public EntityRabbit(World worldIn) { super(worldIn); this.setSize(0.6F, 0.7F); this.jumpHelper = new EntityRabbit.RabbitJumpHelper(this); this.moveHelper = new EntityRabbit.RabbitMoveHelper(this); ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true); this.navigator.setHeightRequirement(2.5F); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityRabbit.AIPanic(this, 1.33D)); this.tasks.addTask(2, new EntityAITempt(this, 1.0D, Items.carrot, false)); this.tasks.addTask(2, new EntityAITempt(this, 1.0D, Items.golden_carrot, false)); this.tasks.addTask(2, new EntityAITempt(this, 1.0D, Item.getItemFromBlock(Blocks.yellow_flower), false)); this.tasks.addTask(3, new EntityAIMate(this, 0.8D)); this.tasks.addTask(5, new EntityRabbit.AIRaidFarm(this)); this.tasks.addTask(5, new EntityAIWander(this, 0.6D)); this.tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F)); this.aiAvoidWolves = new EntityRabbit.AIAvoidEntity(this, EntityWolf.class, 16.0F, 1.33D, 1.33D); this.tasks.addTask(4, this.aiAvoidWolves); this.setMovementSpeed(0.0D); }
public EntityHorse(World worldIn) { super(worldIn); this.setSize(1.4F, 1.6F); this.isImmuneToFire = false; this.setChested(false); ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 1.2D)); this.tasks.addTask(1, new EntityAIRunAroundLikeCrazy(this, 1.2D)); this.tasks.addTask(2, new EntityAIMate(this, 1.0D)); this.tasks.addTask(4, new EntityAIFollowParent(this, 1.0D)); this.tasks.addTask(6, new EntityAIWander(this, 0.7D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.initHorseChest(); }
public EntitySheep(World worldIn) { super(worldIn); this.setSize(0.9F, 1.3F); ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 1.25D)); this.tasks.addTask(2, new EntityAIMate(this, 1.0D)); this.tasks.addTask(3, new EntityAITempt(this, 1.1D, Items.wheat, false)); this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D)); this.tasks.addTask(5, this.entityAIEatGrass); this.tasks.addTask(6, new EntityAIWander(this, 1.0D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.inventoryCrafting.setInventorySlotContents(0, new ItemStack(Items.dye, 1, 0)); this.inventoryCrafting.setInventorySlotContents(1, new ItemStack(Items.dye, 1, 0)); }
public EntityPig(World worldIn) { super(worldIn); this.setSize(0.9F, 0.9F); ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 1.25D)); this.tasks.addTask(2, this.aiControlledByPlayer = new EntityAIControlledByPlayer(this, 0.3F)); this.tasks.addTask(3, new EntityAIMate(this, 1.0D)); this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot_on_a_stick, false)); this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot, false)); this.tasks.addTask(5, new EntityAIFollowParent(this, 1.1D)); this.tasks.addTask(6, new EntityAIWander(this, 1.0D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); }
public EntityOcelot(World worldIn) { super(worldIn); this.setSize(0.6F, 0.7F); ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, this.aiSit); this.tasks.addTask(3, this.aiTempt = new EntityAITempt(this, 0.6D, Items.fish, true)); this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 5.0F)); this.tasks.addTask(6, new EntityAIOcelotSit(this, 0.8D)); this.tasks.addTask(7, new EntityAILeapAtTarget(this, 0.3F)); this.tasks.addTask(8, new EntityAIOcelotAttack(this)); this.tasks.addTask(9, new EntityAIMate(this, 0.8D)); this.tasks.addTask(10, new EntityAIWander(this, 0.8D)); this.tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F)); this.targetTasks.addTask(1, new EntityAITargetNonTamed(this, EntityChicken.class, false, (Predicate)null)); }
public EntityRabbit(World world) { super(world); moveType = EntityRabbit.EnumMoveType.HOP; carrotTicks = 0; setSize(0.4F, 0.5F); ReflectionHelper.setPrivateValue(EntityLiving.class, this, new EntityRabbit.RabbitJumpHelper(this), "jumpHelper", "field_70767_i"); ReflectionHelper.setPrivateValue(EntityLiving.class, this, new EntityRabbit.RabbitMoveHelper(), "moveHelper", "field_70765_h"); getNavigator().setAvoidsWater(true); // navigator.func_179678_a(2.5F); tasks.addTask(1, new EntityAISwimming(this)); tasks.addTask(1, new EntityRabbit.AIPanic(1.33D)); tasks.addTask(2, new EntityAIMate(this, 0.8D)); tasks.addTask(3, new EntityAITempt(this, 1.0D, Items.carrot, false)); tasks.addTask(5, new EntityRabbit.AIRaidFarm()); tasks.addTask(5, new EntityAIWander(this, 0.6D)); tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F)); tasks.addTask(4, new EntityAIAvoidEntity(this, EntityWolf.class, 16.0F, 1.33D, 1.33D)); tasks.addTask(4, new EntityAIAvoidEntity(this, EntityPlayer.class, 16.0F, 0.8D, 1.33D)); setMovementSpeed(0.0D); }
protected void initEntityAI() { this.aiSit = new EntityAISit(this); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, this.aiSit); this.tasks.addTask(3, new EntityWolf.AIAvoidEntity(this, EntityLlama.class, 24.0F, 1.5D, 1.5D)); this.tasks.addTask(4, new EntityAILeapAtTarget(this, 0.4F)); this.tasks.addTask(5, new EntityAIAttackMelee(this, 1.0D, true)); this.tasks.addTask(6, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F)); this.tasks.addTask(7, new EntityAIMate(this, 1.0D)); this.tasks.addTask(8, new EntityAIWanderAvoidWater(this, 1.0D)); this.tasks.addTask(9, new EntityAIBeg(this, 8.0F)); this.tasks.addTask(10, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(10, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this)); this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this)); this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true, new Class[0])); this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntityAnimal.class, false, new Predicate<Entity>() { public boolean apply(@Nullable Entity p_apply_1_) { return p_apply_1_ instanceof EntitySheep || p_apply_1_ instanceof EntityRabbit; } })); this.targetTasks.addTask(5, new EntityAINearestAttackableTarget(this, AbstractSkeleton.class, false)); }
protected void initEntityAI() { this.aiSit = new EntityAISit(this); this.aiTempt = new EntityAITempt(this, 0.6D, Items.FISH, true); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, this.aiSit); this.tasks.addTask(3, this.aiTempt); this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 5.0F)); this.tasks.addTask(6, new EntityAIOcelotSit(this, 0.8D)); this.tasks.addTask(7, new EntityAILeapAtTarget(this, 0.3F)); this.tasks.addTask(8, new EntityAIOcelotAttack(this)); this.tasks.addTask(9, new EntityAIMate(this, 0.8D)); this.tasks.addTask(10, new EntityAIWanderAvoidWater(this, 0.8D, 1.0000001E-5F)); this.tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F)); this.targetTasks.addTask(1, new EntityAITargetNonTamed(this, EntityChicken.class, false, (Predicate)null)); }
protected void initEntityAI() { this.aiSit = new EntityAISit(this); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, this.aiSit); this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F)); this.tasks.addTask(4, new EntityAIAttackMelee(this, 1.0D, true)); this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F)); this.tasks.addTask(6, new EntityAIMate(this, 1.0D)); this.tasks.addTask(7, new EntityAIWander(this, 1.0D)); this.tasks.addTask(8, new EntityAIBeg(this, 8.0F)); this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(9, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this)); this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this)); this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true, new Class[0])); this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntityAnimal.class, false, new Predicate<Entity>() { public boolean apply(@Nullable Entity p_apply_1_) { return p_apply_1_ instanceof EntitySheep || p_apply_1_ instanceof EntityRabbit; } })); this.targetTasks.addTask(5, new EntityAINearestAttackableTarget(this, EntitySkeleton.class, false)); }
protected void initEntityAI() { this.aiSit = new EntityAISit(this); this.aiTempt = new EntityAITempt(this, 0.6D, Items.FISH, true); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, this.aiSit); this.tasks.addTask(3, this.aiTempt); this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 5.0F)); this.tasks.addTask(6, new EntityAIOcelotSit(this, 0.8D)); this.tasks.addTask(7, new EntityAILeapAtTarget(this, 0.3F)); this.tasks.addTask(8, new EntityAIOcelotAttack(this)); this.tasks.addTask(9, new EntityAIMate(this, 0.8D)); this.tasks.addTask(10, new EntityAIWander(this, 0.8D)); this.tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F)); this.targetTasks.addTask(1, new EntityAITargetNonTamed(this, EntityChicken.class, false, (Predicate)null)); }
public EntitySlave(World p_i1688_1_) { super(p_i1688_1_); this.setSize(0.8F, 1.6F); this.getNavigator().setAvoidsWater(true); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, this.aiSit); this.tasks.addTask(3, this.aiTempt = new EntityAITempt(this, 0.6D, Items.diamond, true)); this.tasks.addTask(4, new EntityAIFollowOwner(this, 1.0D, 10.0F, 5.0F)); this.tasks.addTask(5, new EntityAIAvoidEntity(this, EntityCreeper.class, 16.0F, 0.8D, 1.33D)); this.tasks.addTask(6, new EntityAILeapAtTarget(this, 0.3F)); this.tasks.addTask(7, new EntityAIOcelotAttack(this)); this.tasks.addTask(8, new EntityAIMate(this, 0.8D)); this.tasks.addTask(9, new EntityAIWander(this, 0.8D)); this.tasks.addTask(10, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.targetTasks.addTask(1, new EntityAITargetNonTamed(this, EntityMob.class, 750, false)); this.setType(this.rand.nextInt(4)); this.setRandomStuff(); }
public EntityStymph(World w) { super(w); this.setSize(0.6F, 1.4F); this.getNavigator().setAvoidsWater(true); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, this.aiSit); this.tasks.addTask(3, this.aiTempt = new EntityAITempt(this, 0.6D, ItemRegister.BERRY_RED, true)); this.tasks.addTask(4, new EntityAIAvoidEntity(this, EntityCow.class, 16.0F, 0.8D, 1.33D)); this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 5.0F)); this.tasks.addTask(7, new EntityAILeapAtTarget(this, 0.3F)); this.tasks.addTask(8, new EntityAIOcelotAttack(this)); this.tasks.addTask(9, new EntityAIMate(this, 0.8D)); this.tasks.addTask(10, new EntityAIWander(this, 0.8D)); this.tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F)); this.targetTasks.addTask(1, new EntityAITargetNonTamed(this, EntitySnowCube.class, 750, false)); this.setTameSkin(this.worldObj.rand.nextInt(3)); }
public Elk(World worldIn) { super(worldIn); this.setSize(1.8F, 2.5F); ((PathNavigateGround) this.getNavigator()).func_179690_a(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 2.0D)); this.tasks.addTask(2, new EntityAIMate(this, 1.0D)); this.tasks.addTask(3, new EntityAITempt(this, 1.25D, Item.getItemFromBlock(Blocks.grass), false)); this.tasks.addTask(4, new EntityAIFollowParent(this, 1.25D)); this.tasks.addTask(5, new EntityAIWander(this, 1.0D)); this.tasks.addTask(5, new EntityAIEatGrass(this)); this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(7, new EntityAILookIdle(this)); }
public ElkBaby(World worldIn) { super(worldIn); this.setSize(1.8F, 2.5F); ((PathNavigateGround) this.getNavigator()).func_179690_a(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 2.0D)); this.tasks.addTask(2, new EntityAIMate(this, 1.0D)); this.tasks.addTask(3, new EntityAITempt(this, 1.25D, Item.getItemFromBlock(Blocks.grass), false)); this.tasks.addTask(4, new EntityAIFollowParent(this, 1.25D)); this.tasks.addTask(5, new EntityAIWander(this, 1.0D)); this.tasks.addTask(5, new EntityAIEatGrass(this)); this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(7, new EntityAILookIdle(this)); }
public EntityDodo(World worldIn) { super(worldIn); this.setSize(0.4F, 0.7F); this.timeUntilNextEgg = this.rand.nextInt(6000) + 6000; this.invDodo = new InventoryDino("Items", true, 9); this.tasks.taskEntries.clear(); int p = 0; this.tasks.addTask(++p, new EntityAISwimming(this)); this.tasks.addTask(++p, this.aiSit); this.tasks.addTask(++p, new EntityAIPanic(this, 1.4D)); this.tasks.addTask(++p, new EntityAIMate(this, 1.0D)); this.tasks.addTask(++p, new EntityAITempt(this, 1.0D, ARKCraftItems.narcoBerry, false)); this.tasks.addTask(++p, new EntityAIFollowParent(this, 1.1D)); this.tasks.addTask(++p, new EntityAIWander(this, 1.0D)); this.tasks.addTask(++p, new EntityAIFollowOwner(this, 1.0D, 8.0F, 5.0F)); this.tasks.addTask(++p, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); // Replace Idle task with one that blinks eyes this.tasks.addTask(++p, new EntityDodoAILookIdle(this)); // this.riddenByEntity = null; }
public EntityPopo(World p_i1691_1_) { super(p_i1691_1_); this.setSize(0.9F, 1.3F); this.getNavigator().setAvoidsWater(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 1.25D)); this.tasks.addTask(2, new EntityAIMate(this, 1.0D)); this.tasks.addTask(3, new EntityAITempt(this, 1.1D, Items.wheat, false)); this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D)); this.tasks.addTask(5, this.field_146087_bs); this.tasks.addTask(6, new EntityAIWander(this, 1.0D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.field_90016_e.setInventorySlotContents(0, new ItemStack(Items.dye, 1, 0)); this.field_90016_e.setInventorySlotContents(1, new ItemStack(Items.dye, 1, 0)); this.hasCustomNameTag(); this.setCustomNameTag("Popo"); }
public EntityLuckyChicken(World p_i1682_1_) { super(p_i1682_1_); this.setSize(0.3F, 0.7F); this.timeUntilNextEgg = this.rand.nextInt(6000) + 6000; this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 1.4D)); this.tasks.addTask(2, new EntityAIMate(this, 1.0D)); this.tasks.addTask(3, new EntityAITempt(this, 1.0D, Items.wheat_seeds, false)); this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D)); this.tasks.addTask(5, new EntityAIWander(this, 1.0D)); this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(7, new EntityAILookIdle(this)); this.hasCustomNameTag(); this.setCustomNameTag("Lucky Chicken"); }
public EntityKitty(World p_i1688_1_) { super(p_i1688_1_); this.setSize(0.6F, 0.8F); this.getNavigator().setAvoidsWater(true); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, this.aiSit); this.tasks.addTask(3, this.aiTempt = new EntityAITempt(this, 0.6D, Items.fish, true)); //this.tasks.addTask(4, new EntityAIAvoidEntity(this, EntityPlayer.class, 16.0F, 0.8D, 1.33D)); this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 5.0F)); this.tasks.addTask(6, new EntityAIKittySit(this, 1.33D)); this.tasks.addTask(7, new EntityAILeapAtTarget(this, 0.3F)); this.tasks.addTask(8, new EntityAIOcelotAttack(this)); this.tasks.addTask(9, new EntityAIMate(this, 0.8D)); this.tasks.addTask(10, new EntityAIWander(this, 0.8D)); this.tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F)); this.targetTasks.addTask(1, new EntityAITargetNonTamed(this, EntityChicken.class, 750, false)); this.hasCustomNameTag(); this.setCustomNameTag("Kitty"); }
public DemoEntityTameable(World worldIn) { super(worldIn); this.setSize(0.6F, 0.8F); ((PathNavigateGround) this.getNavigator()).func_179690_a(true); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, this.aiSit); this.tasks.addTask(3, new EntityAILeapAtTarget(this, Config.entityTameableAILeapAtTargetHeight)); this.tasks.addTask(4, new EntityAIAttackOnCollide(this, Config.entityTameableAIAttackOnCollideSpeed, true)); this.tasks.addTask(5, new EntityAIFollowOwner(this, Config.entityTameableAIFollowOwnerSpeed, Config.entityTameableAIFollowOwnerMaxDistance, Config.entityTameableAIFollowOwnerMinDistance)); this.tasks.addTask(6, new EntityAIMate(this, Config.entityTameableAIMateMoveSpeed)); this.tasks.addTask(7, new EntityAIWander(this, Config.entityTameableAIWanderSpeed)); this.tasks.addTask(8, new DemoEntityAIBeg(this, Config.entityTameableAIBegDistance)); this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, Config.entityTameableAIWatchClosestDistance)); this.tasks.addTask(9, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this)); this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this)); this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true, new Class[0])); this.targetTasks.addTask(5, new EntityAINearestAttackableTarget(this, DemoEntityHostile.class, false)); this.setTamed(false); }
public EntityPorcodon(World curWorld) { super(curWorld); this.setSize(0.9F, 0.9F); this.getNavigator().setAvoidsWater(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 1.25D)); // this.tasks.addTask(2, this.aiControlledByPlayer = new EntityAIControlledByPlayer(this, 0.3F)); this.tasks.addTask(3, new EntityAIMate(this, 1.0D)); //this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot_on_a_stick, false)); // this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot, false)); this.tasks.addTask(5, new EntityAIFollowParent(this, 1.1D)); this.tasks.addTask(6, new EntityAIWander(this, 1.0D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); dropItem = ARItems.baseItem.getItemStack("porcodonMeat", 1); }
public EntityBrontosaurus(World w) { super(w); this.setSize(5.5F, 4.5F); ((PathNavigateGround) this.getNavigator()).func_179690_a(true); this.tasks.taskEntries.clear(); int p = 0; this.tasks.addTask(++p, new EntityAISwimming(this)); this.tasks.addTask(++p, new EntityAIWander(this, 1.0D)); this.tasks.addTask(++p, new EntityAILookIdle(this)); this.tasks.addTask(++p, new EntityAIMate(this, 1.0D)); this.tasks.addTask(++p, new EntityAITempt(this, 1.0D, ARKCraftItems.narcoBerry, false)); this.tasks.addTask(++p, new EntityAIFollowParent(this, 1.1D)); this.tasks.addTask(++p, new EntityAIWander(this, 1.0D)); this.tasks.addTask(++p, new EntityAIFollowOwner(this, 1.0D, 8.0F, 5.0F)); this.tasks.addTask(++p, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); }
public EntityIatWolf(World world) { super(world); this.getNavigator().setAvoidsWater(true); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, aiSit); this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F)); this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true)); this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F)); this.tasks.addTask(6, new EntityAIMate(this, 1.0D)); this.tasks.addTask(7, new EntityAIWander(this, 1.0D)); this.tasks.addTask(11, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAIOwnerHurtTarget(this)); this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this)); this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true)); this.setTamed(false); }
public EntityHorse(World par1World) { super(par1World); this.setSize(1.4F, 1.6F); this.isImmuneToFire = false; this.setChested(false); this.getNavigator().setAvoidsWater(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 1.2D)); this.tasks.addTask(1, new EntityAIRunAroundLikeCrazy(this, 1.2D)); this.tasks.addTask(2, new EntityAIMate(this, 1.0D)); this.tasks.addTask(4, new EntityAIFollowParent(this, 1.0D)); this.tasks.addTask(6, new EntityAIWander(this, 0.7D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.func_110226_cD(); }
public EntityWolf(World par1World) { super(par1World); this.setSize(0.6F, 0.8F); this.getNavigator().setAvoidsWater(true); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, this.aiSit); this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F)); this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true)); this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F)); this.tasks.addTask(6, new EntityAIMate(this, 1.0D)); this.tasks.addTask(7, new EntityAIWander(this, 1.0D)); this.tasks.addTask(8, new EntityAIBeg(this, 8.0F)); this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(9, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this)); this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this)); this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true)); this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntitySheep.class, 200, false)); this.setTamed(false); }