Java 类net.minecraft.util.EnumFacing 实例源码
项目:Backmemed
文件:BlockRedstoneDiode.java
protected int calculateInputStrength(World worldIn, BlockPos pos, IBlockState state)
{
EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
BlockPos blockpos = pos.offset(enumfacing);
int i = worldIn.getRedstonePower(blockpos, enumfacing);
if (i >= 15)
{
return i;
}
else
{
IBlockState iblockstate = worldIn.getBlockState(blockpos);
return Math.max(i, iblockstate.getBlock() == Blocks.REDSTONE_WIRE ? ((Integer)iblockstate.getValue(BlockRedstoneWire.POWER)).intValue() : 0);
}
}
项目:ArcaneMagic
文件:BlockAnimusMaterializer.java
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand,
EnumFacing facing, float hitX, float hitY, float hitZ)
{
if (world.isRemote)
{
return true;
}
TileEntity te = world.getTileEntity(pos);
if (!(te instanceof TileEntityAnimusMaterializer))
{
return false;
}
player.openGui(ArcaneMagic.instance, GUI_ID, world, pos.getX(), pos.getY(), pos.getZ());
return true;
}
项目:Backmemed
文件:BlockFenceGate.java
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing heldItem, float side, float hitX, float hitY)
{
if (((Boolean)state.getValue(OPEN)).booleanValue())
{
state = state.withProperty(OPEN, Boolean.valueOf(false));
worldIn.setBlockState(pos, state, 10);
}
else
{
EnumFacing enumfacing = EnumFacing.fromAngle((double)playerIn.rotationYaw);
if (state.getValue(FACING) == enumfacing.getOpposite())
{
state = state.withProperty(FACING, enumfacing);
}
state = state.withProperty(OPEN, Boolean.valueOf(true));
worldIn.setBlockState(pos, state, 10);
}
worldIn.playEvent(playerIn, ((Boolean)state.getValue(OPEN)).booleanValue() ? 1008 : 1014, pos, 0);
return true;
}
项目:BaseClient
文件:ItemFlintAndSteel.java
/**
* Called when a Block is right-clicked with this Item
*/
public boolean onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ)
{
pos = pos.offset(side);
if (!playerIn.canPlayerEdit(pos, side, stack))
{
return false;
}
else
{
if (worldIn.getBlockState(pos).getBlock().getMaterial() == Material.air)
{
worldIn.playSoundEffect((double)pos.getX() + 0.5D, (double)pos.getY() + 0.5D, (double)pos.getZ() + 0.5D, "fire.ignite", 1.0F, itemRand.nextFloat() * 0.4F + 0.8F);
worldIn.setBlockState(pos, Blocks.fire.getDefaultState());
}
stack.damageItem(1, playerIn);
return true;
}
}
项目:DecompiledMinecraft
文件:BlockRedstoneComparator.java
/**
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState state)
{
int i = 0;
i = i | ((EnumFacing)state.getValue(FACING)).getHorizontalIndex();
if (((Boolean)state.getValue(POWERED)).booleanValue())
{
i |= 8;
}
if (state.getValue(MODE) == BlockRedstoneComparator.Mode.SUBTRACT)
{
i |= 4;
}
return i;
}
项目:BaseClient
文件:BlockChest.java
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn,
EnumFacing side, float hitX, float hitY, float hitZ) {
if (worldIn.isRemote) {
return true;
} else {
ILockableContainer ilockablecontainer = this.getLockableContainer(worldIn, pos);
if (ilockablecontainer != null) {
playerIn.displayGUIChest(ilockablecontainer);
if (this.chestType == 0) {
playerIn.triggerAchievement(StatList.field_181723_aa);
} else if (this.chestType == 1) {
playerIn.triggerAchievement(StatList.field_181737_U);
}
}
return true;
}
}
项目:Backmemed
文件:BlockTorch.java
protected boolean checkForDrop(World worldIn, BlockPos pos, IBlockState state)
{
if (state.getBlock() == this && this.canPlaceAt(worldIn, pos, (EnumFacing)state.getValue(FACING)))
{
return true;
}
else
{
if (worldIn.getBlockState(pos).getBlock() == this)
{
this.dropBlockAsItem(worldIn, pos, state, 0);
worldIn.setBlockToAir(pos);
}
return false;
}
}
项目:DecompiledMinecraft
文件:BlockTrapDoor.java
protected static EnumFacing getFacing(int meta)
{
switch (meta & 3)
{
case 0:
return EnumFacing.NORTH;
case 1:
return EnumFacing.SOUTH;
case 2:
return EnumFacing.WEST;
case 3:
default:
return EnumFacing.EAST;
}
}
项目:CustomWorldGen
文件:StructureNetherBridgePieces.java
/**
* Gets the next component in the +/- Z direction
*/
protected StructureComponent getNextComponentZ(StructureNetherBridgePieces.Start p_74965_1_, List<StructureComponent> p_74965_2_, Random p_74965_3_, int p_74965_4_, int p_74965_5_, boolean p_74965_6_)
{
EnumFacing enumfacing = this.getCoordBaseMode();
if (enumfacing != null)
{
switch (enumfacing)
{
case NORTH:
return this.generateAndAddPiece(p_74965_1_, p_74965_2_, p_74965_3_, this.boundingBox.maxX + 1, this.boundingBox.minY + p_74965_4_, this.boundingBox.minZ + p_74965_5_, EnumFacing.EAST, this.getComponentType(), p_74965_6_);
case SOUTH:
return this.generateAndAddPiece(p_74965_1_, p_74965_2_, p_74965_3_, this.boundingBox.maxX + 1, this.boundingBox.minY + p_74965_4_, this.boundingBox.minZ + p_74965_5_, EnumFacing.EAST, this.getComponentType(), p_74965_6_);
case WEST:
return this.generateAndAddPiece(p_74965_1_, p_74965_2_, p_74965_3_, this.boundingBox.minX + p_74965_5_, this.boundingBox.minY + p_74965_4_, this.boundingBox.maxZ + 1, EnumFacing.SOUTH, this.getComponentType(), p_74965_6_);
case EAST:
return this.generateAndAddPiece(p_74965_1_, p_74965_2_, p_74965_3_, this.boundingBox.minX + p_74965_5_, this.boundingBox.minY + p_74965_4_, this.boundingBox.maxZ + 1, EnumFacing.SOUTH, this.getComponentType(), p_74965_6_);
}
}
return null;
}
项目:BaseClient
文件:StructureNetherBridgePieces.java
protected StructureComponent getNextComponentZ(StructureNetherBridgePieces.Start p_74965_1_, List<StructureComponent> p_74965_2_, Random p_74965_3_, int p_74965_4_, int p_74965_5_, boolean p_74965_6_)
{
if (this.coordBaseMode != null)
{
switch (this.coordBaseMode)
{
case NORTH:
return this.func_175870_a(p_74965_1_, p_74965_2_, p_74965_3_, this.boundingBox.maxX + 1, this.boundingBox.minY + p_74965_4_, this.boundingBox.minZ + p_74965_5_, EnumFacing.EAST, this.getComponentType(), p_74965_6_);
case SOUTH:
return this.func_175870_a(p_74965_1_, p_74965_2_, p_74965_3_, this.boundingBox.maxX + 1, this.boundingBox.minY + p_74965_4_, this.boundingBox.minZ + p_74965_5_, EnumFacing.EAST, this.getComponentType(), p_74965_6_);
case WEST:
return this.func_175870_a(p_74965_1_, p_74965_2_, p_74965_3_, this.boundingBox.minX + p_74965_5_, this.boundingBox.minY + p_74965_4_, this.boundingBox.maxZ + 1, EnumFacing.SOUTH, this.getComponentType(), p_74965_6_);
case EAST:
return this.func_175870_a(p_74965_1_, p_74965_2_, p_74965_3_, this.boundingBox.minX + p_74965_5_, this.boundingBox.minY + p_74965_4_, this.boundingBox.maxZ + 1, EnumFacing.SOUTH, this.getComponentType(), p_74965_6_);
}
}
return null;
}
项目:CustomWorldGen
文件:BlockFarmland.java
@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side)
{
switch (side)
{
case UP:
return true;
case NORTH:
case SOUTH:
case WEST:
case EAST:
IBlockState iblockstate = blockAccess.getBlockState(pos.offset(side));
Block block = iblockstate.getBlock();
return !iblockstate.isOpaqueCube() && block != Blocks.FARMLAND && block != Blocks.GRASS_PATH;
default:
return super.shouldSideBeRendered(blockState, blockAccess, pos, side);
}
}
项目:Backmemed
文件:StructureComponent.java
/**
* Reads and sets structure base data (boundingbox, {@link
* net.minecraft.world.gen.structure.StructureComponent#coordBaseMode coordBase} and {@link
* net.minecraft.world.gen.structure.StructureComponent#componentType componentType})
*/
public void readStructureBaseNBT(World worldIn, NBTTagCompound tagCompound)
{
if (tagCompound.hasKey("BB"))
{
this.boundingBox = new StructureBoundingBox(tagCompound.getIntArray("BB"));
}
int i = tagCompound.getInteger("O");
this.setCoordBaseMode(i == -1 ? null : EnumFacing.getHorizontal(i));
this.componentType = tagCompound.getInteger("GD");
this.readStructureFromNBT(tagCompound, worldIn.getSaveHandler().getStructureTemplateManager());
}
项目:DecompiledMinecraft
文件:EntitySilverfish.java
public boolean shouldExecute()
{
if (this.field_179485_a.getAttackTarget() != null)
{
return false;
}
else if (!this.field_179485_a.getNavigator().noPath())
{
return false;
}
else
{
Random random = this.field_179485_a.getRNG();
if (random.nextInt(10) == 0)
{
this.facing = EnumFacing.random(random);
BlockPos blockpos = (new BlockPos(this.field_179485_a.posX, this.field_179485_a.posY + 0.5D, this.field_179485_a.posZ)).offset(this.facing);
IBlockState iblockstate = this.field_179485_a.worldObj.getBlockState(blockpos);
if (BlockSilverfish.canContainSilverfish(iblockstate))
{
this.field_179484_c = true;
return true;
}
}
this.field_179484_c = false;
return super.shouldExecute();
}
}
项目:DecompiledMinecraft
文件:BlockTorch.java
/**
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState state)
{
int i = 0;
switch ((EnumFacing)state.getValue(FACING))
{
case EAST:
i = i | 1;
break;
case WEST:
i = i | 2;
break;
case SOUTH:
i = i | 3;
break;
case NORTH:
i = i | 4;
break;
case DOWN:
case UP:
default:
i = i | 5;
}
return i;
}
项目:BaseClient
文件:BlockFenceGate.java
public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state)
{
if (((Boolean)state.getValue(OPEN)).booleanValue())
{
return null;
}
else
{
EnumFacing.Axis enumfacing$axis = ((EnumFacing)state.getValue(FACING)).getAxis();
return enumfacing$axis == EnumFacing.Axis.Z ? new AxisAlignedBB((double)pos.getX(), (double)pos.getY(), (double)((float)pos.getZ() + 0.375F), (double)(pos.getX() + 1), (double)((float)pos.getY() + 1.5F), (double)((float)pos.getZ() + 0.625F)) : new AxisAlignedBB((double)((float)pos.getX() + 0.375F), (double)pos.getY(), (double)pos.getZ(), (double)((float)pos.getX() + 0.625F), (double)((float)pos.getY() + 1.5F), (double)(pos.getZ() + 1));
}
}
项目:CustomWorldGen
文件:Block.java
/**
* Currently only called by fire when it is on top of this block.
* Returning true will prevent the fire from naturally dying during updating.
* Also prevents firing from dying from rain.
*
* @param world The current world
* @param pos Block position in world
* @param metadata The blocks current metadata
* @param side The face that the fire is coming from
* @return True if this block sustains fire, meaning it will never go out.
*/
public boolean isFireSource(World world, BlockPos pos, EnumFacing side)
{
if (this == net.minecraft.init.Blocks.NETHERRACK && side == EnumFacing.UP)
{
return true;
}
if ((world.provider instanceof net.minecraft.world.WorldProviderEnd) && this == net.minecraft.init.Blocks.BEDROCK && side == EnumFacing.UP)
{
return true;
}
return false;
}
项目:Backmemed
文件:BlockRedstoneComparator.java
@Nullable
private EntityItemFrame findItemFrame(World worldIn, final EnumFacing facing, BlockPos pos)
{
List<EntityItemFrame> list = worldIn.<EntityItemFrame>getEntitiesWithinAABB(EntityItemFrame.class, new AxisAlignedBB((double)pos.getX(), (double)pos.getY(), (double)pos.getZ(), (double)(pos.getX() + 1), (double)(pos.getY() + 1), (double)(pos.getZ() + 1)), new Predicate<Entity>()
{
public boolean apply(@Nullable Entity p_apply_1_)
{
return p_apply_1_ != null && p_apply_1_.getHorizontalFacing() == facing;
}
});
return list.size() == 1 ? (EntityItemFrame)list.get(0) : null;
}
项目:BaseClient
文件:S10PacketSpawnPainting.java
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.entityID = buf.readVarIntFromBuffer();
this.title = buf.readStringFromBuffer(EntityPainting.EnumArt.field_180001_A);
this.position = buf.readBlockPos();
this.facing = EnumFacing.getHorizontal(buf.readUnsignedByte());
}
项目:rezolve
文件:RemoteShellOverlay.java
@Override
public void draw() {
GlStateManager.disableLighting();
ScaledResolution scaled = new ScaledResolution(mc);
int width = scaled.getScaledWidth();
int height = scaled.getScaledHeight();
BlockPos pos = this.entity.getClientActivatedMachine();
ItemStack stack = null;
if (pos != null)
stack = RemoteShellGuiContainer.getItemFromBlock(this.entity, pos);
int x = 4;
int y = 4;
if (stack == null) {
x += drawText("No activated machine. ", x, y, 0xFFAA00);
} else {
x += drawText(stack.getDisplayName()+" ", x, y, 0xFFAA00);
}
this.remoteShellX = x;
this.remoteShellY = y;
x += (this.remoteShellWidth = drawText("Remote Shell ", x, 4, this.remoteShellColor));
x += drawText(this.entity.getEnergyStored(EnumFacing.UP) +" RF ", x, y, 0xff4f63);
}
项目:BaseClient
文件:BlockModelRenderer.java
private EnumNeighborInfo(String p_i5_3_, int p_i5_4_, EnumFacing[] p_i5_5_, float p_i5_6_, boolean p_i5_7_, BlockModelRenderer.Orientation[] p_i5_8_, BlockModelRenderer.Orientation[] p_i5_9_, BlockModelRenderer.Orientation[] p_i5_10_, BlockModelRenderer.Orientation[] p_i5_11_)
{
this.field_178276_g = p_i5_5_;
this.field_178288_h = p_i5_6_;
this.field_178289_i = p_i5_7_;
this.field_178286_j = p_i5_8_;
this.field_178287_k = p_i5_9_;
this.field_178284_l = p_i5_10_;
this.field_178285_m = p_i5_11_;
}
项目:BaseClient
文件:BlockDispenser.java
private void setDefaultDirection(World worldIn, BlockPos pos, IBlockState state)
{
if (!worldIn.isRemote)
{
EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
boolean flag = worldIn.getBlockState(pos.north()).getBlock().isFullBlock();
boolean flag1 = worldIn.getBlockState(pos.south()).getBlock().isFullBlock();
if (enumfacing == EnumFacing.NORTH && flag && !flag1)
{
enumfacing = EnumFacing.SOUTH;
}
else if (enumfacing == EnumFacing.SOUTH && flag1 && !flag)
{
enumfacing = EnumFacing.NORTH;
}
else
{
boolean flag2 = worldIn.getBlockState(pos.west()).getBlock().isFullBlock();
boolean flag3 = worldIn.getBlockState(pos.east()).getBlock().isFullBlock();
if (enumfacing == EnumFacing.WEST && flag2 && !flag3)
{
enumfacing = EnumFacing.EAST;
}
else if (enumfacing == EnumFacing.EAST && flag3 && !flag2)
{
enumfacing = EnumFacing.WEST;
}
}
worldIn.setBlockState(pos, state.withProperty(FACING, enumfacing).withProperty(TRIGGERED, Boolean.valueOf(false)), 2);
}
}
项目:BaseClient
文件:ItemRedstone.java
/**
* Called when a Block is right-clicked with this Item
*/
public boolean onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ)
{
boolean flag = worldIn.getBlockState(pos).getBlock().isReplaceable(worldIn, pos);
BlockPos blockpos = flag ? pos : pos.offset(side);
if (!playerIn.canPlayerEdit(blockpos, side, stack))
{
return false;
}
else
{
Block block = worldIn.getBlockState(blockpos).getBlock();
if (!worldIn.canBlockBePlaced(block, blockpos, false, side, (Entity)null, stack))
{
return false;
}
else if (Blocks.redstone_wire.canPlaceBlockAt(worldIn, blockpos))
{
--stack.stackSize;
worldIn.setBlockState(blockpos, Blocks.redstone_wire.getDefaultState());
return true;
}
else
{
return false;
}
}
}
项目:BaseClient
文件:BlockStem.java
/**
* Get the actual Block state of this Block at the given position. This
* applies properties not visible in the metadata, such as fence
* connections.
*/
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
state = state.withProperty(FACING, EnumFacing.UP);
for (Object enumfacing0 : EnumFacing.Plane.HORIZONTAL) {
EnumFacing enumfacing = (EnumFacing) enumfacing0;
if (worldIn.getBlockState(pos.offset(enumfacing)).getBlock() == this.crop) {
state = state.withProperty(FACING, enumfacing);
break;
}
}
return state;
}
项目:UniversalRemote
文件:WorldServerProxy.java
@Override
public boolean isSideSolid(BlockPos pos, EnumFacing side, boolean _default) {
if (m_proxyWorld != null && Util.isPrefixInCallStack(m_modPrefix)) {
return m_proxyWorld.isSideSolid(pos, side, _default);
} else if (m_realWorld != null) {
return m_realWorld.isSideSolid(pos, side, _default);
} else {
return super.isSideSolid(pos, side, _default);
}
}
项目:BaseClient
文件:ConnectedTextures.java
private static TextureAtlasSprite getConnectedTextureMultiPass(IBlockAccess p_getConnectedTextureMultiPass_0_, IBlockState p_getConnectedTextureMultiPass_1_, BlockPos p_getConnectedTextureMultiPass_2_, EnumFacing p_getConnectedTextureMultiPass_3_, TextureAtlasSprite p_getConnectedTextureMultiPass_4_, RenderEnv p_getConnectedTextureMultiPass_5_)
{
TextureAtlasSprite textureatlassprite = getConnectedTextureSingle(p_getConnectedTextureMultiPass_0_, p_getConnectedTextureMultiPass_1_, p_getConnectedTextureMultiPass_2_, p_getConnectedTextureMultiPass_3_, p_getConnectedTextureMultiPass_4_, true, p_getConnectedTextureMultiPass_5_);
if (!multipass)
{
return textureatlassprite;
}
else if (textureatlassprite == p_getConnectedTextureMultiPass_4_)
{
return textureatlassprite;
}
else
{
TextureAtlasSprite textureatlassprite1 = textureatlassprite;
for (int i = 0; i < 3; ++i)
{
TextureAtlasSprite textureatlassprite2 = getConnectedTextureSingle(p_getConnectedTextureMultiPass_0_, p_getConnectedTextureMultiPass_1_, p_getConnectedTextureMultiPass_2_, p_getConnectedTextureMultiPass_3_, textureatlassprite1, false, p_getConnectedTextureMultiPass_5_);
if (textureatlassprite2 == textureatlassprite1)
{
break;
}
textureatlassprite1 = textureatlassprite2;
}
return textureatlassprite1;
}
}
项目:CustomWorldGen
文件:ItemFireball.java
/**
* Called when a Block is right-clicked with this Item
*/
public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
if (worldIn.isRemote)
{
return EnumActionResult.SUCCESS;
}
else
{
pos = pos.offset(facing);
if (!playerIn.canPlayerEdit(pos, facing, stack))
{
return EnumActionResult.FAIL;
}
else
{
if (worldIn.getBlockState(pos).getMaterial() == Material.AIR)
{
worldIn.playSound((EntityPlayer)null, pos, SoundEvents.ITEM_FIRECHARGE_USE, SoundCategory.BLOCKS, 1.0F, (itemRand.nextFloat() - itemRand.nextFloat()) * 0.2F + 1.0F);
worldIn.setBlockState(pos, Blocks.FIRE.getDefaultState());
}
if (!playerIn.capabilities.isCreativeMode)
{
--stack.stackSize;
}
return EnumActionResult.SUCCESS;
}
}
}
项目:ExPetrum
文件:BlockShrub.java
@Override
public boolean canBeConnectedTo(IBlockAccess world, BlockPos pos, EnumFacing facing)
{
IBlockState at = world.getBlockState(pos);
IBlockState self = world.getBlockState(pos.offset(facing));
return at.getBlock() instanceof IShrub && ((IShrub)at.getBlock()).getShrubInternalType() == this.getShrubInternalType() && at.getValue(ExPBlockProperties.SHRUB_TYPE) == self.getValue(ExPBlockProperties.SHRUB_TYPE);
}
项目:CustomWorldGen
文件:SimpleBakedModel.java
private void addGeneralQuads(IBlockState p_188645_1_, IBakedModel p_188645_2_, TextureAtlasSprite p_188645_3_, long p_188645_4_)
{
for (BakedQuad bakedquad : p_188645_2_.getQuads(p_188645_1_, (EnumFacing)null, p_188645_4_))
{
this.addGeneralQuad(new BakedQuadRetextured(bakedquad, p_188645_3_));
}
}
项目:pnc-repressurized
文件:TOPCallback.java
public static void handlePressureTube(ProbeMode mode, IProbeInfo probeInfo, TileEntityPressureTube te, EnumFacing face) {
if (face != null) {
TubeModule module = te.modules[face.ordinal()];
if (module != null) {
IProbeInfo vert = probeInfo.vertical(new LayoutStyle().borderColor(0xFF4040FF).spacing(3));
List<String> currenttip = new ArrayList<>();
module.addInfo(currenttip);
for (String s : currenttip) vert.text(s);
}
}
}
项目:DecompiledMinecraft
文件:RenderManager.java
public void cacheActiveRenderInfo(World worldIn, FontRenderer textRendererIn, Entity livingPlayerIn, Entity pointedEntityIn, GameSettings optionsIn, float partialTicks)
{
this.worldObj = worldIn;
this.options = optionsIn;
this.livingPlayer = livingPlayerIn;
this.pointedEntity = pointedEntityIn;
this.textRenderer = textRendererIn;
if (livingPlayerIn instanceof EntityLivingBase && ((EntityLivingBase)livingPlayerIn).isPlayerSleeping())
{
IBlockState iblockstate = worldIn.getBlockState(new BlockPos(livingPlayerIn));
Block block = iblockstate.getBlock();
if (block == Blocks.bed)
{
int i = ((EnumFacing)iblockstate.getValue(BlockBed.FACING)).getHorizontalIndex();
this.playerViewY = (float)(i * 90 + 180);
this.playerViewX = 0.0F;
}
}
else
{
this.playerViewY = livingPlayerIn.prevRotationYaw + (livingPlayerIn.rotationYaw - livingPlayerIn.prevRotationYaw) * partialTicks;
this.playerViewX = livingPlayerIn.prevRotationPitch + (livingPlayerIn.rotationPitch - livingPlayerIn.prevRotationPitch) * partialTicks;
}
if (optionsIn.thirdPersonView == 2)
{
this.playerViewY += 180.0F;
}
this.viewerPosX = livingPlayerIn.lastTickPosX + (livingPlayerIn.posX - livingPlayerIn.lastTickPosX) * (double)partialTicks;
this.viewerPosY = livingPlayerIn.lastTickPosY + (livingPlayerIn.posY - livingPlayerIn.lastTickPosY) * (double)partialTicks;
this.viewerPosZ = livingPlayerIn.lastTickPosZ + (livingPlayerIn.posZ - livingPlayerIn.lastTickPosZ) * (double)partialTicks;
}
项目:rezolve
文件:MachineEntity.java
@Override
public <T> T getCapability(Capability<T> capability, EnumFacing facing) {
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
return (T) new MachineItemHandler(this);
}
return super.getCapability(capability, facing);
}
项目:DecompiledMinecraft
文件:BlockRedstoneTorch.java
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
if (this.isOn)
{
for (EnumFacing enumfacing : EnumFacing.values())
{
worldIn.notifyNeighborsOfStateChange(pos.offset(enumfacing), this);
}
}
}
项目:Got-Wood
文件:BlockSpecialFire.java
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
if (!worldIn.getBlockState(pos.down()).isSideSolid(worldIn, pos.down(), EnumFacing.UP) && !canCatchFire(worldIn, pos.down(), EnumFacing.UP)) {
return state.withProperty(NORTH, this.canCatchFire(worldIn, pos.north(), EnumFacing.SOUTH)).withProperty(EAST, this.canCatchFire(worldIn, pos.east(), EnumFacing.WEST)).withProperty(SOUTH, this.canCatchFire(worldIn, pos.south(), EnumFacing.NORTH)).withProperty(WEST, this.canCatchFire(worldIn, pos.west(), EnumFacing.EAST)).withProperty(UPPER, this.canCatchFire(worldIn, pos.up(), EnumFacing.DOWN));
}
return this.getDefaultState();
}
项目:Soot
文件:TileEntityAlchemyGlobe.java
public EnumFacing getFacing()
{
IBlockState state = world.getBlockState(pos);
if(state.getBlock() instanceof BlockAlchemyGlobe)
return state.getValue(BlockAlchemyGlobe.FACING);
return null;
}
项目:Backmemed
文件:StructureOceanMonument.java
private void create(World worldIn, Random random, int chunkX, int chunkZ)
{
random.setSeed(worldIn.getSeed());
long i = random.nextLong();
long j = random.nextLong();
long k = (long)chunkX * i;
long l = (long)chunkZ * j;
random.setSeed(k ^ l ^ worldIn.getSeed());
int i1 = chunkX * 16 + 8 - 29;
int j1 = chunkZ * 16 + 8 - 29;
EnumFacing enumfacing = EnumFacing.Plane.HORIZONTAL.random(random);
this.components.add(new StructureOceanMonumentPieces.MonumentBuilding(random, i1, j1, enumfacing));
this.updateBoundingBox();
this.wasCreated = true;
}
项目:DecompiledMinecraft
文件:StructureOceanMonumentPieces.java
public boolean func_175969_a(StructureOceanMonumentPieces.RoomDefinition p_175969_1_)
{
if (p_175969_1_.field_175966_c[EnumFacing.NORTH.getIndex()] && !p_175969_1_.field_175965_b[EnumFacing.NORTH.getIndex()].field_175963_d && p_175969_1_.field_175966_c[EnumFacing.UP.getIndex()] && !p_175969_1_.field_175965_b[EnumFacing.UP.getIndex()].field_175963_d)
{
StructureOceanMonumentPieces.RoomDefinition structureoceanmonumentpieces$roomdefinition = p_175969_1_.field_175965_b[EnumFacing.NORTH.getIndex()];
return structureoceanmonumentpieces$roomdefinition.field_175966_c[EnumFacing.UP.getIndex()] && !structureoceanmonumentpieces$roomdefinition.field_175965_b[EnumFacing.UP.getIndex()].field_175963_d;
}
else
{
return false;
}
}
项目:Wurst-MC-1.12
文件:BlockUtils.java
public static boolean breakBlockSimple(BlockPos pos)
{
Vec3d eyesPos = RotationUtils.getEyesPos();
Vec3d posVec = new Vec3d(pos).addVector(0.5, 0.5, 0.5);
double distanceSqPosVec = eyesPos.squareDistanceTo(posVec);
for(EnumFacing side : EnumFacing.values())
{
Vec3d hitVec =
posVec.add(new Vec3d(side.getDirectionVec()).scale(0.5));
double distanceSqHitVec = eyesPos.squareDistanceTo(hitVec);
// check if hitVec is within range (6 blocks)
if(distanceSqHitVec > 36)
continue;
// check if side is facing towards player
if(distanceSqHitVec >= distanceSqPosVec)
continue;
// AutoTool
WurstClient.INSTANCE.mods.autoToolMod.setSlot(pos);
// face block
RotationUtils.faceVectorPacket(hitVec);
// damage block
if(!mc.playerController.onPlayerDamageBlock(pos, side))
return false;
// swing arm
WPlayer.swingArmPacket();
return true;
}
return false;
}
项目:UniversalRemote
文件:EntityPlayerProxy.java
@Override
public <T> T getCapability(Capability<T> capability, EnumFacing facing) {
if (m_realPlayer == null) {
return super.getCapability(capability, facing);
} else {
return m_realPlayer.getCapability(capability, facing);
}
}
项目:harshencastle
文件:TileEntityHarshenDimensionalPedestal.java
@Override
public void tick() {
boolean flag = handler.getStackInSlot(0).getItem() == Item.getItemFromBlock(Blocks.AIR);
if(flag)
timer = 0;
if(flag != hasItem)
{
hasItem = flag;
dirty();
}
if(isActive && workingRecipe != null && !flag)
if(checkForCompleation(true))
{
BlockPos pos = workingRecipe.getPositionOfRitual();
for(EnumFacing facing : EnumFacing.HORIZONTALS)
if(!((TileEntityHarshenDimensionalPedestal)world.getTileEntity(pos.offset(facing))).getItem().isEmpty())
HarshenNetwork.sendToPlayersInWorld(world, new MessagePacketSpawnItemParticles(
((TileEntityHarshenDimensionalPedestal)world.getTileEntity(pos.offset(facing))).getItem(),
new Vec3d(pos.offset(facing)).addVector(0.5, 0.85, 0.5),
HarshenUtils.speedToPos(new Vec3d(pos.offset(facing)).addVector(0.5, 0.85, 0.5),
new Vec3d(pos).addVector(0.5, 1, 0.5), 15D), 1f, false, 20, workingRecipe.getTag()));
HarshenNetwork.sendToPlayersInWorld(world, new MessagePacketSpawnItemParticles(workingRecipe.getOutput(),
new Vec3d(pos).addVector(0.5, 1, 0.5), new Vec3d((randPos() - 0.5D) / 30D, (new Random().nextBoolean() ? -1 : 1 ) / 50D, (randPos() - 0.5D) / 30D), 1.5f, false,
(int) ((activeTimer / 20f) * (activeTimer / 20f)), workingRecipe.getTag()));
}
else
deactivateAll();
if(isActiveNonController)
activeNonControllerTimer++;
}
项目:DecompiledMinecraft
文件:ItemDoor.java
/**
* Called when a Block is right-clicked with this Item
*/
public boolean onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ)
{
if (side != EnumFacing.UP)
{
return false;
}
else
{
IBlockState iblockstate = worldIn.getBlockState(pos);
Block block = iblockstate.getBlock();
if (!block.isReplaceable(worldIn, pos))
{
pos = pos.offset(side);
}
if (!playerIn.canPlayerEdit(pos, side, stack))
{
return false;
}
else if (!this.block.canPlaceBlockAt(worldIn, pos))
{
return false;
}
else
{
placeDoor(worldIn, pos, EnumFacing.fromAngle((double)playerIn.rotationYaw), this.block);
--stack.stackSize;
return true;
}
}
}