Java 类net.minecraft.entity.item.EntityExpBottle 实例源码

项目:DecompiledMinecraft    文件:ItemExpBottle.java   
/**
 * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
 */
public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn)
{
    if (!playerIn.capabilities.isCreativeMode)
    {
        --itemStackIn.stackSize;
    }

    worldIn.playSoundAtEntity(playerIn, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

    if (!worldIn.isRemote)
    {
        worldIn.spawnEntityInWorld(new EntityExpBottle(worldIn, playerIn));
    }

    playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
    return itemStackIn;
}
项目:DecompiledMinecraft    文件:ItemExpBottle.java   
/**
 * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
 */
public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn)
{
    if (!playerIn.capabilities.isCreativeMode)
    {
        --itemStackIn.stackSize;
    }

    worldIn.playSoundAtEntity(playerIn, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

    if (!worldIn.isRemote)
    {
        worldIn.spawnEntityInWorld(new EntityExpBottle(worldIn, playerIn));
    }

    playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
    return itemStackIn;
}
项目:BaseClient    文件:ItemExpBottle.java   
/**
 * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
 */
public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn)
{
    if (!playerIn.capabilities.isCreativeMode)
    {
        --itemStackIn.stackSize;
    }

    worldIn.playSoundAtEntity(playerIn, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

    if (!worldIn.isRemote)
    {
        worldIn.spawnEntityInWorld(new EntityExpBottle(worldIn, playerIn));
    }

    playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
    return itemStackIn;
}
项目:BaseClient    文件:ItemExpBottle.java   
/**
 * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
 */
public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn)
{
    if (!playerIn.capabilities.isCreativeMode)
    {
        --itemStackIn.stackSize;
    }

    worldIn.playSoundAtEntity(playerIn, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

    if (!worldIn.isRemote)
    {
        worldIn.spawnEntityInWorld(new EntityExpBottle(worldIn, playerIn));
    }

    playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
    return itemStackIn;
}
项目:Backmemed    文件:ItemExpBottle.java   
public ActionResult<ItemStack> onItemRightClick(World itemStackIn, EntityPlayer worldIn, EnumHand playerIn)
{
    ItemStack itemstack = worldIn.getHeldItem(playerIn);

    if (!worldIn.capabilities.isCreativeMode)
    {
        itemstack.func_190918_g(1);
    }

    itemStackIn.playSound((EntityPlayer)null, worldIn.posX, worldIn.posY, worldIn.posZ, SoundEvents.ENTITY_EXPERIENCE_BOTTLE_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

    if (!itemStackIn.isRemote)
    {
        EntityExpBottle entityexpbottle = new EntityExpBottle(itemStackIn, worldIn);
        entityexpbottle.setHeadingFromThrower(worldIn, worldIn.rotationPitch, worldIn.rotationYaw, -20.0F, 0.7F, 1.0F);
        itemStackIn.spawnEntityInWorld(entityexpbottle);
    }

    worldIn.addStat(StatList.getObjectUseStats(this));
    return new ActionResult(EnumActionResult.SUCCESS, itemstack);
}
项目:CustomWorldGen    文件:ItemExpBottle.java   
public ActionResult<ItemStack> onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn, EnumHand hand)
{
    if (!playerIn.capabilities.isCreativeMode)
    {
        --itemStackIn.stackSize;
    }

    worldIn.playSound((EntityPlayer)null, playerIn.posX, playerIn.posY, playerIn.posZ, SoundEvents.ENTITY_EXPERIENCE_BOTTLE_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

    if (!worldIn.isRemote)
    {
        EntityExpBottle entityexpbottle = new EntityExpBottle(worldIn, playerIn);
        entityexpbottle.setHeadingFromThrower(playerIn, playerIn.rotationPitch, playerIn.rotationYaw, -20.0F, 0.7F, 1.0F);
        worldIn.spawnEntityInWorld(entityexpbottle);
    }

    playerIn.addStat(StatList.getObjectUseStats(this));
    return new ActionResult(EnumActionResult.SUCCESS, itemStackIn);
}
项目:Resilience-Client-Source    文件:ItemExpBottle.java   
/**
 * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
 */
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
    if (!par3EntityPlayer.capabilities.isCreativeMode)
    {
        --par1ItemStack.stackSize;
    }

    par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

    if (!par2World.isClient)
    {
        par2World.spawnEntityInWorld(new EntityExpBottle(par2World, par3EntityPlayer));
    }

    return par1ItemStack;
}
项目:ExpandedRailsMod    文件:ItemExpBottle.java   
public ActionResult<ItemStack> onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn, EnumHand hand)
{
    if (!playerIn.capabilities.isCreativeMode)
    {
        --itemStackIn.stackSize;
    }

    worldIn.playSound((EntityPlayer)null, playerIn.posX, playerIn.posY, playerIn.posZ, SoundEvents.ENTITY_EXPERIENCE_BOTTLE_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

    if (!worldIn.isRemote)
    {
        EntityExpBottle entityexpbottle = new EntityExpBottle(worldIn, playerIn);
        entityexpbottle.setHeadingFromThrower(playerIn, playerIn.rotationPitch, playerIn.rotationYaw, -20.0F, 0.7F, 1.0F);
        worldIn.spawnEntityInWorld(entityexpbottle);
    }

    playerIn.addStat(StatList.getObjectUseStats(this));
    return new ActionResult(EnumActionResult.SUCCESS, itemStackIn);
}
项目:Cauldron    文件:ItemExpBottle.java   
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_)
{
    if (!p_77659_3_.capabilities.isCreativeMode)
    {
        --p_77659_1_.stackSize;
    }

    p_77659_2_.playSoundAtEntity(p_77659_3_, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

    if (!p_77659_2_.isRemote)
    {
        p_77659_2_.spawnEntityInWorld(new EntityExpBottle(p_77659_2_, p_77659_3_));
    }

    return p_77659_1_;
}
项目:Cauldron    文件:ItemExpBottle.java   
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_)
{
    if (!p_77659_3_.capabilities.isCreativeMode)
    {
        --p_77659_1_.stackSize;
    }

    p_77659_2_.playSoundAtEntity(p_77659_3_, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

    if (!p_77659_2_.isRemote)
    {
        p_77659_2_.spawnEntityInWorld(new EntityExpBottle(p_77659_2_, p_77659_3_));
    }

    return p_77659_1_;
}
项目:RuneCraftery    文件:ItemExpBottle.java   
/**
 * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
 */
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
    if (!par3EntityPlayer.capabilities.isCreativeMode)
    {
        --par1ItemStack.stackSize;
    }

    par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

    if (!par2World.isRemote)
    {
        par2World.spawnEntityInWorld(new EntityExpBottle(par2World, par3EntityPlayer));
    }

    return par1ItemStack;
}
项目:BetterNutritionMod    文件:ItemExpBottle.java   
/**
 * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
 */
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
    if (!par3EntityPlayer.capabilities.isCreativeMode)
    {
        --par1ItemStack.stackSize;
    }

    par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

    if (!par2World.isRemote)
    {
        par2World.spawnEntityInWorld(new EntityExpBottle(par2World, par3EntityPlayer));
    }

    return par1ItemStack;
}
项目:RuneCraftery    文件:ItemExpBottle.java   
public ItemStack func_77659_a(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
   if(!p_77659_3_.field_71075_bZ.field_75098_d) {
      --p_77659_1_.field_77994_a;
   }

   p_77659_2_.func_72956_a(p_77659_3_, "random.bow", 0.5F, 0.4F / (field_77697_d.nextFloat() * 0.4F + 0.8F));
   if(!p_77659_2_.field_72995_K) {
      p_77659_2_.func_72838_d(new EntityExpBottle(p_77659_2_, p_77659_3_));
   }

   return p_77659_1_;
}
项目:DecompiledMinecraft    文件:RenderManager.java   
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn)
{
    this.renderEngine = renderEngineIn;
    this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this));
    this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this));
    this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F));
    this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F));
    this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F));
    this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F));
    this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F));
    this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F));
    this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this));
    this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this));
    this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this));
    this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this));
    this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this));
    this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this));
    this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this));
    this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this));
    this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this));
    this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this));
    this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F));
    this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this));
    this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F));
    this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this));
    this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F));
    this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this));
    this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this));
    this.entityRenderMap.put(EntityBat.class, new RenderBat(this));
    this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this));
    this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this));
    this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this));
    this.entityRenderMap.put(EntityWither.class, new RenderWither(this));
    this.entityRenderMap.put(Entity.class, new RenderEntity(this));
    this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this));
    this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn));
    this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this));
    this.entityRenderMap.put(EntityArrow.class, new RenderArrow(this));
    this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.snowball, itemRendererIn));
    this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ender_pearl, itemRendererIn));
    this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ender_eye, itemRendererIn));
    this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.egg, itemRendererIn));
    this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn));
    this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.experience_bottle, itemRendererIn));
    this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.fireworks, itemRendererIn));
    this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F));
    this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F));
    this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this));
    this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn));
    this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this));
    this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this));
    this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this));
    this.entityRenderMap.put(EntityArmorStand.class, new ArmorStandRenderer(this));
    this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this));
    this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this));
    this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this));
    this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this));
    this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this));
    this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F));
    this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this));
    this.playerRenderer = new RenderPlayer(this);
    this.skinMap.put("default", this.playerRenderer);
    this.skinMap.put("slim", new RenderPlayer(this, true));
}
项目:BaseClient    文件:RenderManager.java   
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn)
{
    this.renderEngine = renderEngineIn;
    this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this));
    this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this));
    this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F));
    this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F));
    this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F));
    this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F));
    this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F));
    this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F));
    this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this));
    this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this));
    this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this));
    this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this));
    this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this));
    this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this));
    this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this));
    this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this));
    this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this));
    this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this));
    this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F));
    this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this));
    this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F));
    this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this));
    this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F));
    this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this));
    this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this));
    this.entityRenderMap.put(EntityBat.class, new RenderBat(this));
    this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this));
    this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this));
    this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this));
    this.entityRenderMap.put(EntityWither.class, new RenderWither(this));
    this.entityRenderMap.put(Entity.class, new RenderEntity(this));
    this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this));
    this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn));
    this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this));
    this.entityRenderMap.put(EntityArrow.class, new RenderArrow(this));
    this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.snowball, itemRendererIn));
    this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ender_pearl, itemRendererIn));
    this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ender_eye, itemRendererIn));
    this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.egg, itemRendererIn));
    this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn));
    this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.experience_bottle, itemRendererIn));
    this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.fireworks, itemRendererIn));
    this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F));
    this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F));
    this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this));
    this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn));
    this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this));
    this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this));
    this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this));
    this.entityRenderMap.put(EntityArmorStand.class, new ArmorStandRenderer(this));
    this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this));
    this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this));
    this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this));
    this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this));
    this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this));
    this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F));
    this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this));
    this.playerRenderer = new RenderPlayer(this);
    this.skinMap.put("default", this.playerRenderer);
    this.skinMap.put("slim", new RenderPlayer(this, true));
    PlayerItemsLayer.register(this.skinMap);

    if (Reflector.RenderingRegistry_loadEntityRenderers.exists())
    {
        Reflector.call(Reflector.RenderingRegistry_loadEntityRenderers, new Object[] {this.entityRenderMap});
    }
}
项目:BaseClient    文件:RenderManager.java   
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn)
{
    this.renderEngine = renderEngineIn;
    this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this));
    this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this));
    this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F));
    this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F));
    this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F));
    this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F));
    this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F));
    this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F));
    this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this));
    this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this));
    this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this));
    this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this));
    this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this));
    this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this));
    this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this));
    this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this));
    this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this));
    this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this));
    this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F));
    this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this));
    this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F));
    this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this));
    this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F));
    this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this));
    this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this));
    this.entityRenderMap.put(EntityBat.class, new RenderBat(this));
    this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this));
    this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this));
    this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this));
    this.entityRenderMap.put(EntityWither.class, new RenderWither(this));
    this.entityRenderMap.put(Entity.class, new RenderEntity(this));
    this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this));
    this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn));
    this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this));
    this.entityRenderMap.put(EntityArrow.class, new RenderArrow(this));
    this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.snowball, itemRendererIn));
    this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ender_pearl, itemRendererIn));
    this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ender_eye, itemRendererIn));
    this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.egg, itemRendererIn));
    this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn));
    this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.experience_bottle, itemRendererIn));
    this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.fireworks, itemRendererIn));
    this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F));
    this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F));
    this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this));
    this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn));
    this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this));
    this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this));
    this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this));
    this.entityRenderMap.put(EntityArmorStand.class, new ArmorStandRenderer(this));
    this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this));
    this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this));
    this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this));
    this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this));
    this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this));
    this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F));
    this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this));
    this.playerRenderer = new RenderPlayer(this);
    this.skinMap.put("default", this.playerRenderer);
    this.skinMap.put("slim", new RenderPlayer(this, true));
}
项目:CustomWorldGen    文件:RenderManager.java   
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn)
{
    this.renderEngine = renderEngineIn;
    this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this));
    this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this));
    this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F));
    this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F));
    this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F));
    this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F));
    this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F));
    this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F));
    this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this));
    this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this));
    this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this));
    this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this));
    this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this));
    this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this));
    this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this));
    this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this));
    this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this));
    this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this));
    this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F));
    this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this));
    this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F));
    this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this));
    this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F));
    this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this));
    this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this));
    this.entityRenderMap.put(EntityBat.class, new RenderBat(this));
    this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this));
    this.entityRenderMap.put(EntityShulker.class, new RenderShulker(this, new ModelShulker()));
    this.entityRenderMap.put(EntityPolarBear.class, new RenderPolarBear(this, new ModelPolarBear(), 0.7F));
    this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this));
    this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this));
    this.entityRenderMap.put(EntityWither.class, new RenderWither(this));
    this.entityRenderMap.put(Entity.class, new RenderEntity(this));
    this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this));
    this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn));
    this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this));
    this.entityRenderMap.put(EntityTippedArrow.class, new RenderTippedArrow(this));
    this.entityRenderMap.put(EntitySpectralArrow.class, new RenderSpectralArrow(this));
    this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.SNOWBALL, itemRendererIn));
    this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ENDER_PEARL, itemRendererIn));
    this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ENDER_EYE, itemRendererIn));
    this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.EGG, itemRendererIn));
    this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn));
    this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.EXPERIENCE_BOTTLE, itemRendererIn));
    this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.FIREWORKS, itemRendererIn));
    this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F));
    this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F));
    this.entityRenderMap.put(EntityDragonFireball.class, new RenderDragonFireball(this));
    this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this));
    this.entityRenderMap.put(EntityShulkerBullet.class, new RenderShulkerBullet(this));
    this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn));
    this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this));
    this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this));
    this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this));
    this.entityRenderMap.put(EntityArmorStand.class, new RenderArmorStand(this));
    this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this));
    this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this));
    this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this));
    this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this));
    this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this));
    this.entityRenderMap.put(EntityAreaEffectCloud.class, new RenderAreaEffectCloud(this));
    this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F));
    this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this));
    this.playerRenderer = new RenderPlayer(this);
    this.skinMap.put("default", this.playerRenderer);
    this.skinMap.put("slim", new RenderPlayer(this, true));
    net.minecraftforge.fml.client.registry.RenderingRegistry.loadEntityRenderers(this, this.entityRenderMap);
}
项目:CustomWorldGen    文件:DataFixesManager.java   
public static DataFixer createFixer()
{
    DataFixer datafixer = new DataFixer(512);
    WorldInfo.registerFixes(datafixer);
    EntityPlayer.registerFixesPlayer(datafixer);
    AnvilChunkLoader.registerFixes(datafixer);
    ItemStack.registerFixes(datafixer);
    EntityArmorStand.registerFixesArmorStand(datafixer);
    EntityArrow.registerFixesArrow(datafixer);
    EntityBat.registerFixesBat(datafixer);
    EntityBlaze.registerFixesBlaze(datafixer);
    EntityCaveSpider.registerFixesCaveSpider(datafixer);
    EntityChicken.registerFixesChicken(datafixer);
    EntityCow.registerFixesCow(datafixer);
    EntityCreeper.registerFixesCreeper(datafixer);
    EntityDragonFireball.registerFixesDragonFireball(datafixer);
    EntityDragon.registerFixesDragon(datafixer);
    EntityEnderman.registerFixesEnderman(datafixer);
    EntityEndermite.registerFixesEndermite(datafixer);
    EntityFallingBlock.registerFixesFallingBlock(datafixer);
    EntityLargeFireball.registerFixesLargeFireball(datafixer);
    EntityFireworkRocket.registerFixesFireworkRocket(datafixer);
    EntityGhast.registerFixesGhast(datafixer);
    EntityGiantZombie.registerFixesGiantZombie(datafixer);
    EntityGuardian.registerFixesGuardian(datafixer);
    EntityHorse.registerFixesHorse(datafixer);
    EntityItem.registerFixesItem(datafixer);
    EntityItemFrame.registerFixesItemFrame(datafixer);
    EntityMagmaCube.registerFixesMagmaCube(datafixer);
    EntityMinecartChest.registerFixesMinecartChest(datafixer);
    EntityMinecartCommandBlock.registerFixesMinecartCommand(datafixer);
    EntityMinecartFurnace.registerFixesMinecartFurnace(datafixer);
    EntityMinecartHopper.registerFixesMinecartHopper(datafixer);
    EntityMinecartEmpty.registerFixesMinecartEmpty(datafixer);
    EntityMinecartMobSpawner.registerFixesMinecartMobSpawner(datafixer);
    EntityMinecartTNT.registerFixesMinecartTNT(datafixer);
    EntityLiving.registerFixesMob(datafixer);
    EntityMob.registerFixesMonster(datafixer);
    EntityMooshroom.registerFixesMooshroom(datafixer);
    EntityOcelot.registerFixesOcelot(datafixer);
    EntityPig.registerFixesPig(datafixer);
    EntityPigZombie.registerFixesPigZombie(datafixer);
    EntityRabbit.registerFixesRabbit(datafixer);
    EntitySheep.registerFixesSheep(datafixer);
    EntityShulker.registerFixesShulker(datafixer);
    EntitySilverfish.registerFixesSilverfish(datafixer);
    EntitySkeleton.registerFixesSkeleton(datafixer);
    EntitySlime.registerFixesSlime(datafixer);
    EntitySmallFireball.registerFixesSmallFireball(datafixer);
    EntitySnowman.registerFixesSnowman(datafixer);
    EntitySnowball.registerFixesSnowball(datafixer);
    EntitySpectralArrow.registerFixesSpectralArrow(datafixer);
    EntitySpider.registerFixesSpider(datafixer);
    EntitySquid.registerFixesSquid(datafixer);
    EntityEgg.registerFixesEgg(datafixer);
    EntityEnderPearl.registerFixesEnderPearl(datafixer);
    EntityExpBottle.registerFixesExpBottle(datafixer);
    EntityPotion.registerFixesPotion(datafixer);
    EntityTippedArrow.registerFixesTippedArrow(datafixer);
    EntityVillager.registerFixesVillager(datafixer);
    EntityIronGolem.registerFixesIronGolem(datafixer);
    EntityWitch.registerFixesWitch(datafixer);
    EntityWither.registerFixesWither(datafixer);
    EntityWitherSkull.registerFixesWitherSkull(datafixer);
    EntityWolf.registerFixesWolf(datafixer);
    EntityZombie.registerFixesZombie(datafixer);
    TileEntityPiston.registerFixesPiston(datafixer);
    TileEntityFlowerPot.registerFixesFlowerPot(datafixer);
    TileEntityFurnace.registerFixesFurnace(datafixer);
    TileEntityChest.registerFixesChest(datafixer);
    TileEntityDispenser.registerFixes(datafixer);
    TileEntityDropper.registerFixesDropper(datafixer);
    TileEntityBrewingStand.registerFixesBrewingStand(datafixer);
    TileEntityHopper.registerFixesHopper(datafixer);
    BlockJukebox.registerFixesJukebox(datafixer);
    TileEntityMobSpawner.registerFixesMobSpawner(datafixer);
    registerFixes(datafixer);
    return datafixer;
}
项目:Resilience-Client-Source    文件:RenderManager.java   
private RenderManager()
{
    this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider());
    this.entityRenderMap.put(EntitySpider.class, new RenderSpider());
    this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F));
    this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F));
    this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F));
    this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F));
    this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F));
    this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish());
    this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper());
    this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman());
    this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan());
    this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton());
    this.entityRenderMap.put(EntityWitch.class, new RenderWitch());
    this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze());
    this.entityRenderMap.put(EntityZombie.class, new RenderZombie());
    this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F));
    this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube());
    this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer());
    this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F));
    this.entityRenderMap.put(EntityGhast.class, new RenderGhast());
    this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F));
    this.entityRenderMap.put(EntityVillager.class, new RenderVillager());
    this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem());
    this.entityRenderMap.put(EntityBat.class, new RenderBat());
    this.entityRenderMap.put(EntityDragon.class, new RenderDragon());
    this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal());
    this.entityRenderMap.put(EntityWither.class, new RenderWither());
    this.entityRenderMap.put(Entity.class, new RenderEntity());
    this.entityRenderMap.put(EntityPainting.class, new RenderPainting());
    this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame());
    this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot());
    this.entityRenderMap.put(EntityArrow.class, new RenderArrow());
    this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Items.snowball));
    this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Items.ender_pearl));
    this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Items.ender_eye));
    this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Items.egg));
    this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(Items.potionitem, 16384));
    this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Items.experience_bottle));
    this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(Items.fireworks));
    this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(2.0F));
    this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F));
    this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull());
    this.entityRenderMap.put(EntityItem.class, new RenderItem());
    this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb());
    this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed());
    this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock());
    this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart());
    this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner());
    this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart());
    this.entityRenderMap.put(EntityBoat.class, new RenderBoat());
    this.entityRenderMap.put(EntityFishHook.class, new RenderFish());
    this.entityRenderMap.put(EntityHorse.class, new RenderHorse(new ModelHorse(), 0.75F));
    this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt());
    Iterator var1 = this.entityRenderMap.values().iterator();

    while (var1.hasNext())
    {
        Render var2 = (Render)var1.next();
        var2.setRenderManager(this);
    }
}
项目:ExpandedRailsMod    文件:RenderManager.java   
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn)
{
    this.renderEngine = renderEngineIn;
    this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this));
    this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this));
    this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F));
    this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F));
    this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F));
    this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F));
    this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F));
    this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F));
    this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this));
    this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this));
    this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this));
    this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this));
    this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this));
    this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this));
    this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this));
    this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this));
    this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this));
    this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this));
    this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F));
    this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this));
    this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F));
    this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this));
    this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F));
    this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this));
    this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this));
    this.entityRenderMap.put(EntityBat.class, new RenderBat(this));
    this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this));
    this.entityRenderMap.put(EntityShulker.class, new RenderShulker(this, new ModelShulker()));
    this.entityRenderMap.put(EntityPolarBear.class, new RenderPolarBear(this, new ModelPolarBear(), 0.7F));
    this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this));
    this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this));
    this.entityRenderMap.put(EntityWither.class, new RenderWither(this));
    this.entityRenderMap.put(Entity.class, new RenderEntity(this));
    this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this));
    this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn));
    this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this));
    this.entityRenderMap.put(EntityTippedArrow.class, new RenderTippedArrow(this));
    this.entityRenderMap.put(EntitySpectralArrow.class, new RenderSpectralArrow(this));
    this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.SNOWBALL, itemRendererIn));
    this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ENDER_PEARL, itemRendererIn));
    this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ENDER_EYE, itemRendererIn));
    this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.EGG, itemRendererIn));
    this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn));
    this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.EXPERIENCE_BOTTLE, itemRendererIn));
    this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.FIREWORKS, itemRendererIn));
    this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F));
    this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F));
    this.entityRenderMap.put(EntityDragonFireball.class, new RenderDragonFireball(this));
    this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this));
    this.entityRenderMap.put(EntityShulkerBullet.class, new RenderShulkerBullet(this));
    this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn));
    this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this));
    this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this));
    this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this));
    this.entityRenderMap.put(EntityArmorStand.class, new RenderArmorStand(this));
    this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this));
    this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this));
    this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this));
    this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this));
    this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this));
    this.entityRenderMap.put(EntityAreaEffectCloud.class, new RenderAreaEffectCloud(this));
    this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F));
    this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this));
    this.playerRenderer = new RenderPlayer(this);
    this.skinMap.put("default", this.playerRenderer);
    this.skinMap.put("slim", new RenderPlayer(this, true));
    net.minecraftforge.fml.client.registry.RenderingRegistry.loadEntityRenderers(this, this.entityRenderMap);
}
项目:Corundum    文件:BottleOEnchanting.java   
public BottleOEnchanting() {
    super(new EntityExpBottle(null));
}
项目:Corundum    文件:BottleOEnchanting.java   
protected BottleOEnchanting(EntityExpBottle entityMC) {
    super(entityMC);
}
项目:Cauldron    文件:RenderManager.java   
private RenderManager()
{
    this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider());
    this.entityRenderMap.put(EntitySpider.class, new RenderSpider());
    this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F));
    this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F));
    this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F));
    this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F));
    this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F));
    this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish());
    this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper());
    this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman());
    this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan());
    this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton());
    this.entityRenderMap.put(EntityWitch.class, new RenderWitch());
    this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze());
    this.entityRenderMap.put(EntityZombie.class, new RenderZombie());
    this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F));
    this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube());
    this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer());
    this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F));
    this.entityRenderMap.put(EntityGhast.class, new RenderGhast());
    this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F));
    this.entityRenderMap.put(EntityVillager.class, new RenderVillager());
    this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem());
    this.entityRenderMap.put(EntityBat.class, new RenderBat());
    this.entityRenderMap.put(EntityDragon.class, new RenderDragon());
    this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal());
    this.entityRenderMap.put(EntityWither.class, new RenderWither());
    this.entityRenderMap.put(Entity.class, new RenderEntity());
    this.entityRenderMap.put(EntityPainting.class, new RenderPainting());
    this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame());
    this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot());
    this.entityRenderMap.put(EntityArrow.class, new RenderArrow());
    this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Items.snowball));
    this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Items.ender_pearl));
    this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Items.ender_eye));
    this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Items.egg));
    this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(Items.potionitem, 16384));
    this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Items.experience_bottle));
    this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(Items.fireworks));
    this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(2.0F));
    this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F));
    this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull());
    this.entityRenderMap.put(EntityItem.class, new RenderItem());
    this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb());
    this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed());
    this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock());
    this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart());
    this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner());
    this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart());
    this.entityRenderMap.put(EntityBoat.class, new RenderBoat());
    this.entityRenderMap.put(EntityFishHook.class, new RenderFish());
    this.entityRenderMap.put(EntityHorse.class, new RenderHorse(new ModelHorse(), 0.75F));
    this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt());
    Iterator iterator = this.entityRenderMap.values().iterator();

    while (iterator.hasNext())
    {
        Render render = (Render)iterator.next();
        render.setRenderManager(this);
    }
}
项目:Cauldron    文件:RenderManager.java   
private RenderManager()
{
    this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider());
    this.entityRenderMap.put(EntitySpider.class, new RenderSpider());
    this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F));
    this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F));
    this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F));
    this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F));
    this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F));
    this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish());
    this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper());
    this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman());
    this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan());
    this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton());
    this.entityRenderMap.put(EntityWitch.class, new RenderWitch());
    this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze());
    this.entityRenderMap.put(EntityZombie.class, new RenderZombie());
    this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F));
    this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube());
    this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer());
    this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F));
    this.entityRenderMap.put(EntityGhast.class, new RenderGhast());
    this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F));
    this.entityRenderMap.put(EntityVillager.class, new RenderVillager());
    this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem());
    this.entityRenderMap.put(EntityBat.class, new RenderBat());
    this.entityRenderMap.put(EntityDragon.class, new RenderDragon());
    this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal());
    this.entityRenderMap.put(EntityWither.class, new RenderWither());
    this.entityRenderMap.put(Entity.class, new RenderEntity());
    this.entityRenderMap.put(EntityPainting.class, new RenderPainting());
    this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame());
    this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot());
    this.entityRenderMap.put(EntityArrow.class, new RenderArrow());
    this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Items.snowball));
    this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Items.ender_pearl));
    this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Items.ender_eye));
    this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Items.egg));
    this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(Items.potionitem, 16384));
    this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Items.experience_bottle));
    this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(Items.fireworks));
    this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(2.0F));
    this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F));
    this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull());
    this.entityRenderMap.put(EntityItem.class, new RenderItem());
    this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb());
    this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed());
    this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock());
    this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart());
    this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner());
    this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart());
    this.entityRenderMap.put(EntityBoat.class, new RenderBoat());
    this.entityRenderMap.put(EntityFishHook.class, new RenderFish());
    this.entityRenderMap.put(EntityHorse.class, new RenderHorse(new ModelHorse(), 0.75F));
    this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt());
    Iterator iterator = this.entityRenderMap.values().iterator();

    while (iterator.hasNext())
    {
        Render render = (Render)iterator.next();
        render.setRenderManager(this);
    }
}
项目:RuneCraftery    文件:EntityTracker.java   
public void func_72786_a(Entity p_72786_1_) {
   if(p_72786_1_ instanceof EntityPlayerMP) {
      this.func_72791_a(p_72786_1_, 512, 2);
      EntityPlayerMP var2 = (EntityPlayerMP)p_72786_1_;
      Iterator var3 = this.field_72793_b.iterator();

      while(var3.hasNext()) {
         EntityTrackerEntry var4 = (EntityTrackerEntry)var3.next();
         if(var4.field_73132_a != var2) {
            var4.func_73117_b(var2);
         }
      }
   } else if(p_72786_1_ instanceof EntityFishHook) {
      this.func_72785_a(p_72786_1_, 64, 5, true);
   } else if(p_72786_1_ instanceof EntityArrow) {
      this.func_72785_a(p_72786_1_, 64, 20, false);
   } else if(p_72786_1_ instanceof EntitySmallFireball) {
      this.func_72785_a(p_72786_1_, 64, 10, false);
   } else if(p_72786_1_ instanceof EntityFireball) {
      this.func_72785_a(p_72786_1_, 64, 10, false);
   } else if(p_72786_1_ instanceof EntitySnowball) {
      this.func_72785_a(p_72786_1_, 64, 10, true);
   } else if(p_72786_1_ instanceof EntityEnderPearl) {
      this.func_72785_a(p_72786_1_, 64, 10, true);
   } else if(p_72786_1_ instanceof EntityEnderEye) {
      this.func_72785_a(p_72786_1_, 64, 4, true);
   } else if(p_72786_1_ instanceof EntityEgg) {
      this.func_72785_a(p_72786_1_, 64, 10, true);
   } else if(p_72786_1_ instanceof EntityPotion) {
      this.func_72785_a(p_72786_1_, 64, 10, true);
   } else if(p_72786_1_ instanceof EntityExpBottle) {
      this.func_72785_a(p_72786_1_, 64, 10, true);
   } else if(p_72786_1_ instanceof EntityFireworkRocket) {
      this.func_72785_a(p_72786_1_, 64, 10, true);
   } else if(p_72786_1_ instanceof EntityItem) {
      this.func_72785_a(p_72786_1_, 64, 20, true);
   } else if(p_72786_1_ instanceof EntityMinecart) {
      this.func_72785_a(p_72786_1_, 80, 3, true);
   } else if(p_72786_1_ instanceof EntityBoat) {
      this.func_72785_a(p_72786_1_, 80, 3, true);
   } else if(p_72786_1_ instanceof EntitySquid) {
      this.func_72785_a(p_72786_1_, 64, 3, true);
   } else if(p_72786_1_ instanceof EntityWither) {
      this.func_72785_a(p_72786_1_, 80, 3, false);
   } else if(p_72786_1_ instanceof EntityBat) {
      this.func_72785_a(p_72786_1_, 80, 3, false);
   } else if(p_72786_1_ instanceof IAnimals) {
      this.func_72785_a(p_72786_1_, 80, 3, true);
   } else if(p_72786_1_ instanceof EntityDragon) {
      this.func_72785_a(p_72786_1_, 160, 3, true);
   } else if(p_72786_1_ instanceof EntityTNTPrimed) {
      this.func_72785_a(p_72786_1_, 160, 10, true);
   } else if(p_72786_1_ instanceof EntityFallingSand) {
      this.func_72785_a(p_72786_1_, 160, 20, true);
   } else if(p_72786_1_ instanceof EntityHanging) {
      this.func_72785_a(p_72786_1_, 160, Integer.MAX_VALUE, false);
   } else if(p_72786_1_ instanceof EntityXPOrb) {
      this.func_72785_a(p_72786_1_, 160, 20, true);
   } else if(p_72786_1_ instanceof EntityEnderCrystal) {
      this.func_72785_a(p_72786_1_, 256, Integer.MAX_VALUE, false);
   }

}
项目:RuneCraftery    文件:RenderManager.java   
private RenderManager() {
   this.field_78729_o.put(EntityCaveSpider.class, new RenderCaveSpider());
   this.field_78729_o.put(EntitySpider.class, new RenderSpider());
   this.field_78729_o.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F));
   this.field_78729_o.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F));
   this.field_78729_o.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F));
   this.field_78729_o.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F));
   this.field_78729_o.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F));
   this.field_78729_o.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F));
   this.field_78729_o.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F));
   this.field_78729_o.put(EntitySilverfish.class, new RenderSilverfish());
   this.field_78729_o.put(EntityCreeper.class, new RenderCreeper());
   this.field_78729_o.put(EntityEnderman.class, new RenderEnderman());
   this.field_78729_o.put(EntitySnowman.class, new RenderSnowMan());
   this.field_78729_o.put(EntitySkeleton.class, new RenderSkeleton());
   this.field_78729_o.put(EntityWitch.class, new RenderWitch());
   this.field_78729_o.put(EntityBlaze.class, new RenderBlaze());
   this.field_78729_o.put(EntityZombie.class, new RenderZombie());
   this.field_78729_o.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F));
   this.field_78729_o.put(EntityMagmaCube.class, new RenderMagmaCube());
   this.field_78729_o.put(EntityPlayer.class, new RenderPlayer());
   this.field_78729_o.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F));
   this.field_78729_o.put(EntityGhast.class, new RenderGhast());
   this.field_78729_o.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F));
   this.field_78729_o.put(EntityVillager.class, new RenderVillager());
   this.field_78729_o.put(EntityIronGolem.class, new RenderIronGolem());
   this.field_78729_o.put(EntityBat.class, new RenderBat());
   this.field_78729_o.put(EntityDragon.class, new RenderDragon());
   this.field_78729_o.put(EntityEnderCrystal.class, new RenderEnderCrystal());
   this.field_78729_o.put(EntityWither.class, new RenderWither());
   this.field_78729_o.put(Entity.class, new RenderEntity());
   this.field_78729_o.put(EntityPainting.class, new RenderPainting());
   this.field_78729_o.put(EntityItemFrame.class, new RenderItemFrame());
   this.field_78729_o.put(EntityLeashKnot.class, new RenderLeashKnot());
   this.field_78729_o.put(EntityArrow.class, new RenderArrow());
   this.field_78729_o.put(EntitySnowball.class, new RenderSnowball(Item.field_77768_aD));
   this.field_78729_o.put(EntityEnderPearl.class, new RenderSnowball(Item.field_77730_bn));
   this.field_78729_o.put(EntityEnderEye.class, new RenderSnowball(Item.field_77748_bA));
   this.field_78729_o.put(EntityEgg.class, new RenderSnowball(Item.field_77764_aP));
   this.field_78729_o.put(EntityPotion.class, new RenderSnowball(Item.field_77726_bs, 16384));
   this.field_78729_o.put(EntityExpBottle.class, new RenderSnowball(Item.field_77809_bD));
   this.field_78729_o.put(EntityFireworkRocket.class, new RenderSnowball(Item.field_92104_bU));
   this.field_78729_o.put(EntityLargeFireball.class, new RenderFireball(2.0F));
   this.field_78729_o.put(EntitySmallFireball.class, new RenderFireball(0.5F));
   this.field_78729_o.put(EntityWitherSkull.class, new RenderWitherSkull());
   this.field_78729_o.put(EntityItem.class, new RenderItem());
   this.field_78729_o.put(EntityXPOrb.class, new RenderXPOrb());
   this.field_78729_o.put(EntityTNTPrimed.class, new RenderTNTPrimed());
   this.field_78729_o.put(EntityFallingSand.class, new RenderFallingSand());
   this.field_78729_o.put(EntityMinecartTNT.class, new RenderTntMinecart());
   this.field_78729_o.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner());
   this.field_78729_o.put(EntityMinecart.class, new RenderMinecart());
   this.field_78729_o.put(EntityBoat.class, new RenderBoat());
   this.field_78729_o.put(EntityFishHook.class, new RenderFish());
   this.field_78729_o.put(EntityHorse.class, new RenderHorse(new ModelHorse(), 0.75F));
   this.field_78729_o.put(EntityLightningBolt.class, new RenderLightningBolt());
   Iterator var1 = this.field_78729_o.values().iterator();

   while(var1.hasNext()) {
      Render var2 = (Render)var1.next();
      var2.func_76976_a(this);
   }

}
项目:RuneCraftery    文件:DispenserBehaviorExperience.java   
protected IProjectile func_82499_a(World p_82499_1_, IPosition p_82499_2_) {
   return new EntityExpBottle(p_82499_1_, p_82499_2_.func_82615_a(), p_82499_2_.func_82617_b(), p_82499_2_.func_82616_c());
}
项目:RuneCraftery    文件:RenderManager.java   
private RenderManager()
{
    this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider());
    this.entityRenderMap.put(EntitySpider.class, new RenderSpider());
    this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F));
    this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F));
    this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F));
    this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F));
    this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F));
    this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish());
    this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper());
    this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman());
    this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan());
    this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton());
    this.entityRenderMap.put(EntityWitch.class, new RenderWitch());
    this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze());
    this.entityRenderMap.put(EntityZombie.class, new RenderZombie());
    this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F));
    this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube());
    this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer());
    this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F));
    this.entityRenderMap.put(EntityGhast.class, new RenderGhast());
    this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F));
    this.entityRenderMap.put(EntityVillager.class, new RenderVillager());
    this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem());
    this.entityRenderMap.put(EntityBat.class, new RenderBat());
    this.entityRenderMap.put(EntityDragon.class, new RenderDragon());
    this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal());
    this.entityRenderMap.put(EntityWither.class, new RenderWither());
    this.entityRenderMap.put(Entity.class, new RenderEntity());
    this.entityRenderMap.put(EntityPainting.class, new RenderPainting());
    this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame());
    this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot());
    this.entityRenderMap.put(EntityArrow.class, new RenderArrow());
    this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Item.snowball));
    this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Item.enderPearl));
    this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Item.eyeOfEnder));
    this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Item.egg));
    this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(Item.potion, 16384));
    this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Item.expBottle));
    this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(Item.firework));
    this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(2.0F));
    this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F));
    this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull());
    this.entityRenderMap.put(EntityItem.class, new RenderItem());
    this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb());
    this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed());
    this.entityRenderMap.put(EntityFallingSand.class, new RenderFallingSand());
    this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart());
    this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner());
    this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart());
    this.entityRenderMap.put(EntityBoat.class, new RenderBoat());
    this.entityRenderMap.put(EntityFishHook.class, new RenderFish());
    this.entityRenderMap.put(EntityHorse.class, new RenderHorse(new ModelHorse(), 0.75F));
    this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt());
    Iterator iterator = this.entityRenderMap.values().iterator();

    while (iterator.hasNext())
    {
        Render render = (Render)iterator.next();
        render.setRenderManager(this);
    }
}
项目:RuneCraftery    文件:DispenserBehaviorExperience.java   
/**
 * Return the projectile entity spawned by this dispense behavior.
 */
protected IProjectile getProjectileEntity(World par1World, IPosition par2IPosition)
{
    return new EntityExpBottle(par1World, par2IPosition.getX(), par2IPosition.getY(), par2IPosition.getZ());
}
项目:BetterNutritionMod    文件:RenderManager.java   
private RenderManager()
{
    this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider());
    this.entityRenderMap.put(EntitySpider.class, new RenderSpider());
    this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F));
    this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F));
    this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F));
    this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F));
    this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F));
    this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish());
    this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper());
    this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman());
    this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan());
    this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton());
    this.entityRenderMap.put(EntityWitch.class, new RenderWitch());
    this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze());
    this.entityRenderMap.put(EntityZombie.class, new RenderZombie());
    this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F));
    this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube());
    this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer());
    this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F));
    this.entityRenderMap.put(EntityGhast.class, new RenderGhast());
    this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F));
    this.entityRenderMap.put(EntityVillager.class, new RenderVillager());
    this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem());
    this.entityRenderMap.put(EntityBat.class, new RenderBat());
    this.entityRenderMap.put(EntityDragon.class, new RenderDragon());
    this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal());
    this.entityRenderMap.put(EntityWither.class, new RenderWither());
    this.entityRenderMap.put(Entity.class, new RenderEntity());
    this.entityRenderMap.put(EntityPainting.class, new RenderPainting());
    this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame());
    this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot());
    this.entityRenderMap.put(EntityArrow.class, new RenderArrow());
    this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Item.snowball));
    this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Item.enderPearl));
    this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Item.eyeOfEnder));
    this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Item.egg));
    this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(Item.potion, 16384));
    this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Item.expBottle));
    this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(Item.firework));
    this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(2.0F));
    this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F));
    this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull());
    this.entityRenderMap.put(EntityItem.class, new RenderItem());
    this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb());
    this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed());
    this.entityRenderMap.put(EntityFallingSand.class, new RenderFallingSand());
    this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart());
    this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner());
    this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart());
    this.entityRenderMap.put(EntityBoat.class, new RenderBoat());
    this.entityRenderMap.put(EntityFishHook.class, new RenderFish());
    this.entityRenderMap.put(EntityHorse.class, new RenderHorse(new ModelHorse(), 0.75F));
    this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt());
    Iterator iterator = this.entityRenderMap.values().iterator();

    while (iterator.hasNext())
    {
        Render render = (Render)iterator.next();
        render.setRenderManager(this);
    }
}
项目:BetterNutritionMod    文件:DispenserBehaviorExperience.java   
/**
 * Return the projectile entity spawned by this dispense behavior.
 */
protected IProjectile getProjectileEntity(World par1World, IPosition par2IPosition)
{
    return new EntityExpBottle(par1World, par2IPosition.getX(), par2IPosition.getY(), par2IPosition.getZ());
}
项目:Veniocraft    文件:RenderManager.java   
private RenderManager()
{
    this.entityRenderMap.put(EntitySpider.class, new RenderSpider());
    this.entityRenderMap.put(EntityCaveSpider.class, new RenderSpider());
    this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F));
    this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F));
    this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityVenio.class, new VenioRender(new ModelVenio(), 0.7F));
    this.entityRenderMap.put(EntityCyborg.class, new CyborgRender(new ModelCyborg(), 0.7F));
    this.entityRenderMap.put(EntityShell.class, new ShellRender(new ModelShell(), 0.3F));
    this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F));
    this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F));
    this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F));
    this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish());
    this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper());
    this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman());
    this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan());
    this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton());
    this.entityRenderMap.put(EntityWitch.class, new RenderWitch());
    this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze());
    this.entityRenderMap.put(EntityZombie.class, new RenderZombie());
    this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F));
    this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube());
    this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer());
    this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F));
    this.entityRenderMap.put(EntityGhast.class, new RenderGhast());
    this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F));
    this.entityRenderMap.put(EntityVillager.class, new RenderVillager());
    this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem());
    this.entityRenderMap.put(EntityLiving.class, new RenderLiving(new ModelBiped(), 0.5F));
    this.entityRenderMap.put(EntityBat.class, new RenderBat());
    this.entityRenderMap.put(EntityDragon.class, new RenderDragon());
    this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal());
    this.entityRenderMap.put(EntityWither.class, new RenderWither());
    this.entityRenderMap.put(Entity.class, new RenderEntity());
    this.entityRenderMap.put(EntityPainting.class, new RenderPainting());
    this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame());
    this.entityRenderMap.put(EntityArrow.class, new RenderArrow());
    this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Item.snowball));
    this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Item.enderPearl));
    this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Item.eyeOfEnder));
    this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Item.egg));
    this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(Item.potion, 16384));
    this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Item.expBottle));
    this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(Item.firework));
    this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(2.0F));
    this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F));
    this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull());
    this.entityRenderMap.put(EntityItem.class, new RenderItem());
    this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb());
    this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed());
    this.entityRenderMap.put(EntityFallingSand.class, new RenderFallingSand());
    this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart());
    this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner());
    this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart());
    this.entityRenderMap.put(EntityBoat.class, new RenderBoat());
    this.entityRenderMap.put(EntityFishHook.class, new RenderFish());
    this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt());
    Iterator iterator = this.entityRenderMap.values().iterator();

    while (iterator.hasNext())
    {
        Render render = (Render)iterator.next();
        render.setRenderManager(this);
    }
}
项目:Artifacts    文件:DispenserBehaviorExperienceBottle.java   
protected IProjectile getProjectileEntity(World par1World, IPosition par2IPosition)
{
    return new EntityExpBottle(par1World, par2IPosition.getX(), par2IPosition.getY(), par2IPosition.getZ());
}
项目:Corundum    文件:BottleOEnchanting.java   
/** This method is used to create a new instance of {@link Entity Corundum Entity} to wrap around the given {@link Minecraft net.minecraft.entity.Entity}.
 * 
 * @param entityMC
 *            is the Minecraft Entity that will wrapped with a new {@link Entity Corundum Entity} <tt>Object</tt>.
 * @return a new Entity created using the given {@link net.minecraft.entity.Entity Minecraft Entity}. */
@Override
public BottleOEnchanting fromMC(EntityExpBottle entityMC) {
    return new BottleOEnchanting(entityMC);
}