public RenderZombie(RenderManager renderManagerIn) { super(renderManagerIn, new ModelZombie(), 0.5F, 1.0F); LayerRenderer layerrenderer = (LayerRenderer)this.layerRenderers.get(0); this.field_82434_o = this.modelBipedMain; this.zombieVillagerModel = new ModelZombieVillager(); this.addLayer(new LayerHeldItem(this)); LayerBipedArmor layerbipedarmor = new LayerBipedArmor(this) { protected void initArmor() { this.field_177189_c = new ModelZombie(0.5F, true); this.field_177186_d = new ModelZombie(1.0F, true); } }; this.addLayer(layerbipedarmor); this.field_177122_o = Lists.newArrayList(this.layerRenderers); if (layerrenderer instanceof LayerCustomHead) { this.removeLayer(layerrenderer); this.addLayer(new LayerCustomHead(this.zombieVillagerModel.bipedHead)); } this.removeLayer(layerbipedarmor); this.addLayer(new LayerVillagerArmor(this)); this.field_177121_n = Lists.newArrayList(this.layerRenderers); }
public RenderZombie(RenderManager renderManagerIn) { super(renderManagerIn, new ModelZombie(), 0.5F, 1.0F); LayerRenderer<?> layerrenderer = (LayerRenderer)this.layerRenderers.get(0); this.defaultModel = this.modelBipedMain; this.zombieVillagerModel = new ModelZombieVillager(); this.addLayer(new LayerHeldItem(this)); LayerBipedArmor layerbipedarmor = new LayerBipedArmor(this) { protected void initArmor() { this.modelLeggings = new ModelZombie(0.5F, true); this.modelArmor = new ModelZombie(1.0F, true); } }; this.addLayer(layerbipedarmor); this.defaultLayers = Lists.newArrayList(this.layerRenderers); if (layerrenderer instanceof LayerCustomHead) { this.removeLayer(layerrenderer); this.addLayer(new LayerCustomHead(this.zombieVillagerModel.bipedHead)); } this.removeLayer(layerbipedarmor); this.addLayer(new LayerVillagerArmor(this)); this.villagerLayers = Lists.newArrayList(this.layerRenderers); }
@SuppressWarnings("unchecked") public RenderZombieVillager(RenderManager p_i46127_1_) { super(p_i46127_1_, new ModelZombie(), 0.5F, 1.0F); final LayerRenderer layerrenderer = (LayerRenderer) this.layerRenderers.get(0); this.field_82434_o = this.modelBipedMain; this.zombieVillagerProfessionModel = new ModelZombieVillagerProfession(); this.addLayer(new LayerHeldItem(this)); final LayerBipedArmor layerbipedarmor = new LayerBipedArmor(this) { @Override protected void func_177177_a() { this.field_177189_c = new ModelZombie(0.5F, true); this.field_177186_d = new ModelZombie(1.0F, true); } }; this.addLayer(layerbipedarmor); this.field_177122_o = Lists.newArrayList(this.layerRenderers); if (layerrenderer instanceof LayerCustomHead) { this.removeLayer(layerrenderer); this.addLayer(new LayerCustomHead(this.zombieVillagerProfessionModel.bipedHead)); } this.removeLayer(layerbipedarmor); this.addLayer(new LayerVillagerArmor(this)); this.field_177121_n = Lists.newArrayList(this.layerRenderers); }
public RenderZombieVillager(RenderManager p_i47186_1_) { super(p_i47186_1_, new ModelZombieVillager(), 0.5F); this.addLayer(new LayerVillagerArmor(this)); }