Java 类net.minecraft.entity.projectile.EntityPotion 实例源码
项目:DecompiledMinecraft
文件:ItemPotion.java
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn)
{
if (isSplash(itemStackIn.getMetadata()))
{
if (!playerIn.capabilities.isCreativeMode)
{
--itemStackIn.stackSize;
}
worldIn.playSoundAtEntity(playerIn, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!worldIn.isRemote)
{
worldIn.spawnEntityInWorld(new EntityPotion(worldIn, playerIn, itemStackIn));
}
playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
return itemStackIn;
}
else
{
playerIn.setItemInUse(itemStackIn, this.getMaxItemUseDuration(itemStackIn));
return itemStackIn;
}
}
项目:DecompiledMinecraft
文件:ItemPotion.java
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn)
{
if (isSplash(itemStackIn.getMetadata()))
{
if (!playerIn.capabilities.isCreativeMode)
{
--itemStackIn.stackSize;
}
worldIn.playSoundAtEntity(playerIn, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!worldIn.isRemote)
{
worldIn.spawnEntityInWorld(new EntityPotion(worldIn, playerIn, itemStackIn));
}
playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
return itemStackIn;
}
else
{
playerIn.setItemInUse(itemStackIn, this.getMaxItemUseDuration(itemStackIn));
return itemStackIn;
}
}
项目:BaseClient
文件:ItemPotion.java
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn)
{
if (isSplash(itemStackIn.getMetadata()))
{
if (!playerIn.capabilities.isCreativeMode)
{
--itemStackIn.stackSize;
}
worldIn.playSoundAtEntity(playerIn, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!worldIn.isRemote)
{
worldIn.spawnEntityInWorld(new EntityPotion(worldIn, playerIn, itemStackIn));
}
playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
return itemStackIn;
}
else
{
playerIn.setItemInUse(itemStackIn, this.getMaxItemUseDuration(itemStackIn));
return itemStackIn;
}
}
项目:BaseClient
文件:ItemPotion.java
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn)
{
if (isSplash(itemStackIn.getMetadata()))
{
if (!playerIn.capabilities.isCreativeMode)
{
--itemStackIn.stackSize;
}
worldIn.playSoundAtEntity(playerIn, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!worldIn.isRemote)
{
worldIn.spawnEntityInWorld(new EntityPotion(worldIn, playerIn, itemStackIn));
}
playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
return itemStackIn;
}
else
{
playerIn.setItemInUse(itemStackIn, this.getMaxItemUseDuration(itemStackIn));
return itemStackIn;
}
}
项目:Backmemed
文件:ItemLingeringPotion.java
public ActionResult<ItemStack> onItemRightClick(World itemStackIn, EntityPlayer worldIn, EnumHand playerIn)
{
ItemStack itemstack = worldIn.getHeldItem(playerIn);
ItemStack itemstack1 = worldIn.capabilities.isCreativeMode ? itemstack.copy() : itemstack.splitStack(1);
itemStackIn.playSound((EntityPlayer)null, worldIn.posX, worldIn.posY, worldIn.posZ, SoundEvents.ENTITY_LINGERINGPOTION_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!itemStackIn.isRemote)
{
EntityPotion entitypotion = new EntityPotion(itemStackIn, worldIn, itemstack1);
entitypotion.setHeadingFromThrower(worldIn, worldIn.rotationPitch, worldIn.rotationYaw, -20.0F, 0.5F, 1.0F);
itemStackIn.spawnEntityInWorld(entitypotion);
}
worldIn.addStat(StatList.getObjectUseStats(this));
return new ActionResult(EnumActionResult.SUCCESS, itemstack);
}
项目:Backmemed
文件:ItemSplashPotion.java
public ActionResult<ItemStack> onItemRightClick(World itemStackIn, EntityPlayer worldIn, EnumHand playerIn)
{
ItemStack itemstack = worldIn.getHeldItem(playerIn);
ItemStack itemstack1 = worldIn.capabilities.isCreativeMode ? itemstack.copy() : itemstack.splitStack(1);
itemStackIn.playSound((EntityPlayer)null, worldIn.posX, worldIn.posY, worldIn.posZ, SoundEvents.ENTITY_SPLASH_POTION_THROW, SoundCategory.PLAYERS, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!itemStackIn.isRemote)
{
EntityPotion entitypotion = new EntityPotion(itemStackIn, worldIn, itemstack1);
entitypotion.setHeadingFromThrower(worldIn, worldIn.rotationPitch, worldIn.rotationYaw, -20.0F, 0.5F, 1.0F);
itemStackIn.spawnEntityInWorld(entitypotion);
}
worldIn.addStat(StatList.getObjectUseStats(this));
return new ActionResult(EnumActionResult.SUCCESS, itemstack);
}
项目:CustomWorldGen
文件:ItemLingeringPotion.java
public ActionResult<ItemStack> onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn, EnumHand hand)
{
if (!playerIn.capabilities.isCreativeMode)
{
--itemStackIn.stackSize;
}
worldIn.playSound((EntityPlayer)null, playerIn.posX, playerIn.posY, playerIn.posZ, SoundEvents.ENTITY_LINGERINGPOTION_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!worldIn.isRemote)
{
EntityPotion entitypotion = new EntityPotion(worldIn, playerIn, itemStackIn);
entitypotion.setHeadingFromThrower(playerIn, playerIn.rotationPitch, playerIn.rotationYaw, -20.0F, 0.5F, 1.0F);
worldIn.spawnEntityInWorld(entitypotion);
}
playerIn.addStat(StatList.getObjectUseStats(this));
return new ActionResult(EnumActionResult.SUCCESS, itemStackIn);
}
项目:CustomWorldGen
文件:ItemSplashPotion.java
public ActionResult<ItemStack> onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn, EnumHand hand)
{
if (!playerIn.capabilities.isCreativeMode)
{
--itemStackIn.stackSize;
}
worldIn.playSound((EntityPlayer)null, playerIn.posX, playerIn.posY, playerIn.posZ, SoundEvents.ENTITY_SPLASH_POTION_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!worldIn.isRemote)
{
EntityPotion entitypotion = new EntityPotion(worldIn, playerIn, itemStackIn);
entitypotion.setHeadingFromThrower(playerIn, playerIn.rotationPitch, playerIn.rotationYaw, -20.0F, 0.5F, 1.0F);
worldIn.spawnEntityInWorld(entitypotion);
}
playerIn.addStat(StatList.getObjectUseStats(this));
return new ActionResult(EnumActionResult.SUCCESS, itemStackIn);
}
项目:ToroQuest
文件:EntityMage.java
protected void attackWithPotion(EntityLivingBase target) {
double targetY = target.posY + (double) target.getEyeHeight() - 1.100000023841858D;
double targetX = target.posX + target.motionX - this.posX;
double d2 = targetY - this.posY;
double targetZ = target.posZ + target.motionZ - this.posZ;
float f = MathHelper.sqrt(targetX * targetX + targetZ * targetZ);
PotionType potiontype = PotionTypes.HARMING;
if (f >= 8.0F && !target.isPotionActive(MobEffects.SLOWNESS)) {
potiontype = PotionTypes.SLOWNESS;
} else if (target.getHealth() >= 8.0F && !target.isPotionActive(MobEffects.POISON)) {
potiontype = PotionTypes.POISON;
} else if (f <= 3.0F && !target.isPotionActive(MobEffects.WEAKNESS) && this.rand.nextFloat() < 0.25F) {
potiontype = PotionTypes.WEAKNESS;
}
EntityPotion entitypotion = new EntityPotion(this.world, this,
PotionUtils.addPotionToItemStack(new ItemStack(Items.SPLASH_POTION), potiontype));
entitypotion.rotationPitch -= -20.0F;
entitypotion.setThrowableHeading(targetX, d2 + (double) (f * 0.2F), targetZ, 0.75F, 8.0F);
this.world.playSound((EntityPlayer) null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_WITCH_THROW, this.getSoundCategory(), 1.0F,
0.8F + this.rand.nextFloat() * 0.4F);
this.world.spawnEntity(entitypotion);
}
项目:Gravestone-mod-Extended
文件:PotionPurification.java
public static void applyPotionOnBlocks(EntityPotion entityPotion) {
int range = 5;
Map<BlockPos, TileEntity> teMap = entityPotion.world.getChunkFromBlockCoords(entityPotion.getPosition()).getTileEntityMap();
teMap.putAll(entityPotion.world.getChunkFromBlockCoords(new BlockPos(entityPotion.posX + range, entityPotion.posY, entityPotion.posZ)).getTileEntityMap());
teMap.putAll(entityPotion.world.getChunkFromBlockCoords(new BlockPos(entityPotion.posX - range, entityPotion.posY, entityPotion.posZ)).getTileEntityMap());
teMap.putAll(entityPotion.world.getChunkFromBlockCoords(new BlockPos(entityPotion.posX, entityPotion.posY, entityPotion.posZ + range)).getTileEntityMap());
teMap.putAll(entityPotion.world.getChunkFromBlockCoords(new BlockPos(entityPotion.posX, entityPotion.posY, entityPotion.posZ - range)).getTileEntityMap());
teMap.putAll(entityPotion.world.getChunkFromBlockCoords(new BlockPos(entityPotion.posX + range, entityPotion.posY, entityPotion.posZ + range)).getTileEntityMap());
teMap.putAll(entityPotion.world.getChunkFromBlockCoords(new BlockPos(entityPotion.posX + range, entityPotion.posY, entityPotion.posZ - range)).getTileEntityMap());
teMap.putAll(entityPotion.world.getChunkFromBlockCoords(new BlockPos(entityPotion.posX - range, entityPotion.posY, entityPotion.posZ + range)).getTileEntityMap());
teMap.putAll(entityPotion.world.getChunkFromBlockCoords(new BlockPos(entityPotion.posX - range, entityPotion.posY, entityPotion.posZ - range)).getTileEntityMap());
for (Map.Entry<BlockPos, TileEntity> teEntry : teMap.entrySet()) {
if (teEntry != null && teEntry.getValue() instanceof TileEntityGraveStone &&
(teEntry.getKey().getX() >= entityPotion.posX - range && teEntry.getKey().getX() <= entityPotion.posX + range &&
teEntry.getKey().getZ() >= entityPotion.posZ - range && teEntry.getKey().getZ() <= entityPotion.posZ + range &&
teEntry.getKey().getY() >= entityPotion.posY - range && teEntry.getKey().getY() <= entityPotion.posY + range)) {
((TileEntityGraveStone) teEntry.getValue()).setPurified(true);
}
}
}
项目:FairyFactions
文件:EntityFairy.java
private void doHeal(EntityLivingBase guy) {
armSwing(!didSwing); // Swings arm and heals the specified person.
EntityPotion potion = new EntityPotion(worldObj, this,
handPotion().getItemDamage());
worldObj.spawnEntityInWorld(potion);
// potion.onImpact(new MovingObjectPosition(guy));
try {
final Method onImpact = ReflectionHelper.findMethod(
EntityPotion.class, potion, MCP_ONIMPACT,
MovingObjectPosition.class);
onImpact.invoke(potion, new MovingObjectPosition(guy));
} catch (Exception e) {
e.printStackTrace();
}
setPathToEntity((PathEntity) null);
healTime = 200;
setRarePotion(rand.nextInt(4) == 0);
}
项目:PopularMMOS-EpicProportions-Mod
文件:itemPotion.java
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_)
{
if (isSplash(p_77659_1_.getItemDamage()))
{
if (!p_77659_3_.capabilities.isCreativeMode)
{
--p_77659_1_.stackSize;
}
p_77659_2_.playSoundAtEntity(p_77659_3_, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!p_77659_2_.isRemote)
{
p_77659_2_.spawnEntityInWorld(new EntityPotion(p_77659_2_, p_77659_3_, p_77659_1_));
}
return p_77659_1_;
}
else
{
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
return p_77659_1_;
}
}
项目:Resilience-Client-Source
文件:ItemPotion.java
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
if (isSplash(par1ItemStack.getItemDamage()))
{
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
--par1ItemStack.stackSize;
}
par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!par2World.isClient)
{
par2World.spawnEntityInWorld(new EntityPotion(par2World, par3EntityPlayer, par1ItemStack));
}
return par1ItemStack;
}
else
{
par3EntityPlayer.setItemInUse(par1ItemStack, this.getMaxItemUseDuration(par1ItemStack));
return par1ItemStack;
}
}
项目:ExpandedRailsMod
文件:ItemLingeringPotion.java
public ActionResult<ItemStack> onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn, EnumHand hand)
{
if (!playerIn.capabilities.isCreativeMode)
{
--itemStackIn.stackSize;
}
worldIn.playSound((EntityPlayer)null, playerIn.posX, playerIn.posY, playerIn.posZ, SoundEvents.ENTITY_LINGERINGPOTION_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!worldIn.isRemote)
{
EntityPotion entitypotion = new EntityPotion(worldIn, playerIn, itemStackIn);
entitypotion.setHeadingFromThrower(playerIn, playerIn.rotationPitch, playerIn.rotationYaw, -20.0F, 0.5F, 1.0F);
worldIn.spawnEntityInWorld(entitypotion);
}
playerIn.addStat(StatList.getObjectUseStats(this));
return new ActionResult(EnumActionResult.SUCCESS, itemStackIn);
}
项目:ExpandedRailsMod
文件:ItemSplashPotion.java
public ActionResult<ItemStack> onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn, EnumHand hand)
{
if (!playerIn.capabilities.isCreativeMode)
{
--itemStackIn.stackSize;
}
worldIn.playSound((EntityPlayer)null, playerIn.posX, playerIn.posY, playerIn.posZ, SoundEvents.ENTITY_SPLASH_POTION_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!worldIn.isRemote)
{
EntityPotion entitypotion = new EntityPotion(worldIn, playerIn, itemStackIn);
entitypotion.setHeadingFromThrower(playerIn, playerIn.rotationPitch, playerIn.rotationYaw, -20.0F, 0.5F, 1.0F);
worldIn.spawnEntityInWorld(entitypotion);
}
playerIn.addStat(StatList.getObjectUseStats(this));
return new ActionResult(EnumActionResult.SUCCESS, itemStackIn);
}
项目:Cauldron
文件:ItemPotion.java
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_)
{
if (isSplash(p_77659_1_.getItemDamage()))
{
if (!p_77659_3_.capabilities.isCreativeMode)
{
--p_77659_1_.stackSize;
}
p_77659_2_.playSoundAtEntity(p_77659_3_, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!p_77659_2_.isRemote)
{
p_77659_2_.spawnEntityInWorld(new EntityPotion(p_77659_2_, p_77659_3_, p_77659_1_));
}
return p_77659_1_;
}
else
{
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
return p_77659_1_;
}
}
项目:Cauldron
文件:ItemPotion.java
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_)
{
if (isSplash(p_77659_1_.getItemDamage()))
{
if (!p_77659_3_.capabilities.isCreativeMode)
{
--p_77659_1_.stackSize;
}
p_77659_2_.playSoundAtEntity(p_77659_3_, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!p_77659_2_.isRemote)
{
p_77659_2_.spawnEntityInWorld(new EntityPotion(p_77659_2_, p_77659_3_, p_77659_1_));
}
return p_77659_1_;
}
else
{
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
return p_77659_1_;
}
}
项目:RuneCraftery
文件:EntityWitch.java
public void func_82196_d(EntityLivingBase p_82196_1_, float p_82196_2_) {
if(!this.func_82198_m()) {
EntityPotion var3 = new EntityPotion(this.field_70170_p, this, 32732);
var3.field_70125_A -= -20.0F;
double var4 = p_82196_1_.field_70165_t + p_82196_1_.field_70159_w - this.field_70165_t;
double var6 = p_82196_1_.field_70163_u + (double)p_82196_1_.func_70047_e() - 1.100000023841858D - this.field_70163_u;
double var8 = p_82196_1_.field_70161_v + p_82196_1_.field_70179_y - this.field_70161_v;
float var10 = MathHelper.func_76133_a(var4 * var4 + var8 * var8);
if(var10 >= 8.0F && !p_82196_1_.func_70644_a(Potion.field_76421_d)) {
var3.func_82340_a(32698);
} else if(p_82196_1_.func_110143_aJ() >= 8.0F && !p_82196_1_.func_70644_a(Potion.field_76436_u)) {
var3.func_82340_a(32660);
} else if(var10 <= 3.0F && !p_82196_1_.func_70644_a(Potion.field_76437_t) && this.field_70146_Z.nextFloat() < 0.25F) {
var3.func_82340_a(32696);
}
var3.func_70186_c(var4, var6 + (double)(var10 * 0.2F), var8, 0.75F, 8.0F);
this.field_70170_p.func_72838_d(var3);
}
}
项目:RuneCraftery
文件:ItemPotion.java
public ItemStack func_77659_a(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
if(func_77831_g(p_77659_1_.func_77960_j())) {
if(!p_77659_3_.field_71075_bZ.field_75098_d) {
--p_77659_1_.field_77994_a;
}
p_77659_2_.func_72956_a(p_77659_3_, "random.bow", 0.5F, 0.4F / (field_77697_d.nextFloat() * 0.4F + 0.8F));
if(!p_77659_2_.field_72995_K) {
p_77659_2_.func_72838_d(new EntityPotion(p_77659_2_, p_77659_3_, p_77659_1_));
}
return p_77659_1_;
} else {
p_77659_3_.func_71008_a(p_77659_1_, this.func_77626_a(p_77659_1_));
return p_77659_1_;
}
}
项目:RuneCraftery
文件:RenderSnowball.java
public void func_76986_a(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) {
Icon var10 = this.field_94151_a.func_77617_a(this.field_94150_f);
if(var10 != null) {
GL11.glPushMatrix();
GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_);
GL11.glEnable('\u803a');
GL11.glScalef(0.5F, 0.5F, 0.5F);
this.func_110777_b(p_76986_1_);
Tessellator var11 = Tessellator.field_78398_a;
if(var10 == ItemPotion.func_94589_d("bottle_splash")) {
int var12 = PotionHelper.func_77915_a(((EntityPotion)p_76986_1_).func_70196_i(), false);
float var13 = (float)(var12 >> 16 & 255) / 255.0F;
float var14 = (float)(var12 >> 8 & 255) / 255.0F;
float var15 = (float)(var12 & 255) / 255.0F;
GL11.glColor3f(var13, var14, var15);
GL11.glPushMatrix();
this.func_77026_a(var11, ItemPotion.func_94589_d("overlay"));
GL11.glPopMatrix();
GL11.glColor3f(1.0F, 1.0F, 1.0F);
}
this.func_77026_a(var11, var10);
GL11.glDisable('\u803a');
GL11.glPopMatrix();
}
}
项目:RuneCraftery
文件:ItemPotion.java
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
if (isSplash(par1ItemStack.getItemDamage()))
{
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
--par1ItemStack.stackSize;
}
par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!par2World.isRemote)
{
par2World.spawnEntityInWorld(new EntityPotion(par2World, par3EntityPlayer, par1ItemStack));
}
return par1ItemStack;
}
else
{
par3EntityPlayer.setItemInUse(par1ItemStack, this.getMaxItemUseDuration(par1ItemStack));
return par1ItemStack;
}
}
项目:EnderZoo
文件:EntityWitherWitch.java
@Override
public void attackEntityWithRangedAttack(EntityLivingBase entity, float rangeRatio) {
//the EntityPotion class validates if this potion is throwable, and if not it logs error "ThrownPotion entity {} has no item?!
if(attackTimer <= 0 && getHeldItem(EnumHand.MAIN_HAND).getItem() == Items.SPLASH_POTION && !isHealing) {
attackedWithPotion = entity;
double x = entity.posX + entity.motionX - posX;
double y = entity.posY + entity.getEyeHeight() - 1.100000023841858D - posY;
double z = entity.posZ + entity.motionZ - posZ;
float groundDistance = MathHelper.sqrt(x * x + z * z);
ItemStack potion = getHeldItem(EnumHand.MAIN_HAND);
attackTimer = getHeldItem(EnumHand.MAIN_HAND).getMaxItemUseDuration();
EntityPotion entitypotion = new EntityPotion(world, this, potion);
entitypotion.rotationPitch -= -20.0F;
entitypotion.setThrowableHeading(x, y + groundDistance * 0.2F, z, 0.75F, 8.0F);
world.spawnEntity(entitypotion);
setItemStackToSlot(EntityEquipmentSlot.MAINHAND, ItemStack.EMPTY);
}
}
项目:BetterNutritionMod
文件:ItemPotion.java
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
if (isSplash(par1ItemStack.getItemDamage()))
{
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
--par1ItemStack.stackSize;
}
par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!par2World.isRemote)
{
par2World.spawnEntityInWorld(new EntityPotion(par2World, par3EntityPlayer, par1ItemStack));
}
return par1ItemStack;
}
else
{
par3EntityPlayer.setItemInUse(par1ItemStack, this.getMaxItemUseDuration(par1ItemStack));
return par1ItemStack;
}
}
项目:Andrew2448PowersuitAddons
文件:MobRepulsorModule.java
public void repulse(World world, int i, int j, int k) {
float distance = 5.0F;
Entity entity;
Iterator iterator;
List list = world.getEntitiesWithinAABB(EntityMob.class, AxisAlignedBB.getBoundingBox(i - distance, j - distance, k - distance, i + distance, j + distance, k + distance));
for (iterator = list.iterator(); iterator.hasNext(); push(entity, i, j, k)) {
entity = (Entity)iterator.next();
}
list = world.getEntitiesWithinAABB(EntityArrow.class, AxisAlignedBB.getBoundingBox(i - distance, j - distance, k - distance, i + distance, j + distance, k + distance));
for (iterator = list.iterator(); iterator.hasNext(); push(entity, i, j, k)) {
entity = (Entity)iterator.next();
}
list = world.getEntitiesWithinAABB(EntityFireball.class, AxisAlignedBB.getBoundingBox(i - distance, j - distance, k - distance, i + distance, j + distance, k + distance));
for (iterator = list.iterator(); iterator.hasNext(); push(entity, i, j, k)) {
entity = (Entity)iterator.next();
}
list = world.getEntitiesWithinAABB(EntityPotion.class, AxisAlignedBB.getBoundingBox(i - distance, j - distance, k - distance, i + distance, j + distance, k + distance));
for (iterator = list.iterator(); iterator.hasNext(); push(entity, i, j, k)) {
entity = (Entity)iterator.next();
}
}
项目:Amitcraft
文件:RenderThorsHammer.java
@Override
public void doRender(Entity par1, double par2, double par4, double par6, float par8, float par9) {
GL11.glPushMatrix();
GL11.glTranslatef((float) par2, (float) par4, (float) par6);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glScalef(0.5F, 0.5F, 0.5F);
this.loadTexture(AmitReference.Sprites.ITEMS_PATH + "thorshammer.png");
Tessellator var10 = Tessellator.instance;
if (this.iconIndex == 154) {
int var11 = PotionHelper.func_77915_a(((EntityPotion) par1).getPotionDamage(), false);
float var12 = (var11 >> 16 & 255) / 255.0F;
float var13 = (var11 >> 8 & 255) / 255.0F;
float var14 = (var11 & 255) / 255.0F;
GL11.glColor3f(var12, var13, var14);
GL11.glPushMatrix();
this.func_77026_a(var10, 141);
GL11.glPopMatrix();
GL11.glColor3f(1.0F, 1.0F, 1.0F);
}
this.func_77026_a(var10, this.iconIndex);
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
}
项目:MobBlocker
文件:TileEntityChunkProtector.java
/**
* Destroys Witch Potions that are currently in the protected area
* Only destroys the EntityPotion if it was thrown by an EntityWitch or derivatives
* @param chunkBounds AxisAlignedBB in which block should act
*/
private void killPotions(AxisAlignedBB chunkBounds) {
List<EntityPotion> list = world.getEntitiesWithinAABB(EntityPotion.class, chunkBounds);
for (EntityPotion potion : list) {
if (potion.getThrower() instanceof EntityWitch) {
potion.setDead();
}
}
}
项目:MobBlocker
文件:TileEntityAreaProtector.java
/**
* Destroys Witch Potions that are currently in the protected area
* Only destroys the EntityPotion if it was thrown by an EntityWitch or derivatives
* @param areaBounds AxisAlignedBB in which block should act
*/
private void killPotions(AxisAlignedBB areaBounds) {
List<EntityPotion> list = world.getEntitiesWithinAABB(EntityPotion.class, areaBounds);
for (EntityPotion potion : list) {
if (potion.getThrower() instanceof EntityWitch) {
potion.setDead();
}
}
}
项目:DecompiledMinecraft
文件:EntityWitch.java
/**
* Attack the specified entity using a ranged attack.
*/
public void attackEntityWithRangedAttack(EntityLivingBase p_82196_1_, float p_82196_2_)
{
if (!this.getAggressive())
{
EntityPotion entitypotion = new EntityPotion(this.worldObj, this, 32732);
double d0 = p_82196_1_.posY + (double)p_82196_1_.getEyeHeight() - 1.100000023841858D;
entitypotion.rotationPitch -= -20.0F;
double d1 = p_82196_1_.posX + p_82196_1_.motionX - this.posX;
double d2 = d0 - this.posY;
double d3 = p_82196_1_.posZ + p_82196_1_.motionZ - this.posZ;
float f = MathHelper.sqrt_double(d1 * d1 + d3 * d3);
if (f >= 8.0F && !p_82196_1_.isPotionActive(Potion.moveSlowdown))
{
entitypotion.setPotionDamage(32698);
}
else if (p_82196_1_.getHealth() >= 8.0F && !p_82196_1_.isPotionActive(Potion.poison))
{
entitypotion.setPotionDamage(32660);
}
else if (f <= 3.0F && !p_82196_1_.isPotionActive(Potion.weakness) && this.rand.nextFloat() < 0.25F)
{
entitypotion.setPotionDamage(32696);
}
entitypotion.setThrowableHeading(d1, d2 + (double)(f * 0.2F), d3, 0.75F, 8.0F);
this.worldObj.spawnEntityInWorld(entitypotion);
}
}
项目:DecompiledMinecraft
文件:EntityWitch.java
/**
* Attack the specified entity using a ranged attack.
*/
public void attackEntityWithRangedAttack(EntityLivingBase p_82196_1_, float p_82196_2_)
{
if (!this.getAggressive())
{
EntityPotion entitypotion = new EntityPotion(this.worldObj, this, 32732);
double d0 = p_82196_1_.posY + (double)p_82196_1_.getEyeHeight() - 1.100000023841858D;
entitypotion.rotationPitch -= -20.0F;
double d1 = p_82196_1_.posX + p_82196_1_.motionX - this.posX;
double d2 = d0 - this.posY;
double d3 = p_82196_1_.posZ + p_82196_1_.motionZ - this.posZ;
float f = MathHelper.sqrt_double(d1 * d1 + d3 * d3);
if (f >= 8.0F && !p_82196_1_.isPotionActive(Potion.moveSlowdown))
{
entitypotion.setPotionDamage(32698);
}
else if (p_82196_1_.getHealth() >= 8.0F && !p_82196_1_.isPotionActive(Potion.poison))
{
entitypotion.setPotionDamage(32660);
}
else if (f <= 3.0F && !p_82196_1_.isPotionActive(Potion.weakness) && this.rand.nextFloat() < 0.25F)
{
entitypotion.setPotionDamage(32696);
}
entitypotion.setThrowableHeading(d1, d2 + (double)(f * 0.2F), d3, 0.75F, 8.0F);
this.worldObj.spawnEntityInWorld(entitypotion);
}
}
项目:BaseClient
文件:EntityWitch.java
/**
* Attack the specified entity using a ranged attack.
*/
public void attackEntityWithRangedAttack(EntityLivingBase p_82196_1_, float p_82196_2_)
{
if (!this.getAggressive())
{
EntityPotion entitypotion = new EntityPotion(this.worldObj, this, 32732);
double d0 = p_82196_1_.posY + (double)p_82196_1_.getEyeHeight() - 1.100000023841858D;
entitypotion.rotationPitch -= -20.0F;
double d1 = p_82196_1_.posX + p_82196_1_.motionX - this.posX;
double d2 = d0 - this.posY;
double d3 = p_82196_1_.posZ + p_82196_1_.motionZ - this.posZ;
float f = MathHelper.sqrt_double(d1 * d1 + d3 * d3);
if (f >= 8.0F && !p_82196_1_.isPotionActive(Potion.moveSlowdown))
{
entitypotion.setPotionDamage(32698);
}
else if (p_82196_1_.getHealth() >= 8.0F && !p_82196_1_.isPotionActive(Potion.poison))
{
entitypotion.setPotionDamage(32660);
}
else if (f <= 3.0F && !p_82196_1_.isPotionActive(Potion.weakness) && this.rand.nextFloat() < 0.25F)
{
entitypotion.setPotionDamage(32696);
}
entitypotion.setThrowableHeading(d1, d2 + (double)(f * 0.2F), d3, 0.75F, 8.0F);
this.worldObj.spawnEntityInWorld(entitypotion);
}
}
项目:BaseClient
文件:EntityWitch.java
/**
* Attack the specified entity using a ranged attack.
*/
public void attackEntityWithRangedAttack(EntityLivingBase p_82196_1_, float p_82196_2_)
{
if (!this.getAggressive())
{
EntityPotion entitypotion = new EntityPotion(this.worldObj, this, 32732);
double d0 = p_82196_1_.posY + (double)p_82196_1_.getEyeHeight() - 1.100000023841858D;
entitypotion.rotationPitch -= -20.0F;
double d1 = p_82196_1_.posX + p_82196_1_.motionX - this.posX;
double d2 = d0 - this.posY;
double d3 = p_82196_1_.posZ + p_82196_1_.motionZ - this.posZ;
float f = MathHelper.sqrt_double(d1 * d1 + d3 * d3);
if (f >= 8.0F && !p_82196_1_.isPotionActive(Potion.moveSlowdown))
{
entitypotion.setPotionDamage(32698);
}
else if (p_82196_1_.getHealth() >= 8.0F && !p_82196_1_.isPotionActive(Potion.poison))
{
entitypotion.setPotionDamage(32660);
}
else if (f <= 3.0F && !p_82196_1_.isPotionActive(Potion.weakness) && this.rand.nextFloat() < 0.25F)
{
entitypotion.setPotionDamage(32696);
}
entitypotion.setThrowableHeading(d1, d2 + (double)(f * 0.2F), d3, 0.75F, 8.0F);
this.worldObj.spawnEntityInWorld(entitypotion);
}
}
项目:Backmemed
文件:EntityWitch.java
/**
* Attack the specified entity using a ranged attack.
*
* @param distanceFactor How far the target is, normalized and clamped between 0.1 and 1.0
*/
public void attackEntityWithRangedAttack(EntityLivingBase target, float distanceFactor)
{
if (!this.isDrinkingPotion())
{
double d0 = target.posY + (double)target.getEyeHeight() - 1.100000023841858D;
double d1 = target.posX + target.motionX - this.posX;
double d2 = d0 - this.posY;
double d3 = target.posZ + target.motionZ - this.posZ;
float f = MathHelper.sqrt(d1 * d1 + d3 * d3);
PotionType potiontype = PotionTypes.HARMING;
if (f >= 8.0F && !target.isPotionActive(MobEffects.SLOWNESS))
{
potiontype = PotionTypes.SLOWNESS;
}
else if (target.getHealth() >= 8.0F && !target.isPotionActive(MobEffects.POISON))
{
potiontype = PotionTypes.POISON;
}
else if (f <= 3.0F && !target.isPotionActive(MobEffects.WEAKNESS) && this.rand.nextFloat() < 0.25F)
{
potiontype = PotionTypes.WEAKNESS;
}
EntityPotion entitypotion = new EntityPotion(this.world, this, PotionUtils.addPotionToItemStack(new ItemStack(Items.SPLASH_POTION), potiontype));
entitypotion.rotationPitch -= -20.0F;
entitypotion.setThrowableHeading(d1, d2 + (double)(f * 0.2F), d3, 0.75F, 8.0F);
this.world.playSound((EntityPlayer)null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_WITCH_THROW, this.getSoundCategory(), 1.0F, 0.8F + this.rand.nextFloat() * 0.4F);
this.world.spawnEntityInWorld(entitypotion);
}
}
项目:IceMod
文件:RenderHunkOIce.java
/**
* Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
* handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
* (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
* double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
*/
public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
{
Icon icon = this.field_94151_a.getIconFromDamage(this.field_94150_f);
if (icon != null)
{
GL11.glPushMatrix();
GL11.glTranslatef((float)par2, (float)par4, (float)par6);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glScalef(0.5F, 0.5F, 0.5F);
this.bindEntityTexture(par1Entity);
Tessellator tessellator = Tessellator.instance;
if (icon == ItemPotion.func_94589_d("bottle_splash"))
{
int i = PotionHelper.func_77915_a(((EntityPotion)par1Entity).getPotionDamage(), false);
float f2 = (float)(i >> 16 & 255) / 255.0F;
float f3 = (float)(i >> 8 & 255) / 255.0F;
float f4 = (float)(i & 255) / 255.0F;
GL11.glColor3f(f2, f3, f4);
GL11.glPushMatrix();
this.func_77026_a(tessellator, ItemPotion.func_94589_d("overlay"));
GL11.glPopMatrix();
GL11.glColor3f(1.0F, 1.0F, 1.0F);
}
this.func_77026_a(tessellator, icon);
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
}
}
项目:CustomWorldGen
文件:EntityWitch.java
/**
* Attack the specified entity using a ranged attack.
*
* @param distanceFactor How far the target is, normalized and clamped between 0.1 and 1.0
*/
public void attackEntityWithRangedAttack(EntityLivingBase target, float distanceFactor)
{
if (!this.isDrinkingPotion())
{
double d0 = target.posY + (double)target.getEyeHeight() - 1.100000023841858D;
double d1 = target.posX + target.motionX - this.posX;
double d2 = d0 - this.posY;
double d3 = target.posZ + target.motionZ - this.posZ;
float f = MathHelper.sqrt_double(d1 * d1 + d3 * d3);
PotionType potiontype = PotionTypes.HARMING;
if (f >= 8.0F && !target.isPotionActive(MobEffects.SLOWNESS))
{
potiontype = PotionTypes.SLOWNESS;
}
else if (target.getHealth() >= 8.0F && !target.isPotionActive(MobEffects.POISON))
{
potiontype = PotionTypes.POISON;
}
else if (f <= 3.0F && !target.isPotionActive(MobEffects.WEAKNESS) && this.rand.nextFloat() < 0.25F)
{
potiontype = PotionTypes.WEAKNESS;
}
EntityPotion entitypotion = new EntityPotion(this.worldObj, this, PotionUtils.addPotionToItemStack(new ItemStack(Items.SPLASH_POTION), potiontype));
entitypotion.rotationPitch -= -20.0F;
entitypotion.setThrowableHeading(d1, d2 + (double)(f * 0.2F), d3, 0.75F, 8.0F);
this.worldObj.playSound((EntityPlayer)null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_WITCH_THROW, this.getSoundCategory(), 1.0F, 0.8F + this.rand.nextFloat() * 0.4F);
this.worldObj.spawnEntityInWorld(entitypotion);
}
}
项目:Gravestone-mod-Extended
文件:GSEventsHandler.java
@SubscribeEvent(priority = EventPriority.HIGH)
public void onProjectileImpact(ProjectileImpactEvent.Throwable event) {
if (FMLCommonHandler.instance().getEffectiveSide().isServer()) {
if (event.getThrowable() instanceof EntityPotion) {
EntityPotion entityPotion = (EntityPotion) event.getThrowable();
PotionType potionType = PotionUtils.getPotionFromItem(entityPotion.getPotion());
if (potionType == GSPotion.PURIFICATION_TYPE) {
PotionPurification.applyPotionOnBlocks(entityPotion);
}
}
}
}
项目:PopularMMOS-EpicProportions-Mod
文件:RenderGiantSnowBall.java
/**
* Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
* handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
* (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1,
* double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
*/
public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
{
IIcon iicon = this.field_94151_a.getIconFromDamage(this.field_94150_f);
if (iicon != null)
{
GL11.glPushMatrix();
GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glScalef(0.5F, 0.5F, 0.5F);
this.bindEntityTexture(p_76986_1_);
Tessellator tessellator = Tessellator.instance;
if (iicon == ItemPotion.func_94589_d("bottle_splash"))
{
int i = PotionHelper.func_77915_a(((EntityPotion)p_76986_1_).getPotionDamage(), false);
float f2 = (float)(i >> 16 & 255) / 255.0F;
float f3 = (float)(i >> 8 & 255) / 255.0F;
float f4 = (float)(i & 255) / 255.0F;
GL11.glColor3f(f2, f3, f4);
GL11.glPushMatrix();
this.func_77026_a(tessellator, ItemPotion.func_94589_d("overlay"));
GL11.glPopMatrix();
GL11.glColor3f(1.0F, 1.0F, 1.0F);
}
this.func_77026_a(tessellator, iicon);
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
}
}
项目:Cyclic
文件:ItemPowerSword.java
private void spawnLingeringPotion(EntityPlayer player, PotionType ptype) {
World world = player.getEntityWorld();
ItemStack potion = PotionUtils.addPotionToItemStack(new ItemStack(Items.SPLASH_POTION), ptype);
EntityPotion entitypotion = new EntityPotion(world, player, potion);
entitypotion.setHeadingFromThrower(player, player.rotationPitch - 20, player.rotationYaw, 0, 1.6F, 0.5F);
if (world.isRemote == false) {
world.spawnEntity(entitypotion);
}
}
项目:Resilience-Client-Source
文件:EntityWitch.java
/**
* Attack the specified entity using a ranged attack.
*/
public void attackEntityWithRangedAttack(EntityLivingBase par1EntityLivingBase, float par2)
{
if (!this.getAggressive())
{
EntityPotion var3 = new EntityPotion(this.worldObj, this, 32732);
var3.rotationPitch -= -20.0F;
double var4 = par1EntityLivingBase.posX + par1EntityLivingBase.motionX - this.posX;
double var6 = par1EntityLivingBase.posY + (double)par1EntityLivingBase.getEyeHeight() - 1.100000023841858D - this.posY;
double var8 = par1EntityLivingBase.posZ + par1EntityLivingBase.motionZ - this.posZ;
float var10 = MathHelper.sqrt_double(var4 * var4 + var8 * var8);
if (var10 >= 8.0F && !par1EntityLivingBase.isPotionActive(Potion.moveSlowdown))
{
var3.setPotionDamage(32698);
}
else if (par1EntityLivingBase.getHealth() >= 8.0F && !par1EntityLivingBase.isPotionActive(Potion.poison))
{
var3.setPotionDamage(32660);
}
else if (var10 <= 3.0F && !par1EntityLivingBase.isPotionActive(Potion.weakness) && this.rand.nextFloat() < 0.25F)
{
var3.setPotionDamage(32696);
}
var3.setThrowableHeading(var4, var6 + (double)(var10 * 0.2F), var8, 0.75F, 8.0F);
this.worldObj.spawnEntityInWorld(var3);
}
}
项目:Resilience-Client-Source
文件:RenderSnowball.java
/**
* Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
* handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
* (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
* double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
*/
public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
{
IIcon var10 = this.field_94151_a.getIconFromDamage(this.field_94150_f);
if (var10 != null)
{
GL11.glPushMatrix();
GL11.glTranslatef((float)par2, (float)par4, (float)par6);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glScalef(0.5F, 0.5F, 0.5F);
this.bindEntityTexture(par1Entity);
Tessellator var11 = Tessellator.instance;
if (var10 == ItemPotion.func_94589_d("bottle_splash"))
{
int var12 = PotionHelper.func_77915_a(((EntityPotion)par1Entity).getPotionDamage(), false);
float var13 = (float)(var12 >> 16 & 255) / 255.0F;
float var14 = (float)(var12 >> 8 & 255) / 255.0F;
float var15 = (float)(var12 & 255) / 255.0F;
GL11.glColor3f(var13, var14, var15);
GL11.glPushMatrix();
this.func_77026_a(var11, ItemPotion.func_94589_d("overlay"));
GL11.glPopMatrix();
GL11.glColor3f(1.0F, 1.0F, 1.0F);
}
this.func_77026_a(var11, var10);
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
}
}
项目:MineFantasy
文件:RenderBomb.java
/**
* Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
* handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
* (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
* double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
*/
public void doRender(Entity bomb, double x, double y, double z, float pitch, float yaw)
{
Icon icon = null;
if(bomb instanceof IBomb)
{
icon = ((IBomb)bomb).getIcon();
}
if (icon != null)
{
GL11.glPushMatrix();
GL11.glTranslatef((float)x, (float)y, (float)z);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glScalef(0.5F, 0.5F, 0.5F);
this.bindTexture(TextureMap.locationItemsTexture);
Tessellator tessellator = Tessellator.instance;
if (icon == ItemPotion.func_94589_d("potion_splash"))
{
int i = PotionHelper.func_77915_a(((EntityPotion)bomb).getPotionDamage(), false);
float f2 = (float)(i >> 16 & 255) / 255.0F;
float f3 = (float)(i >> 8 & 255) / 255.0F;
float f4 = (float)(i & 255) / 255.0F;
GL11.glColor3f(f2, f3, f4);
GL11.glPushMatrix();
this.func_77026_a(tessellator, ItemPotion.func_94589_d("potion_contents"));
GL11.glPopMatrix();
GL11.glColor3f(1.0F, 1.0F, 1.0F);
}
this.func_77026_a(tessellator, icon);
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
}
}