Java 类net.minecraft.client.gui.inventory.GuiBrewingStand 实例源码
项目:BaseClient
文件:EntityPlayerSP.java
/**
* Displays the GUI for interacting with a chest inventory. Args: chestInventory
*/
public void displayGUIChest(IInventory chestInventory) {
String s = chestInventory instanceof IInteractionObject ? ((IInteractionObject) chestInventory).getGuiID()
: "minecraft:container";
if ("minecraft:chest".equals(s)) {
this.mc.displayGuiScreen(new GuiChest(this.inventory, chestInventory));
} else if ("minecraft:hopper".equals(s)) {
this.mc.displayGuiScreen(new GuiHopper(this.inventory, chestInventory));
} else if ("minecraft:furnace".equals(s)) {
this.mc.displayGuiScreen(new GuiFurnace(this.inventory, chestInventory));
} else if ("minecraft:brewing_stand".equals(s)) {
this.mc.displayGuiScreen(new GuiBrewingStand(this.inventory, chestInventory));
} else if ("minecraft:beacon".equals(s)) {
this.mc.displayGuiScreen(new GuiBeacon(this.inventory, chestInventory));
} else if (!"minecraft:dispenser".equals(s) && !"minecraft:dropper".equals(s)) {
this.mc.displayGuiScreen(new GuiChest(this.inventory, chestInventory));
} else {
this.mc.displayGuiScreen(new GuiDispenser(this.inventory, chestInventory));
}
}
项目:DecompiledMinecraft
文件:EntityPlayerSP.java
/**
* Displays the GUI for interacting with a chest inventory. Args: chestInventory
*/
public void displayGUIChest(IInventory chestInventory)
{
String s = chestInventory instanceof IInteractionObject ? ((IInteractionObject)chestInventory).getGuiID() : "minecraft:container";
if ("minecraft:chest".equals(s))
{
this.mc.displayGuiScreen(new GuiChest(this.inventory, chestInventory));
}
else if ("minecraft:hopper".equals(s))
{
this.mc.displayGuiScreen(new GuiHopper(this.inventory, chestInventory));
}
else if ("minecraft:furnace".equals(s))
{
this.mc.displayGuiScreen(new GuiFurnace(this.inventory, chestInventory));
}
else if ("minecraft:brewing_stand".equals(s))
{
this.mc.displayGuiScreen(new GuiBrewingStand(this.inventory, chestInventory));
}
else if ("minecraft:beacon".equals(s))
{
this.mc.displayGuiScreen(new GuiBeacon(this.inventory, chestInventory));
}
else if (!"minecraft:dispenser".equals(s) && !"minecraft:dropper".equals(s))
{
this.mc.displayGuiScreen(new GuiChest(this.inventory, chestInventory));
}
else
{
this.mc.displayGuiScreen(new GuiDispenser(this.inventory, chestInventory));
}
}
项目:BaseClient
文件:EntityPlayerSP.java
/**
* Displays the GUI for interacting with a chest inventory. Args: chestInventory
*/
public void displayGUIChest(IInventory chestInventory)
{
String s = chestInventory instanceof IInteractionObject ? ((IInteractionObject)chestInventory).getGuiID() : "minecraft:container";
if ("minecraft:chest".equals(s))
{
this.mc.displayGuiScreen(new GuiChest(this.inventory, chestInventory));
}
else if ("minecraft:hopper".equals(s))
{
this.mc.displayGuiScreen(new GuiHopper(this.inventory, chestInventory));
}
else if ("minecraft:furnace".equals(s))
{
this.mc.displayGuiScreen(new GuiFurnace(this.inventory, chestInventory));
}
else if ("minecraft:brewing_stand".equals(s))
{
this.mc.displayGuiScreen(new GuiBrewingStand(this.inventory, chestInventory));
}
else if ("minecraft:beacon".equals(s))
{
this.mc.displayGuiScreen(new GuiBeacon(this.inventory, chestInventory));
}
else if (!"minecraft:dispenser".equals(s) && !"minecraft:dropper".equals(s))
{
this.mc.displayGuiScreen(new GuiChest(this.inventory, chestInventory));
}
else
{
this.mc.displayGuiScreen(new GuiDispenser(this.inventory, chestInventory));
}
}
项目:CustomWorldGen
文件:EntityPlayerSP.java
/**
* Displays the GUI for interacting with a chest inventory.
*/
public void displayGUIChest(IInventory chestInventory)
{
String s = chestInventory instanceof IInteractionObject ? ((IInteractionObject)chestInventory).getGuiID() : "minecraft:container";
if ("minecraft:chest".equals(s))
{
this.mc.displayGuiScreen(new GuiChest(this.inventory, chestInventory));
}
else if ("minecraft:hopper".equals(s))
{
this.mc.displayGuiScreen(new GuiHopper(this.inventory, chestInventory));
}
else if ("minecraft:furnace".equals(s))
{
this.mc.displayGuiScreen(new GuiFurnace(this.inventory, chestInventory));
}
else if ("minecraft:brewing_stand".equals(s))
{
this.mc.displayGuiScreen(new GuiBrewingStand(this.inventory, chestInventory));
}
else if ("minecraft:beacon".equals(s))
{
this.mc.displayGuiScreen(new GuiBeacon(this.inventory, chestInventory));
}
else if (!"minecraft:dispenser".equals(s) && !"minecraft:dropper".equals(s))
{
this.mc.displayGuiScreen(new GuiChest(this.inventory, chestInventory));
}
else
{
this.mc.displayGuiScreen(new GuiDispenser(this.inventory, chestInventory));
}
}
项目:ExpandedRailsMod
文件:EntityPlayerSP.java
/**
* Displays the GUI for interacting with a chest inventory.
*/
public void displayGUIChest(IInventory chestInventory)
{
String s = chestInventory instanceof IInteractionObject ? ((IInteractionObject)chestInventory).getGuiID() : "minecraft:container";
if ("minecraft:chest".equals(s))
{
this.mc.displayGuiScreen(new GuiChest(this.inventory, chestInventory));
}
else if ("minecraft:hopper".equals(s))
{
this.mc.displayGuiScreen(new GuiHopper(this.inventory, chestInventory));
}
else if ("minecraft:furnace".equals(s))
{
this.mc.displayGuiScreen(new GuiFurnace(this.inventory, chestInventory));
}
else if ("minecraft:brewing_stand".equals(s))
{
this.mc.displayGuiScreen(new GuiBrewingStand(this.inventory, chestInventory));
}
else if ("minecraft:beacon".equals(s))
{
this.mc.displayGuiScreen(new GuiBeacon(this.inventory, chestInventory));
}
else if (!"minecraft:dispenser".equals(s) && !"minecraft:dropper".equals(s))
{
this.mc.displayGuiScreen(new GuiChest(this.inventory, chestInventory));
}
else
{
this.mc.displayGuiScreen(new GuiDispenser(this.inventory, chestInventory));
}
}
项目:Zombe-Modpack
文件:EntityPlayerSP.java
/**
* Displays the GUI for interacting with a chest inventory.
*/
public void displayGUIChest(IInventory chestInventory)
{
String s = chestInventory instanceof IInteractionObject ? ((IInteractionObject)chestInventory).getGuiID() : "minecraft:container";
if ("minecraft:chest".equals(s))
{
this.mc.displayGuiScreen(new GuiChest(this.inventory, chestInventory));
}
else if ("minecraft:hopper".equals(s))
{
this.mc.displayGuiScreen(new GuiHopper(this.inventory, chestInventory));
}
else if ("minecraft:furnace".equals(s))
{
this.mc.displayGuiScreen(new GuiFurnace(this.inventory, chestInventory));
}
else if ("minecraft:brewing_stand".equals(s))
{
this.mc.displayGuiScreen(new GuiBrewingStand(this.inventory, chestInventory));
}
else if ("minecraft:beacon".equals(s))
{
this.mc.displayGuiScreen(new GuiBeacon(this.inventory, chestInventory));
}
else if (!"minecraft:dispenser".equals(s) && !"minecraft:dropper".equals(s))
{
if ("minecraft:shulker_box".equals(s))
{
this.mc.displayGuiScreen(new GuiShulkerBox(this.inventory, chestInventory));
}
else
{
this.mc.displayGuiScreen(new GuiChest(this.inventory, chestInventory));
}
}
else
{
this.mc.displayGuiScreen(new GuiDispenser(this.inventory, chestInventory));
}
}
项目:Backmemed
文件:EntityPlayerSP.java
/**
* Displays the GUI for interacting with a chest inventory.
*/
public void displayGUIChest(IInventory chestInventory)
{
String s = chestInventory instanceof IInteractionObject ? ((IInteractionObject)chestInventory).getGuiID() : "minecraft:container";
if ("minecraft:chest".equals(s))
{
this.mc.displayGuiScreen(new GuiChest(this.inventory, chestInventory));
}
else if ("minecraft:hopper".equals(s))
{
this.mc.displayGuiScreen(new GuiHopper(this.inventory, chestInventory));
}
else if ("minecraft:furnace".equals(s))
{
this.mc.displayGuiScreen(new GuiFurnace(this.inventory, chestInventory));
}
else if ("minecraft:brewing_stand".equals(s))
{
this.mc.displayGuiScreen(new GuiBrewingStand(this.inventory, chestInventory));
}
else if ("minecraft:beacon".equals(s))
{
this.mc.displayGuiScreen(new GuiBeacon(this.inventory, chestInventory));
}
else if (!"minecraft:dispenser".equals(s) && !"minecraft:dropper".equals(s))
{
if ("minecraft:shulker_box".equals(s))
{
this.mc.displayGuiScreen(new GuiShulkerBox(this.inventory, chestInventory));
}
else
{
this.mc.displayGuiScreen(new GuiChest(this.inventory, chestInventory));
}
}
else
{
this.mc.displayGuiScreen(new GuiDispenser(this.inventory, chestInventory));
}
}
项目:4Space-5
文件:BrewingRecipeHandler.java
@Override
public Class<? extends GuiContainer> getGuiClass() {
return GuiBrewingStand.class;
}
项目:BIGB
文件:BrewingRecipeHandler.java
@Override
public Class<? extends GuiContainer> getGuiClass() {
return GuiBrewingStand.class;
}
项目:NotEnoughItems
文件:BrewingRecipeHandler.java
@Override
public Class<? extends GuiContainer> getGuiClass() {
return GuiBrewingStand.class;
}
项目:Resilience-Client-Source
文件:EntityPlayerSP.java
public void func_146098_a(TileEntityBrewingStand p_146098_1_)
{
this.mc.displayGuiScreen(new GuiBrewingStand(this.inventory, p_146098_1_));
}
项目:Cauldron
文件:EntityPlayerSP.java
public void func_146098_a(TileEntityBrewingStand p_146098_1_)
{
this.mc.displayGuiScreen(new GuiBrewingStand(this.inventory, p_146098_1_));
}
项目:Cauldron
文件:EntityPlayerSP.java
public void func_146098_a(TileEntityBrewingStand p_146098_1_)
{
this.mc.displayGuiScreen(new GuiBrewingStand(this.inventory, p_146098_1_));
}
项目:RuneCraftery
文件:EntityPlayerSP.java
public void func_71017_a(TileEntityBrewingStand p_71017_1_) {
this.field_71159_c.func_71373_a(new GuiBrewingStand(this.field_71071_by, p_71017_1_));
}
项目:RuneCraftery
文件:EntityPlayerSP.java
/**
* Displays the GUI for interacting with a brewing stand.
*/
public void displayGUIBrewingStand(TileEntityBrewingStand par1TileEntityBrewingStand)
{
this.mc.displayGuiScreen(new GuiBrewingStand(this.inventory, par1TileEntityBrewingStand));
}
项目:BetterNutritionMod
文件:EntityPlayerSP.java
/**
* Displays the GUI for interacting with a brewing stand.
*/
public void displayGUIBrewingStand(TileEntityBrewingStand par1TileEntityBrewingStand)
{
this.mc.displayGuiScreen(new GuiBrewingStand(this.inventory, par1TileEntityBrewingStand));
}