Java 类net.minecraft.block.properties.PropertyHelper 实例源码
项目:TFC2
文件:BlockSapling.java
protected BlockSapling(PropertyHelper ph)
{
super(Material.PLANTS, ph);
this.setCreativeTab(TFCTabs.TFCDecoration);
setSoundType(SoundType.GROUND);
this.setTickRandomly(true);
}
项目:TFC2
文件:BlockWoodSupport.java
protected BlockWoodSupport(Material material, PropertyHelper meta)
{
super(material, meta);
this.setCreativeTab(TFCTabs.TFCBuilding);
compressionBreak = true;
this.collapseType = CollapsibleType.Structure;
setSoundType(SoundType.WOOD);
}
项目:TFC2
文件:BlockTerra.java
protected BlockTerra(Material material, PropertyHelper meta)
{
super(material);
this.META_PROP = meta;
/*if (META_PROP != null)
this.setDefaultState(this.getBlockState().getBaseState().withProperty(META_PROP, (Comparable)META_PROP.getAllowedValues().toArray()[0]));*/
blockAABB = FULL_BLOCK_AABB;
}
项目:TFC2
文件:BlockLogHorizontal.java
protected BlockLogHorizontal(Material material, PropertyHelper meta)
{
super(material, meta);
setSoundType(SoundType.WOOD);
this.setCreativeTab(TFCTabs.TFCBuilding);
this.setShowInCreative(false);
}
项目:TFC2
文件:BlockSapling.java
protected BlockSapling(PropertyHelper ph)
{
super(Material.PLANTS, ph);
this.setCreativeTab(TFCTabs.TFCDecoration);
setSoundType(SoundType.GROUND);
this.setTickRandomly(true);
}
项目:TFC2
文件:BlockWoodSupport.java
protected BlockWoodSupport(Material material, PropertyHelper meta)
{
super(material, meta);
this.setCreativeTab(TFCTabs.TFCBuilding);
compressionBreak = true;
this.collapseType = CollapsibleType.Structure;
setSoundType(SoundType.WOOD);
}
项目:TFC2
文件:BlockTerra.java
protected BlockTerra(Material material, PropertyHelper meta)
{
super(material);
this.META_PROP = meta;
/*if (META_PROP != null)
this.setDefaultState(this.getBlockState().getBaseState().withProperty(META_PROP, (Comparable)META_PROP.getAllowedValues().toArray()[0]));*/
blockAABB = FULL_BLOCK_AABB;
}
项目:TFC2
文件:BlockLogHorizontal.java
protected BlockLogHorizontal(Material material, PropertyHelper meta)
{
super(material, meta);
setSoundType(SoundType.WOOD);
this.setCreativeTab(TFCTabs.TFCBuilding);
this.setShowInCreative(false);
}
项目:TFC2
文件:BlockPlanks.java
public BlockPlanks(Material m, PropertyHelper p)
{
super(m, p);
this.setCreativeTab(TFCTabs.TFCBuilding);
setSoundType(SoundType.WOOD);
}
项目:TFC2
文件:BlockCollapsible.java
public BlockCollapsible(Material m, PropertyHelper p)
{
super(m, p);
}
项目:TFC2
文件:BlockWoodSupport2.java
protected BlockWoodSupport2(Material material, PropertyHelper meta)
{
super(material, meta);
}
项目:TFC2
文件:BlockLogVertical.java
public BlockLogVertical(Material m, PropertyHelper p)
{
super(m, p);
this.setCreativeTab(TFCTabs.TFCBuilding);
setSoundType(SoundType.WOOD);
}
项目:TFC2
文件:BlockGravity.java
public BlockGravity(Material m, PropertyHelper p)
{
super(m, p);
}
项目:TFC2
文件:BlockPlanks.java
public BlockPlanks(Material m, PropertyHelper p)
{
super(m, p);
this.setCreativeTab(TFCTabs.TFCBuilding);
setSoundType(SoundType.WOOD);
}
项目:TFC2
文件:BlockCollapsible.java
public BlockCollapsible(Material m, PropertyHelper p)
{
super(m, p);
}
项目:TFC2
文件:BlockWoodSupport2.java
protected BlockWoodSupport2(Material material, PropertyHelper meta)
{
super(material, meta);
}
项目:TFC2
文件:BlockLogVertical.java
public BlockLogVertical(Material m, PropertyHelper p)
{
super(m, p);
this.setCreativeTab(TFCTabs.TFCBuilding);
setSoundType(SoundType.WOOD);
}
项目:TFC2
文件:BlockGravity.java
public BlockGravity(Material m, PropertyHelper p)
{
super(m, p);
}