public InventoryType getType() { // Thanks to Droppers extending Dispensers, order is important. if (inventory instanceof InventoryCrafting) { return inventory.getSize() >= 9 ? InventoryType.WORKBENCH : InventoryType.CRAFTING; } else if (inventory instanceof PlayerInventory) { return InventoryType.PLAYER; } else if (inventory instanceof TileEntityDropper) { return InventoryType.DROPPER; } else if (inventory instanceof TileEntityDispenser) { return InventoryType.DISPENSER; } else if (inventory instanceof TileEntityFurnace) { return InventoryType.FURNACE; } else if (inventory instanceof ContainerEnchantTableInventory) { return InventoryType.ENCHANTING; } else if (inventory instanceof TileEntityBrewingStand) { return InventoryType.BREWING; } else if (inventory instanceof CraftInventoryCustom.MinecraftInventory) { return ((CraftInventoryCustom.MinecraftInventory) inventory).getType(); } else if (inventory instanceof InventoryEnderChest) { return InventoryType.ENDER_CHEST; } else if (inventory instanceof InventoryMerchant) { return InventoryType.MERCHANT; } else if (inventory instanceof TileEntityBeacon) { return InventoryType.BEACON; } else if (inventory instanceof ContainerAnvilInventory) { return InventoryType.ANVIL; } else if (inventory instanceof IHopper) { return InventoryType.HOPPER; } else { return InventoryType.CHEST; } }
public InventoryType getType() { // Thanks to Droppers extending Dispensers, order is important. if (inventory instanceof InventoryCrafting) { return inventory.getSize() >= 9 ? InventoryType.WORKBENCH : InventoryType.CRAFTING; } else if (inventory instanceof PlayerInventory) { return InventoryType.PLAYER; } else if (inventory instanceof TileEntityDropper) { return InventoryType.DROPPER; } else if (inventory instanceof TileEntityDispenser) { return InventoryType.DISPENSER; } else if (inventory instanceof TileEntityFurnace) { return InventoryType.FURNACE; } else if (this instanceof CraftInventoryEnchanting) { return InventoryType.ENCHANTING; } else if (inventory instanceof TileEntityBrewingStand) { return InventoryType.BREWING; } else if (inventory instanceof CraftInventoryCustom.MinecraftInventory) { return ((CraftInventoryCustom.MinecraftInventory) inventory).getType(); } else if (inventory instanceof InventoryEnderChest) { return InventoryType.ENDER_CHEST; } else if (inventory instanceof InventoryMerchant) { return InventoryType.MERCHANT; } else if (inventory instanceof TileEntityBeacon) { return InventoryType.BEACON; } else if (this instanceof CraftInventoryAnvil) { return InventoryType.ANVIL; } else if (inventory instanceof IHopper) { return InventoryType.HOPPER; } else { return InventoryType.CHEST; } }
public CraftDropper(final Block block) { super(block); world = (CraftWorld) block.getWorld(); dropper = (TileEntityDropper) world.getTileEntityAt(getX(), getY(), getZ()); }
public CraftDropper(final Material material, TileEntityDropper te) { super(material); world = null; dropper = te; }
@Override public TileEntityDropper getTileEntity() { return dropper; }
@Override public void setBlockState(BlockState blockState) { Validate.notNull(blockState, "blockState must not be null"); TileEntity te = ((CraftBlockState) blockState).getTileEntity(); Validate.notNull(te, "Invalid blockState"); boolean valid; switch (material) { case SIGN: case SIGN_POST: case WALL_SIGN: valid = te instanceof TileEntitySign; break; case CHEST: case TRAPPED_CHEST: valid = te instanceof TileEntityChest; break; case BURNING_FURNACE: case FURNACE: valid = te instanceof TileEntityFurnace; break; case DISPENSER: valid = te instanceof TileEntityDispenser; break; case DROPPER: valid = te instanceof TileEntityDropper; break; case HOPPER: valid = te instanceof TileEntityHopper; break; case MOB_SPAWNER: valid = te instanceof TileEntityMobSpawner; break; case NOTE_BLOCK: valid = te instanceof TileEntityNote; break; case JUKEBOX: valid = te instanceof BlockJukeBox.TileEntityRecordPlayer; break; case BREWING_STAND: valid = te instanceof TileEntityBrewingStand; break; case SKULL: valid = te instanceof TileEntitySkull; break; case COMMAND: valid = te instanceof TileEntityCommand; break; case BEACON: valid = te instanceof TileEntityBeacon; break; case BANNER: case WALL_BANNER: case STANDING_BANNER: valid = te instanceof TileEntityBanner; break; default: valid = false; break; } Validate.isTrue(valid, "Invalid blockState for " + material); blockEntityTag = new NBTTagCompound(); te.b(blockEntityTag); }
@Override public void setBlockState(BlockState blockState) { Validate.notNull(blockState, "blockState must not be null"); TileEntity te = ((CraftBlockState) blockState).getTileEntity(); Validate.notNull(te, "Invalid blockState"); boolean valid; switch (material) { case SIGN: case SIGN_POST: case WALL_SIGN: valid = te instanceof TileEntitySign; break; case CHEST: case TRAPPED_CHEST: valid = te instanceof TileEntityChest; break; case BURNING_FURNACE: case FURNACE: valid = te instanceof TileEntityFurnace; break; case DISPENSER: valid = te instanceof TileEntityDispenser; break; case DROPPER: valid = te instanceof TileEntityDropper; break; case END_GATEWAY: valid = te instanceof TileEntityEndGateway; break; case HOPPER: valid = te instanceof TileEntityHopper; break; case MOB_SPAWNER: valid = te instanceof TileEntityMobSpawner; break; case NOTE_BLOCK: valid = te instanceof TileEntityNote; break; case JUKEBOX: valid = te instanceof BlockJukeBox.TileEntityRecordPlayer; break; case BREWING_STAND: valid = te instanceof TileEntityBrewingStand; break; case SKULL: valid = te instanceof TileEntitySkull; break; case COMMAND: case COMMAND_REPEATING: case COMMAND_CHAIN: valid = te instanceof TileEntityCommand; break; case BEACON: valid = te instanceof TileEntityBeacon; break; case SHIELD: case BANNER: case WALL_BANNER: case STANDING_BANNER: valid = te instanceof TileEntityBanner; break; case FLOWER_POT_ITEM: valid = te instanceof TileEntityFlowerPot; break; default: valid = false; break; } Validate.isTrue(valid, "Invalid blockState for " + material); blockEntityTag = new NBTTagCompound(); te.save(blockEntityTag); }