@EventHandler public void onJump(HorseJumpEvent event) { Player p = (Player) event.getEntity().getPassenger(); if (plugin.getGameHandler().getGameState() != GameHandler.GameState.RACE_IN_PROGRESS || racetrackNearby(event.getEntity())) { event.setCancelled(true); } if (p.hasMetadata("superCharged") && p.getMetadata("superCharged").get(0).asBoolean()) { event.setPower(event.getPower() * 3); } //p.sendMessage(EquestrianDash.Prefix + "Power is: §4" + event.getPower()); }