Java 类net.minecraft.client.multiplayer.WorldClient 实例源码

项目:genera    文件:MessageGlassJarUpdateStats.java   
@Override
public IMessage onMessage(MessageGlassJarUpdateStats message, MessageContext ctx) {
    ItemStack stack = message.stack;
    BlockPos pos = message.pos;
    WorldClient world = Minecraft.getMinecraft().world;
    if (world.isBlockLoaded(pos) &&
            world.getBlockState(pos).getBlock().hasTileEntity(world.getBlockState(pos))) {
        TileEntity te = world.getTileEntity(pos);
        if (te instanceof TileFaerieHome) {
            IItemHandler handler = te.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
            if (handler != null) {
                handler.insertItem(0, stack, false);
            }
        }
    }
    return null;
}
项目:MC-Ray-Tracer    文件:MinecraftTransformer.java   
@Override
public MethodTransformer[] getMethodTransformers() {
    MethodTransformer loadWorldTransformer = new MethodTransformer() {
        public String getMethodName() {return CoreLoader.isObfuscated ? "a" : "loadWorld";}
        public String getDescName() {return "(L" + (CoreLoader.isObfuscated ? "bnq" : Type.getInternalName(WorldClient.class)) + ";Ljava/lang/String;)V";}

        public void transform(ClassNode classNode, MethodNode method, boolean obfuscated) {
            CLTLog.info("Found method: " + method.name + " " + method.desc);
            CLTLog.info("begining at start of method " + getMethodName());

            //TransformerUtil.onWorldLoad(WorldClient worldClientIn)
            InsnList toInsert = new InsnList();
            toInsert.add(new VarInsnNode(ALOAD, 1)); //worldClientIn
            toInsert.add(new MethodInsnNode(INVOKESTATIC, Type.getInternalName(TransformerUtil.class),
                    "onWorldLoad", "(L" + Type.getInternalName(WorldClient.class) + ";)V", false));
            method.instructions.insertBefore(method.instructions.getFirst(), toInsert);
        }
    };

    return new MethodTransformer[] {loadWorldTransformer};
}
项目:DecompiledMinecraft    文件:NetHandlerPlayClient.java   
/**
 * Registers some server properties (gametype,hardcore-mode,terraintype,difficulty,player limit), creates a new
 * WorldClient and sets the player initial dimension
 */
public void handleJoinGame(S01PacketJoinGame packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    this.gameController.playerController = new PlayerControllerMP(this.gameController, this);
    this.clientWorldController = new WorldClient(this, new WorldSettings(0L, packetIn.getGameType(), false, packetIn.isHardcoreMode(), packetIn.getWorldType()), packetIn.getDimension(), packetIn.getDifficulty(), this.gameController.mcProfiler);
    this.gameController.gameSettings.difficulty = packetIn.getDifficulty();
    this.gameController.loadWorld(this.clientWorldController);
    this.gameController.thePlayer.dimension = packetIn.getDimension();
    this.gameController.displayGuiScreen(new GuiDownloadTerrain(this));
    this.gameController.thePlayer.setEntityId(packetIn.getEntityId());
    this.currentServerMaxPlayers = packetIn.getMaxPlayers();
    this.gameController.thePlayer.setReducedDebug(packetIn.isReducedDebugInfo());
    this.gameController.playerController.setGameType(packetIn.getGameType());
    this.gameController.gameSettings.sendSettingsToServer();
    this.netManager.sendPacket(new C17PacketCustomPayload("MC|Brand", (new PacketBuffer(Unpooled.buffer())).writeString(ClientBrandRetriever.getClientModName())));
}
项目:DecompiledMinecraft    文件:NetHandlerPlayClient.java   
/**
 * Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
 */
public void onDisconnect(IChatComponent reason)
{
    this.gameController.loadWorld((WorldClient)null);

    if (this.guiScreenServer != null)
    {
        if (this.guiScreenServer instanceof GuiScreenRealmsProxy)
        {
            this.gameController.displayGuiScreen((new DisconnectedRealmsScreen(((GuiScreenRealmsProxy)this.guiScreenServer).func_154321_a(), "disconnect.lost", reason)).getProxy());
        }
        else
        {
            this.gameController.displayGuiScreen(new GuiDisconnected(this.guiScreenServer, "disconnect.lost", reason));
        }
    }
    else
    {
        this.gameController.displayGuiScreen(new GuiDisconnected(new GuiMultiplayer(new GuiMainMenu()), "disconnect.lost", reason));
    }
}
项目:DecompiledMinecraft    文件:NetHandlerPlayClient.java   
public void handleRespawn(S07PacketRespawn packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);

    if (packetIn.getDimensionID() != this.gameController.thePlayer.dimension)
    {
        this.doneLoadingTerrain = false;
        Scoreboard scoreboard = this.clientWorldController.getScoreboard();
        this.clientWorldController = new WorldClient(this, new WorldSettings(0L, packetIn.getGameType(), false, this.gameController.theWorld.getWorldInfo().isHardcoreModeEnabled(), packetIn.getWorldType()), packetIn.getDimensionID(), packetIn.getDifficulty(), this.gameController.mcProfiler);
        this.clientWorldController.setWorldScoreboard(scoreboard);
        this.gameController.loadWorld(this.clientWorldController);
        this.gameController.thePlayer.dimension = packetIn.getDimensionID();
        this.gameController.displayGuiScreen(new GuiDownloadTerrain(this));
    }

    this.gameController.setDimensionAndSpawnPlayer(packetIn.getDimensionID());
    this.gameController.playerController.setGameType(packetIn.getGameType());
}
项目:DecompiledMinecraft    文件:RenderGlobal.java   
/**
 * set null to clear
 */
public void setWorldAndLoadRenderers(WorldClient worldClientIn)
{
    if (this.theWorld != null)
    {
        this.theWorld.removeWorldAccess(this);
    }

    this.frustumUpdatePosX = Double.MIN_VALUE;
    this.frustumUpdatePosY = Double.MIN_VALUE;
    this.frustumUpdatePosZ = Double.MIN_VALUE;
    this.frustumUpdatePosChunkX = Integer.MIN_VALUE;
    this.frustumUpdatePosChunkY = Integer.MIN_VALUE;
    this.frustumUpdatePosChunkZ = Integer.MIN_VALUE;
    this.renderManager.set(worldClientIn);
    this.theWorld = worldClientIn;

    if (worldClientIn != null)
    {
        worldClientIn.addWorldAccess(this);
        this.loadRenderers();
    }
}
项目:DecompiledMinecraft    文件:Minecraft.java   
public void freeMemory()
{
    try
    {
        memoryReserve = new byte[0];
        this.renderGlobal.deleteAllDisplayLists();
    }
    catch (Throwable var3)
    {
        ;
    }

    try
    {
        System.gc();
        this.loadWorld((WorldClient)null);
    }
    catch (Throwable var2)
    {
        ;
    }

    System.gc();
}
项目:BaseClient    文件:CustomColors.java   
public static Vec3 getWorldFogColor(Vec3 p_getWorldFogColor_0_, WorldClient p_getWorldFogColor_1_, Entity p_getWorldFogColor_2_, float p_getWorldFogColor_3_)
{
    int i = p_getWorldFogColor_1_.provider.getDimensionId();

    switch (i)
    {
        case -1:
            p_getWorldFogColor_0_ = getFogColorNether(p_getWorldFogColor_0_);
            break;

        case 0:
            Minecraft minecraft = Minecraft.getMinecraft();
            p_getWorldFogColor_0_ = getFogColor(p_getWorldFogColor_0_, minecraft.theWorld, p_getWorldFogColor_2_.posX, p_getWorldFogColor_2_.posY + 1.0D, p_getWorldFogColor_2_.posZ);
            break;

        case 1:
            p_getWorldFogColor_0_ = getFogColorEnd(p_getWorldFogColor_0_);
    }

    return p_getWorldFogColor_0_;
}
项目:BaseClient    文件:CustomColors.java   
public static Vec3 getWorldSkyColor(Vec3 p_getWorldSkyColor_0_, WorldClient p_getWorldSkyColor_1_, Entity p_getWorldSkyColor_2_, float p_getWorldSkyColor_3_)
{
    int i = p_getWorldSkyColor_1_.provider.getDimensionId();

    switch (i)
    {
        case 0:
            Minecraft minecraft = Minecraft.getMinecraft();
            p_getWorldSkyColor_0_ = getSkyColor(p_getWorldSkyColor_0_, minecraft.theWorld, p_getWorldSkyColor_2_.posX, p_getWorldSkyColor_2_.posY + 1.0D, p_getWorldSkyColor_2_.posZ);
            break;

        case 1:
            p_getWorldSkyColor_0_ = getSkyColorEnd(p_getWorldSkyColor_0_);
    }

    return p_getWorldSkyColor_0_;
}
项目:BaseClient    文件:CustomColorizer.java   
public static Vec3 getWorldFogColor(Vec3 p_getWorldFogColor_0_, WorldClient p_getWorldFogColor_1_, Entity p_getWorldFogColor_2_, float p_getWorldFogColor_3_)
{
    int i = p_getWorldFogColor_1_.provider.getDimensionId();

    switch (i)
    {
        case -1:
            p_getWorldFogColor_0_ = getFogColorNether(p_getWorldFogColor_0_);
            break;

        case 0:
            Minecraft minecraft = Minecraft.getMinecraft();
            p_getWorldFogColor_0_ = getFogColor(p_getWorldFogColor_0_, minecraft.theWorld, p_getWorldFogColor_2_.posX, p_getWorldFogColor_2_.posY + 1.0D, p_getWorldFogColor_2_.posZ);
            break;

        case 1:
            p_getWorldFogColor_0_ = getFogColorEnd(p_getWorldFogColor_0_);
    }

    return p_getWorldFogColor_0_;
}
项目:BaseClient    文件:CustomColorizer.java   
public static Vec3 getWorldSkyColor(Vec3 p_getWorldSkyColor_0_, WorldClient p_getWorldSkyColor_1_, Entity p_getWorldSkyColor_2_, float p_getWorldSkyColor_3_)
{
    int i = p_getWorldSkyColor_1_.provider.getDimensionId();

    switch (i)
    {
        case 0:
            Minecraft minecraft = Minecraft.getMinecraft();
            p_getWorldSkyColor_0_ = getSkyColor(p_getWorldSkyColor_0_, minecraft.theWorld, p_getWorldSkyColor_2_.posX, p_getWorldSkyColor_2_.posY + 1.0D, p_getWorldSkyColor_2_.posZ);
            break;

        case 1:
            p_getWorldSkyColor_0_ = getSkyColorEnd(p_getWorldSkyColor_0_);
    }

    return p_getWorldSkyColor_0_;
}
项目:BaseClient    文件:NetHandlerPlayClient.java   
/**
 * Registers some server properties (gametype,hardcore-mode,terraintype,difficulty,player limit), creates a new
 * WorldClient and sets the player initial dimension
 */
public void handleJoinGame(S01PacketJoinGame packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    this.gameController.playerController = new PlayerControllerMP(this.gameController, this);
    this.clientWorldController = new WorldClient(this, new WorldSettings(0L, packetIn.getGameType(), false, packetIn.isHardcoreMode(), packetIn.getWorldType()), packetIn.getDimension(), packetIn.getDifficulty(), this.gameController.mcProfiler);
    this.gameController.gameSettings.difficulty = packetIn.getDifficulty();
    this.gameController.loadWorld(this.clientWorldController);
    this.gameController.thePlayer.dimension = packetIn.getDimension();
    this.gameController.displayGuiScreen(new GuiDownloadTerrain(this));
    this.gameController.thePlayer.setEntityId(packetIn.getEntityId());
    this.currentServerMaxPlayers = packetIn.getMaxPlayers();
    this.gameController.thePlayer.setReducedDebug(packetIn.isReducedDebugInfo());
    this.gameController.playerController.setGameType(packetIn.getGameType());
    this.gameController.gameSettings.sendSettingsToServer();
    this.netManager.sendPacket(new C17PacketCustomPayload("MC|Brand", (new PacketBuffer(Unpooled.buffer())).writeString(ClientBrandRetriever.getClientModName())));
}
项目:BaseClient    文件:NetHandlerPlayClient.java   
/**
 * Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
 */
public void onDisconnect(IChatComponent reason)
{
    this.gameController.loadWorld((WorldClient)null);

    if (this.guiScreenServer != null)
    {
        if (this.guiScreenServer instanceof GuiScreenRealmsProxy)
        {
            this.gameController.displayGuiScreen((new DisconnectedRealmsScreen(((GuiScreenRealmsProxy)this.guiScreenServer).func_154321_a(), "disconnect.lost", reason)).getProxy());
        }
        else
        {
            this.gameController.displayGuiScreen(new GuiDisconnected(this.guiScreenServer, "disconnect.lost", reason));
        }
    }
    else
    {
        this.gameController.displayGuiScreen(new GuiDisconnected(new GuiMultiplayer(new GuiMainMenu()), "disconnect.lost", reason));
    }
}
项目:BaseClient    文件:NetHandlerPlayClient.java   
public void handleRespawn(S07PacketRespawn packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);

    if (packetIn.getDimensionID() != this.gameController.thePlayer.dimension)
    {
        this.doneLoadingTerrain = false;
        Scoreboard scoreboard = this.clientWorldController.getScoreboard();
        this.clientWorldController = new WorldClient(this, new WorldSettings(0L, packetIn.getGameType(), false, this.gameController.theWorld.getWorldInfo().isHardcoreModeEnabled(), packetIn.getWorldType()), packetIn.getDimensionID(), packetIn.getDifficulty(), this.gameController.mcProfiler);
        this.clientWorldController.setWorldScoreboard(scoreboard);
        this.gameController.loadWorld(this.clientWorldController);
        this.gameController.thePlayer.dimension = packetIn.getDimensionID();
        this.gameController.displayGuiScreen(new GuiDownloadTerrain(this));
    }

    this.gameController.setDimensionAndSpawnPlayer(packetIn.getDimensionID());
    this.gameController.playerController.setGameType(packetIn.getGameType());
}
项目:CustomWorldGen    文件:Minecraft.java   
public void freeMemory()
{
    try
    {
        memoryReserve = new byte[0];
        this.renderGlobal.deleteAllDisplayLists();
    }
    catch (Throwable var3)
    {
        ;
    }

    try
    {
        System.gc();
        this.loadWorld((WorldClient)null);
    }
    catch (Throwable var2)
    {
        ;
    }

    System.gc();
}
项目:BaseClient    文件:Minecraft.java   
public void freeMemory()
{
    try
    {
        memoryReserve = new byte[0];
        this.renderGlobal.deleteAllDisplayLists();
    }
    catch (Throwable var3)
    {
        ;
    }

    try
    {
        System.gc();
        this.loadWorld((WorldClient)null);
    }
    catch (Throwable var2)
    {
        ;
    }

    System.gc();
}
项目:BaseClient    文件:CustomColorizer.java   
public static Vec3 getWorldFogColor(Vec3 p_getWorldFogColor_0_, WorldClient p_getWorldFogColor_1_, Entity p_getWorldFogColor_2_, float p_getWorldFogColor_3_)
{
    int i = p_getWorldFogColor_1_.provider.getDimensionId();

    switch (i)
    {
        case -1:
            p_getWorldFogColor_0_ = getFogColorNether(p_getWorldFogColor_0_);
            break;

        case 0:
            Minecraft minecraft = Minecraft.getMinecraft();
            p_getWorldFogColor_0_ = getFogColor(p_getWorldFogColor_0_, minecraft.theWorld, p_getWorldFogColor_2_.posX, p_getWorldFogColor_2_.posY + 1.0D, p_getWorldFogColor_2_.posZ);
            break;

        case 1:
            p_getWorldFogColor_0_ = getFogColorEnd(p_getWorldFogColor_0_);
    }

    return p_getWorldFogColor_0_;
}
项目:BaseClient    文件:CustomColorizer.java   
public static Vec3 getWorldSkyColor(Vec3 p_getWorldSkyColor_0_, WorldClient p_getWorldSkyColor_1_, Entity p_getWorldSkyColor_2_, float p_getWorldSkyColor_3_)
{
    int i = p_getWorldSkyColor_1_.provider.getDimensionId();

    switch (i)
    {
        case 0:
            Minecraft minecraft = Minecraft.getMinecraft();
            p_getWorldSkyColor_0_ = getSkyColor(p_getWorldSkyColor_0_, minecraft.theWorld, p_getWorldSkyColor_2_.posX, p_getWorldSkyColor_2_.posY + 1.0D, p_getWorldSkyColor_2_.posZ);
            break;

        case 1:
            p_getWorldSkyColor_0_ = getSkyColorEnd(p_getWorldSkyColor_0_);
    }

    return p_getWorldSkyColor_0_;
}
项目:BaseClient    文件:NetHandlerPlayClient.java   
/**
 * Registers some server properties
 * (gametype,hardcore-mode,terraintype,difficulty,player limit), creates a new
 * WorldClient and sets the player initial dimension
 */
public void handleJoinGame(S01PacketJoinGame packetIn) {
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    this.gameController.playerController = new PlayerControllerMP(this.gameController, this);
    this.clientWorldController = new WorldClient(this,
            new WorldSettings(0L, packetIn.getGameType(), false, packetIn.isHardcoreMode(),
                    packetIn.getWorldType()),
            packetIn.getDimension(), packetIn.getDifficulty(), this.gameController.mcProfiler);
    this.gameController.gameSettings.difficulty = packetIn.getDifficulty();
    this.gameController.loadWorld(this.clientWorldController);
    this.gameController.thePlayer.dimension = packetIn.getDimension();
    this.gameController.displayGuiScreen(new GuiDownloadTerrain(this));
    this.gameController.thePlayer.setEntityId(packetIn.getEntityId());
    this.currentServerMaxPlayers = packetIn.getMaxPlayers();
    this.gameController.thePlayer.setReducedDebug(packetIn.isReducedDebugInfo());
    this.gameController.playerController.setGameType(packetIn.getGameType());
    this.gameController.gameSettings.sendSettingsToServer();
    this.netManager.sendPacket(new C17PacketCustomPayload("MC|Brand",
            (new PacketBuffer(Unpooled.buffer())).writeString(ClientBrandRetriever.getClientModName())));
}
项目:BaseClient    文件:NetHandlerPlayClient.java   
/**
 * Invoked when disconnecting, the parameter is a ChatComponent describing the
 * reason for termination
 */
public void onDisconnect(IChatComponent reason) {
    this.gameController.loadWorld((WorldClient) null);

    if (this.guiScreenServer != null) {
        if (this.guiScreenServer instanceof GuiScreenRealmsProxy) {
            this.gameController.displayGuiScreen(
                    (new DisconnectedRealmsScreen(((GuiScreenRealmsProxy) this.guiScreenServer).func_154321_a(),
                            "disconnect.lost", reason)).getProxy());
        } else {
            this.gameController
                    .displayGuiScreen(new GuiDisconnected(this.guiScreenServer, "disconnect.lost", reason));
        }
    } else {
        this.gameController.displayGuiScreen(
                new GuiDisconnected(new GuiMultiplayer(new GuiMainMenu()), "disconnect.lost", reason));
    }
}
项目:BaseClient    文件:NetHandlerPlayClient.java   
public void handleRespawn(S07PacketRespawn packetIn) {
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);

    if (packetIn.getDimensionID() != this.gameController.thePlayer.dimension) {
        this.doneLoadingTerrain = false;
        Scoreboard scoreboard = this.clientWorldController.getScoreboard();
        this.clientWorldController = new WorldClient(this, new WorldSettings(0L, packetIn.getGameType(), false,
                this.gameController.theWorld.getWorldInfo().isHardcoreModeEnabled(), packetIn.getWorldType()),
                packetIn.getDimensionID(), packetIn.getDifficulty(), this.gameController.mcProfiler);
        this.clientWorldController.setWorldScoreboard(scoreboard);
        this.gameController.loadWorld(this.clientWorldController);
        this.gameController.thePlayer.dimension = packetIn.getDimensionID();
        this.gameController.displayGuiScreen(new GuiDownloadTerrain(this));
    }

    this.gameController.setDimensionAndSpawnPlayer(packetIn.getDimensionID());
    this.gameController.playerController.setGameType(packetIn.getGameType());
}
项目:BaseClient    文件:RenderGlobal.java   
/**
 * set null to clear
 */
public void setWorldAndLoadRenderers(WorldClient worldClientIn)
{
    if (this.theWorld != null)
    {
        this.theWorld.removeWorldAccess(this);
    }

    this.frustumUpdatePosX = Double.MIN_VALUE;
    this.frustumUpdatePosY = Double.MIN_VALUE;
    this.frustumUpdatePosZ = Double.MIN_VALUE;
    this.frustumUpdatePosChunkX = Integer.MIN_VALUE;
    this.frustumUpdatePosChunkY = Integer.MIN_VALUE;
    this.frustumUpdatePosChunkZ = Integer.MIN_VALUE;
    this.renderManager.set(worldClientIn);
    this.theWorld = worldClientIn;

    if (worldClientIn != null)
    {
        worldClientIn.addWorldAccess(this);
        this.loadRenderers();
    }
}
项目:BaseClient    文件:Minecraft.java   
/**
 * Shuts down the minecraft applet by stopping the resource downloads, and
 * clearing up GL stuff; called when the application (or web page) is exited.
 */
public void shutdownMinecraftApplet() {
    try {
        this.stream.shutdownStream();
        logger.info("Stopping!");

        Client.getClient().onDisable();

        try {
            this.loadWorld((WorldClient) null);
        } catch (Throwable var5) {
            ;
        }

        this.mcSoundHandler.unloadSounds();
    } finally {
        Display.destroy();

        if (!this.hasCrashed) {
            System.exit(0);
        }
    }

    System.gc();
}
项目:BaseClient    文件:Minecraft.java   
public void freeMemory() {
    try {
        memoryReserve = new byte[0];
        this.renderGlobal.deleteAllDisplayLists();
    } catch (Throwable var3) {
        ;
    }

    try {
        System.gc();
        this.loadWorld((WorldClient) null);
    } catch (Throwable var2) {
        ;
    }

    System.gc();
}
项目:Solar    文件:BlockElectron.java   
@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand) {
    for(int i = 0; i <= Math.min(state.getValue(State.POWER), 8); i++) {
        if(rand.nextFloat() < 0.2F) {
            Vector3 vec = Vector3.getRandomVec(0.15F);
            vec.add(BB.getCenter());
            vec.add(pos.getX(), pos.getY(), pos.getZ());

            ParticleUtil.spawnChargedIce(world, vec,
                    Vector3.ImmutableVector3.NULL, 0xFFFFFF, 45, 0.45F * rand.nextFloat());
        }
    }
    if(state.getValue(State.POWER) > 0 && world.rand.nextBoolean()) {
        for(int i = 0; i < 1 + world.rand.nextInt(3); i++) {
            Vector3 from = Vector3.create(pos).add(0.5D);
            Vector3 to = Vector3.create(0, 1, 0)
                    .rotate(EnumFacing.Axis.X, world.rand.nextFloat() * 360)
                    .rotate(EnumFacing.Axis.Y, world.rand.nextFloat() * 360)
                    .rotate(EnumFacing.Axis.Z, world.rand.nextFloat() * 360)
                    .add(from);
            ParticleUtil.spawnBolt(world, from, to, 4, 0.25F, 0x5194FF, true, true);
        }
        ((WorldClient) world).playSound(pos, SolarSounds.SPARK, SoundCategory.BLOCKS, 0.05F, 1F, false);
    }
}
项目:Zombe-Modpack    文件:NetHandlerPlayClient.java   
/**
 * Registers some server properties (gametype,hardcore-mode,terraintype,difficulty,player limit), creates a new
 * WorldClient and sets the player initial dimension
 */
public void handleJoinGame(SPacketJoinGame packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    this.gameController.playerController = new PlayerControllerMP(this.gameController, this);
    this.clientWorldController = new WorldClient(this, new WorldSettings(0L, packetIn.getGameType(), false, packetIn.isHardcoreMode(), packetIn.getWorldType()), packetIn.getDimension(), packetIn.getDifficulty(), this.gameController.mcProfiler);
    this.gameController.gameSettings.difficulty = packetIn.getDifficulty();
    this.gameController.loadWorld(this.clientWorldController);
    this.gameController.player.dimension = packetIn.getDimension();
    this.gameController.displayGuiScreen(new GuiDownloadTerrain(this));
    this.gameController.player.setEntityId(packetIn.getPlayerId());
    this.currentServerMaxPlayers = packetIn.getMaxPlayers();
    this.gameController.player.setReducedDebug(packetIn.isReducedDebugInfo());
    this.gameController.playerController.setGameType(packetIn.getGameType());
    this.gameController.gameSettings.sendSettingsToServer();
    this.netManager.sendPacket(new CPacketCustomPayload("MC|Brand", (new PacketBuffer(Unpooled.buffer())).writeString(ClientBrandRetriever.getClientModName())));
}
项目:Zombe-Modpack    文件:NetHandlerPlayClient.java   
/**
 * Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
 */
public void onDisconnect(ITextComponent reason)
{
    this.gameController.loadWorld((WorldClient)null);

    if (this.guiScreenServer != null)
    {
        if (this.guiScreenServer instanceof GuiScreenRealmsProxy)
        {
            this.gameController.displayGuiScreen((new DisconnectedRealmsScreen(((GuiScreenRealmsProxy)this.guiScreenServer).getProxy(), "disconnect.lost", reason)).getProxy());
        }
        else
        {
            this.gameController.displayGuiScreen(new GuiDisconnected(this.guiScreenServer, "disconnect.lost", reason));
        }
    }
    else
    {
        this.gameController.displayGuiScreen(new GuiDisconnected(new GuiMultiplayer(new GuiMainMenu()), "disconnect.lost", reason));
    }
}
项目:Zombe-Modpack    文件:NetHandlerPlayClient.java   
public void handleRespawn(SPacketRespawn packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);

    if (packetIn.getDimensionID() != this.gameController.player.dimension)
    {
        this.doneLoadingTerrain = false;
        Scoreboard scoreboard = this.clientWorldController.getScoreboard();
        this.clientWorldController = new WorldClient(this, new WorldSettings(0L, packetIn.getGameType(), false, this.gameController.world.getWorldInfo().isHardcoreModeEnabled(), packetIn.getWorldType()), packetIn.getDimensionID(), packetIn.getDifficulty(), this.gameController.mcProfiler);
        this.clientWorldController.setWorldScoreboard(scoreboard);
        this.gameController.loadWorld(this.clientWorldController);
        this.gameController.player.dimension = packetIn.getDimensionID();
        this.gameController.displayGuiScreen(new GuiDownloadTerrain(this));
    }

    this.gameController.setDimensionAndSpawnPlayer(packetIn.getDimensionID());
    this.gameController.playerController.setGameType(packetIn.getGameType());
}
项目:Zombe-Modpack    文件:Minecraft.java   
public void freeMemory()
{
    try
    {
        memoryReserve = new byte[0];
        this.renderGlobal.deleteAllDisplayLists();
    }
    catch (Throwable var3)
    {
        ;
    }

    try
    {
        System.gc();
        this.loadWorld((WorldClient)null);
    }
    catch (Throwable var2)
    {
        ;
    }

    System.gc();
}
项目:flex-fov    文件:MinecraftTransformer.java   
@Override
public MethodTransformer[] getMethodTransformers() {
    MethodTransformer transformLoadWorld = new MethodTransformer() {

        @Override
        public MethodName getName() {
            return Names.Minecraft_loadWorld;
        }

        @Override
        public void transform(ClassNode classNode, MethodNode method, boolean obfuscated) {
            CLTLog.info("Found method: " + method.name + " " + method.desc);
            CLTLog.info("begining at start of method " + getName().all());

            InsnList toInsert = new InsnList();
            toInsert.add(new VarInsnNode(ALOAD, 1)); //worldClientIn
            toInsert.add(new MethodInsnNode(INVOKESTATIC, Type.getInternalName(RenderUtil.class),
                    "onWorldLoad", "(L" + Type.getInternalName(WorldClient.class) + ";)V", false));
            method.instructions.insertBefore(method.instructions.getFirst(), toInsert);
        }
    };

    return new MethodTransformer[] {transformLoadWorld};
}
项目:Backmemed    文件:NetHandlerPlayClient.java   
/**
 * Registers some server properties (gametype,hardcore-mode,terraintype,difficulty,player limit), creates a new
 * WorldClient and sets the player initial dimension
 */
public void handleJoinGame(SPacketJoinGame packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    this.gameController.playerController = new PlayerControllerMP(this.gameController, this);
    this.clientWorldController = new WorldClient(this, new WorldSettings(0L, packetIn.getGameType(), false, packetIn.isHardcoreMode(), packetIn.getWorldType()), packetIn.getDimension(), packetIn.getDifficulty(), this.gameController.mcProfiler);
    this.gameController.gameSettings.difficulty = packetIn.getDifficulty();
    this.gameController.loadWorld(this.clientWorldController);
    this.gameController.player.dimension = packetIn.getDimension();
    this.gameController.displayGuiScreen(new GuiDownloadTerrain(this));
    this.gameController.player.setEntityId(packetIn.getPlayerId());
    this.currentServerMaxPlayers = packetIn.getMaxPlayers();
    this.gameController.player.setReducedDebug(packetIn.isReducedDebugInfo());
    this.gameController.playerController.setGameType(packetIn.getGameType());
    this.gameController.gameSettings.sendSettingsToServer();
    this.netManager.sendPacket(new CPacketCustomPayload("MC|Brand", (new PacketBuffer(Unpooled.buffer())).writeString(ClientBrandRetriever.getClientModName())));
}
项目:Backmemed    文件:NetHandlerPlayClient.java   
/**
 * Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
 */
public void onDisconnect(ITextComponent reason)
{
    this.gameController.loadWorld((WorldClient)null);

    if (this.guiScreenServer != null)
    {
        if (this.guiScreenServer instanceof GuiScreenRealmsProxy)
        {
            this.gameController.displayGuiScreen((new DisconnectedRealmsScreen(((GuiScreenRealmsProxy)this.guiScreenServer).getProxy(), "disconnect.lost", reason)).getProxy());
        }
        else
        {
            this.gameController.displayGuiScreen(new GuiDisconnected(this.guiScreenServer, "disconnect.lost", reason));
        }
    }
    else
    {
        this.gameController.displayGuiScreen(new GuiDisconnected(new GuiMultiplayer(new GuiMainMenu()), "disconnect.lost", reason));
    }
}
项目:Backmemed    文件:NetHandlerPlayClient.java   
public void handleRespawn(SPacketRespawn packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);

    if (packetIn.getDimensionID() != this.gameController.player.dimension)
    {
        this.doneLoadingTerrain = false;
        Scoreboard scoreboard = this.clientWorldController.getScoreboard();
        this.clientWorldController = new WorldClient(this, new WorldSettings(0L, packetIn.getGameType(), false, this.gameController.world.getWorldInfo().isHardcoreModeEnabled(), packetIn.getWorldType()), packetIn.getDimensionID(), packetIn.getDifficulty(), this.gameController.mcProfiler);
        this.clientWorldController.setWorldScoreboard(scoreboard);
        this.gameController.loadWorld(this.clientWorldController);
        this.gameController.player.dimension = packetIn.getDimensionID();
        this.gameController.displayGuiScreen(new GuiDownloadTerrain(this));
    }

    this.gameController.setDimensionAndSpawnPlayer(packetIn.getDimensionID());
    this.gameController.playerController.setGameType(packetIn.getGameType());
}
项目:Backmemed    文件:GuiGameOver.java   
public void confirmClicked(boolean result, int id)
{
    if (result)
    {
        if (this.mc.world != null)
        {
            this.mc.world.sendQuittingDisconnectingPacket();
        }

        this.mc.loadWorld((WorldClient)null);
        this.mc.displayGuiScreen(new GuiMainMenu());
    }
    else
    {
        this.mc.player.respawnPlayer();
        this.mc.displayGuiScreen((GuiScreen)null);
    }
}
项目:Backmemed    文件:Minecraft.java   
public void freeMemory()
{
    try
    {
        memoryReserve = new byte[0];
        this.renderGlobal.deleteAllDisplayLists();
    }
    catch (Throwable var3)
    {
        ;
    }

    try
    {
        System.gc();
        this.loadWorld((WorldClient)null);
    }
    catch (Throwable var2)
    {
        ;
    }

    System.gc();
}
项目:CraftingParadiseMod    文件:HandlerBiomeChange.java   
private void processMessage(MessageBiomeChange message, MessageContext ctx, WorldClient world)
{
    Biome targetBiome = Biome.getBiomeForId(message.biomeID);
    if(targetBiome == null)
        return;

    byte[] currentArray;
    for(byte nX = -5; nX <= 5; nX++)
    {
        for(byte nZ = -5; nZ <= 5; nZ++)
        {
            Chunk c = world.getChunkFromBlockCoords(new BlockPos(message.changeCenter.getX() + nX*16, 0, message.changeCenter.getZ() + nZ*16));
            currentArray = c.getBiomeArray();
            for(int n = 0; n < currentArray.length; n++)
            {
                currentArray[n] = (byte) Biome.getIdForBiome(targetBiome);
            }
            c.setBiomeArray(currentArray);
            c.setModified(true);
        }
    }
}
项目:CustomWorldGen    文件:NetHandlerPlayClient.java   
/**
 * Registers some server properties (gametype,hardcore-mode,terraintype,difficulty,player limit), creates a new
 * WorldClient and sets the player initial dimension
 */
public void handleJoinGame(SPacketJoinGame packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    this.gameController.playerController = new PlayerControllerMP(this.gameController, this);
    this.clientWorldController = new WorldClient(this, new WorldSettings(0L, packetIn.getGameType(), false, packetIn.isHardcoreMode(), packetIn.getWorldType()), net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.get(getNetworkManager()).getOverrideDimension(packetIn), packetIn.getDifficulty(), this.gameController.mcProfiler);
    this.gameController.gameSettings.difficulty = packetIn.getDifficulty();
    this.gameController.loadWorld(this.clientWorldController);
    this.gameController.thePlayer.dimension = packetIn.getDimension();
    this.gameController.displayGuiScreen(new GuiDownloadTerrain(this));
    this.gameController.thePlayer.setEntityId(packetIn.getPlayerId());
    this.currentServerMaxPlayers = packetIn.getMaxPlayers();
    this.gameController.thePlayer.setReducedDebug(packetIn.isReducedDebugInfo());
    this.gameController.playerController.setGameType(packetIn.getGameType());
    this.gameController.gameSettings.sendSettingsToServer();
    this.netManager.sendPacket(new CPacketCustomPayload("MC|Brand", (new PacketBuffer(Unpooled.buffer())).writeString(ClientBrandRetriever.getClientModName())));
}
项目:CustomWorldGen    文件:NetHandlerPlayClient.java   
/**
 * Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
 */
public void onDisconnect(ITextComponent reason)
{
    this.gameController.loadWorld((WorldClient)null);

    if (this.guiScreenServer != null)
    {
        if (this.guiScreenServer instanceof GuiScreenRealmsProxy)
        {
            this.gameController.displayGuiScreen((new DisconnectedRealmsScreen(((GuiScreenRealmsProxy)this.guiScreenServer).getProxy(), "disconnect.lost", reason)).getProxy());
        }
        else
        {
            this.gameController.displayGuiScreen(new GuiDisconnected(this.guiScreenServer, "disconnect.lost", reason));
        }
    }
    else
    {
        this.gameController.displayGuiScreen(new GuiDisconnected(new GuiMultiplayer(new GuiMainMenu()), "disconnect.lost", reason));
    }
}
项目:CustomWorldGen    文件:NetHandlerPlayClient.java   
public void handleRespawn(SPacketRespawn packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);

    if (packetIn.getDimensionID() != this.gameController.thePlayer.dimension)
    {
        this.doneLoadingTerrain = false;
        Scoreboard scoreboard = this.clientWorldController.getScoreboard();
        this.clientWorldController = new WorldClient(this, new WorldSettings(0L, packetIn.getGameType(), false, this.gameController.theWorld.getWorldInfo().isHardcoreModeEnabled(), packetIn.getWorldType()), packetIn.getDimensionID(), packetIn.getDifficulty(), this.gameController.mcProfiler);
        this.clientWorldController.setWorldScoreboard(scoreboard);
        this.gameController.loadWorld(this.clientWorldController);
        this.gameController.thePlayer.dimension = packetIn.getDimensionID();
        this.gameController.displayGuiScreen(new GuiDownloadTerrain(this));
    }

    this.gameController.setDimensionAndSpawnPlayer(packetIn.getDimensionID());
    this.gameController.playerController.setGameType(packetIn.getGameType());
}
项目:ClientAPI    文件:MixinMinecraft.java   
@Inject(method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Ljava/lang/String;)V", at = @At("HEAD"))
private void loadWorld(@Nullable WorldClient worldClientIn, String loadingMessage, CallbackInfo ci) {
    // If the world is null, then it must be unloading
    if (worldClientIn != null)
        ClientAPI.EVENT_BUS.post(new WorldEvent.Load(worldClientIn));
    else
        ClientAPI.EVENT_BUS.post(new WorldEvent.Unload());
}