Java 类net.minecraft.client.resources.ResourcePackListEntryServer 实例源码

项目:Backmemed    文件:GuiScreenResourcePacks.java   
/**
 * Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
 * window resizes, the buttonList is cleared beforehand.
 */
public void initGui()
{
    this.buttonList.add(new GuiOptionButton(2, this.width / 2 - 154, this.height - 48, I18n.format("resourcePack.openFolder", new Object[0])));
    this.buttonList.add(new GuiOptionButton(1, this.width / 2 + 4, this.height - 48, I18n.format("gui.done", new Object[0])));

    if (!this.changed)
    {
        this.availableResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
        this.selectedResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
        ResourcePackRepository resourcepackrepository = this.mc.getResourcePackRepository();
        resourcepackrepository.updateRepositoryEntriesAll();
        List<ResourcePackRepository.Entry> list = Lists.newArrayList(resourcepackrepository.getRepositoryEntriesAll());
        list.removeAll(resourcepackrepository.getRepositoryEntries());

        for (ResourcePackRepository.Entry resourcepackrepository$entry : list)
        {
            this.availableResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry));
        }

        ResourcePackRepository.Entry resourcepackrepository$entry2 = resourcepackrepository.getResourcePackEntry();

        if (resourcepackrepository$entry2 != null)
        {
            this.selectedResourcePacks.add(new ResourcePackListEntryServer(this, resourcepackrepository.getResourcePackInstance()));
        }

        for (ResourcePackRepository.Entry resourcepackrepository$entry1 : Lists.reverse(resourcepackrepository.getRepositoryEntries()))
        {
            this.selectedResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry1));
        }

        this.selectedResourcePacks.add(new ResourcePackListEntryDefault(this));
    }

    this.availableResourcePacksList = new GuiResourcePackAvailable(this.mc, 200, this.height, this.availableResourcePacks);
    this.availableResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 - 4 - 200);
    this.availableResourcePacksList.registerScrollButtons(7, 8);
    this.selectedResourcePacksList = new GuiResourcePackSelected(this.mc, 200, this.height, this.selectedResourcePacks);
    this.selectedResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 + 4);
    this.selectedResourcePacksList.registerScrollButtons(7, 8);
}
项目:CustomWorldGen    文件:GuiScreenResourcePacks.java   
/**
 * Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
 * window resizes, the buttonList is cleared beforehand.
 */
public void initGui()
{
    this.buttonList.add(new GuiOptionButton(2, this.width / 2 - 154, this.height - 48, I18n.format("resourcePack.openFolder", new Object[0])));
    this.buttonList.add(new GuiOptionButton(1, this.width / 2 + 4, this.height - 48, I18n.format("gui.done", new Object[0])));

    if (!this.changed)
    {
        this.availableResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
        this.selectedResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
        ResourcePackRepository resourcepackrepository = this.mc.getResourcePackRepository();
        resourcepackrepository.updateRepositoryEntriesAll();
        List<ResourcePackRepository.Entry> list = Lists.newArrayList(resourcepackrepository.getRepositoryEntriesAll());
        list.removeAll(resourcepackrepository.getRepositoryEntries());

        for (ResourcePackRepository.Entry resourcepackrepository$entry : list)
        {
            this.availableResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry));
        }

        ResourcePackRepository.Entry resourcepackrepository$entry2 = resourcepackrepository.getResourcePackEntry();

        if (resourcepackrepository$entry2 != null)
        {
            this.selectedResourcePacks.add(new ResourcePackListEntryServer(this, resourcepackrepository.getResourcePackInstance()));
        }

        for (ResourcePackRepository.Entry resourcepackrepository$entry1 : Lists.reverse(resourcepackrepository.getRepositoryEntries()))
        {
            this.selectedResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry1));
        }

        this.selectedResourcePacks.add(new ResourcePackListEntryDefault(this));
    }

    this.availableResourcePacksList = new GuiResourcePackAvailable(this.mc, 200, this.height, this.availableResourcePacks);
    this.availableResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 - 4 - 200);
    this.availableResourcePacksList.registerScrollButtons(7, 8);
    this.selectedResourcePacksList = new GuiResourcePackSelected(this.mc, 200, this.height, this.selectedResourcePacks);
    this.selectedResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 + 4);
    this.selectedResourcePacksList.registerScrollButtons(7, 8);
}
项目:ExpandedRailsMod    文件:GuiScreenResourcePacks.java   
/**
 * Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
 * window resizes, the buttonList is cleared beforehand.
 */
public void initGui()
{
    this.buttonList.add(new GuiOptionButton(2, this.width / 2 - 154, this.height - 48, I18n.format("resourcePack.openFolder", new Object[0])));
    this.buttonList.add(new GuiOptionButton(1, this.width / 2 + 4, this.height - 48, I18n.format("gui.done", new Object[0])));

    if (!this.changed)
    {
        this.availableResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
        this.selectedResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
        ResourcePackRepository resourcepackrepository = this.mc.getResourcePackRepository();
        resourcepackrepository.updateRepositoryEntriesAll();
        List<ResourcePackRepository.Entry> list = Lists.newArrayList(resourcepackrepository.getRepositoryEntriesAll());
        list.removeAll(resourcepackrepository.getRepositoryEntries());

        for (ResourcePackRepository.Entry resourcepackrepository$entry : list)
        {
            this.availableResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry));
        }

        ResourcePackRepository.Entry resourcepackrepository$entry2 = resourcepackrepository.getResourcePackEntry();

        if (resourcepackrepository$entry2 != null)
        {
            this.selectedResourcePacks.add(new ResourcePackListEntryServer(this, resourcepackrepository.getResourcePackInstance()));
        }

        for (ResourcePackRepository.Entry resourcepackrepository$entry1 : Lists.reverse(resourcepackrepository.getRepositoryEntries()))
        {
            this.selectedResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry1));
        }

        this.selectedResourcePacks.add(new ResourcePackListEntryDefault(this));
    }

    this.availableResourcePacksList = new GuiResourcePackAvailable(this.mc, 200, this.height, this.availableResourcePacks);
    this.availableResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 - 4 - 200);
    this.availableResourcePacksList.registerScrollButtons(7, 8);
    this.selectedResourcePacksList = new GuiResourcePackSelected(this.mc, 200, this.height, this.selectedResourcePacks);
    this.selectedResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 + 4);
    this.selectedResourcePacksList.registerScrollButtons(7, 8);
}