@Override public void spawnParticle(World world, EntityLivingBase el, Random rng) { Minecraft mc = Minecraft.getMinecraft(); EntityHeartFX efx = new EntityHeartFX(world, el.posX, el.posY + 0.5F + rng.nextFloat(), el.posZ, rng.nextFloat(), rng.nextFloat() + 0.4F, rng.nextFloat()); mc.effectRenderer.addEffect(efx); }