Java 类net.minecraft.block.BlockStainedGlassPane 实例源码
项目:Easy-Editors
文件:BlockPropertyRegistry.java
private static void registerVanillaVariantProps() {
// TODO: omit similar blocks
registerVariantProperty(BlockStone.VARIANT);
registerVariantProperty(BlockPlanks.VARIANT);
registerVariantProperty(BlockSapling.TYPE);
registerVariantProperty(BlockDirt.VARIANT);
registerVariantProperty(BlockSand.VARIANT);
registerVariantProperty(BlockOldLog.VARIANT);
registerVariantProperty(BlockNewLog.VARIANT);
registerVariantProperty(BlockOldLeaf.VARIANT);
registerVariantProperty(BlockNewLeaf.VARIANT);
registerVariantProperty(BlockSandStone.TYPE);
registerVariantProperty(BlockTallGrass.TYPE);
registerVariantProperty(BlockPistonExtension.TYPE);
registerVariantProperty(BlockColored.COLOR);
registerVariantProperty(BlockPistonMoving.TYPE);
registerVariantProperty(Blocks.YELLOW_FLOWER.getTypeProperty());
registerVariantProperty(Blocks.RED_FLOWER.getTypeProperty());
registerVariantProperty(BlockStoneSlab.VARIANT);
registerVariantProperty(BlockWoodSlab.VARIANT);
registerVariantProperty(BlockAnvil.DAMAGE);
registerVariantProperty(BlockQuartz.VARIANT);
registerVariantProperty(BlockCarpet.COLOR);
registerVariantProperty(BlockDoublePlant.VARIANT);
registerVariantProperty(BlockStainedGlass.COLOR);
registerVariantProperty(BlockStainedGlassPane.COLOR);
registerVariantProperty(BlockPrismarine.VARIANT);
registerVariantProperty(BlockRedSandstone.TYPE);
registerVariantProperty(BlockStoneSlabNew.VARIANT);
}
项目:TheStuffMod
文件:ItemPaintbrush.java
@Override
public boolean onItemUse(ItemStack itemstack, EntityPlayer player, World world, int x, int y, int z, int side, float textureX, float textureY, float textureZ) {
if(!world.isRemote) {
if(world.getBlock(x, y, z) instanceof BlockColoured || world.getBlock(x, y, z) instanceof BlockColored || world.getBlock(x, y, z) instanceof BlockStainedGlass || world.getBlock(x, y, z) instanceof BlockStainedGlassPane) {
if(world.getBlockMetadata(x, y, z) != this.getDamage(itemstack)) {
world.setBlockMetadataWithNotify(x, y, z, this.getDamage(itemstack), 2);
player.inventory.setInventorySlotContents(player.inventory.currentItem, this.getContainerItem(itemstack));
return true;
} else return false;
} else if(world.getBlock(x, y, z) instanceof BlockHardenedClay) {
world.setBlock(x, y, z, Blocks.stained_hardened_clay, this.getDamage(itemstack), 2);
player.inventory.setInventorySlotContents(player.inventory.currentItem, this.getContainerItem(itemstack));
return true;
} else if(world.getBlock(x, y, z) instanceof BlockGlass) {
world.setBlock(x, y, z, Blocks.stained_glass, this.getDamage(itemstack), 2);
player.inventory.setInventorySlotContents(player.inventory.currentItem, this.getContainerItem(itemstack));
return true;
} else if(world.getBlock(x, y, z) == Blocks.glass_pane) {
world.setBlock(x, y, z, Blocks.stained_glass_pane, this.getDamage(itemstack), 2);
player.inventory.setInventorySlotContents(player.inventory.currentItem, this.getContainerItem(itemstack));
return true;
} else if(world.getBlock(x, y, z) instanceof BlockWood) {
world.setBlock(x, y, z, ModBlocks.woodColoured, this.getDamage(itemstack), 2);
player.inventory.setInventorySlotContents(player.inventory.currentItem, this.getContainerItem(itemstack));
return true;
} else if(world.getBlock(x, y, z) == Blocks.brick_block) {
world.setBlock(x, y, z, ModBlocks.brickColoured, this.getDamage(itemstack), 2);
player.inventory.setInventorySlotContents(player.inventory.currentItem, this.getContainerItem(itemstack));
return true;
}
}
return false;
}
项目:Backmemed
文件:ConnectedTextures.java
private static boolean skipConnectedTexture(IBlockAccess p_skipConnectedTexture_0_, IBlockState p_skipConnectedTexture_1_, BlockPos p_skipConnectedTexture_2_, BakedQuad p_skipConnectedTexture_3_, RenderEnv p_skipConnectedTexture_4_)
{
Block block = p_skipConnectedTexture_1_.getBlock();
if (block instanceof BlockPane)
{
EnumFacing enumfacing = p_skipConnectedTexture_3_.getFace();
if (enumfacing != EnumFacing.UP && enumfacing != EnumFacing.DOWN)
{
return false;
}
if (!p_skipConnectedTexture_3_.isFaceQuad())
{
return false;
}
BlockPos blockpos = p_skipConnectedTexture_2_.offset(p_skipConnectedTexture_3_.getFace());
IBlockState iblockstate = p_skipConnectedTexture_0_.getBlockState(blockpos);
if (iblockstate.getBlock() != block)
{
return false;
}
if (block == Blocks.STAINED_GLASS_PANE && iblockstate.getValue(BlockStainedGlassPane.COLOR) != p_skipConnectedTexture_1_.getValue(BlockStainedGlassPane.COLOR))
{
return false;
}
iblockstate = iblockstate.getActualState(p_skipConnectedTexture_0_, blockpos);
double d0 = (double)p_skipConnectedTexture_3_.getMidX();
if (d0 < 0.4D)
{
if (((Boolean)iblockstate.getValue(BlockPane.WEST)).booleanValue())
{
return true;
}
}
else if (d0 > 0.6D)
{
if (((Boolean)iblockstate.getValue(BlockPane.EAST)).booleanValue())
{
return true;
}
}
else
{
double d1 = p_skipConnectedTexture_3_.getMidZ();
if (d1 < 0.4D)
{
if (((Boolean)iblockstate.getValue(BlockPane.NORTH)).booleanValue())
{
return true;
}
}
else
{
if (d1 <= 0.6D)
{
return true;
}
if (((Boolean)iblockstate.getValue(BlockPane.SOUTH)).booleanValue())
{
return true;
}
}
}
}
return false;
}
项目:Cyclic
文件:TileEntityBeaconPotion.java
private void updateSegmentColors() {
int i = this.pos.getX();
int j = this.pos.getY();
int k = this.pos.getZ();
// int l = 5;
this.beamSegments.clear();
BeamSegment tileentitybeacon$beamsegment = new BeamSegment(EnumDyeColor.WHITE.getColorComponentValues());
this.beamSegments.add(tileentitybeacon$beamsegment);
boolean flag = true;
BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos();
for (int i1 = j + 1; i1 < 256; ++i1) {
IBlockState iblockstate = this.world.getBlockState(blockpos$mutableblockpos.setPos(i, i1, k));
float[] afloat;
if (iblockstate.getBlock() == Blocks.STAINED_GLASS) {
afloat = ((EnumDyeColor) iblockstate.getValue(BlockStainedGlass.COLOR)).getColorComponentValues();
}
else {
if (iblockstate.getBlock() != Blocks.STAINED_GLASS_PANE) {
if (iblockstate.getLightOpacity(world, blockpos$mutableblockpos) >= 15 && iblockstate.getBlock() != Blocks.BEDROCK) {
this.beamSegments.clear();
break;
}
float[] customColor = iblockstate.getBlock().getBeaconColorMultiplier(iblockstate, this.world, blockpos$mutableblockpos, getPos());
if (customColor != null)
afloat = customColor;
else {
tileentitybeacon$beamsegment.incrementHeight();
continue;
}
}
else
afloat = ((EnumDyeColor) iblockstate.getValue(BlockStainedGlassPane.COLOR)).getColorComponentValues();
}
if (!flag) {
afloat = new float[] { (tileentitybeacon$beamsegment.getColors()[0] + afloat[0]) / 2.0F, (tileentitybeacon$beamsegment.getColors()[1] + afloat[1]) / 2.0F, (tileentitybeacon$beamsegment.getColors()[2] + afloat[2]) / 2.0F };
}
if (Arrays.equals(afloat, tileentitybeacon$beamsegment.getColors())) {
tileentitybeacon$beamsegment.incrementHeight();
}
else {
tileentitybeacon$beamsegment = new BeamSegment(afloat);
this.beamSegments.add(tileentitybeacon$beamsegment);
}
flag = false;
}
}
项目:Cyclic
文件:TileEntityBeaconPowered.java
private void updateSegmentColors() {
int i = this.pos.getX();
int j = this.pos.getY();
int k = this.pos.getZ();
// int l = 5;
this.beamSegments.clear();
BeamSegment tileentitybeacon$beamsegment = new BeamSegment(EnumDyeColor.WHITE.getColorComponentValues());
this.beamSegments.add(tileentitybeacon$beamsegment);
boolean flag = true;
BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos();
for (int i1 = j + 1; i1 < 256; ++i1) {
IBlockState iblockstate = this.world.getBlockState(blockpos$mutableblockpos.setPos(i, i1, k));
float[] afloat;
if (iblockstate.getBlock() == Blocks.STAINED_GLASS) {
afloat = ((EnumDyeColor) iblockstate.getValue(BlockStainedGlass.COLOR)).getColorComponentValues();
}
else {
if (iblockstate.getBlock() != Blocks.STAINED_GLASS_PANE) {
if (iblockstate.getLightOpacity(world, blockpos$mutableblockpos) >= 15 && iblockstate.getBlock() != Blocks.BEDROCK) {
this.beamSegments.clear();
break;
}
float[] customColor = iblockstate.getBlock().getBeaconColorMultiplier(iblockstate, this.world, blockpos$mutableblockpos, getPos());
if (customColor != null)
afloat = customColor;
else {
tileentitybeacon$beamsegment.incrementHeight();
continue;
}
}
else
afloat = ((EnumDyeColor) iblockstate.getValue(BlockStainedGlassPane.COLOR)).getColorComponentValues();
}
if (!flag) {
afloat = new float[] { (tileentitybeacon$beamsegment.getColors()[0] + afloat[0]) / 2.0F, (tileentitybeacon$beamsegment.getColors()[1] + afloat[1]) / 2.0F, (tileentitybeacon$beamsegment.getColors()[2] + afloat[2]) / 2.0F };
}
if (Arrays.equals(afloat, tileentitybeacon$beamsegment.getColors())) {
tileentitybeacon$beamsegment.incrementHeight();
}
else {
tileentitybeacon$beamsegment = new BeamSegment(afloat);
this.beamSegments.add(tileentitybeacon$beamsegment);
}
flag = false;
}
}