public ModelRenderer getModelRenderer(ModelBase model, String modelPart) { if (!(model instanceof ModelWitch)) { return null; } else { ModelWitch modelwitch = (ModelWitch)model; return modelPart.equals("mole") ? (ModelRenderer)Reflector.getFieldValue(modelwitch, Reflector.ModelWitch_mole) : (modelPart.equals("hat") ? (ModelRenderer)Reflector.getFieldValue(modelwitch, Reflector.ModelWitch_hat) : (modelPart.equals("head") ? modelwitch.villagerHead : (modelPart.equals("body") ? modelwitch.villagerBody : (modelPart.equals("arms") ? modelwitch.villagerArms : (modelPart.equals("left_leg") ? modelwitch.leftVillagerLeg : (modelPart.equals("right_leg") ? modelwitch.rightVillagerLeg : (modelPart.equals("nose") ? modelwitch.villagerNose : null))))))); } }
public RenderWitch(RenderManager renderManagerIn) { super(renderManagerIn, new ModelWitch(0.0F), 0.5F); this.addLayer(new LayerHeldItemWitch(this)); }
public void doRenderLayer(EntityWitch entitylivingbaseIn, float p_177141_2_, float p_177141_3_, float partialTicks, float p_177141_5_, float p_177141_6_, float p_177141_7_, float scale) { ItemStack itemstack = entitylivingbaseIn.getHeldItem(); if (itemstack != null) { GlStateManager.color(1.0F, 1.0F, 1.0F); GlStateManager.pushMatrix(); if (this.witchRenderer.getMainModel().isChild) { GlStateManager.translate(0.0F, 0.625F, 0.0F); GlStateManager.rotate(-20.0F, -1.0F, 0.0F, 0.0F); float f = 0.5F; GlStateManager.scale(f, f, f); } ((ModelWitch)this.witchRenderer.getMainModel()).villagerNose.postRender(0.0625F); GlStateManager.translate(-0.0625F, 0.53125F, 0.21875F); Item item = itemstack.getItem(); Minecraft minecraft = Minecraft.getMinecraft(); if (item instanceof ItemBlock && minecraft.getBlockRendererDispatcher().isRenderTypeChest(Block.getBlockFromItem(item), itemstack.getMetadata())) { GlStateManager.translate(0.0F, 0.0625F, -0.25F); GlStateManager.rotate(30.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(-5.0F, 0.0F, 1.0F, 0.0F); float f4 = 0.375F; GlStateManager.scale(f4, -f4, f4); } else if (item == Items.bow) { GlStateManager.translate(0.0F, 0.125F, -0.125F); GlStateManager.rotate(-45.0F, 0.0F, 1.0F, 0.0F); float f1 = 0.625F; GlStateManager.scale(f1, -f1, f1); GlStateManager.rotate(-100.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(-20.0F, 0.0F, 1.0F, 0.0F); } else if (item.isFull3D()) { if (item.shouldRotateAroundWhenRendering()) { GlStateManager.rotate(180.0F, 0.0F, 0.0F, 1.0F); GlStateManager.translate(0.0F, -0.0625F, 0.0F); } this.witchRenderer.transformHeldFull3DItemLayer(); GlStateManager.translate(0.0625F, -0.125F, 0.0F); float f2 = 0.625F; GlStateManager.scale(f2, -f2, f2); GlStateManager.rotate(0.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(0.0F, 0.0F, 1.0F, 0.0F); } else { GlStateManager.translate(0.1875F, 0.1875F, 0.0F); float f3 = 0.875F; GlStateManager.scale(f3, f3, f3); GlStateManager.rotate(-20.0F, 0.0F, 0.0F, 1.0F); GlStateManager.rotate(-60.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(-30.0F, 0.0F, 0.0F, 1.0F); } GlStateManager.rotate(-15.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(40.0F, 0.0F, 0.0F, 1.0F); minecraft.getItemRenderer().renderItem(entitylivingbaseIn, itemstack, ItemCameraTransforms.TransformType.THIRD_PERSON); GlStateManager.popMatrix(); } }
public ModelBase makeModel() { return new ModelWitch(0.0F); }
public ModelWitch getMainModel() { return (ModelWitch)super.getMainModel(); }
/** * Renders the desired {@code T} type Entity. */ public void doRender(EntityWitch entity, double x, double y, double z, float entityYaw, float partialTicks) { ((ModelWitch)this.mainModel).holdingItem = !entity.getHeldItemMainhand().func_190926_b(); super.doRender(entity, x, y, z, entityYaw, partialTicks); }
/** * Renders the desired {@code T} type Entity. */ public void doRender(EntityWitch entity, double x, double y, double z, float entityYaw, float partialTicks) { ((ModelWitch)this.mainModel).holdingItem = entity.getHeldItemMainhand() != null; super.doRender(entity, x, y, z, entityYaw, partialTicks); }
public void doRenderLayer(EntityWitch entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) { ItemStack itemstack = entitylivingbaseIn.getHeldItemMainhand(); if (itemstack != null) { GlStateManager.color(1.0F, 1.0F, 1.0F); GlStateManager.pushMatrix(); if (this.witchRenderer.getMainModel().isChild) { GlStateManager.translate(0.0F, 0.625F, 0.0F); GlStateManager.rotate(-20.0F, -1.0F, 0.0F, 0.0F); float f = 0.5F; GlStateManager.scale(0.5F, 0.5F, 0.5F); } ((ModelWitch)this.witchRenderer.getMainModel()).villagerNose.postRender(0.0625F); GlStateManager.translate(-0.0625F, 0.53125F, 0.21875F); Item item = itemstack.getItem(); Minecraft minecraft = Minecraft.getMinecraft(); if (item instanceof ItemBlock && minecraft.getBlockRendererDispatcher().isEntityBlockAnimated(Block.getBlockFromItem(item))) { GlStateManager.translate(0.0F, 0.0625F, -0.25F); GlStateManager.rotate(30.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(-5.0F, 0.0F, 1.0F, 0.0F); float f4 = 0.375F; GlStateManager.scale(0.375F, -0.375F, 0.375F); } else if (item == Items.BOW) { GlStateManager.translate(0.0F, 0.125F, -0.125F); GlStateManager.rotate(-45.0F, 0.0F, 1.0F, 0.0F); float f1 = 0.625F; GlStateManager.scale(0.625F, -0.625F, 0.625F); GlStateManager.rotate(-100.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(-20.0F, 0.0F, 1.0F, 0.0F); } else if (item.isFull3D()) { if (item.shouldRotateAroundWhenRendering()) { GlStateManager.rotate(180.0F, 0.0F, 0.0F, 1.0F); GlStateManager.translate(0.0F, -0.0625F, 0.0F); } this.witchRenderer.transformHeldFull3DItemLayer(); GlStateManager.translate(0.0625F, -0.125F, 0.0F); float f2 = 0.625F; GlStateManager.scale(0.625F, -0.625F, 0.625F); GlStateManager.rotate(0.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(0.0F, 0.0F, 1.0F, 0.0F); } else { GlStateManager.translate(0.1875F, 0.1875F, 0.0F); float f3 = 0.875F; GlStateManager.scale(0.875F, 0.875F, 0.875F); GlStateManager.rotate(-20.0F, 0.0F, 0.0F, 1.0F); GlStateManager.rotate(-60.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(-30.0F, 0.0F, 0.0F, 1.0F); } GlStateManager.rotate(-15.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(40.0F, 0.0F, 0.0F, 1.0F); minecraft.getItemRenderer().renderItem(entitylivingbaseIn, itemstack, ItemCameraTransforms.TransformType.THIRD_PERSON_RIGHT_HAND); GlStateManager.popMatrix(); } }
public RenderWitch() { super(new ModelWitch(0.0F), 0.5F); this.witchModel = (ModelWitch)this.mainModel; }
public RenderWitch() { super(new ModelWitch(0.0F), 0.5F); this.field_82414_a = (ModelWitch)this.field_77045_g; }
public RenderWitherWitch(RenderManager rm) { super(rm, new ModelWitch(0.0F), 0.5F); this.witchModel = (ModelWitch) this.mainModel; addLayer(new LayerHeldItemWitch(this)); }
public void doRenderLayer(EntityWitherWitch entitylivingbaseIn, float p_177141_2_, float p_177141_3_, float partialTicks, float p_177141_5_, float p_177141_6_, float p_177141_7_, float scale) { ItemStack itemstack = entitylivingbaseIn.getHeldItem(EnumHand.MAIN_HAND); if (itemstack != null) { GlStateManager.color(1.0F, 1.0F, 1.0F); GlStateManager.pushMatrix(); if (this.witchRenderer.getMainModel().isChild) { GlStateManager.translate(0.0F, 0.625F, 0.0F); GlStateManager.rotate(-20.0F, -1.0F, 0.0F, 0.0F); float f = 0.5F; GlStateManager.scale(f, f, f); } ((ModelWitch) this.witchRenderer.getMainModel()).villagerNose.postRender(0.0625F); GlStateManager.translate(-0.0625F, 0.53125F, 0.21875F); Item item = itemstack.getItem(); Minecraft minecraft = Minecraft.getMinecraft(); //TODO: method is gone, so skip? // if (item instanceof ItemBlock && minecraft.getBlockRendererDispatcher().isEntityBlockAnimated(Block.getBlockFromItem(item))) { // GlStateManager.translate(0.0F, 0.0625F, -0.25F); // GlStateManager.rotate(30.0F, 1.0F, 0.0F, 0.0F); // GlStateManager.rotate(-5.0F, 0.0F, 1.0F, 0.0F); // float f4 = 0.375F; // GlStateManager.scale(f4, -f4, f4); // } else if (item == Items.BOW) { GlStateManager.translate(0.0F, 0.125F, -0.125F); GlStateManager.rotate(-45.0F, 0.0F, 1.0F, 0.0F); float f1 = 0.625F; GlStateManager.scale(f1, -f1, f1); GlStateManager.rotate(-100.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(-20.0F, 0.0F, 1.0F, 0.0F); } else if (item.isFull3D()) { if (item.shouldRotateAroundWhenRendering()) { GlStateManager.rotate(180.0F, 0.0F, 0.0F, 1.0F); GlStateManager.translate(0.0F, -0.0625F, 0.0F); } this.witchRenderer.transformHeldFull3DItemLayer(); GlStateManager.translate(0.0625F, -0.125F, 0.0F); float f2 = 0.625F; GlStateManager.scale(f2, -f2, f2); GlStateManager.rotate(0.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(0.0F, 0.0F, 1.0F, 0.0F); } else { GlStateManager.translate(0.1875F, 0.1875F, 0.0F); float f3 = 0.875F; GlStateManager.scale(f3, f3, f3); GlStateManager.rotate(-20.0F, 0.0F, 0.0F, 1.0F); GlStateManager.rotate(-60.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(-30.0F, 0.0F, 0.0F, 1.0F); } GlStateManager.rotate(-15.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(40.0F, 0.0F, 0.0F, 1.0F); minecraft.getItemRenderer().renderItem(entitylivingbaseIn, itemstack, ItemCameraTransforms.TransformType.THIRD_PERSON_RIGHT_HAND); GlStateManager.popMatrix(); } }
/** * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic * (Render<T extends Entity>) and this method has signature public void doRender(T entity, double d, double d1, * double d2, float f, float f1). But JAD is pre 1.5 so doe */ public void doRender(EntityWitch entity, double x, double y, double z, float entityYaw, float partialTicks) { ((ModelWitch)this.mainModel).field_82900_g = entity.getHeldItem() != null; super.doRender(entity, x, y, z, entityYaw, partialTicks); }