Java 类net.minecraft.block.BlockRedstoneComparator 实例源码
项目:TRHS_Club_Mod_2016
文件:RotationHelper.java
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
return (block instanceof BlockBed ||
block instanceof BlockPumpkin ||
block instanceof BlockFenceGate ||
block instanceof BlockEndPortalFrame ||
block instanceof BlockTripWireHook ||
block instanceof BlockCocoa ||
block instanceof BlockRailPowered ||
block instanceof BlockRailDetector ||
block instanceof BlockStairs ||
block instanceof BlockChest ||
block instanceof BlockEnderChest ||
block instanceof BlockFurnace ||
block instanceof BlockLadder ||
block == Blocks.field_150444_as ||
block == Blocks.field_150472_an ||
block instanceof BlockDoor ||
block instanceof BlockRail ||
block instanceof BlockButton ||
block instanceof BlockRedstoneRepeater ||
block instanceof BlockRedstoneComparator ||
block instanceof BlockTrapDoor ||
block instanceof BlockHugeMushroom ||
block instanceof BlockVine ||
block instanceof BlockSkull ||
block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:CauldronGit
文件:RotationHelper.java
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
return (block instanceof BlockBed ||
block instanceof BlockPumpkin ||
block instanceof BlockFenceGate ||
block instanceof BlockEndPortalFrame ||
block instanceof BlockTripWireHook ||
block instanceof BlockCocoa ||
block instanceof BlockRailPowered ||
block instanceof BlockRailDetector ||
block instanceof BlockStairs ||
block instanceof BlockChest ||
block instanceof BlockEnderChest ||
block instanceof BlockFurnace ||
block instanceof BlockLadder ||
block == Blocks.wall_sign ||
block == Blocks.standing_sign ||
block instanceof BlockDoor ||
block instanceof BlockRail ||
block instanceof BlockButton ||
block instanceof BlockRedstoneRepeater ||
block instanceof BlockRedstoneComparator ||
block instanceof BlockTrapDoor ||
block instanceof BlockHugeMushroom ||
block instanceof BlockVine ||
block instanceof BlockSkull ||
block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:PlayerInterfaceMod
文件:TileEntityPlayerInterface.java
private void onChange() {
for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS) {
if (worldObj.getBlock(xCoord + direction.offsetX, yCoord + direction.offsetY, zCoord + direction.offsetZ) instanceof BlockRedstoneComparator) {
worldObj.notifyBlockOfNeighborChange(xCoord + direction.offsetX, yCoord + direction.offsetY, zCoord + direction.offsetZ, worldObj.getBlock(xCoord, yCoord, zCoord));
}
}
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
changed = false;
}
项目:Cauldron
文件:RotationHelper.java
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
return (block instanceof BlockBed ||
block instanceof BlockPumpkin ||
block instanceof BlockFenceGate ||
block instanceof BlockEndPortalFrame ||
block instanceof BlockTripWireHook ||
block instanceof BlockCocoa ||
block instanceof BlockRailPowered ||
block instanceof BlockRailDetector ||
block instanceof BlockStairs ||
block instanceof BlockChest ||
block instanceof BlockEnderChest ||
block instanceof BlockFurnace ||
block instanceof BlockLadder ||
block == Blocks.wall_sign ||
block == Blocks.standing_sign ||
block instanceof BlockDoor ||
block instanceof BlockRail ||
block instanceof BlockButton ||
block instanceof BlockRedstoneRepeater ||
block instanceof BlockRedstoneComparator ||
block instanceof BlockTrapDoor ||
block instanceof BlockHugeMushroom ||
block instanceof BlockVine ||
block instanceof BlockSkull ||
block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:Cauldron
文件:RotationHelper.java
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
return (block instanceof BlockBed ||
block instanceof BlockPumpkin ||
block instanceof BlockFenceGate ||
block instanceof BlockEndPortalFrame ||
block instanceof BlockTripWireHook ||
block instanceof BlockCocoa ||
block instanceof BlockRailPowered ||
block instanceof BlockRailDetector ||
block instanceof BlockStairs ||
block instanceof BlockChest ||
block instanceof BlockEnderChest ||
block instanceof BlockFurnace ||
block instanceof BlockLadder ||
block == Blocks.wall_sign ||
block == Blocks.standing_sign ||
block instanceof BlockDoor ||
block instanceof BlockRail ||
block instanceof BlockButton ||
block instanceof BlockRedstoneRepeater ||
block instanceof BlockRedstoneComparator ||
block instanceof BlockTrapDoor ||
block instanceof BlockHugeMushroom ||
block instanceof BlockVine ||
block instanceof BlockSkull ||
block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:Cauldron
文件:RotationHelper.java
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
return (block instanceof BlockBed ||
block instanceof BlockPumpkin ||
block instanceof BlockFenceGate ||
block instanceof BlockEndPortalFrame ||
block instanceof BlockTripWireHook ||
block instanceof BlockCocoa ||
block instanceof BlockRailPowered ||
block instanceof BlockRailDetector ||
block instanceof BlockStairs ||
block instanceof BlockChest ||
block instanceof BlockEnderChest ||
block instanceof BlockFurnace ||
block instanceof BlockLadder ||
block == Blocks.wall_sign ||
block == Blocks.standing_sign ||
block instanceof BlockDoor ||
block instanceof BlockRail ||
block instanceof BlockButton ||
block instanceof BlockRedstoneRepeater ||
block instanceof BlockRedstoneComparator ||
block instanceof BlockTrapDoor ||
block instanceof BlockHugeMushroom ||
block instanceof BlockVine ||
block instanceof BlockSkull ||
block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:QmunityLib
文件:RedstoneHelper.java
public static boolean canConnectVanilla(World world, BlockPos pos, ForgeDirection side, ForgeDirection face) {
if (side == ForgeDirection.UNKNOWN)
return false;
Block block = world.getBlock(pos.getX(), pos.getY(), pos.getZ());
int meta = world.getBlockMetadata(pos.getX(), pos.getY(), pos.getZ());
int d = Direction.getMovementDirection(side.offsetX, side.offsetZ);
if ((block == Blocks.unpowered_repeater || block == Blocks.powered_repeater)
&& (face == ForgeDirection.DOWN || face == ForgeDirection.UNKNOWN))
if (d % 2 == meta % 2)
return true;
if (block instanceof BlockLever) {
meta = meta % 8;
ForgeDirection leverFace = ((meta == 0 || meta == 7) ? ForgeDirection.UP : ((meta == 5 || meta == 6) ? ForgeDirection.DOWN
: (meta == 1 ? ForgeDirection.WEST : (meta == 2 ? ForgeDirection.EAST : (meta == 3 ? ForgeDirection.NORTH
: (meta == 4 ? ForgeDirection.SOUTH : ForgeDirection.UNKNOWN))))));
if (face != ForgeDirection.UNKNOWN && face != leverFace)
return false;
return side != leverFace.getOpposite();
}
if (block instanceof BlockRedstoneComparator && (face == ForgeDirection.DOWN || face == ForgeDirection.UNKNOWN))
return side != ForgeDirection.UP;
if (block instanceof BlockRedstoneWire)
return face == ForgeDirection.UNKNOWN || face == ForgeDirection.DOWN;
return block instanceof BlockDoor || block instanceof BlockRedstoneLight || block instanceof BlockTNT
|| block instanceof BlockDispenser || block instanceof BlockNote
|| block instanceof BlockPistonBase;// true;
}
项目:QmunityLib
文件:RedstoneHelper.java
private static boolean isVanillaBlock(World world, BlockPos pos) {
Block b = world.getBlock(pos.getX(), pos.getY(), pos.getZ());
return b instanceof BlockRedstoneRepeater || b instanceof BlockLever || b instanceof BlockRedstoneWire
|| b instanceof BlockRedstoneComparator || b instanceof BlockDoor || b instanceof BlockRedstoneLight
|| b instanceof BlockTNT || b instanceof BlockDispenser || b instanceof BlockNote
|| b instanceof BlockPistonBase;
}
项目:minecraft-roguelike
文件:Comparator.java
public static void generate(IWorldEditor world, Random rand, Cardinal dir, boolean subtraction, Coord pos){
MetaBlock comparator = new MetaBlock(Blocks.UNPOWERED_COMPARATOR);
comparator.withProperty(BlockRedstoneComparator.FACING, Cardinal.facing(dir));
if(subtraction){
comparator.withProperty(BlockRedstoneComparator.MODE, BlockRedstoneComparator.Mode.SUBTRACT);
} else {
comparator.withProperty(BlockRedstoneComparator.MODE, BlockRedstoneComparator.Mode.COMPARE);
}
comparator.set(world, pos);
}
项目:Structures
文件:RotationHelper.java
private static BlockType getBlockType(Block block) {
if(block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame
|| block instanceof BlockCocoa) {
return BlockType.BED;
}
if(block instanceof BlockRail) {
return BlockType.RAIL;
}
if(block instanceof BlockRailPowered || block instanceof BlockRailDetector) {
return BlockType.RAIL_POWERED;
}
if(block instanceof BlockStairs) {
return BlockType.STAIR;
}
if(block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder
|| block == Blocks.wall_sign) {
return BlockType.CHEST;
}
if(block == Blocks.standing_sign) {
return BlockType.SIGNPOST;
}
if(block instanceof BlockDoor) {
return BlockType.DOOR;
}
if(block instanceof BlockButton) {
return BlockType.BUTTON;
}
if(block instanceof BlockRedstoneRepeater || block instanceof BlockRedstoneComparator) {
return BlockType.REDSTONE_REPEATER;
}
if(block instanceof BlockTrapDoor) {
return BlockType.TRAPDOOR;
}
if(block instanceof BlockHugeMushroom) {
return BlockType.MUSHROOM_CAP;
}
if(block instanceof BlockVine) {
return BlockType.VINE;
}
if(block instanceof BlockSkull) {
return BlockType.SKULL;
}
if(block instanceof BlockAnvil) {
return BlockType.ANVIL;
}
if(block instanceof BlockLog) {
return BlockType.LOG;
}
if(block instanceof BlockDispenser || block instanceof BlockPistonBase || block instanceof BlockPistonExtension || block instanceof BlockHopper) {
return BlockType.DISPENSER;
}
if(block instanceof BlockTorch) {
return BlockType.TORCH;
}
if(block instanceof BlockLever) {
return BlockType.LEVER;
}
if(block instanceof BlockTripWireHook) {
return BlockType.TRIP_WIRE_HOOK;
}
return null;
}
项目:Resilience-Client-Source
文件:RenderBlocks.java
public boolean renderBlockRedstoneComparator(BlockRedstoneComparator p_147781_1_, int p_147781_2_, int p_147781_3_, int p_147781_4_)
{
Tessellator var5 = Tessellator.instance;
var5.setBrightness(p_147781_1_.getBlockBrightness(this.blockAccess, p_147781_2_, p_147781_3_, p_147781_4_));
var5.setColorOpaque_F(1.0F, 1.0F, 1.0F);
int var6 = this.blockAccess.getBlockMetadata(p_147781_2_, p_147781_3_, p_147781_4_);
int var7 = var6 & 3;
double var8 = 0.0D;
double var10 = -0.1875D;
double var12 = 0.0D;
double var14 = 0.0D;
double var16 = 0.0D;
IIcon var18;
if (p_147781_1_.func_149969_d(var6))
{
var18 = Blocks.redstone_torch.getBlockTextureFromSide(0);
}
else
{
var10 -= 0.1875D;
var18 = Blocks.unlit_redstone_torch.getBlockTextureFromSide(0);
}
switch (var7)
{
case 0:
var12 = -0.3125D;
var16 = 1.0D;
break;
case 1:
var8 = 0.3125D;
var14 = -1.0D;
break;
case 2:
var12 = 0.3125D;
var16 = -1.0D;
break;
case 3:
var8 = -0.3125D;
var14 = 1.0D;
}
this.renderTorchAtAngle(p_147781_1_, (double)p_147781_2_ + 0.25D * var14 + 0.1875D * var16, (double)((float)p_147781_3_ - 0.1875F), (double)p_147781_4_ + 0.25D * var16 + 0.1875D * var14, 0.0D, 0.0D, var6);
this.renderTorchAtAngle(p_147781_1_, (double)p_147781_2_ + 0.25D * var14 + -0.1875D * var16, (double)((float)p_147781_3_ - 0.1875F), (double)p_147781_4_ + 0.25D * var16 + -0.1875D * var14, 0.0D, 0.0D, var6);
this.setOverrideBlockTexture(var18);
this.renderTorchAtAngle(p_147781_1_, (double)p_147781_2_ + var8, (double)p_147781_3_ + var10, (double)p_147781_4_ + var12, 0.0D, 0.0D, var6);
this.clearOverrideBlockTexture();
this.renderBlockRedstoneDiodeMetadata(p_147781_1_, p_147781_2_, p_147781_3_, p_147781_4_, var7);
return true;
}
项目:Cauldron
文件:RenderBlocks.java
public boolean renderBlockByRenderType(Block p_147805_1_, int p_147805_2_, int p_147805_3_, int p_147805_4_)
{
int l = p_147805_1_.getRenderType();
if (l == -1)
{
return false;
}
else
{
p_147805_1_.setBlockBoundsBasedOnState(this.blockAccess, p_147805_2_, p_147805_3_, p_147805_4_);
this.setRenderBoundsFromBlock(p_147805_1_);
switch (l)
{
//regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line!
case 0 : return this.renderStandardBlock(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 4: return this.renderBlockLiquid(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 31: return this.renderBlockLog(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 1: return this.renderCrossedSquares(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 40: return this.renderBlockDoublePlant((BlockDoublePlant)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 2: return this.renderBlockTorch(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 20: return this.renderBlockVine(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 11: return this.renderBlockFence((BlockFence)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 39: return this.renderBlockQuartz(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 5: return this.renderBlockRedstoneWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 13: return this.renderBlockCactus(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 9: return this.renderBlockMinecartTrack((BlockRailBase)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 19: return this.renderBlockStem(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 23: return this.renderBlockLilyPad(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 6: return this.renderBlockCrops(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 3: return this.renderBlockFire((BlockFire)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 8: return this.renderBlockLadder(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 7: return this.renderBlockDoor(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 10: return this.renderBlockStairs((BlockStairs)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 27: return this.renderBlockDragonEgg((BlockDragonEgg)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 32: return this.renderBlockWall((BlockWall)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 12: return this.renderBlockLever(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 29: return this.renderBlockTripWireSource(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 30: return this.renderBlockTripWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 14: return this.renderBlockBed(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 36: return this.renderBlockRedstoneDiode((BlockRedstoneDiode)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 37: return this.renderBlockRedstoneComparator((BlockRedstoneComparator)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 16: return this.renderPistonBase(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, false) ;
case 17: return this.renderPistonExtension(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, true) ;
case 18: return this.renderBlockPane((BlockPane)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 41: return this.renderBlockStainedGlassPane(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 21: return this.renderBlockFenceGate((BlockFenceGate)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 24: return this.renderBlockCauldron((BlockCauldron)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 33: return this.renderBlockFlowerpot((BlockFlowerPot)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 35: return this.renderBlockAnvil((BlockAnvil)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 25: return this.renderBlockBrewingStand((BlockBrewingStand)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 28: return this.renderBlockCocoa((BlockCocoa)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 34: return this.renderBlockBeacon((BlockBeacon)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 38: return this.renderBlockHopper((BlockHopper)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_);
default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, p_147805_2_, p_147805_3_, p_147805_4_, p_147805_1_, l);
}
}
}
项目:Cauldron
文件:RenderBlocks.java
public boolean renderBlockRedstoneComparator(BlockRedstoneComparator p_147781_1_, int p_147781_2_, int p_147781_3_, int p_147781_4_)
{
Tessellator tessellator = Tessellator.instance;
tessellator.setBrightness(p_147781_1_.getMixedBrightnessForBlock(this.blockAccess, p_147781_2_, p_147781_3_, p_147781_4_));
tessellator.setColorOpaque_F(1.0F, 1.0F, 1.0F);
int l = this.blockAccess.getBlockMetadata(p_147781_2_, p_147781_3_, p_147781_4_);
int i1 = l & 3;
double d0 = 0.0D;
double d1 = -0.1875D;
double d2 = 0.0D;
double d3 = 0.0D;
double d4 = 0.0D;
IIcon iicon;
if (p_147781_1_.func_149969_d(l))
{
iicon = Blocks.redstone_torch.getBlockTextureFromSide(0);
}
else
{
d1 -= 0.1875D;
iicon = Blocks.unlit_redstone_torch.getBlockTextureFromSide(0);
}
switch (i1)
{
case 0:
d2 = -0.3125D;
d4 = 1.0D;
break;
case 1:
d0 = 0.3125D;
d3 = -1.0D;
break;
case 2:
d2 = 0.3125D;
d4 = -1.0D;
break;
case 3:
d0 = -0.3125D;
d3 = 1.0D;
}
this.renderTorchAtAngle(p_147781_1_, (double)p_147781_2_ + 0.25D * d3 + 0.1875D * d4, (double)((float)p_147781_3_ - 0.1875F), (double)p_147781_4_ + 0.25D * d4 + 0.1875D * d3, 0.0D, 0.0D, l);
this.renderTorchAtAngle(p_147781_1_, (double)p_147781_2_ + 0.25D * d3 + -0.1875D * d4, (double)((float)p_147781_3_ - 0.1875F), (double)p_147781_4_ + 0.25D * d4 + -0.1875D * d3, 0.0D, 0.0D, l);
this.setOverrideBlockTexture(iicon);
this.renderTorchAtAngle(p_147781_1_, (double)p_147781_2_ + d0, (double)p_147781_3_ + d1, (double)p_147781_4_ + d2, 0.0D, 0.0D, l);
this.clearOverrideBlockTexture();
this.renderBlockRedstoneDiodeMetadata(p_147781_1_, p_147781_2_, p_147781_3_, p_147781_4_, i1);
return true;
}
项目:Cauldron
文件:RenderBlocks.java
public boolean renderBlockByRenderType(Block p_147805_1_, int p_147805_2_, int p_147805_3_, int p_147805_4_)
{
int l = p_147805_1_.getRenderType();
if (l == -1)
{
return false;
}
else
{
p_147805_1_.setBlockBoundsBasedOnState(this.blockAccess, p_147805_2_, p_147805_3_, p_147805_4_);
this.setRenderBoundsFromBlock(p_147805_1_);
switch (l)
{
//regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line!
case 0 : return this.renderStandardBlock(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 4: return this.renderBlockLiquid(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 31: return this.renderBlockLog(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 1: return this.renderCrossedSquares(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 40: return this.renderBlockDoublePlant((BlockDoublePlant)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 2: return this.renderBlockTorch(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 20: return this.renderBlockVine(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 11: return this.renderBlockFence((BlockFence)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 39: return this.renderBlockQuartz(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 5: return this.renderBlockRedstoneWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 13: return this.renderBlockCactus(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 9: return this.renderBlockMinecartTrack((BlockRailBase)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 19: return this.renderBlockStem(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 23: return this.renderBlockLilyPad(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 6: return this.renderBlockCrops(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 3: return this.renderBlockFire((BlockFire)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 8: return this.renderBlockLadder(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 7: return this.renderBlockDoor(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 10: return this.renderBlockStairs((BlockStairs)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 27: return this.renderBlockDragonEgg((BlockDragonEgg)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 32: return this.renderBlockWall((BlockWall)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 12: return this.renderBlockLever(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 29: return this.renderBlockTripWireSource(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 30: return this.renderBlockTripWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 14: return this.renderBlockBed(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 36: return this.renderBlockRedstoneDiode((BlockRedstoneDiode)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 37: return this.renderBlockRedstoneComparator((BlockRedstoneComparator)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 16: return this.renderPistonBase(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, false) ;
case 17: return this.renderPistonExtension(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, true) ;
case 18: return this.renderBlockPane((BlockPane)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 41: return this.renderBlockStainedGlassPane(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 21: return this.renderBlockFenceGate((BlockFenceGate)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 24: return this.renderBlockCauldron((BlockCauldron)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 33: return this.renderBlockFlowerpot((BlockFlowerPot)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 35: return this.renderBlockAnvil((BlockAnvil)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 25: return this.renderBlockBrewingStand((BlockBrewingStand)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 28: return this.renderBlockCocoa((BlockCocoa)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 34: return this.renderBlockBeacon((BlockBeacon)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
case 38: return this.renderBlockHopper((BlockHopper)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_);
default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, p_147805_2_, p_147805_3_, p_147805_4_, p_147805_1_, l);
}
}
}
项目:Cauldron
文件:RenderBlocks.java
public boolean renderBlockRedstoneComparator(BlockRedstoneComparator p_147781_1_, int p_147781_2_, int p_147781_3_, int p_147781_4_)
{
Tessellator tessellator = Tessellator.instance;
tessellator.setBrightness(p_147781_1_.getMixedBrightnessForBlock(this.blockAccess, p_147781_2_, p_147781_3_, p_147781_4_));
tessellator.setColorOpaque_F(1.0F, 1.0F, 1.0F);
int l = this.blockAccess.getBlockMetadata(p_147781_2_, p_147781_3_, p_147781_4_);
int i1 = l & 3;
double d0 = 0.0D;
double d1 = -0.1875D;
double d2 = 0.0D;
double d3 = 0.0D;
double d4 = 0.0D;
IIcon iicon;
if (p_147781_1_.func_149969_d(l))
{
iicon = Blocks.redstone_torch.getBlockTextureFromSide(0);
}
else
{
d1 -= 0.1875D;
iicon = Blocks.unlit_redstone_torch.getBlockTextureFromSide(0);
}
switch (i1)
{
case 0:
d2 = -0.3125D;
d4 = 1.0D;
break;
case 1:
d0 = 0.3125D;
d3 = -1.0D;
break;
case 2:
d2 = 0.3125D;
d4 = -1.0D;
break;
case 3:
d0 = -0.3125D;
d3 = 1.0D;
}
this.renderTorchAtAngle(p_147781_1_, (double)p_147781_2_ + 0.25D * d3 + 0.1875D * d4, (double)((float)p_147781_3_ - 0.1875F), (double)p_147781_4_ + 0.25D * d4 + 0.1875D * d3, 0.0D, 0.0D, l);
this.renderTorchAtAngle(p_147781_1_, (double)p_147781_2_ + 0.25D * d3 + -0.1875D * d4, (double)((float)p_147781_3_ - 0.1875F), (double)p_147781_4_ + 0.25D * d4 + -0.1875D * d3, 0.0D, 0.0D, l);
this.setOverrideBlockTexture(iicon);
this.renderTorchAtAngle(p_147781_1_, (double)p_147781_2_ + d0, (double)p_147781_3_ + d1, (double)p_147781_4_ + d2, 0.0D, 0.0D, l);
this.clearOverrideBlockTexture();
this.renderBlockRedstoneDiodeMetadata(p_147781_1_, p_147781_2_, p_147781_3_, p_147781_4_, i1);
return true;
}