
addStateMapperToIgnore(ModBlocks.darkFire, BlockFire.AGE);
}
项目:Cauldron
文件:RenderBlocks.java
public boolean renderBlockByRenderType(Block p_147805_1_, int p_147805_2_, int p_147805_3_, int p_147805_4_)
{
int l = p_147805_1_.getRenderType();
if (l == -1)
{
return false;
}
else
{
p_147805_1_.setBlockBoundsBasedOnState(this.blockAccess, p_147805_2_, p_147805_3_, p_147805_4_);
this.setRenderBoundsFromBlock(p_147805_1_);
switch (l)
{
//regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line!
case 0 : return this.renderStandardBlock(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 4: return this.renderBlockLiquid(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 31: return this.renderBlockLog(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 1: return this.renderCrossedSquares(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 40: return this.renderBlockDoublePlant((BlockDoublePlant)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 2: return this.renderBlockTorch(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 20: return this.renderBlockVine(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 11: return this.renderBlockFence((BlockFence)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 39: return this.renderBlockQuartz(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 5: return this.renderBlockRedstoneWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 13: return this.renderBlockCactus(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 9: return this.renderBlockMinecartTrack((BlockRailBase)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 19: return this.renderBlockStem(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 23: return this.renderBlockLilyPad(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 6: return this.renderBlockCrops(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 3: return this.renderBlockFire((BlockFire)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 8: return this.renderBlockLadder(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 7: return this.renderBlockDoor(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 10: return this.renderBlockStairs((BlockStairs)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 27: return this.renderBlockDragonEgg((BlockDragonEgg)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 32: return this.renderBlockWall((BlockWall)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 12: return this.renderBlockLever(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 29: return this.renderBlockTripWireSource(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 30: return this.renderBlockTripWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 14: return this.renderBlockBed(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 36: return this.renderBlockRedstoneDiode((BlockRedstoneDiode)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 37: return this.renderBlockRedstoneComparator((BlockRedstoneComparator)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 16: return this.renderPistonBase(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, false) ;
case 17: return this.renderPistonExtension(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, true) ;
case 18: return this.renderBlockPane((BlockPane)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 41: return this.renderBlockStainedGlassPane(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 21: return this.renderBlockFenceGate((BlockFenceGate)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 24: return this.renderBlockCauldron((BlockCauldron)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 33: return this.renderBlockFlowerpot((BlockFlowerPot)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 35: return this.renderBlockAnvil((BlockAnvil)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 25: return this.renderBlockBrewingStand((BlockBrewingStand)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 28: return this.renderBlockCocoa((BlockCocoa)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 34: return this.renderBlockBeacon((BlockBeacon)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 38: return this.renderBlockHopper((BlockHopper)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_);
default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, p_147805_2_, p_147805_3_, p_147805_4_, p_147805_1_, l);
}
}
}
项目:Cauldron
文件:RenderBlocks.java
public boolean renderBlockByRenderType(Block p_147805_1_, int p_147805_2_, int p_147805_3_, int p_147805_4_)
{
int l = p_147805_1_.getRenderType();
if (l == -1)
{
return false;
}
else
{
p_147805_1_.setBlockBoundsBasedOnState(this.blockAccess, p_147805_2_, p_147805_3_, p_147805_4_);
this.setRenderBoundsFromBlock(p_147805_1_);
switch (l)
{
//regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line!
case 0 : return this.renderStandardBlock(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 4: return this.renderBlockLiquid(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 31: return this.renderBlockLog(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 1: return this.renderCrossedSquares(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 40: return this.renderBlockDoublePlant((BlockDoublePlant)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 2: return this.renderBlockTorch(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 20: return this.renderBlockVine(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 11: return this.renderBlockFence((BlockFence)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 39: return this.renderBlockQuartz(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 5: return this.renderBlockRedstoneWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 13: return this.renderBlockCactus(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 9: return this.renderBlockMinecartTrack((BlockRailBase)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 19: return this.renderBlockStem(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 23: return this.renderBlockLilyPad(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 6: return this.renderBlockCrops(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 3: return this.renderBlockFire((BlockFire)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 8: return this.renderBlockLadder(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 7: return this.renderBlockDoor(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 10: return this.renderBlockStairs((BlockStairs)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 27: return this.renderBlockDragonEgg((BlockDragonEgg)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 32: return this.renderBlockWall((BlockWall)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 12: return this.renderBlockLever(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 29: return this.renderBlockTripWireSource(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 30: return this.renderBlockTripWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 14: return this.renderBlockBed(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 36: return this.renderBlockRedstoneDiode((BlockRedstoneDiode)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 37: return this.renderBlockRedstoneComparator((BlockRedstoneComparator)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 16: return this.renderPistonBase(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, false) ;
case 17: return this.renderPistonExtension(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, true) ;
case 18: return this.renderBlockPane((BlockPane)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 41: return this.renderBlockStainedGlassPane(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 21: return this.renderBlockFenceGate((BlockFenceGate)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 24: return this.renderBlockCauldron((BlockCauldron)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 33: return this.renderBlockFlowerpot((BlockFlowerPot)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 35: return this.renderBlockAnvil((BlockAnvil)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 25: return this.renderBlockBrewingStand((BlockBrewingStand)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 28: return this.renderBlockCocoa((BlockCocoa)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 34: return this.renderBlockBeacon((BlockBeacon)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 38: return this.renderBlockHopper((BlockHopper)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_);
default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, p_147805_2_, p_147805_3_, p_147805_4_, p_147805_1_, l);
}
}
}
项目:RuneCraftery
文件:RenderBlocks.java
/**
* Renders the block at the given coordinates using the block's rendering type
*/
public boolean renderBlockByRenderType(Block par1Block, int par2, int par3, int par4)
{
int l = par1Block.getRenderType();
if (l == -1)
{
return false;
}
else
{
par1Block.setBlockBoundsBasedOnState(this.blockAccess, par2, par3, par4);
this.setRenderBoundsFromBlock(par1Block);
switch (l)
{
//regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line!
case 0: return this.renderStandardBlock(par1Block, par2, par3, par4);
case 4: return this.renderBlockFluids(par1Block, par2, par3, par4);
case 31: return this.renderBlockLog(par1Block, par2, par3, par4);
case 1: return this.renderCrossedSquares(par1Block, par2, par3, par4);
case 2: return this.renderBlockTorch(par1Block, par2, par3, par4);
case 20: return this.renderBlockVine(par1Block, par2, par3, par4);
case 11: return this.renderBlockFence((BlockFence)par1Block, par2, par3, par4);
case 39: return this.renderBlockQuartz(par1Block, par2, par3, par4);
case 5: return this.renderBlockRedstoneWire(par1Block, par2, par3, par4);
case 13: return this.renderBlockCactus(par1Block, par2, par3, par4);
case 9: return this.renderBlockMinecartTrack((BlockRailBase)par1Block, par2, par3, par4);
case 19: return this.renderBlockStem(par1Block, par2, par3, par4);
case 23: return this.renderBlockLilyPad(par1Block, par2, par3, par4);
case 6: return this.renderBlockCrops(par1Block, par2, par3, par4);
case 3: return this.renderBlockFire((BlockFire)par1Block, par2, par3, par4);
case 8: return this.renderBlockLadder(par1Block, par2, par3, par4);
case 7: return this.renderBlockDoor(par1Block, par2, par3, par4);
case 10: return this.renderBlockStairs((BlockStairs)par1Block, par2, par3, par4);
case 27: return this.renderBlockDragonEgg((BlockDragonEgg)par1Block, par2, par3, par4);
case 32: return this.renderBlockWall((BlockWall)par1Block, par2, par3, par4);
case 12: return this.renderBlockLever(par1Block, par2, par3, par4);
case 29: return this.renderBlockTripWireSource(par1Block, par2, par3, par4);
case 30: return this.renderBlockTripWire(par1Block, par2, par3, par4);
case 14: return this.renderBlockBed(par1Block, par2, par3, par4);
case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)par1Block, par2, par3, par4);
case 36: return this.renderBlockRedstoneLogic((BlockRedstoneLogic)par1Block, par2, par3, par4);
case 37: return this.renderBlockComparator((BlockComparator)par1Block, par2, par3, par4);
case 16: return this.renderPistonBase(par1Block, par2, par3, par4, false);
case 17: return this.renderPistonExtension(par1Block, par2, par3, par4, true);
case 18: return this.renderBlockPane((BlockPane)par1Block, par2, par3, par4);
case 21: return this.renderBlockFenceGate((BlockFenceGate)par1Block, par2, par3, par4);
case 24: return this.renderBlockCauldron((BlockCauldron)par1Block, par2, par3, par4);
case 33: return this.renderBlockFlowerpot((BlockFlowerPot)par1Block, par2, par3, par4);
case 35: return this.renderBlockAnvil((BlockAnvil)par1Block, par2, par3, par4);
case 25: return this.renderBlockBrewingStand((BlockBrewingStand)par1Block, par2, par3, par4);
case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)par1Block, par2, par3, par4);
case 28: return this.renderBlockCocoa((BlockCocoa)par1Block, par2, par3, par4);
case 34: return this.renderBlockBeacon((BlockBeacon)par1Block, par2, par3, par4);
case 38: return this.renderBlockHopper((BlockHopper)par1Block, par2, par3, par4);
default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, par2, par3, par4, par1Block, l);
}
}
}
项目:BetterNutritionMod
文件:RenderBlocks.java
/**
* Renders the block at the given coordinates using the block's rendering type
*/
public boolean renderBlockByRenderType(Block par1Block, int par2, int par3, int par4)
{
int l = par1Block.getRenderType();
if (l == -1)
{
return false;
}
else
{
par1Block.setBlockBoundsBasedOnState(this.blockAccess, par2, par3, par4);
this.setRenderBoundsFromBlock(par1Block);
switch (l)
{
//regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line!
case 0: return this.renderStandardBlock(par1Block, par2, par3, par4);
case 4: return this.renderBlockFluids(par1Block, par2, par3, par4);
case 31: return this.renderBlockLog(par1Block, par2, par3, par4);
case 1: return this.renderCrossedSquares(par1Block, par2, par3, par4);
case 2: return this.renderBlockTorch(par1Block, par2, par3, par4);
case 20: return this.renderBlockVine(par1Block, par2, par3, par4);
case 11: return this.renderBlockFence((BlockFence)par1Block, par2, par3, par4);
case 39: return this.renderBlockQuartz(par1Block, par2, par3, par4);
case 5: return this.renderBlockRedstoneWire(par1Block, par2, par3, par4);
case 13: return this.renderBlockCactus(par1Block, par2, par3, par4);
case 9: return this.renderBlockMinecartTrack((BlockRailBase)par1Block, par2, par3, par4);
case 19: return this.renderBlockStem(par1Block, par2, par3, par4);
case 23: return this.renderBlockLilyPad(par1Block, par2, par3, par4);
case 6: return this.renderBlockCrops(par1Block, par2, par3, par4);
case 3: return this.renderBlockFire((BlockFire)par1Block, par2, par3, par4);
case 8: return this.renderBlockLadder(par1Block, par2, par3, par4);
case 7: return this.renderBlockDoor(par1Block, par2, par3, par4);
case 10: return this.renderBlockStairs((BlockStairs)par1Block, par2, par3, par4);
case 27: return this.renderBlockDragonEgg((BlockDragonEgg)par1Block, par2, par3, par4);
case 32: return this.renderBlockWall((BlockWall)par1Block, par2, par3, par4);
case 12: return this.renderBlockLever(par1Block, par2, par3, par4);
case 29: return this.renderBlockTripWireSource(par1Block, par2, par3, par4);
case 30: return this.renderBlockTripWire(par1Block, par2, par3, par4);
case 14: return this.renderBlockBed(par1Block, par2, par3, par4);
case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)par1Block, par2, par3, par4);
case 36: return this.renderBlockRedstoneLogic((BlockRedstoneLogic)par1Block, par2, par3, par4);
case 37: return this.renderBlockComparator((BlockComparator)par1Block, par2, par3, par4);
case 16: return this.renderPistonBase(par1Block, par2, par3, par4, false);
case 17: return this.renderPistonExtension(par1Block, par2, par3, par4, true);
case 18: return this.renderBlockPane((BlockPane)par1Block, par2, par3, par4);
case 21: return this.renderBlockFenceGate((BlockFenceGate)par1Block, par2, par3, par4);
case 24: return this.renderBlockCauldron((BlockCauldron)par1Block, par2, par3, par4);
case 33: return this.renderBlockFlowerpot((BlockFlowerPot)par1Block, par2, par3, par4);
case 35: return this.renderBlockAnvil((BlockAnvil)par1Block, par2, par3, par4);
case 25: return this.renderBlockBrewingStand((BlockBrewingStand)par1Block, par2, par3, par4);
case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)par1Block, par2, par3, par4);
case 28: return this.renderBlockCocoa((BlockCocoa)par1Block, par2, par3, par4);
case 34: return this.renderBlockBeacon((BlockBeacon)par1Block, par2, par3, par4);
case 38: return this.renderBlockHopper((BlockHopper)par1Block, par2, par3, par4);
default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, par2, par3, par4, par1Block, l);
}
}
}
项目:EnderIO
文件:MaterialCraftingHandler.java
@SubscribeEvent
public static void on(NeighborNotifyEvent event) {
if (InfinityConfig.infinityCraftingEnabled.get()) {
final World world = event.getWorld();
BlockPos posIdx = event.getPos();
if (world.provider.getDimension() != 0) {
if (InfinityConfig.infinityInAllDimensions.get()) {
posIdx = posIdx.up(world.provider.getDimension() * 256);
} else {
return;
}
}
BlockPos pos = event.getPos();
final long worldTime = world.getTotalWorldTime();
if (fires.containsKey(posIdx)) {
if (world.isAirBlock(pos) && world.getBlockState(pos.down()).getBlock() == Blocks.BEDROCK && worldTime > fires.get(posIdx)
&& RANDOM.nextFloat() <= InfinityConfig.infinityDropChance.get()) {
double d0 = RANDOM.nextFloat() * 0.5F + 0.25D;
double d1 = RANDOM.nextFloat() * 0.5F + 0.25D;
double d2 = RANDOM.nextFloat() * 0.5F + 0.25D;
EntityItem entityitem = new EntityItem(world, pos.getX() + d0, pos.getY() + d1, pos.getZ() + d2,
Material.POWDER_INFINITY.getStack(InfinityConfig.infinityStackSize.get()));
entityitem.setDefaultPickupDelay();
// This gives the item enough health to survive for a while...
entityitem.attackEntityFrom(DamageSource.IN_FIRE, -100);
// while being on fire
entityitem.setFire(10);
world.spawnEntity(entityitem);
if (InfinityConfig.infinityMakesSound.get()) {
world.playSound(null, pos, SoundEvents.ENTITY_FIREWORK_LARGE_BLAST, SoundCategory.BLOCKS, 1.0F, RANDOM.nextFloat() * 0.4F + 0.8F);
}
}
fires.remove(posIdx);
} else if (event.getState().getBlock() instanceof BlockFire && world.getBlockState(pos.down()).getBlock() == Blocks.BEDROCK) {
if (fires.size() > 100) {
Iterator<Long> iterator = fires.values().iterator();
while (iterator.hasNext()) {
if (iterator.next() < worldTime || fires.size() > 500) {
iterator.remove();
}
}
}
fires.put(posIdx, worldTime + InfinityConfig.infinityMinAge.get());
}
}
}