Java 类net.minecraft.util.math.AxisAlignedBB 实例源码
项目:Backmemed
文件:Entity.java
/**
* Sets the width and height of the entity.
*/
protected void setSize(float width, float height)
{
if (width != this.width || height != this.height)
{
float f = this.width;
this.width = width;
this.height = height;
if (this.width < f)
{
double d0 = (double)width / 2.0D;
this.setEntityBoundingBox(new AxisAlignedBB(this.posX - d0, this.posY, this.posZ - d0, this.posX + d0, this.posY + (double)this.height, this.posZ + d0));
return;
}
AxisAlignedBB axisalignedbb = this.getEntityBoundingBox();
this.setEntityBoundingBox(new AxisAlignedBB(axisalignedbb.minX, axisalignedbb.minY, axisalignedbb.minZ, axisalignedbb.minX + (double)this.width, axisalignedbb.minY + (double)this.height, axisalignedbb.minZ + (double)this.width));
if (this.width > f && !this.firstUpdate && !this.world.isRemote)
{
this.moveEntity(MoverType.SELF, (double)(f - this.width), 0.0D, (double)(f - this.width));
}
}
}
项目:Bewitchment
文件:EntityBrew.java
private void doSplash() {
AxisAlignedBB axisalignedbb = this.getEntityBoundingBox().expand(4.0D, 2.0D, 4.0D);
List<EntityLivingBase> list = this.world.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb);
if (!list.isEmpty()) {
Tuple<List<BrewEffect>, List<PotionEffect>> tuple = BrewUtils.deSerialize(NBTHelper.fixNBT(getBrew()));
for (EntityLivingBase entity : list) {
double distance = this.getDistanceSq(entity);
if (distance < 16.0D) {
for (BrewEffect effect : tuple.getFirst()) {
BrewStorageHandler.addEntityBrewEffect(entity, effect.copy());
}
for (PotionEffect potioneffect : tuple.getSecond()) {
entity.addPotionEffect(new PotionEffect(potioneffect));
}
}
}
}
}
项目:Lector
文件:RenderHelper.java
public static void drawSelectionBox(EntityPlayer player, AxisAlignedBB box, float partialTicks, float r, float g, float b, float a) {
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
GlStateManager.glLineWidth(2.0F);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
double d0 = player.lastTickPosX + (player.posX - player.lastTickPosX) * partialTicks;
double d1 = player.lastTickPosY + (player.posY - player.lastTickPosY) * partialTicks;
double d2 = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * partialTicks;
RenderGlobal.drawSelectionBoundingBox(box.expandXyz(0.0020000000949949026D).offset(-d0, -d1, -d2), r, g, b, a);
GlStateManager.depthMask(true);
GlStateManager.enableTexture2D();
GlStateManager.disableBlend();
}
项目:CustomWorldGen
文件:World.java
/**
* Returns true if there are no solid, live entities in the specified AxisAlignedBB, excluding the given entity
*/
public boolean checkNoEntityCollision(AxisAlignedBB bb, @Nullable Entity entityIn)
{
List<Entity> list = this.getEntitiesWithinAABBExcludingEntity((Entity)null, bb);
for (int i = 0; i < list.size(); ++i)
{
Entity entity = (Entity)list.get(i);
if (!entity.isDead && entity.preventEntitySpawning && entity != entityIn && (entityIn == null || entity.isRidingSameEntity(entityIn)))
{
return false;
}
}
return true;
}
项目:Backmemed
文件:ItemArmor.java
public static ItemStack dispenseArmor(IBlockSource blockSource, ItemStack stack)
{
BlockPos blockpos = blockSource.getBlockPos().offset((EnumFacing)blockSource.getBlockState().getValue(BlockDispenser.FACING));
List<EntityLivingBase> list = blockSource.getWorld().<EntityLivingBase>getEntitiesWithinAABB(EntityLivingBase.class, new AxisAlignedBB(blockpos), Predicates.<EntityLivingBase> and (EntitySelectors.NOT_SPECTATING, new EntitySelectors.ArmoredMob(stack)));
if (list.isEmpty())
{
return ItemStack.field_190927_a;
}
else
{
EntityLivingBase entitylivingbase = (EntityLivingBase)list.get(0);
EntityEquipmentSlot entityequipmentslot = EntityLiving.getSlotForItemStack(stack);
ItemStack itemstack = stack.splitStack(1);
entitylivingbase.setItemStackToSlot(entityequipmentslot, itemstack);
if (entitylivingbase instanceof EntityLiving)
{
((EntityLiving)entitylivingbase).setDropChance(entityequipmentslot, 2.0F);
}
return stack;
}
}
项目:Backmemed
文件:World.java
@Nullable
public <T extends Entity> T findNearestEntityWithinAABB(Class <? extends T > entityType, AxisAlignedBB aabb, T closestTo)
{
List<T> list = this.<T>getEntitiesWithinAABB(entityType, aabb);
T t = null;
double d0 = Double.MAX_VALUE;
for (int i = 0; i < list.size(); ++i)
{
T t1 = list.get(i);
if (t1 != closestTo && EntitySelectors.NOT_SPECTATING.apply(t1))
{
double d1 = closestTo.getDistanceSqToEntity(t1);
if (d1 <= d0)
{
t = t1;
d0 = d1;
}
}
}
return t;
}
项目:Backmemed
文件:EntityLeashKnot.java
@Nullable
public static EntityLeashKnot getKnotForPosition(World worldIn, BlockPos pos)
{
int i = pos.getX();
int j = pos.getY();
int k = pos.getZ();
for (EntityLeashKnot entityleashknot : worldIn.getEntitiesWithinAABB(EntityLeashKnot.class, new AxisAlignedBB((double)i - 1.0D, (double)j - 1.0D, (double)k - 1.0D, (double)i + 1.0D, (double)j + 1.0D, (double)k + 1.0D)))
{
if (entityleashknot.getHangingPosition().equals(pos))
{
return entityleashknot;
}
}
return null;
}
项目:EMC
文件:RenderUtils.java
public static void blockESPBox(IBlockPos IBlockPos, float red, float green, float blue) {
RenderUtils.fixDarkLight();
GlStateManager.resetColor();
double x = IBlockPos.getX() - Minecraft.getMinecraft().getRenderManager().renderPosX;
double y = IBlockPos.getY() - Minecraft.getMinecraft().getRenderManager().renderPosY;
double z = IBlockPos.getZ() - Minecraft.getMinecraft().getRenderManager().renderPosZ;
GL11.glBlendFunc(770, 771);
GL11.glEnable(3042);
GL11.glLineWidth(1.0F);
GL11.glDisable(3553);
GL11.glDisable(2929);
GL11.glDepthMask(false);
GL11.glColor4f(red, green, blue, 0.15F);
drawColorBox(new AxisAlignedBB(x, y, z, x + 1.0D, y + 1.0D, z + 1.0D), 0.0F, 1.0F, 0.0F, 0.15F);
GL11.glColor4d(0.0D, 0.0D, 0.0D, 0.5D);
drawSelectionBoundingBox(new AxisAlignedBB(x, y, z, x + 1.0D, y + 1.0D, z + 1.0D));
GL11.glEnable(3553);
GL11.glEnable(2929);
GL11.glDepthMask(true);
GL11.glDisable(3042);
GlStateManager.resetColor();
}
项目:WirelessRedstone
文件:EntityWirelessTracker.java
private void attachToNearbyEntities()
{
if(isAttachedToEntity() || item || attachmentCounter > 0)
return;
for(Entity entity : world.getEntitiesWithinAABBExcludingEntity(this, new AxisAlignedBB(-10, -10, -10, 10, 10, 10).offset(posX, posY, posZ)))
{
AxisAlignedBB bb = entity.getEntityBoundingBox();
if(bb != null &&
entity.width >= 0.3)
{
if(tryAttach(entity, 0.4, 0.2))
return;
}
}
}
项目:Solar
文件:TileVacuumConveyor.java
private void transposeItems() {
boolean impulse = false;
if(world.isAirBlock(pos.offset(getFacingLazy().getOpposite()))) {
applyGravity(attractInverse, true);
impulse = true;
}
if(world.isAirBlock(pos.offset(getFacingLazy()))) {
if(impulse) {
Vector3 spawn = Vector3.create(getPos().offset(getFacingLazy())).add(0.5D);
getItemsFiltered(new AxisAlignedBB(getPos()).grow(0.5D)).forEach(entity -> {
impulseEntityItem(spawn, entity);
});
}
applyGravity(repulseInverse, false);
}
}
项目:GardenStuff
文件:BlockLattice.java
@Override
@SuppressWarnings("deprecation")
public void addCollisionBoxToList (IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, @Nullable Entity entityIn, boolean p_185477_7_) {
if (!p_185477_7_)
state = getActualState(state, worldIn, pos);
addCollisionBoxToList(pos, entityBox, collidingBoxes, CENTER_AABB);
if (state.getValue(NORTH) != Connection.NONE)
addCollisionBoxToList(pos, entityBox, collidingBoxes, NORTH_AABB);
if (state.getValue(EAST) != Connection.NONE)
addCollisionBoxToList(pos, entityBox, collidingBoxes, EAST_AABB);
if (state.getValue(SOUTH) != Connection.NONE)
addCollisionBoxToList(pos, entityBox, collidingBoxes, SOUTH_AABB);
if (state.getValue(WEST) != Connection.NONE)
addCollisionBoxToList(pos, entityBox, collidingBoxes, WEST_AABB);
if (state.getValue(UP) != Connection.NONE)
addCollisionBoxToList(pos, entityBox, collidingBoxes, UP_AABB);
if (state.getValue(DOWN) != Connection.NONE)
addCollisionBoxToList(pos, entityBox, collidingBoxes, DOWN_AABB);
}
项目:Solar
文件:RayTraceHelper.java
@Nullable
public static RayTraceResult rayTraceAABB(AxisAlignedBB box, BlockPos pos, Vec3d start, Vec3d end) {
double x = pos.getX();
double y = pos.getY();
double z = pos.getZ();
Vec3d a = start.subtract(x, y, z);
Vec3d b = end.subtract(x, y, z);
RayTraceResult result = box.calculateIntercept(a, b);
if(result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
return result;
}
return null;
}
项目:Backmemed
文件:Entity.java
protected void doBlockCollisions()
{
AxisAlignedBB axisalignedbb = this.getEntityBoundingBox();
BlockPos.PooledMutableBlockPos blockpos$pooledmutableblockpos = BlockPos.PooledMutableBlockPos.retain(axisalignedbb.minX + 0.001D, axisalignedbb.minY + 0.001D, axisalignedbb.minZ + 0.001D);
BlockPos.PooledMutableBlockPos blockpos$pooledmutableblockpos1 = BlockPos.PooledMutableBlockPos.retain(axisalignedbb.maxX - 0.001D, axisalignedbb.maxY - 0.001D, axisalignedbb.maxZ - 0.001D);
BlockPos.PooledMutableBlockPos blockpos$pooledmutableblockpos2 = BlockPos.PooledMutableBlockPos.retain();
if (this.world.isAreaLoaded(blockpos$pooledmutableblockpos, blockpos$pooledmutableblockpos1))
{
for (int i = blockpos$pooledmutableblockpos.getX(); i <= blockpos$pooledmutableblockpos1.getX(); ++i)
{
for (int j = blockpos$pooledmutableblockpos.getY(); j <= blockpos$pooledmutableblockpos1.getY(); ++j)
{
for (int k = blockpos$pooledmutableblockpos.getZ(); k <= blockpos$pooledmutableblockpos1.getZ(); ++k)
{
blockpos$pooledmutableblockpos2.setPos(i, j, k);
IBlockState iblockstate = this.world.getBlockState(blockpos$pooledmutableblockpos2);
try
{
iblockstate.getBlock().onEntityCollidedWithBlock(this.world, blockpos$pooledmutableblockpos2, iblockstate, this);
}
catch (Throwable throwable)
{
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Colliding entity with block");
CrashReportCategory crashreportcategory = crashreport.makeCategory("Block being collided with");
CrashReportCategory.addBlockInfo(crashreportcategory, blockpos$pooledmutableblockpos2, iblockstate);
throw new ReportedException(crashreport);
}
}
}
}
}
blockpos$pooledmutableblockpos.release();
blockpos$pooledmutableblockpos1.release();
blockpos$pooledmutableblockpos2.release();
}
项目:Backmemed
文件:BlockEndRod.java
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
{
switch (((EnumFacing)state.getValue(FACING)).getAxis())
{
case X:
default:
return END_ROD_EW_AABB;
case Z:
return END_ROD_NS_AABB;
case Y:
return END_ROD_VERTICAL_AABB;
}
}
项目:pnc-repressurized
文件:SemiBlockRendererLogistics.java
private static void renderOffsetAABB(AxisAlignedBB aabb, double x, double y, double z) {
BufferBuilder wr = Tessellator.getInstance().getBuffer();
wr.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_NORMAL);
wr.setTranslation(x, y, z);
wr.pos(aabb.minX, aabb.maxY, aabb.minZ).normal(0, 0, -1).endVertex();
wr.pos(aabb.maxX, aabb.maxY, aabb.minZ).normal(0, 0, -1).endVertex();
wr.pos(aabb.maxX, aabb.minY, aabb.minZ).normal(0, 0, -1).endVertex();
wr.pos(aabb.minX, aabb.minY, aabb.minZ).normal(0, 0, -1).endVertex();
wr.pos(aabb.minX, aabb.minY, aabb.maxZ).normal(0, 0, 1).endVertex();
wr.pos(aabb.maxX, aabb.minY, aabb.maxZ).normal(0, 0, 1).endVertex();
wr.pos(aabb.maxX, aabb.maxY, aabb.maxZ).normal(0, 0, 1).endVertex();
wr.pos(aabb.minX, aabb.maxY, aabb.maxZ).normal(0, 0, 1).endVertex();
wr.pos(aabb.minX, aabb.minY, aabb.minZ).normal(0, -1, 0).endVertex();
wr.pos(aabb.maxX, aabb.minY, aabb.minZ).normal(0, -1, 0).endVertex();
wr.pos(aabb.maxX, aabb.minY, aabb.maxZ).normal(0, -1, 0).endVertex();
wr.pos(aabb.minX, aabb.minY, aabb.maxZ).normal(0, -1, 0).endVertex();
wr.pos(aabb.minX, aabb.maxY, aabb.maxZ).normal(0, 1, 0).endVertex();
wr.pos(aabb.maxX, aabb.maxY, aabb.maxZ).normal(0, 1, 0).endVertex();
wr.pos(aabb.maxX, aabb.maxY, aabb.minZ).normal(0, 1, 0).endVertex();
wr.pos(aabb.minX, aabb.maxY, aabb.minZ).normal(0, 1, 0).endVertex();
wr.pos(aabb.minX, aabb.minY, aabb.maxZ).normal(-1, 0, 0).endVertex();
wr.pos(aabb.minX, aabb.maxY, aabb.maxZ).normal(-1, 0, 0).endVertex();
wr.pos(aabb.minX, aabb.maxY, aabb.minZ).normal(-1, 0, 0).endVertex();
wr.pos(aabb.minX, aabb.minY, aabb.minZ).normal(-1, 0, 0).endVertex();
wr.pos(aabb.maxX, aabb.minY, aabb.minZ).normal(1, 0, 0).endVertex();
wr.pos(aabb.maxX, aabb.maxY, aabb.minZ).normal(1, 0, 0).endVertex();
wr.pos(aabb.maxX, aabb.maxY, aabb.maxZ).normal(1, 0, 0).endVertex();
wr.pos(aabb.maxX, aabb.minY, aabb.maxZ).normal(1, 0, 0).endVertex();
wr.setTranslation(0.0D, 0.0D, 0.0D);
Tessellator.getInstance().draw();
}
项目:pnc-repressurized
文件:PartPressureTube.java
@Override
public List<AxisAlignedBB> getOcclusionBoxes(IPartInfo part) {
List<AxisAlignedBB> boxes = new ArrayList<>();
boxes.add(BlockPressureTube.BASE_BOUNDS);
// boxes.addAll()
return boxes;
}
项目:MeeCreeps
文件:WorkerHelper.java
protected boolean findInventoryContainingMost(AxisAlignedBB box, Predicate<ItemStack> matcher, Consumer<BlockPos> job) {
World world = entity.getEntityWorld();
List<BlockPos> inventories = new ArrayList<>();
Map<BlockPos, Float> countMatching = new HashMap<>();
GeneralTools.traverseBox(world, box,
(pos, state) -> InventoryTools.isInventory(world, pos),
(pos, state) -> {
TileEntity te = world.getTileEntity(pos);
IItemHandler handler = te.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.UP);
int cnt = 0;
for (int i = 0; i < handler.getSlots(); i++) {
ItemStack stack = handler.getStackInSlot(i);
if (stack == null) {
// There are still bad mods!
String badBlock = world.getBlockState(pos).getBlock().getRegistryName().toString();
MeeCreeps.logger.warn("Block " + badBlock + " is returning null for handler.getStackInSlot()! That's a bug!");
} else if (!stack.isEmpty()) {
if (matcher.test(stack)) {
cnt += stack.getCount();
}
}
}
if (cnt > 0) {
inventories.add(pos);
countMatching.put(pos, (float) cnt);
}
});
if (inventories.isEmpty()) {
return false;
} else {
// Sort so that highest score goes first
inventories.sort((p1, p2) -> Float.compare(countMatching.get(p2), countMatching.get(p1)));
navigateTo(inventories.get(0), job);
return true;
}
}
项目:Backmemed
文件:BlockWall.java
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, @Nullable Entity entityIn, boolean p_185477_7_)
{
if (!p_185477_7_)
{
state = this.getActualState(state, worldIn, pos);
}
addCollisionBoxToList(pos, entityBox, collidingBoxes, CLIP_AABB_BY_INDEX[getAABBIndex(state)]);
}
项目:Backmemed
文件:TileEntityEndGateway.java
/**
* Like the old updateEntity(), except more generic.
*/
public void update()
{
boolean flag = this.isSpawning();
boolean flag1 = this.isCoolingDown();
++this.age;
if (flag1)
{
--this.teleportCooldown;
}
else if (!this.world.isRemote)
{
List<Entity> list = this.world.<Entity>getEntitiesWithinAABB(Entity.class, new AxisAlignedBB(this.getPos()));
if (!list.isEmpty())
{
this.teleportEntity((Entity)list.get(0));
}
if (this.age % 2400L == 0L)
{
this.triggerCooldown();
}
}
if (flag != this.isSpawning() || flag1 != this.isCoolingDown())
{
this.markDirty();
}
}
项目:Backmemed
文件:EntityMinecart.java
@Nullable
/**
* Returns a boundingBox used to collide the entity with other entities and blocks. This enables the entity to be
* pushable on contact, like boats or minecarts.
*/
public AxisAlignedBB getCollisionBox(Entity entityIn)
{
return entityIn.canBePushed() ? entityIn.getEntityBoundingBox() : null;
}
项目:CustomWorldGen
文件:Block.java
@Nullable
protected RayTraceResult rayTrace(BlockPos pos, Vec3d start, Vec3d end, AxisAlignedBB boundingBox)
{
Vec3d vec3d = start.subtract((double)pos.getX(), (double)pos.getY(), (double)pos.getZ());
Vec3d vec3d1 = end.subtract((double)pos.getX(), (double)pos.getY(), (double)pos.getZ());
RayTraceResult raytraceresult = boundingBox.calculateIntercept(vec3d, vec3d1);
return raytraceresult == null ? null : new RayTraceResult(raytraceresult.hitVec.addVector((double)pos.getX(), (double)pos.getY(), (double)pos.getZ()), raytraceresult.sideHit, pos);
}
项目:MeeCreeps
文件:LightupActionFactory.java
@Override
public boolean isPossible(World world, BlockPos pos, EnumFacing side) {
// @todo config for area
AxisAlignedBB box = new AxisAlignedBB(pos.add(-10, -5, -10), pos.add(10, 5, 10));
// AxisAlignedBB box = new AxisAlignedBB(pos.add(-2, -2, -2), pos.add(2, 2, 2));
return GeneralTools.traverseBoxTest(box, p -> {
if (WorldEntitySpawner.canCreatureTypeSpawnAtLocation(EntityLiving.SpawnPlacementType.ON_GROUND, world, p)) {
int light = world.getLightFromNeighbors(p);
if (light < 7) {
return true;
}
}
return false;
});
}
项目:pnc-repressurized
文件:TubeModule.java
public TubeModule() {
double width = getWidth() / 2;
double height = getHeight();
// 0..6 = D,U,N,S,W,E
boundingBoxes[0] = new AxisAlignedBB(0.5 - width, BBConstants.PRESSURE_PIPE_MIN_POS - height, 0.5 - width, 0.5 + width, BBConstants.PRESSURE_PIPE_MIN_POS, 0.5 + width);
boundingBoxes[1] = new AxisAlignedBB(0.5 - width, BBConstants.PRESSURE_PIPE_MAX_POS, 0.5 - width, 0.5 + width, BBConstants.PRESSURE_PIPE_MAX_POS + height, 0.5 + width);
boundingBoxes[2] = new AxisAlignedBB(0.5 - width, 0.5 - width, BBConstants.PRESSURE_PIPE_MIN_POS - height, 0.5 + width, 0.5 + width, BBConstants.PRESSURE_PIPE_MIN_POS);
boundingBoxes[3] = new AxisAlignedBB(0.5 - width, 0.5 - width, BBConstants.PRESSURE_PIPE_MAX_POS, 0.5 + width, 0.5 + width, BBConstants.PRESSURE_PIPE_MAX_POS + height);
boundingBoxes[4] = new AxisAlignedBB(BBConstants.PRESSURE_PIPE_MIN_POS - height, 0.5 - width, 0.5 - width, BBConstants.PRESSURE_PIPE_MIN_POS, 0.5 + width, 0.5 + width);
boundingBoxes[5] = new AxisAlignedBB(BBConstants.PRESSURE_PIPE_MAX_POS, 0.5 - width, 0.5 - width, BBConstants.PRESSURE_PIPE_MAX_POS + height, 0.5 + width, 0.5 + width);
}
项目:Backmemed
文件:BlockSnow.java
@Nullable
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos)
{
int i = ((Integer)blockState.getValue(LAYERS)).intValue() - 1;
float f = 0.125F;
AxisAlignedBB axisalignedbb = blockState.getBoundingBox(worldIn, pos);
if(Hacks.findMod(Freecam.class).isEnabled())
return NULL_AABB;
else
return new AxisAlignedBB(axisalignedbb.minX, axisalignedbb.minY, axisalignedbb.minZ, axisalignedbb.maxX, (double)((float)i * 0.125F), axisalignedbb.maxZ);
}
项目:MobBlocker
文件:TileEntityAreaProtector.java
/**
* Calls this.teleport on all mobs deriving from EntityMob
* @param areaBounds AxisAlignedBB in which block should act
*/
private void teleportMobs(AxisAlignedBB areaBounds) {
// Gets a list of all the entities in the same chunk as this block
List<EntityMob> entityMobList = world.getEntitiesWithinAABB(EntityMob.class, areaBounds);
for (EntityMob entity : entityMobList) {
teleport(entity);
}
}
项目:ExPetrum
文件:BlockFruit.java
@SuppressWarnings("deprecation")
@Nullable
@Override
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos)
{
return NULL_AABB;
}
项目:Backmemed
文件:BlockCauldron.java
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, @Nullable Entity entityIn, boolean p_185477_7_)
{
addCollisionBoxToList(pos, entityBox, collidingBoxes, AABB_LEGS);
addCollisionBoxToList(pos, entityBox, collidingBoxes, AABB_WALL_WEST);
addCollisionBoxToList(pos, entityBox, collidingBoxes, AABB_WALL_NORTH);
addCollisionBoxToList(pos, entityBox, collidingBoxes, AABB_WALL_EAST);
addCollisionBoxToList(pos, entityBox, collidingBoxes, AABB_WALL_SOUTH);
}
项目:MobBlocker
文件:TileEntityChunkProtector.java
/**
* Destroys Witch Potions that are currently in the protected area
* Only destroys the EntityPotion if it was thrown by an EntityWitch or derivatives
* @param chunkBounds AxisAlignedBB in which block should act
*/
private void killPotions(AxisAlignedBB chunkBounds) {
List<EntityPotion> list = world.getEntitiesWithinAABB(EntityPotion.class, chunkBounds);
for (EntityPotion potion : list) {
if (potion.getThrower() instanceof EntityWitch) {
potion.setDead();
}
}
}
项目:Backmemed
文件:BlockFence.java
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, @Nullable Entity entityIn, boolean p_185477_7_)
{
if (!p_185477_7_)
{
state = state.getActualState(worldIn, pos);
}
addCollisionBoxToList(pos, entityBox, collidingBoxes, PILLAR_AABB);
if (((Boolean)state.getValue(NORTH)).booleanValue())
{
addCollisionBoxToList(pos, entityBox, collidingBoxes, NORTH_AABB);
}
if (((Boolean)state.getValue(EAST)).booleanValue())
{
addCollisionBoxToList(pos, entityBox, collidingBoxes, EAST_AABB);
}
if (((Boolean)state.getValue(SOUTH)).booleanValue())
{
addCollisionBoxToList(pos, entityBox, collidingBoxes, SOUTH_AABB);
}
if (((Boolean)state.getValue(WEST)).booleanValue())
{
addCollisionBoxToList(pos, entityBox, collidingBoxes, WEST_AABB);
}
}
项目:harshencastle
文件:HereticCauldron.java
@Override
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, @Nullable Entity entityIn, boolean p_185477_7_)
{
addCollisionBoxToList(pos, entityBox, collidingBoxes, AABB_LEGS);
addCollisionBoxToList(pos, entityBox, collidingBoxes, AABB_WALL_WEST);
addCollisionBoxToList(pos, entityBox, collidingBoxes, AABB_WALL_NORTH);
addCollisionBoxToList(pos, entityBox, collidingBoxes, AABB_WALL_EAST);
addCollisionBoxToList(pos, entityBox, collidingBoxes, AABB_WALL_SOUTH);
}
项目:CustomWorldGen
文件:BlockTripWireHook.java
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
{
switch ((EnumFacing)state.getValue(FACING))
{
case EAST:
default:
return HOOK_EAST_AABB;
case WEST:
return HOOK_WEST_AABB;
case SOUTH:
return HOOK_SOUTH_AABB;
case NORTH:
return HOOK_NORTH_AABB;
}
}
项目:Backmemed
文件:Render.java
private void renderShadowSingle(IBlockState state, double p_188299_2_, double p_188299_4_, double p_188299_6_, BlockPos p_188299_8_, float p_188299_9_, float p_188299_10_, double p_188299_11_, double p_188299_13_, double p_188299_15_)
{
if (state.isFullCube())
{
Tessellator tessellator = Tessellator.getInstance();
VertexBuffer vertexbuffer = tessellator.getBuffer();
double d0 = ((double)p_188299_9_ - (p_188299_4_ - ((double)p_188299_8_.getY() + p_188299_13_)) / 2.0D) * 0.5D * (double)this.getWorldFromRenderManager().getLightBrightness(p_188299_8_);
if (d0 >= 0.0D)
{
if (d0 > 1.0D)
{
d0 = 1.0D;
}
AxisAlignedBB axisalignedbb = state.getBoundingBox(this.getWorldFromRenderManager(), p_188299_8_);
double d1 = (double)p_188299_8_.getX() + axisalignedbb.minX + p_188299_11_;
double d2 = (double)p_188299_8_.getX() + axisalignedbb.maxX + p_188299_11_;
double d3 = (double)p_188299_8_.getY() + axisalignedbb.minY + p_188299_13_ + 0.015625D;
double d4 = (double)p_188299_8_.getZ() + axisalignedbb.minZ + p_188299_15_;
double d5 = (double)p_188299_8_.getZ() + axisalignedbb.maxZ + p_188299_15_;
float f = (float)((p_188299_2_ - d1) / 2.0D / (double)p_188299_10_ + 0.5D);
float f1 = (float)((p_188299_2_ - d2) / 2.0D / (double)p_188299_10_ + 0.5D);
float f2 = (float)((p_188299_6_ - d4) / 2.0D / (double)p_188299_10_ + 0.5D);
float f3 = (float)((p_188299_6_ - d5) / 2.0D / (double)p_188299_10_ + 0.5D);
vertexbuffer.pos(d1, d3, d4).tex((double)f, (double)f2).color(1.0F, 1.0F, 1.0F, (float)d0).endVertex();
vertexbuffer.pos(d1, d3, d5).tex((double)f, (double)f3).color(1.0F, 1.0F, 1.0F, (float)d0).endVertex();
vertexbuffer.pos(d2, d3, d5).tex((double)f1, (double)f3).color(1.0F, 1.0F, 1.0F, (float)d0).endVertex();
vertexbuffer.pos(d2, d3, d4).tex((double)f1, (double)f2).color(1.0F, 1.0F, 1.0F, (float)d0).endVertex();
}
}
}
项目:customstuff4
文件:BlockMixin.java
@Nullable
@Override
public AxisAlignedBB getCollisionBoundingBox(IBlockState state, IBlockAccess worldIn, BlockPos pos)
{
AxisAlignedBB bounds = getContent().collisionBounds.get(getSubtype(state)).orElse(null);
if (bounds == DEFAULT_AABB_MARKER)
return super.getCollisionBoundingBox(state, worldIn, pos);
else
return bounds;
}
项目:Backmemed
文件:RenderUtils.java
public static void drawSelectionBoundingBox(AxisAlignedBB boundingBox) {
Tessellator tessellator = Tessellator.getInstance();
VertexBuffer vertexbuffer = tessellator.getBuffer();
vertexbuffer.begin(3, DefaultVertexFormats.POSITION);
vertexbuffer.pos(boundingBox.minX, boundingBox.minY, boundingBox.minZ).endVertex();
vertexbuffer.pos(boundingBox.maxX, boundingBox.minY, boundingBox.minZ).endVertex();
vertexbuffer.pos(boundingBox.maxX, boundingBox.minY, boundingBox.maxZ).endVertex();
vertexbuffer.pos(boundingBox.minX, boundingBox.minY, boundingBox.maxZ).endVertex();
vertexbuffer.pos(boundingBox.minX, boundingBox.minY, boundingBox.minZ).endVertex();
tessellator.draw();
vertexbuffer.begin(3, DefaultVertexFormats.POSITION);
vertexbuffer.pos(boundingBox.minX, boundingBox.maxY, boundingBox.minZ).endVertex();
vertexbuffer.pos(boundingBox.maxX, boundingBox.maxY, boundingBox.minZ).endVertex();
vertexbuffer.pos(boundingBox.maxX, boundingBox.maxY, boundingBox.maxZ).endVertex();
vertexbuffer.pos(boundingBox.minX, boundingBox.maxY, boundingBox.maxZ).endVertex();
vertexbuffer.pos(boundingBox.minX, boundingBox.maxY, boundingBox.minZ).endVertex();
tessellator.draw();
vertexbuffer.begin(1, DefaultVertexFormats.POSITION);
vertexbuffer.pos(boundingBox.minX, boundingBox.minY, boundingBox.minZ).endVertex();
vertexbuffer.pos(boundingBox.minX, boundingBox.maxY, boundingBox.minZ).endVertex();
vertexbuffer.pos(boundingBox.maxX, boundingBox.minY, boundingBox.minZ).endVertex();
vertexbuffer.pos(boundingBox.maxX, boundingBox.maxY, boundingBox.minZ).endVertex();
vertexbuffer.pos(boundingBox.maxX, boundingBox.minY, boundingBox.maxZ).endVertex();
vertexbuffer.pos(boundingBox.maxX, boundingBox.maxY, boundingBox.maxZ).endVertex();
vertexbuffer.pos(boundingBox.minX, boundingBox.minY, boundingBox.maxZ).endVertex();
vertexbuffer.pos(boundingBox.minX, boundingBox.maxY, boundingBox.maxZ).endVertex();
tessellator.draw();
}
项目:UniversalRemote
文件:EntityPlayerProxy.java
@Override
public AxisAlignedBB getRenderBoundingBox() {
if (m_realPlayer == null) {
return super.getRenderBoundingBox();
} else {
return m_realPlayer.getRenderBoundingBox();
}
}
项目:SimplyTea
文件:SimplyTea.java
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos){
if (state.getBlock() == this){
if (state.getValue(TYPE) == 0){
return AABB_BOTTOM;
}
if (state.getValue(TYPE) == 1){
return AABB_BOTTOM_2;
}
if (state.getValue(TYPE) == 2){
return AABB_MID;
}
if (state.getValue(TYPE) == 3){
return AABB_TOP;
}
if (state.getValue(TYPE) == 4){
return AABB_NORTH;
}
if (state.getValue(TYPE) == 5){
return AABB_EAST;
}
if (state.getValue(TYPE) == 6){
return AABB_SOUTH;
}
if (state.getValue(TYPE) == 7){
return AABB_WEST;
}
}
return AABB_MID;
}
项目:MobBlocker
文件:TileEntityChunkProtector.java
/**
* Destroys skeleton arrows in the protected area
* Checks whether the arrow was shot by a class deriving from IRangedAttackMob
* Sets the arrow on fire for visual effect by default
* An arrow already on fire is killed
* The effect of this is that the arrow, for one tick, is engulfed in flame, as it looks strange to have the arrow disappear for no reason
* @param chunkBounds AxisAlignedBB in which block should act
*/
private void killArrows(AxisAlignedBB chunkBounds) {
List<EntityArrow> list = world.getEntitiesWithinAABB(EntityArrow.class, chunkBounds);
for (EntityArrow arrow : list) {
if (arrow.shootingEntity instanceof IRangedAttackMob) {
if (arrow.isBurning()) {
arrow.setDead();
} else {
arrow.setFire(1);
arrow.addVelocity(-arrow.motionX, 0, -arrow.motionZ);
}
}
}
}
项目:CustomWorldGen
文件:EntityHanging.java
/**
* Updates the entity bounding box based on current facing
*/
protected void updateBoundingBox()
{
if (this.facingDirection != null)
{
double d0 = (double)this.hangingPosition.getX() + 0.5D;
double d1 = (double)this.hangingPosition.getY() + 0.5D;
double d2 = (double)this.hangingPosition.getZ() + 0.5D;
double d3 = 0.46875D;
double d4 = this.offs(this.getWidthPixels());
double d5 = this.offs(this.getHeightPixels());
d0 = d0 - (double)this.facingDirection.getFrontOffsetX() * 0.46875D;
d2 = d2 - (double)this.facingDirection.getFrontOffsetZ() * 0.46875D;
d1 = d1 + d5;
EnumFacing enumfacing = this.facingDirection.rotateYCCW();
d0 = d0 + d4 * (double)enumfacing.getFrontOffsetX();
d2 = d2 + d4 * (double)enumfacing.getFrontOffsetZ();
this.posX = d0;
this.posY = d1;
this.posZ = d2;
double d6 = (double)this.getWidthPixels();
double d7 = (double)this.getHeightPixels();
double d8 = (double)this.getWidthPixels();
if (this.facingDirection.getAxis() == EnumFacing.Axis.Z)
{
d8 = 1.0D;
}
else
{
d6 = 1.0D;
}
d6 = d6 / 32.0D;
d7 = d7 / 32.0D;
d8 = d8 / 32.0D;
this.setEntityBoundingBox(new AxisAlignedBB(d0 - d6, d1 - d7, d2 - d8, d0 + d6, d1 + d7, d2 + d8));
}
}
项目:CustomWorldGen
文件:EntityAINearestAttackableTarget.java
protected AxisAlignedBB getTargetableArea(double targetDistance)
{
return this.taskOwner.getEntityBoundingBox().expand(targetDistance, 4.0D, targetDistance);
}
项目:Wurst-MC-1.12-OF
文件:WBlock.java
public static AxisAlignedBB getBoundingBox(BlockPos pos)
{
return getState(pos).getBoundingBox(WMinecraft.getWorld(), pos)
.offset(pos);
}