1. net.minecraft.network.play.server.S35PacketUpdateTileEntity |
有(4)个常用方法 |
2. net.minecraft.network.play.server.SPacketUpdateTileEntity |
有(2)个常用方法 |
3. net.minecraft.network.play.server.S2BPacketChangeGameState |
有(3)个常用方法 |
4. net.minecraft.network.play.server.S23PacketBlockChange |
有(0)个常用方法 |
5. net.minecraft.network.play.server.SPacketEntityVelocity |
有(0)个常用方法 |
6. net.minecraft.network.play.server.S07PacketRespawn |
有(6)个常用方法 |
7. net.minecraft.network.play.server.S1DPacketEntityEffect |
有(4)个常用方法 |
8. net.minecraft.network.play.server.S38PacketPlayerListItem |
有(3)个常用方法 |
9. net.minecraft.network.play.server.SPacketChangeGameState |
有(3)个常用方法 |
10. net.minecraft.network.play.server.S33PacketUpdateSign |
有(0)个常用方法 |
11. net.minecraft.network.play.server.S2FPacketSetSlot |
有(3)个常用方法 |
12. net.minecraft.network.play.server.S02PacketChat |
有(2)个常用方法 |
13. net.minecraft.network.play.server.S3FPacketCustomPayload |
有(2)个常用方法 |
14. net.minecraft.network.play.server.SPacketSoundEffect |
有(0)个常用方法 |
15. net.minecraft.network.play.server.S1FPacketSetExperience |
有(0)个常用方法 |
16. net.minecraft.network.play.server.SPacketBlockChange |
有(0)个常用方法 |
17. net.minecraft.network.play.server.SPacketRespawn |
有(4)个常用方法 |
18. net.minecraft.network.play.server.S01PacketJoinGame |
有(10)个常用方法 |
19. net.minecraft.network.play.server.S2DPacketOpenWindow |
有(7)个常用方法 |
20. net.minecraft.network.play.server.S27PacketExplosion |
有(9)个常用方法 |
21. net.minecraft.network.play.server.SPacketSetSlot |
有(3)个常用方法 |
22. net.minecraft.network.play.server.SPacketChunkData |
有(2)个常用方法 |
23. net.minecraft.network.play.server.S0BPacketAnimation |
有(1)个常用方法 |
24. net.minecraft.network.play.server.S29PacketSoundEffect |
有(0)个常用方法 |
25. net.minecraft.network.play.server.S2CPacketSpawnGlobalEntity |
有(0)个常用方法 |
26. net.minecraft.network.play.server.SPacketEntityEffect |
有(4)个常用方法 |
27. net.minecraft.network.play.server.SPacketPlayerPosLook |
有(4)个常用方法 |
28. net.minecraft.network.play.server.S40PacketDisconnect |
有(0)个常用方法 |
29. net.minecraft.network.play.server.S21PacketChunkData |
有(3)个常用方法 |
30. net.minecraft.network.play.server.S08PacketPlayerPosLook |
有(7)个常用方法 |
31. net.minecraft.network.play.server.SPacketEntityStatus |
有(1)个常用方法 |
32. net.minecraft.network.play.server.S12PacketEntityVelocity |
有(0)个常用方法 |
33. net.minecraft.network.play.server.SPacketCustomSound |
有(0)个常用方法 |
34. net.minecraft.network.play.server.S2EPacketCloseWindow |
有(0)个常用方法 |
35. net.minecraft.network.play.server.SPacketPlayerAbilities |
有(3)个常用方法 |
36. net.minecraft.network.play.server.S03PacketTimeUpdate |
有(0)个常用方法 |
37. net.minecraft.network.play.server.S2APacketParticles |
有(6)个常用方法 |
38. net.minecraft.network.play.server.S05PacketSpawnPosition |
有(0)个常用方法 |
39. net.minecraft.network.play.server.S09PacketHeldItemChange |
有(1)个常用方法 |
40. net.minecraft.network.play.server.S06PacketUpdateHealth |
有(0)个常用方法 |
41. net.minecraft.network.play.server.S39PacketPlayerAbilities |
有(5)个常用方法 |
42. net.minecraft.network.play.server.SPacketJoinGame |
有(6)个常用方法 |
43. net.minecraft.network.play.server.S13PacketDestroyEntities |
有(1)个常用方法 |
44. net.minecraft.network.play.server.SPacketCustomPayload |
有(2)个常用方法 |
45. net.minecraft.network.play.server.S36PacketSignEditorOpen |
有(0)个常用方法 |
46. net.minecraft.network.play.server.SPacketExplosion |
有(7)个常用方法 |
47. net.minecraft.network.play.server.S04PacketEntityEquipment |
有(0)个常用方法 |
48. net.minecraft.network.play.server.SPacketSetExperience |
有(0)个常用方法 |
49. net.minecraft.network.play.server.SPacketEntityTeleport |
有(5)个常用方法 |
50. net.minecraft.network.play.server.S3DPacketDisplayScoreboard |
有(0)个常用方法 |
51. net.minecraft.network.play.server.S37PacketStatistics |
有(0)个常用方法 |
52. net.minecraft.network.play.server.S24PacketBlockAction |
有(0)个常用方法 |
53. net.minecraft.network.play.server.SPacketCombatEvent |
有(0)个常用方法 |
54. net.minecraft.network.play.server.S1CPacketEntityMetadata |
有(0)个常用方法 |
55. net.minecraft.network.play.server.S19PacketEntityStatus |
有(1)个常用方法 |
56. net.minecraft.network.play.server.SPacketOpenWindow |
有(4)个常用方法 |
57. net.minecraft.network.play.server.S26PacketMapChunkBulk |
有(4)个常用方法 |
58. net.minecraft.network.play.server.S18PacketEntityTeleport |
有(5)个常用方法 |
59. net.minecraft.network.play.server.S00PacketKeepAlive |
有(0)个常用方法 |
60. net.minecraft.network.play.server.S1BPacketEntityAttach |
有(4)个常用方法 |
61. net.minecraft.network.play.server.SPacketPlayerListItem |
有(3)个常用方法 |
62. net.minecraft.network.play.server.SPacketEntity |
有(8)个常用方法 |
63. net.minecraft.network.play.server.S3APacketTabComplete |
有(1)个常用方法 |
64. net.minecraft.network.play.server.S28PacketEffect |
有(2)个常用方法 |
65. net.minecraft.network.play.server.S22PacketMultiBlockChange |
有(3)个常用方法 |
66. net.minecraft.network.play.server.SPacketTitle |
有(3)个常用方法 |
67. net.minecraft.network.play.server.S3EPacketTeams |
有(2)个常用方法 |
68. net.minecraft.network.play.server.SPacketChat |
有(2)个常用方法 |
69. net.minecraft.network.play.server.S0APacketUseBed |
有(0)个常用方法 |
70. net.minecraft.network.play.server.S0CPacketSpawnPlayer |
有(11)个常用方法 |
71. net.minecraft.network.play.server.S3CPacketUpdateScore |
有(1)个常用方法 |
72. net.minecraft.network.play.server.S0DPacketCollectItem |
有(0)个常用方法 |
73. net.minecraft.network.play.server.S0EPacketSpawnObject |
有(0)个常用方法 |
74. net.minecraft.network.play.server.S3BPacketScoreboardObjective |
有(1)个常用方法 |
75. net.minecraft.network.play.server.S30PacketWindowItems |
有(1)个常用方法 |
76. net.minecraft.network.play.server.S0FPacketSpawnMob |
有(15)个常用方法 |
77. net.minecraft.network.play.server.S34PacketMaps |
有(1)个常用方法 |
78. net.minecraft.network.play.server.S19PacketEntityHeadLook |
有(3)个常用方法 |
79. net.minecraft.network.play.server.SPacketSpawnPlayer |
有(5)个常用方法 |
80. net.minecraft.network.play.server.S31PacketWindowProperty |
有(2)个常用方法 |
81. net.minecraft.network.play.server.SPacketSpawnGlobalEntity |
有(0)个常用方法 |
82. net.minecraft.network.play.server.SPacketDestroyEntities |
有(1)个常用方法 |
83. net.minecraft.network.play.server.S11PacketSpawnExperienceOrb |
有(6)个常用方法 |
84. net.minecraft.network.play.server.S25PacketBlockBreakAnim |
有(0)个常用方法 |
85. net.minecraft.network.play.server.S32PacketConfirmTransaction |
有(3)个常用方法 |
86. net.minecraft.network.play.server.SPacketAnimation |
有(1)个常用方法 |
87. net.minecraft.network.play.server.S20PacketEntityProperties |
有(2)个常用方法 |
88. net.minecraft.network.play.server.S10PacketSpawnPainting |
有(8)个常用方法 |
89. net.minecraft.network.play.server.S1EPacketRemoveEntityEffect |
有(0)个常用方法 |
90. net.minecraft.network.play.server.SPacketTimeUpdate |
有(0)个常用方法 |
91. net.minecraft.network.play.server.SPacketUseBed |
有(0)个常用方法 |
92. net.minecraft.network.play.server.SPacketEntityEquipment |
有(0)个常用方法 |
93. net.minecraft.network.play.server.SPacketEntityMetadata |
有(1)个常用方法 |
94. net.minecraft.network.play.server.SPacketSetPassengers |
有(0)个常用方法 |
95. net.minecraft.network.play.server.SPacketSpawnPosition |
有(0)个常用方法 |
96. net.minecraft.network.play.server.S14PacketEntity |
有(9)个常用方法 |
97. net.minecraft.network.play.server.SPacketConfirmTransaction |
有(2)个常用方法 |
98. net.minecraft.network.play.server.SPacketWindowItems |
有(1)个常用方法 |
99. net.minecraft.network.play.server.SPacketCollectItem |
有(0)个常用方法 |
100. net.minecraft.network.play.server.SPacketEntityProperties |
有(2)个常用方法 |
101. net.minecraft.network.play.server.SPacketWorldBorder |
有(1)个常用方法 |
102. net.minecraft.network.play.server.SPacketTabComplete |
有(0)个常用方法 |
103. net.minecraft.network.play.server.SPacketSpawnObject |
有(0)个常用方法 |
104. net.minecraft.network.play.server.SPacketSpawnExperienceOrb |
有(4)个常用方法 |
105. net.minecraft.network.play.server.SPacketSignEditorOpen |
有(0)个常用方法 |
106. net.minecraft.network.play.server.SPacketBlockBreakAnim |
有(0)个常用方法 |
107. net.minecraft.network.play.server.SPacketParticles |
有(4)个常用方法 |
108. net.minecraft.network.play.server.SPacketSpawnMob |
有(10)个常用方法 |
109. net.minecraft.network.play.server.SPacketMoveVehicle |
有(0)个常用方法 |
110. net.minecraft.network.play.server.SPacketDisconnect |
有(0)个常用方法 |
111. net.minecraft.network.play.server.SPacketPlayerListHeaderFooter |
有(0)个常用方法 |
112. net.minecraft.network.play.server.SPacketSpawnPainting |
有(3)个常用方法 |
113. net.minecraft.network.play.server.SPacketCloseWindow |
有(0)个常用方法 |
114. net.minecraft.network.play.server.SPacketBlockAction |
有(0)个常用方法 |
115. net.minecraft.network.play.server.SPacketHeldItemChange |
有(1)个常用方法 |
116. net.minecraft.network.play.server.SPacketMultiBlockChange |
有(1)个常用方法 |
117. net.minecraft.network.play.server.SPacketEffect |
有(1)个常用方法 |
118. net.minecraft.network.play.server.S41PacketServerDifficulty |
有(0)个常用方法 |
119. net.minecraft.network.play.server.SPacketUpdateHealth |
有(0)个常用方法 |
120. net.minecraft.network.play.server.SPacketMaps |
有(0)个常用方法 |
121. net.minecraft.network.play.server.S45PacketTitle |
有(3)个常用方法 |
122. net.minecraft.network.play.server.SPacketRemoveEntityEffect |
有(1)个常用方法 |
123. net.minecraft.network.play.server.SPacketStatistics |
有(0)个常用方法 |
124. net.minecraft.network.play.server.SPacketUnloadChunk |
有(0)个常用方法 |
125. net.minecraft.network.play.server.SPacketWindowProperty |
有(0)个常用方法 |
126. net.minecraft.network.play.server.SPacketTeams |
有(2)个常用方法 |
127. net.minecraft.network.play.server.SPacketResourcePackSend |
有(2)个常用方法 |
128. net.minecraft.network.play.server.SPacketCamera |
有(1)个常用方法 |
129. net.minecraft.network.play.server.SPacketDisplayObjective |
有(0)个常用方法 |
130. net.minecraft.network.play.server.SPacketEntityAttach |
有(0)个常用方法 |
131. net.minecraft.network.play.server.SPacketKeepAlive |
有(0)个常用方法 |
132. net.minecraft.network.play.server.SPacketCooldown |
有(0)个常用方法 |
133. net.minecraft.network.play.server.SPacketServerDifficulty |
有(0)个常用方法 |
134. net.minecraft.network.play.server.SPacketUpdateBossInfo |
有(3)个常用方法 |
135. net.minecraft.network.play.server.SPacketScoreboardObjective |
有(1)个常用方法 |
136. net.minecraft.network.play.server.SPacketEntityHeadLook |
有(2)个常用方法 |
137. net.minecraft.network.play.server.SPacketUpdateScore |
有(0)个常用方法 |
138. net.minecraft.network.play.server.S49PacketUpdateEntityNBT |
有(1)个常用方法 |
139. net.minecraft.network.play.server.S44PacketWorldBorder |
有(0)个常用方法 |
140. net.minecraft.network.play.server.SPacketPlayerPosLook.EnumFlags |
有(0)个常用方法 |