Java 类net.minecraftforge.common.config.Configuration 实例源码

项目:minecraft-quiverbow    文件:SugarEngine.java   
@Override
public void addProps(FMLPreInitializationEvent event, Configuration config)
{
    this.Enabled = config.get(this.nameInternal, "Am I enabled? (default true)", true).getBoolean(true);
    this.namePublic = config.get(this.nameInternal, "What's my name?", this.nameInternal).getString();

    this.DmgMin = config.get(this.nameInternal, "What damage am I dealing, at least? (default 1)", 1).getInt();
    this.DmgMax = config.get(this.nameInternal, "What damage am I dealing, tops? (default 3)", 3).getInt();

    this.Speed = config.get(this.nameInternal, "How fast are my projectiles? (default 2.0 BPT (Blocks Per Tick))", 2.0).getDouble();

    this.Kickback = (byte) config.get(this.nameInternal, "How hard do I kick the user back when firing? (default 1)", 1).getInt();
    this.Spread = (float) config.get(this.nameInternal, "How accurate am I? (default 10 spread)", 10).getDouble();

    this.isMobUsable = config.get(this.nameInternal, "Can I be used by QuiverMobs? (default true. They'll probably figure it out.)", true).getBoolean(true);
}
项目:Device-Mod-Apps    文件:ModConfig.java   
public static void initConfig(File configFile) { // Gets called from preInit
    try {

        // Ensure that the config file exists
        if (!configFile.exists()) configFile.createNewFile();

        // Create the config object
        config = new Configuration(configFile);

        // Load config
        config.load();

        // Read props from config
        Property debugModeProp = config.get(Configuration.CATEGORY_GENERAL, // What category will it be saved to, can be any string
                "debug_mode", // Property name
                "false", // Default value
                "Enable the debug mode (useful for reporting issues)"); // Comment

        DEBUG_MODE = debugModeProp.getBoolean(); // Get the boolean value, also set the property value to boolean
    } catch (Exception e) {
        // Failed reading/writing, just continue
    } finally {
        // Save props to config IF config changed
        if (config.hasChanged()) config.save();
    }
}
项目:morefurnaces    文件:Config.java   
public static void init(File configFile)
{
    Configuration config = new Configuration(configFile);
    try
    {
        config.load();

        for (FurnaceType type : FurnaceType.values())
        {
            int speed = config.get("General", type.name().toLowerCase() + "FurnaceSpeed", type.speed).getInt(type.speed);
            float consumptionRate = (float) config.get("General", type.name().toLowerCase() + "FurnaceConsumptionRate", type.consumptionRate).getDouble(type.consumptionRate);

            furanceSpeeds.put(type, speed);
            consumptionRates.put(type, consumptionRate);
        }
    } finally
    {
        config.save();
    }
}
项目:PurificatiMagicae    文件:PMConfig.java   
public void setup(Configuration configFile)
{
    genCrystalRock = loadCrystal(configFile, "Rock", new String[]{"-1", "1"}, false);
    genCrystalSea = loadCrystal(configFile, "Sea", new String[]{"-1", "1"}, false);
    genCrystalFlame = loadCrystal(configFile, "Flame", new String[]{"-1"}, true);
    genCrystalAir = loadCrystal(configFile, "Air", new String[]{"-1", "1"}, false);
    genCrystalVision = loadCrystal(configFile, "Vision", new String[]{"1"}, true);
    genCrysagnetite = loadOre(configFile, "Crysagnetite", 15, 25, 1, 3, 1, 2, 0.1f, new String[]{"-1", "1"}, false);
    genCrystallizedRedstone = loadOreOnOre(configFile, "Crystallized Redstone", 0, 16, 0.03f, new String[]{"-1", "1"}, false);
    genCrystallizedGlowstone = loadOreOnOre(configFile, "Crystallized Glowstone", 4, 123, 0.03f, new String[]{"-1"}, true);
    genLabSmall = loadStructure(configFile, "Small Laboratory", 0.0007f, 15, 256, new String[]{"-1", "1"}, false);
    genLabMedium = loadStructure(configFile, "Medium Laboratory", 0.0007f, 15, 256, new String[]{"-1", "1"}, false);
    genBrulantaFlower = loadGround(configFile, "Brulanta Flower", 3, 256, 0, 4, 0.1f, new String[]{"-1", "1"}, false);
    debugMessages = configFile.getBoolean("Debug", GENERAL, false, "Enables or disables the debug logger.");
    animateIfTabletPageTransition = configFile.getBoolean("Animate IF Tablet page transitions", CLIENT, true, "");
    testItem = configFile.getBoolean("Test Item", CLIENT, false, "Enables or disables the test item made for messing with models.");

    if (configFile.hasChanged())
        configFile.save();
}
项目:minecraft-quiverbow    文件:Mortar_Arrow.java   
@Override
public void addProps(FMLPreInitializationEvent event, Configuration config)
{
    this.Enabled = config.get(this.nameInternal, "Am I enabled? (default true)", true).getBoolean(true);
    this.namePublic = config.get(this.nameInternal, "What's my name?", this.nameInternal).getString();

    this.DmgMin = config.get(this.nameInternal, "What damage are my arrows dealing, at least? (default 2)", 2).getInt();
    this.DmgMax = config.get(this.nameInternal, "What damage are my arrows dealing, tops? (default 10)", 10).getInt();

    this.Speed = config.get(this.nameInternal, "How fast are my projectiles? (default 1.5 BPT (Blocks Per Tick))", 1.5).getDouble();
    this.Kickback = (byte) config.get(this.nameInternal, "How hard do I kick the user back when firing? (default 3)", 3).getInt();

    this.Cooldown = config.get(this.nameInternal, "How long until I can fire again? (default 20 ticks)", 20).getInt();

    this.isMobUsable = config.get(this.nameInternal, "Can I be used by QuiverMobs? (default true.)", true).getBoolean(true);
}
项目:DebugServerInfo    文件:DebugServerInfo.java   
@EventHandler
public void preInit(FMLPreInitializationEvent event)
{
    logger = event.getModLog();

    config = new Configuration(event.getSuggestedConfigurationFile());
    doConfig();

    int id = 1; // Don't use 0, more easy debug.
    snw = NetworkRegistry.INSTANCE.newSimpleChannel(MOD_ID);

    snw.registerMessage(Request.Handler.class, Request.class, id++, Side.SERVER);
    snw.registerMessage(Data.Handler.class, Data.class, id++, Side.CLIENT);

    proxy.preInit();
}
项目:ProgressiveDifficulty    文件:PotionCloudModifier.java   
private static void constructFromConfig(String ID,
                             Potion effect,
                             String enableKey,
                             String enableComment,
                             int maxLevelDefault,
                             int defaultDifficultyCost,
                             double defaultWeight,
                             List<DifficultyModifier> returns,
                             Configuration config) {
    Property modifierEnabledProp = config.get(ID,
            enableKey, true, enableComment);
    boolean modifierEnabled = modifierEnabledProp.getBoolean();
    Property MaxLevelProp = config.get(ID,
            "ModifierMaxLevel", maxLevelDefault, "Maximum level of this effect added to the target player when entering the cloud.");
    int maxLevel = MaxLevelProp.getInt();
    Property difficultyCostPerLevelProp = config.get(ID,
            "DifficultyCostPerLevel", defaultDifficultyCost, "Cost of each level of the effect applied to the target player.");
    int diffCostPerLevel = difficultyCostPerLevelProp.getInt();
    Property selectionWeightProp = config.get(ID,
            "ModifierWeight", defaultWeight, "Weight that affects how often this modifier is selected.");
    double selectionWeight = selectionWeightProp.getDouble();
    if (modifierEnabled && maxLevel > 0 && diffCostPerLevel > 0 && selectionWeight > 0) {
        returns.add(new PotionCloudModifier(effect, maxLevel, diffCostPerLevel, selectionWeight, ID));
    }
}
项目:Industrial-Foregoing    文件:AnimalByproductRecolectorBlock.java   
@Override
public void getMachineConfig() {
    super.getMachineConfig();
    sewageAdult = CustomConfiguration.config.getInt("sewageAdult", "machines" + Configuration.CATEGORY_SPLITTER + this.getRegistryName().getResourcePath().toString(), 15, 1, Integer.MAX_VALUE, "Sewage produced by an adult animal");
    sewageBaby = CustomConfiguration.config.getInt("sewageBaby", "machines" + Configuration.CATEGORY_SPLITTER + this.getRegistryName().getResourcePath().toString(), 5, 1, Integer.MAX_VALUE, "Sewage produced by a baby animal");
    maxSludgeOperation = CustomConfiguration.config.getInt("maxSludgeOperation", "machines" + Configuration.CATEGORY_SPLITTER + this.getRegistryName().getResourcePath().toString(), 150, 1, Integer.MAX_VALUE, "Max sludge produced in an operation");
}
项目:minecraft-quiverbow    文件:LapisCoil.java   
@Override
public void addProps(FMLPreInitializationEvent event, Configuration config)
{
    this.Enabled = config.get(this.nameInternal, "Am I enabled? (default true)", true).getBoolean(true);
    this.namePublic = config.get(this.nameInternal, "What's my name?", this.nameInternal).getString();

    this.DmgMin = config.get(this.nameInternal, "What damage am I dealing, at least? (default 1)", 1).getInt();
    this.DmgMax = config.get(this.nameInternal, "What damage am I dealing, tops? (default 3)", 3).getInt();

    this.Speed = config.get(this.nameInternal, "How fast are my projectiles? (default 2.5 BPT (Blocks Per Tick))", 2.5).getDouble();

    this.Weakness_Strength = config.get(this.nameInternal, "How strong is my Weakness effect? (default 2)", 2).getInt();
    this.Weakness_Duration = config.get(this.nameInternal, "How long does my Weakness effect last? (default 40 ticks)", 40).getInt();
    this.Nausea_Duration = config.get(this.nameInternal, "How long does my Nausea effect last? (default 40 ticks)", 40).getInt();
    this.Hunger_Strength = config.get(this.nameInternal, "How strong is my Hunger effect? (default 2)", 2).getInt();
    this.Hunger_Duration = config.get(this.nameInternal, "How long does my Hunger effect last? (default 40 ticks)", 40).getInt();

    this.isMobUsable = config.get(this.nameInternal, "Can I be used by QuiverMobs? (default true.)", true).getBoolean(true);
}
项目:openarch    文件:Config.java   
public static void load(File file) {
    Configuration cfg = new Configuration(file);

    ARM_CYCLES_PER_TICK = cfg.get(
            "arm", "cyclesPerTick", new int[]{1000, 5000, 25000},
            "CPU cycles per Minecraft tick. Default values: 1000, 5000, 25000 (20 kHz, 100 kHz, 500 kHz)",
            1, Config.ARM_MAX_CYCLES_PER_TICK, true, 3).getIntList();

    ARM_MAX_MEMORY = cfg.get(
            "arm", "maxMemory", 4 * 1024 * 1024,
            "Max memory allowed to be used by CPU. Default value: 4 MiB",
            0, Config.ARM_MAX_MAX_MEMORY).getInt();

    if (cfg.hasChanged()) {
        cfg.save();
    }
}
项目:MobBlocker    文件:Config.java   
/**
 * Accesses config field from CommonProxy and loads data to the static fields in this class
 */
public static void readConfig() {
    Configuration cfg = CommonProxy.config;
    try {
        cfg.load();
        initGeneralConfig(cfg);
        initProtectionConfig(cfg);
        initAreaProtConfig(cfg);
    } catch (Exception exception) {
        MobBlocker.logger.log(Level.ERROR, "Problem loading config file!", exception);
    } finally {
        if (cfg.hasChanged()) {
            cfg.save();
        }
    }
}
项目:TFCPrimitiveTech    文件:ModOptions.java   
public static int getIntFor(Configuration config,String heading, String item, int value, String comment)
{
    if (config == null)
        return value;
    try
    {
        Property prop = config.get(heading, item, value);
        prop.comment = comment;
        return prop.getInt(value);
    }
    catch (Exception e)
    {
        System.out.println("[" + ModDetails.ModName + "] Error while trying to add Integer, config wasn't loaded properly!");
    }
    return value;
}
项目:PurificatiMagicae    文件:PMConfig.java   
private ConfigOregenEntry loadOre(Configuration config, String name, int minY, int maxY, int minVs, int maxVs, int minVeins, int maxVeins, float chance, String[] dimList, boolean dimListMode)
{
    ConfigOregenEntry entr = new ConfigOregenEntry();

    entr.generate = config.getBoolean(name, WORLD, true, "");
    entr.minY = config.getInt(name + " Min Y", WORLD, minY, 0, Integer.MAX_VALUE, "");
    entr.maxY = config.getInt(name + " Max Y", WORLD, maxY, 0, Integer.MAX_VALUE, "");
    entr.minVeinSize = config.getInt(name + " Min Vein Size", WORLD, minVs, 0, Integer.MAX_VALUE, "");
    entr.maxVeinSize = config.getInt(name + " Max Vein Size", WORLD, maxVs, 0, Integer.MAX_VALUE, "");
    entr.minVeins = config.getInt(name + " Min Veins Per Chunk", WORLD, minVeins, 0, Integer.MAX_VALUE, "");
    entr.maxVeins = config.getInt(name + " Max Veins Per Chunk", WORLD, maxVeins, 0, Integer.MAX_VALUE, "");
    entr.chance = config.getFloat(name + " Generation Chance", WORLD, chance, 0, 1, "");
    entr.dimList = loadIntList(config, name + " DimList", WORLD, dimList, "");
    entr.dimListMode = config.getBoolean(name + " DimList Mode", WORLD, dimListMode, "True = whitelist; False = blacklist");

    return entr;
}
项目:TrustCircle    文件:TrustCircle.java   
public static void defineConfigValues(){
    maxRange = config.get(Configuration.CATEGORY_GENERAL, "maxRange", 8D, "The maximum distance a player can be away from another for the trust effect to take place", 1D, 50D).getDouble();
    updateInterval = config.get(Configuration.CATEGORY_GENERAL, "updateInterval", 20, "The amount of ticks between updates and reapplication of the potion effect", 1, 100).getInt();
    allowMultiplePlayers = config.get(Configuration.CATEGORY_GENERAL, "allowMultiplePlayers", true, "If multiple players can influence the strength of the trust effect").getBoolean();

    baseCalcModifier = config.get(Configuration.CATEGORY_GENERAL, "baseCalcModifier", 5D, "The modifier used to determine both the duration and the amplifier of the effect", 0D, 100D).getDouble();
    durationModifier = config.get(Configuration.CATEGORY_GENERAL, "durationModifier", 50D, "The modifier used to determine the duration of the effect", 0D, 500D).getDouble();
    amplifierModifier = config.get(Configuration.CATEGORY_GENERAL, "amplifierModifier", 0.5D, "The modifier used to determine the amplifier of the effect", 0D, 100D).getDouble();

    baseStrength = config.get(Configuration.CATEGORY_GENERAL, "baseStrength", 1D, "The base strength effect that will be applied through the trust potion effect, set to 0 to disable", 0D, 10D).getDouble();
    baseRegen = (float)config.get(Configuration.CATEGORY_GENERAL, "baseRegen", 0.75D, "The base regen effect that will be applied through the trust potion effect, set to 0 to disable", 0D, 10D).getDouble();

    isTeamDependent = config.get(Configuration.CATEGORY_GENERAL, "isTeamDependent", true, "If the trust effect will only be given to players that are in the same scoreboard team").getBoolean();
    trustWithoutTeam = config.get(Configuration.CATEGORY_GENERAL, "trustWithoutTeam", true, "If players that are in no scoreboard team at all will also get the effect").getBoolean();

    if(config.hasChanged()){
        config.save();
    }
}
项目:LagGoggles    文件:ConfigData.java   
static Configuration getConfiguration() {
    if (configuration == null) {
        try {
            final String fileName = Main.MODID_LOWER + ".cfg";

            @SuppressWarnings("unchecked")
            final Map<String, Configuration> configsMap = (Map<String, Configuration>) CONFIGS_GETTER.invokeExact();

            final Optional<Map.Entry<String, Configuration>> entryOptional = configsMap.entrySet().stream()
                    .filter(entry -> fileName.equals(new File(entry.getKey()).getName()))
                    .findFirst();

            if (entryOptional.isPresent()) {
                configuration = entryOptional.get().getValue();
            }
        } catch (Throwable e) {
            Main.LOGGER.error("Failed to get Configuration instance", e);
        }
    }

    return configuration;
}
项目:minecraft-quiverbow    文件:DragonBox_Quad.java   
@Override
public void addProps(FMLPreInitializationEvent event, Configuration config)
{
    this.Enabled = config.get(this.nameInternal, "Am I enabled? (default true)", true).getBoolean(true);
    this.namePublic = config.get(this.nameInternal, "What's my name?", this.nameInternal).getString();

    this.DmgMin = config.get(this.nameInternal, "What damage am I dealing, at least? (default 4)", 4).getInt();
    this.DmgMax = config.get(this.nameInternal, "What damage am I dealing, tops? (default 6)", 6).getInt();

    this.Speed = config.get(this.nameInternal, "How fast are my projectiles? (default 1.3 BPT (Blocks Per Tick))", 1.3).getDouble();

    this.Knockback = config.get(this.nameInternal, "How hard do I knock the target back when firing? (default 2)", 2).getInt();
    this.Kickback = (byte) config.get(this.nameInternal, "How hard do I kick the user back when firing? (default 1)", 1).getInt();

    this.Cooldown = config.get(this.nameInternal, "How long until I can fire again? (default 10 ticks)", 10).getInt();

    this.FireDur = config.get(this.nameInternal, "How long is what I hit on fire? (default 6s)", 6).getInt();

    this.ExplosionSize = config.get(this.nameInternal, "How big are my explosions? (default 1.0 blocks, for no terrain damage. TNT is 4.0 blocks)", 1.0).getDouble();
    this.dmgTerrain = config.get(this.nameInternal, "Can I damage terrain, when in player hands? (default true)", true).getBoolean(true);

    this.isMobUsable = config.get(this.nameInternal, "Can I be used by QuiverMobs? (default false. A bit too high-power for them.)", false).getBoolean();
}
项目:minecraft-quiverbow    文件:ERA.java   
@Override
public void addProps(FMLPreInitializationEvent event, Configuration config) 
{ 
    this.Enabled = config.get(this.nameInternal, "Am I enabled? (default true)", true).getBoolean(true);
    this.namePublic = config.get(this.nameInternal, "What's my name?", this.nameInternal).getString();

    this.DmgMin = config.get(this.nameInternal, "What damage am I dealing with a direct hit, at least? (default 120)", 120).getInt();
    this.DmgMax = config.get(this.nameInternal, "What damage am I dealing with a direct hit, tops? (default 150)", 150).getInt();

    this.explosionSelf = config.get(this.nameInternal, "How big are my explosions when leaving the barrel? (default 4.0 blocks. TNT is 4.0 blocks)", 4.0).getDouble();
    this.explosionTarget = config.get(this.nameInternal, "How big are my explosions when hitting a target? (default 8.0 blocks. TNT is 4.0 blocks)", 8.0).getDouble();

    this.Kickback = (byte) config.get(this.nameInternal, "How hard do I kick the user back when firing? (default 30)", 30).getInt();

    this.dmgTerrain = config.get(this.nameInternal, "Can I damage terrain, when in player hands? (default true)", true).getBoolean(true);

    this.isMobUsable = config.get(this.nameInternal, "Can I be used by QuiverMobs? (default false. Too high-power and suicidal.)", false).getBoolean();
}
项目:BetterThanWeagles    文件:Config.java   
public static void readConfig()
{
    Configuration cfg = CommonProxy.config;
    try
    {
        cfg.load();
        initGeneralConfig(cfg);
        initFoodConfig(cfg);
        initJellyBeanConfig(cfg);
    }
    catch (Exception e)
    {
        BetterThanWeagles.logger.log(Level.ERROR, "Problem loading config file!", e);
    }
    finally
    {
        if (cfg.hasChanged())
        {
            cfg.save();
        }
    }
}
项目:TFCPrimitiveTech    文件:ModOptions.java   
public static double getDoubleFor(Configuration config,String heading, String item, double value, String comment)
{
    if (config == null)
        return value;
    try
    {
        Property prop = config.get(heading, item, value);
        prop.comment = comment;
        return prop.getDouble(value);
    }
    catch (Exception e)
    {
        System.out.println("[" + ModDetails.ModName + "] Error while trying to add Double, config wasn't loaded properly!");
    }
    return value;
}
项目:UHC-Compass    文件:UHCCompass.java   
@Mod.EventHandler
public void preInit(FMLPreInitializationEvent event){
    config = new Configuration(event.getSuggestedConfigurationFile());
    config.load();
    COMPASSX_PROPERTY = config.get("hidden", ConfigValues.COMPASSX_NAME, ConfigValues.COMPASSX_DEFAULT, I18n.format(ConfigValues.COMPASSX_NAME+".tooltip"));
    COMPASSY_PROPERTY = config.get("hidden", ConfigValues.COMPASSY_NAME, ConfigValues.COMPASSY_DEFAULT, I18n.format(ConfigValues.COMPASSY_NAME+".tooltip"));
    TARGETX_PROPERTY = config.get(Configuration.CATEGORY_GENERAL, ConfigValues.TARGETX_NAME, ConfigValues.TARGETX_DEFAULT, I18n.format(ConfigValues.TARGETX_NAME+".tooltip"));
    TARGETZ_PROPERTY = config.get(Configuration.CATEGORY_GENERAL, ConfigValues.TARGETZ_NAME, ConfigValues.TARGETZ_DEFAULT, I18n.format(ConfigValues.TARGETZ_NAME+".tooltip"));
    XALIGNMENT_PROPERTY = config.get("hidden", ConfigValues.XALIGNMENT_NAME, ConfigValues.XALIGNMENT_DEFAULT.name(), I18n.format(ConfigValues.XALIGNMENT_NAME+".tooltip"));
    YALIGNMENT_PROPERTY = config.get("hidden", ConfigValues.YALIGNMENT_NAME, ConfigValues.YALIGNMENT_DEFAULT.name(), I18n.format(ConfigValues.YALIGNMENT_NAME+".tooltip"));
    syncConfig();

    GameRegistry.register(uhccompass);
    ModelLoader.setCustomModelResourceLocation(uhccompass, 0, new ModelResourceLocation(MODID+":uhccompass", "inventory"));

    MinecraftForge.EVENT_BUS.register(new ClientEvents());
    MinecraftForge.EVENT_BUS.register(new RenderEvents());
    MinecraftForge.EVENT_BUS.register(keyHandler = new KeyHandler());
}
项目:Etheric    文件:Config.java   
private static void initGeneralConfig(Configuration cfg) {
    cfg.addCustomCategoryComment(CATEGORY_GENERAL, "General Options");
    cfg.addCustomCategoryComment(CATEGORY_WORLD, "World Generation Options");

    LODESTONE_FREQUENCY = cfg.getInt("Lodestone Frequency", CATEGORY_WORLD, 4, 0, 64, "Number of lodestone veins per chunk");
    LODESTONE_VEIN_SIZE = cfg.getInt("Lodestone Vein Size", CATEGORY_WORLD, 5, 0, 64, "Blocks per lodestone vein");
    LODESTONE_MIN_Y = cfg.getInt("Lodestone Min Y", CATEGORY_WORLD, 0, 0, 256, "Minimum y value where lodestone veins can spawn");
    LODESTONE_MAX_Y = cfg.getInt("Lodestone Max Y", CATEGORY_WORLD, 40, 0, 256, "Maximum y value where lodestone veins can spawn");

    RIFT_FREQUENCY = cfg.getInt("Rift Frequency", CATEGORY_WORLD, 16, 0, 1024, "How common rifts are in worldgen.\nA rift will spawn in 1 in every x chunks with a low enough stability value.");

    PROPERTY_ORDER_WORLD.add("Lodestone Frequency");
    PROPERTY_ORDER_WORLD.add("Lodestone Vein Size");
    PROPERTY_ORDER_WORLD.add("Lodestone Min Y");
    PROPERTY_ORDER_WORLD.add("Lodestone Max Y");
    PROPERTY_ORDER_WORLD.add("Rift Frequency");

    cfg.setCategoryPropertyOrder(CATEGORY_GENERAL, PROPERTY_ORDER_GENERAL);
    cfg.setCategoryPropertyOrder(CATEGORY_WORLD, PROPERTY_ORDER_WORLD);
}
项目:MeeCreeps    文件:CommonProxy.java   
public void preInit(FMLPreInitializationEvent e) {
    MinecraftForge.EVENT_BUS.register(new ForgeEventHandlers());
    McJtyLib.preInit(e);
    CommandHandler.registerCommands();

    MeeCreeps.api.registerFactories();

    File directory = e.getModConfigurationDirectory();
    config = new Configuration(new File(directory.getPath(), "meecreeps.cfg"));
    Config.readConfig();

    SimpleNetworkWrapper network = mcjty.lib.network.PacketHandler.registerMessages(MeeCreeps.MODID, "meecreeps");
    MeeCreepsMessages.registerMessages(network);

    // Initialization of blocks and items typically goes here:
    ModEntities.init();
}
项目:minecraft-quiverbow    文件:OSR.java   
@Override
public void addProps(FMLPreInitializationEvent event, Configuration config)
{
    this.Enabled = config.get(this.nameInternal, "Am I enabled? (default true)", true).getBoolean(true);
    this.namePublic = config.get(this.nameInternal, "What's my name?", this.nameInternal).getString();

    this.DmgMin = config.get(this.nameInternal, "What damage am I dealing, at least? (default 7)", 7).getInt();
    this.DmgMax = config.get(this.nameInternal, "What damage am I dealing, tops? (default 13)", 13).getInt();

    this.Speed = config.get(this.nameInternal, "How fast are my projectiles? (default 3.0 BPT (Blocks Per Tick))", 3.0).getDouble();

    this.Knockback = config.get(this.nameInternal, "How hard do I knock the target back when firing? (default 2)", 2).getInt();
    this.Kickback = (byte) config.get(this.nameInternal, "How hard do I kick the user back when firing? (default 4)", 4).getInt();

    this.Cooldown = config.get(this.nameInternal, "How long until I can fire again? (default 100 ticks)", 100).getInt();

    this.Wither_Strength = config.get(this.nameInternal, "How strong is my Wither effect? (default 3)", 3).getInt();
    this.Wither_Duration = config.get(this.nameInternal, "How long does my Wither effect last? (default 61 ticks)", 61).getInt();

    this.isMobUsable = config.get(this.nameInternal, "Can I be used by QuiverMobs? (default true.)", true).getBoolean(true);
}
项目:minecraft-quiverbow    文件:OSP.java   
@Override
public void addProps(FMLPreInitializationEvent event, Configuration config)
{
    this.Enabled = config.get(this.nameInternal, "Am I enabled? (default true)", true).getBoolean(true);
    this.namePublic = config.get(this.nameInternal, "What's my name?", this.nameInternal).getString();

    this.DmgMin = config.get(this.nameInternal, "What damage am I dealing, at least? (default 4)", 4).getInt();
    this.DmgMax = config.get(this.nameInternal, "What damage am I dealing, tops? (default 8)", 8).getInt();

    this.Speed = config.get(this.nameInternal, "How fast are my projectiles? (default 1.7 BPT (Blocks Per Tick))", 1.7).getDouble();

    this.Cooldown = config.get(this.nameInternal, "How long until I can fire again? (default 15 ticks)", 15).getInt();

    this.Wither_Strength = config.get(this.nameInternal, "How strong is my Wither effect? (default 1)", 1).getInt();
    this.Wither_Duration = config.get(this.nameInternal, "How long does my Wither effect last? (default 61 ticks)", 61).getInt();

    this.isMobUsable = config.get(this.nameInternal, "Can I be used by QuiverMobs? (default true.)", true).getBoolean(true);
}
项目:minecraft-quiverbow    文件:Sunray.java   
@Override
public void addProps(FMLPreInitializationEvent event, Configuration config) 
{ 
    this.Enabled = config.get(this.nameInternal, "Am I enabled? (default true)", true).getBoolean(true);
    this.namePublic = config.get(this.nameInternal, "What's my name?", this.nameInternal).getString();

    this.DmgMin = config.get(this.nameInternal, "What damage are my arrows dealing, at least? (default 14)", 14).getInt();
    this.DmgMax = config.get(this.nameInternal, "What damage are my arrows dealing, tops? (default 20)", 20).getInt();

    this.Speed = 4.0f;
    this.Kickback = (byte) config.get(this.nameInternal, "How hard do I kick the user back when firing? (default 3)", 3).getInt();

    this.Cooldown = config.get(this.nameInternal, "How long until I can fire again? (default 120 ticks)", 120).getInt();

    this.FireDur = config.get(this.nameInternal, "How long is what I hit on fire? (default 10s)", 10).getInt();
    this.MaxTicks = config.get(this.nameInternal, "How long does my beam exist, tops? (default 60 ticks)", 60).getInt();
    this.LightMin = config.get(this.nameInternal, "What light level do I need to recharge, at least? (default 12)", 12).getInt();

    this.isMobUsable = config.get(this.nameInternal, "Can I be used by QuiverMobs? (default false. Too damn bright for their taste.)", false).getBoolean();
}
项目:ProgressiveDifficulty    文件:Region.java   
public void readConfig(){
    File regionFolder = new File(DifficultyManager.getConfigDir(),getName());
    File regionConfigFile = new File(regionFolder,"region.cfg");
    File defaultRegionConfigFile = new File(regionFolder,"default.cfg");
    File[] filesInRegion = regionFolder.listFiles();
    List<File> mobConfigFiles = Lists.newArrayList();
    if(filesInRegion!=null) {
        mobConfigFiles.addAll(Arrays.stream(filesInRegion)
                .filter(
                        file -> {
                            return !(file.getName().endsWith("region.cfg") || file.getName().endsWith("default.cfg"));
                        }).collect(Collectors.toList()));
    }
    Configuration regionConfig = new Configuration(regionConfigFile);
    readRegionConfig(regionConfig);
    Configuration defaultConfiguration = new Configuration(defaultRegionConfigFile);
    try {
        defaultConfiguration.load();
        defaultConfig = new RegionMobConfig(defaultConfiguration);
    }finally {
        if(defaultConfiguration.hasChanged()){
            defaultConfiguration.save();
        }
    }

    for(File mobConfigFile : mobConfigFiles){
        String mobId = mobConfigFile.getName();
        mobId = mobId.substring(0,mobId.lastIndexOf("."));
        Configuration config = new Configuration(mobConfigFile);
        try {
            config.load();
            RegionMobConfig mobConfig = new RegionMobConfig(config);
            byMobConfig.put(mobId,mobConfig);
        }finally {
            if(config.hasChanged()){
                config.save();
            }
        }
    }
}
项目:CustomWorldGen    文件:ForgeGuiFactory.java   
@Override
protected GuiScreen buildChildScreen()
{
    // This GuiConfig object specifies the configID of the object and as such will force-save when it is closed. The parent
    // GuiConfig object's entryList will also be refreshed to reflect the changes.
    return new GuiConfig(this.owningScreen,
                         (new ConfigElement(ForgeModContainer.getConfig().getCategory(Configuration.CATEGORY_CLIENT))).getChildElements(),
                         this.owningScreen.modID, Configuration.CATEGORY_CLIENT, this.configElement.requiresWorldRestart() || this.owningScreen.allRequireWorldRestart,
                         this.configElement.requiresMcRestart() || this.owningScreen.allRequireMcRestart,
                         GuiConfig.getAbridgedConfigPath(ForgeModContainer.getConfig().toString()));
}
项目:ProgressiveDifficulty    文件:Region.java   
public  RegionMobConfig(Configuration config){
    for(DifficultyModifier modifier : DifficultyManager.buildModifiersFromConfig(config)){
        modifiers.put(modifier.getIdentifier(),modifier);
    }
    controls.addAll(DifficultyManager.buildControlsFromConfig(config));
    generateWeightMap();
}
项目:BetterBeginningsReborn    文件:BBConfig.java   
public static void save(Configuration config)
{
    if (config.hasChanged())
    {
        config.save();
    }
}
项目:minecraft-quiverbow    文件:RPG.java   
@Override
public void addProps(FMLPreInitializationEvent event, Configuration config)
{
    this.Enabled = config.get(this.nameInternal, "Am I enabled? (default true)", true).getBoolean(true);
    this.namePublic = config.get(this.nameInternal, "What's my name?", this.nameInternal).getString();
    this.Speed = config.get(this.nameInternal, "How fast are my projectiles? (default 2.0 BPT (Blocks Per Tick))", 2.0).getDouble();
    this.Kickback = (byte) config.get(this.nameInternal, "How hard do I kick the user back when firing? (default 3)", 3).getInt();
    this.ExplosionSize = config.get(this.nameInternal, "How big are my explosions? (default 4.0 blocks, like TNT)", 4.0).getDouble();
    this.travelTime = config.get(this.nameInternal, "How many ticks can my rocket fly before exploding? (default 20 ticks)", 20).getInt();
    this.dmgTerrain = config.get(this.nameInternal, "Can I damage terrain, when in player hands? (default true)", true).getBoolean(true);

    this.isMobUsable = config.get(this.nameInternal, "Can I be used by QuiverMobs? (default true)", true).getBoolean(true);
}
项目:youtube-chat-for-minecraft    文件:YouTubeConfiguration.java   
private YouTubeConfiguration(File path) {
  config = new Configuration(path);
  config.load();
  addGeneralConfig();
  if (config.hasChanged()) {
    config.save();
  }
}
项目:minecraft-quiverbow    文件:RedSprayer.java   
@Override
public void addProps(FMLPreInitializationEvent event, Configuration config)
{
    this.Enabled = config.get(this.nameInternal, "Am I enabled? (default true)", true).getBoolean(true);
    this.namePublic = config.get(this.nameInternal, "What's my name?", this.nameInternal).getString();

    this.Speed = config.get(this.nameInternal, "How fast are my projectiles? (default 0.5 BPT (Blocks Per Tick))", 0.5).getDouble();

    this.Wither_Strength = config.get(this.nameInternal, "How strong is my Wither effect? (default 2)", 2).getInt();
    this.Wither_Duration = config.get(this.nameInternal, "How long does my Wither effect last? (default 20 ticks)", 20).getInt();
    this.Blindness_Duration = config.get(this.nameInternal, "How long does my Blindness effect last? (default 20 ticks)", 20).getInt();

    this.isMobUsable = config.get(this.nameInternal, "Can I be used by QuiverMobs? (default true)", true).getBoolean(true);
}
项目:minecraft-quiverbow    文件:NetherBellows.java   
@Override
public void addProps(FMLPreInitializationEvent event, Configuration config)
{
    this.Enabled = config.get(this.nameInternal, "Am I enabled? (default true)", true).getBoolean(true);
    this.namePublic = config.get(this.nameInternal, "What's my name?", this.nameInternal).getString();
    this.Speed = config.get(this.nameInternal, "How fast are my projectiles? (default 0.75 BPT (Blocks Per Tick))", 0.75).getDouble();
    this.Dmg = config.get(this.nameInternal, "What damage am I dealing per projectile? (default 1)", 1).getInt();
    this.FireDur = config.get(this.nameInternal, "For how long do I set things on fire? (default 3 sec)", 3).getInt();

    this.isMobUsable = config.get(this.nameInternal, "Can I be used by QuiverMobs? (default true.)", true).getBoolean(true);
}
项目:Industrial-Foregoing    文件:CropRecolectorBlock.java   
@Override
public void getMachineConfig() {
    super.getMachineConfig();
    sludgeOperation = CustomConfiguration.config.getInt("sludgeOperation", "machines" + Configuration.CATEGORY_SPLITTER + this.getRegistryName().getResourcePath().toString(), 20, 1, 8000, "How much sludge is produced when the machine does an operation");
    treeOperations = CustomConfiguration.config.getInt("treeOperations", "machines" + Configuration.CATEGORY_SPLITTER + this.getRegistryName().getResourcePath().toString(), 10, 1, 1024, "Amount of operations done when chopping a tree");
    reducedChunkUpdates = CustomConfiguration.config.getBoolean("reducedChunkUpdates", "machines" + Configuration.CATEGORY_SPLITTER + this.getRegistryName().getResourcePath().toString(), false, "When enabled it will chop down the tree in one go but still consuming the same power");
}
项目:Whoosh    文件:Whoosh.java   
@EventHandler
public void preInit(FMLPreInitializationEvent event) {

    CONFIG.setConfiguration(new Configuration(new File(CoreProps.configDir, MOD_ID + "/common.cfg"), true));
    CONFIG_CLIENT.setConfiguration(new Configuration(new File(CoreProps.configDir, MOD_ID + "/client.cfg"), true));

    WProps.preInit();
    WItems.preInit();

    PacketHandler.INSTANCE.registerPacket(PacketWhoosh.class);
    NetworkRegistry.INSTANCE.registerGuiHandler(instance, new GuiHandler());

    proxy.preInit(event);
}
项目:TFCPrimitiveTech    文件:ModOptions.java   
public static int getIntFor(Configuration config, String heading, String item, int value)
{
    if (config == null)
        return value;
    try
    {
        Property prop = config.get(heading, item, value);
        return prop.getInt(value);
    }
    catch (Exception e)
    {
        System.out.println("[" + ModDetails.ModName + "] Error while trying to add Integer, config wasn't loaded properly!");
    }
    return value;
}
项目:EndermanEvolution    文件:GuiModConfig.java   
private static List<IConfigElement> getConfigElements() {
    List<IConfigElement> configElements = new ArrayList<IConfigElement>();
    Configuration config = ModConfig.CONFIG;
    if (config != null) {
        ConfigCategory categoryClient = config.getCategory(ModConfig.CLIENT_CAT);
        configElements.addAll(new ConfigElement(categoryClient).getChildElements());
    }
    return configElements;
}
项目:PurificatiMagicae    文件:PMConfig.java   
private List<Integer> loadIntList(Configuration configFile, String name, String category, String[] defaults, String descr)
{
    String[] rcbld = configFile.getStringList(name, category, defaults, descr);
    List<Integer> lst = new ArrayList<>();
    for (String s : rcbld)
    {
        if (!StringUtils.isNullOrEmpty(s))
        {
            lst.add(Integer.parseInt(s));
        }
    }
    return lst;
}
项目:TrustCircle    文件:TrustCircle.java   
@EventHandler
public void preInit(FMLPreInitializationEvent event){
    config = new Configuration(event.getSuggestedConfigurationFile());
    config.load();
    defineConfigValues();

    potionTrust = new PotionTrust("trust");

    MinecraftForge.EVENT_BUS.register(new Events());
}
项目:minecraft-quiverbow    文件:SoulCairn.java   
@Override
public void addProps(FMLPreInitializationEvent event, Configuration config)
{
    this.Enabled = config.get(this.nameInternal, "Am I enabled? (default true)", true).getBoolean(true);
    this.namePublic = config.get(this.nameInternal, "What's my name?", this.nameInternal).getString();
    this.Speed = config.get(this.nameInternal, "How fast are my projectiles? (default 3.0 BPT (Blocks Per Tick))", 3.0).getDouble();
    this.Kickback = (byte) config.get(this.nameInternal, "How hard do I kick the user back when firing? (default 4)", 4).getInt();

    this.isMobUsable = config.get(this.nameInternal, "Can I be used by QuiverMobs? (default false. This is easily abusable.)", false).getBoolean(true);
}