Java 类org.bukkit.event.inventory.InventoryType 实例源码

项目:BedwarsXP    文件:OldEventListeners.java   
@EventHandler
public void onAnvilOpen(InventoryOpenEvent e) {
    if (e.getPlayer().equals(null)) {
        return;
    }
    if (e.getInventory().equals(null)) {
        return;
    }
    Game bw = io.github.yannici.bedwars.Main.getInstance().getGameManager()
            .getGameOfPlayer((Player) e.getPlayer());
    if (bw == null) {
        return;
    }
    if (!Config.isGameEnabledXP(bw.getName())) {
        return;
    }
    if (e.getInventory().getType().equals(InventoryType.ANVIL)) {
        e.setCancelled(true);
    }
}
项目:uppercore    文件:ChestGui.java   
@SuppressWarnings("unchecked")
protected ChestGui(Plugin plugin, Config config) {
    if (config.has("type")) {
        type = config.getEnum("type", InventoryType.class);
        icons = new ConfigIcon[type.getDefaultSize()];
    } else if (config.has("size")) {
        size = config.getInt("size");
        if (size % 9 != 0) {
            plugin.getLogger().warning("In a gui: size must be a multiple of 9");
            size = GuiSize.min(size);
        }
        icons = new ConfigIcon[size];
    } else
        throw new InvalidConfigException("Both 'type' and 'size' are empty!");
    updateInterval = config.getInt("update-interval", -1);
    title = config.getMessageStrRequired("title");
    Collection<Map<String, Object>> iconsData = (Collection<Map<String, Object>>) config.getCollection("icons");
    if (iconsData != null) {
        for (Map<String, Object> data : iconsData) {
            ConfigIcon item = ConfigIcon.deserialize(plugin, Config.wrap(data));
            icons[(int) data.get("slot")] = item;
        }
    }
}
项目:VanillaPlus    文件:MenuManager.java   
@EventHandler (priority = EventPriority.HIGHEST, ignoreCancelled = false)
public void onClose(InventoryCloseEvent event) {
    if (!(event.getInventory().getHolder() instanceof MenuLink))
        return;
    final VPPlayer player = VanillaPlusCore.getPlayerManager().getPlayer((Player) event.getPlayer());
    final MenuLink menu = ((MenuLink) event.getInventory().getHolder());
    Bukkit.getScheduler().scheduleSyncDelayedTask(VanillaPlus.getInstance(), new Runnable() {
        @Override
        public void run() {
            if(player.getPlayer().getOpenInventory().getTopInventory().getType() == InventoryType.CRAFTING){
                menu.getIconMenu().closed(player, menu);
            }else{
                menu.getIconMenu().changed(player, menu);
            }
        }
    });
}
项目:Uranium    文件:CraftContainer.java   
public CraftContainer(final Inventory inventory, final HumanEntity player, int id) {
    this(new InventoryView() {
        @Override
        public Inventory getTopInventory() {
            return inventory;
        }

        @Override
        public Inventory getBottomInventory() {
            return player.getInventory();
        }

        @Override
        public HumanEntity getPlayer() {
            return player;
        }

        @Override
        public InventoryType getType() {
            return inventory.getType();
        }
    }, id);
}
项目:AddGun    文件:Guns.java   
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void equipWeaponEvent(InventoryDragEvent event) {
    if (Result.DENY.equals(event.getResult())) return;
    HumanEntity human = event.getWhoClicked();

    Inventory inv = event.getInventory();
    ItemStack prior = event.getOldCursor();
    StandardGun priorGun = findGun(prior); 

    // Don't really care what sort of drag, if we have a gun in inv and this was a gun, deny.
    if (priorGun != null && inv != null && !InventoryType.PLAYER.equals(inv.getType()) && priorGun.isLimitToOne() && priorGun.hasGun(human)) {
        event.setResult(Result.DENY);
        // yes this will prevent drag style of weapon in chest invs. Oh well.
    }

}
项目:VanillaPlus    文件:Menu.java   
public Menu(MessageManager messageManager, YamlConfiguration section) {
    ConfigurationSection settings = section.getConfigurationSection(Node.SETTINGS.get());
    if(settings == null){
        Error.MISSING_NODE.add(Node.SETTINGS.get());
        title = new MComponent(VanillaPlusCore.getDefaultLang(), " ");
        icons = new Icon[37];
        type = InventoryType.CHEST;
        refresh = 0;
        return;
    }else{
        title = messageManager.getComponentManager().get(settings.getString(Node.NAME_PATH.get()));
        type = InventoryType.valueOf(settings.getString(Node.TYPE.get(), "CHEST"));
        if(type == InventoryType.CHEST) {
            int size = settings.getInt("ROWS");
            if(size < 0 || size > 12)
                ErrorLogger.addError("ROWS must be between 0 and 12 inclulsive !");
            icons = new Icon[9*size+1];
        }
        else
            icons = new Icon[type.getDefaultSize()+1];
        refresh = (byte) settings.getInt("REFRESH", 0);

    }
}
项目:MCLibrary    文件:GsonTest.java   
@Test
public void guiSignature() {
    ItemStack itemA = ItemFactory.createRandomItem();
    ItemStack itemB = ItemFactory.createRandomItem();
    GUISignature signature = new GUISignature(InventoryType.CHEST)
            .title("Serialize Test")
            .size(18)
            .addHandlerIndexes(1, 2, 3)
            .item(itemA, 0)
            .item(itemA, 1)
            .item(ItemFactory.createRandomItem(), 2)
            .item(itemB, 3)
            .item(itemB, 4)
            .item(ItemFactory.createRandomItem(), 5);
    StringWriter writer = new StringWriter();
    GsonUtils.write(writer, signature, e -> {
        throw new AssertionError(e);
    });

    GUISignature deserialized = GsonUtils.read(new StringReader(writer.toString()), GUISignature.class);
    assertEquals(signature, deserialized);
}
项目:KingdomFactions    文件:AddItemMenu.java   
public AddItemMenu(KingdomFactionsPlayer player, String type, String level, int buyPrice, int sellprice,
        boolean useDisplayname, String extraData, int limit) {
    this.type = type;
    this.level = level;
    this.buyPrice = buyPrice;
    this.sellprice = sellprice;
    this.useDisplayname = useDisplayname;
    this.playerName = player.getName();
    this.extraData = extraData;
    this.limit = limit;
    player.sendMessage(ChatColor.RED + "" + ChatColor.BOLD + "Zet het item op het EERSTE slot!");

    player.openInventory(Bukkit.createInventory(null, InventoryType.DISPENSER, "addItem " + player.getName()));

    Bukkit.getPluginManager().registerEvents(this, KingdomFactionsPlugin.getInstance());
}
项目:skLib    文件:ExprClickedRow.java   
public static boolean rowType(Integer row, Integer slot, Inventory inventory) {
    if (slot != null && row != null) {
        Integer mod = 9;
        if (inventory != null) {
            if (inventory.getType() == InventoryType.DISPENSER ||inventory.getType() == InventoryType.WORKBENCH || inventory.getType() == InventoryType.DROPPER) {
                mod = 3;
            } else if (inventory.getType() == InventoryType.CHEST || inventory.getType() == InventoryType.ENDER_CHEST || inventory.getType() == InventoryType.PLAYER){
                mod = 9;
            } else {
                mod = inventory.getSize();
            }
        }
        Integer calculate = row * mod;
        return slot >= calculate - mod && slot < calculate;
    }
    return false;
}
项目:SurvivalAPI    文件:SurvivalTeamSelector.java   
/**
 * Event fired when a player clicks in the team selection GUI
 *
 * @param event Event
 */
@EventHandler
public void onInventoryClick(InventoryClickEvent event)
{
    if (this.game.getStatus().equals(Status.IN_GAME))
    {
        event.getHandlers().unregister(this);
    }
    else if (event.getCurrentItem() != null && event.getCurrentItem().getItemMeta() != null && event.getView().getType() != InventoryType.PLAYER)
    {
        AbstractGui gui = this.playersGui.get(event.getWhoClicked().getUniqueId());

        if (gui != null)
        {
            String action = gui.getAction(event.getSlot());

            if (action != null)
                gui.onClick((Player) event.getWhoClicked(), event.getCurrentItem(), action, event.getClick());

            event.setCancelled(true);
        }
    }
}
项目:RPGInventory    文件:InventoryListener.java   
/**
 * Check
 *
 * @return Click is valid
 */
private boolean validateClick(Player player, PlayerWrapper playerWrapper, Slot slot,
                              ActionType actionType, ItemStack currentItem, InventoryType.SlotType slotType) {
    if (playerWrapper != null) {
        if (player != playerWrapper.getPlayer()) {
            return false;
        }

        if (!PlayerUtils.checkLevel(player, slot.getRequiredLevel())) {
            PlayerUtils.sendMessage(player, RPGInventory.getLanguage().getMessage("error.level", slot.getRequiredLevel()));
            return false;
        }

        if (!slot.isFree() && !playerWrapper.isBuyedSlot(slot.getName()) && !InventoryManager.buySlot(player, playerWrapper, slot)) {
            return false;
        }
    }

    return !((actionType == ActionType.GET && slot.getSlotType() != Slot.SlotType.ACTION
            || actionType == ActionType.DROP) && slot.isCup(currentItem) && slotType != InventoryType.SlotType.QUICKBAR);
}
项目:RPGInventory    文件:CraftListener.java   
@Override
public void onPacketSending(PacketEvent event) {
    Player player = event.getPlayer();
    //noinspection ConstantConditions
    if (event.isCancelled() || !InventoryManager.playerIsLoaded(player)
            || isNotNeededHere(player)) {
        return;
    }

    WrapperPlayServerWindowItems packet = new WrapperPlayServerWindowItems(event.getPacket());
    if (player.getOpenInventory().getType() == InventoryType.WORKBENCH) {
        List<ItemStack> contents = packet.getSlotData();

        List<CraftExtension> extensions = CraftManager.getExtensions(player);
        for (CraftExtension extension : extensions) {
            for (int slot : extension.getSlots()) {
                contents.set(slot, extension.getCapItem());
            }
        }

        packet.setSlotData(contents);
    }
}
项目:RPGInventory    文件:CraftListener.java   
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH)
public void onInventoryClick(InventoryClickEvent event) {
    final Player player = (Player) event.getWhoClicked();
    //noinspection ConstantConditions
    if (!InventoryManager.playerIsLoaded(player)
            || event.getInventory().getType() != InventoryType.WORKBENCH
            || isNotNeededHere(player)) {
        return;
    }

    List<CraftExtension> extensions = CraftManager.getExtensions(player);
    for (CraftExtension extension : extensions) {
        for (int slot : extension.getSlots()) {
            if (slot == event.getRawSlot()) {
                event.setCancelled(true);
                PlayerUtils.updateInventory(player);
                return;
            }
        }
    }
}
项目:CustomRecipes    文件:SimpleShapedRecipe.java   
/**
 * {@inheritDoc}
 */
@Override
public boolean matches(CraftingInventory craftingInventory, World world) {
    int width, heigth;

    //check boundaries for the crafting inventory
    InventoryType type = craftingInventory.getType();
    switch(type) {
        case CRAFTING:
            width = heigth = 2;
            break;
        case WORKBENCH:
            width = heigth = 3;
            break;
        default: return false; //unknown crafting inventory type.
    }

    for (int w = 0; w <= width - this.width; w++) {
        for (int h = 0; h <= heigth - this.heigth; h++) {
            if (matrixMatch(craftingInventory, w, h, true)) {
                return true;
            }
            if (matrixMatch(craftingInventory, w, h, false)) {
                return true;
            }
        }
    }

       return false;
}
项目:CustomRecipes    文件:WorldAdder.java   
public WorldRecipeHolder(CustomRecipesPlugin plugin, ItemStack result, MinecraftKey key, String group, Player callbackPlayer, UUID world) {
    this.plugin = plugin;
    this.result = result;
    this.key = key;
    this.group = group;
    this.world = world;
    this.callbackPlayer = callbackPlayer;
    this.dispenserInventory = plugin.getServer().createInventory(this, InventoryType.DISPENSER, "Create a world recipe!");
    plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
项目:CustomRecipes    文件:NBTAdder.java   
public NBTRecipeHolder(CustomRecipesPlugin plugin, ItemStack result, MinecraftKey key, String group, Player callbackPlayer) {
    this.plugin = plugin;
    this.result = result;
    this.key = key;
    this.group = group;
    this.callbackPlayer = callbackPlayer;
    this.dispenserInventory = plugin.getServer().createInventory(this, InventoryType.DISPENSER, "Create an NBT recipe!");
    plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
项目:CustomRecipes    文件:CountAdder.java   
public CountRecipeHolder(CustomRecipesPlugin plugin, ItemStack result, MinecraftKey key, String group, Player callbackPlayer) {
    this.plugin = plugin;
    this.result = result;
    this.key = key;
    this.group = group;
    this.callbackPlayer = callbackPlayer;
    this.dispenserInventory = plugin.getServer().createInventory(this, InventoryType.DISPENSER, "Create a count recipe!");
    plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
项目:VanillaPlus    文件:Menu.java   
public void refresh(VPPlayer viewer, Inventory inv){
    MenuLink ml = (MenuLink) ((inv.getHolder() instanceof MenuLink) ? inv.getHolder() : null); 
    for (int i = 1; i < icons.length; i++) {
        if (icons[i] != null && !icons[i].isStatic()){
            Icon icon = icons[i].getIcon(viewer);
            if(icon == null) {
                if(type == InventoryType.PLAYER) {
                    ItemStack[] memory = viewer.getInventory(false);
                    if(memory[i-1] != null) {
                        inv.setItem(i-1, memory[i-1]);
                        memory[i-1] = null;
                        viewer.setInventory(memory, false);
                    }
                }else
                    inv.setItem(i-1, new ItemStack(Material.AIR));
                continue;
            }
            if(icon.skullSelf()){
                ItemStack item = inv.getItem(i-1);
                if(item != null && item.getType() == Material.SKULL_ITEM){
                    ItemMeta itemMeta = item.getItemMeta();
                    itemMeta.setLore(icon.getLores(ml == null ? viewer : ml.getView(), viewer.getLanguage()));
                    itemMeta.setDisplayName(icon.getName(ml == null ? viewer : ml.getView(), viewer.getLanguage()));
                    ((SkullMeta)itemMeta).setOwner(ml == null ? viewer.getName() : ml.getView().getName());
                    item.setItemMeta(itemMeta);
                    continue;
                }
            }
            if(icon != null)
                inv.setItem(i-1, icon.getItemstack(ml == null ? viewer : ml.getView(), viewer.getLanguage()));
        }
    }
}
项目:CustomRecipes    文件:ShapedAdder.java   
public ShapedRecipeHolder(Player callbackPlayer, CustomRecipesPlugin plugin, ItemStack result, MinecraftKey key, String group) {
    this.plugin = plugin;
    this.dispenserInventory = plugin.getServer().createInventory(this, InventoryType.DISPENSER, "Create a shaped recipe!");
    this.result = result;
    this.callbackPlayer = callbackPlayer;
    this.group = group;
    this.key = key;
    plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
项目:CustomRecipes    文件:ShapelessAdder.java   
public ShapelessRecipeHolder(CustomRecipesPlugin plugin, ItemStack result, MinecraftKey key, String group,
        Player callbackPlayer) {
    this.plugin = plugin;
    this.callbackPlayer = callbackPlayer;
    this.result = result;
    this.key = key;
    this.group = group;
    this.dispenserInventory = plugin.getServer().createInventory(this, InventoryType.DISPENSER, "Create a shapeless recipe!");
    plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
项目:uppercore    文件:ChestGui.java   
/**
 * Initializes the gui by its type and title.
 *
 * @param type  the type of the gui
 * @param title the title of the gui
 */
public ChestGui(InventoryType type, PlaceholderValue<String> title) {
    this.type = type;
    this.title = title;
    this.icons = new ConfigIcon[type.getDefaultSize()];
    onSetup();
}
项目:MCLibrary    文件:BaseInventoryFactory.java   
@Override
public Inventory create(GUI gui, HumanEntity viewer) {
    GUISignature signature = gui.getSignature();
    signature.title(titleCaught(signature.getTitle()));
    return signature.getType() == InventoryType.CHEST ?
            Bukkit.createInventory(null, signature.getSize(), signature.getTitle()) :
            Bukkit.createInventory(null, signature.getType(), signature.getTitle());
}
项目:Uranium    文件:CraftInventoryView.java   
@Override
public InventoryType getType() {
    InventoryType type = viewing.getType();
    if (type == InventoryType.CRAFTING && player.getGameMode() == GameMode.CREATIVE) {
        return InventoryType.CREATIVE;
    }
    return type;
}
项目:Uranium    文件:CraftInventoryCustom.java   
public MinecraftInventory(InventoryHolder owner, int size, String title) {
    Validate.notNull(title, "Title cannot be null");
    Validate.isTrue(title.length() <= 32, "Title cannot be longer than 32 characters");
    this.items = new net.minecraft.item.ItemStack[size];
    this.title = title;
    this.viewers = new ArrayList<HumanEntity>();
    this.owner = owner;
    this.type = InventoryType.CHEST;
}
项目:Uranium    文件:CraftInventory.java   
public InventoryType getType() {
    // Thanks to Droppers extending Dispensers, order is important.
    if (inventory instanceof net.minecraft.inventory.InventoryCrafting) {
        return inventory.getSizeInventory() >= 9 ? InventoryType.WORKBENCH : InventoryType.CRAFTING;
    } else if (inventory instanceof net.minecraft.entity.player.InventoryPlayer) {
        return InventoryType.PLAYER;
    } else if (inventory instanceof net.minecraft.tileentity.TileEntityDropper) {
        return InventoryType.DROPPER;
    } else if (inventory instanceof net.minecraft.tileentity.TileEntityDispenser) {
        return InventoryType.DISPENSER;
    } else if (inventory instanceof net.minecraft.tileentity.TileEntityFurnace) {
        return InventoryType.FURNACE;
    } else if (inventory instanceof net.minecraft.inventory.ContainerEnchantTableInventory) {
        return InventoryType.ENCHANTING;
    } else if (inventory instanceof net.minecraft.tileentity.TileEntityBrewingStand) {
        return InventoryType.BREWING;
    } else if (inventory instanceof CraftInventoryCustom.MinecraftInventory) {
        return ((CraftInventoryCustom.MinecraftInventory) inventory).getType();
    } else if (inventory instanceof net.minecraft.inventory.InventoryEnderChest) {
        return InventoryType.ENDER_CHEST;
    } else if (inventory instanceof net.minecraft.inventory.InventoryMerchant) {
        return InventoryType.MERCHANT;
    } else if (inventory instanceof net.minecraft.tileentity.TileEntityBeacon) {
        return InventoryType.BEACON;
    } else if (inventory instanceof net.minecraft.inventory.ContainerRepairInventory) {
        return InventoryType.ANVIL;
    } else if (inventory instanceof net.minecraft.tileentity.IHopper) {
        return InventoryType.HOPPER;
    } else {
        return InventoryType.CHEST;
    }
}
项目:Slimefun4-Chinese-Version    文件:ItemListener.java   
@EventHandler
  public void onAnvil(InventoryClickEvent e) {
      if (e.getRawSlot() == 2 && e.getWhoClicked() instanceof Player && e.getInventory().getType() == InventoryType.ANVIL) {
if (SlimefunManager.isItemSimiliar(e.getInventory().getContents()[0], SlimefunItems.ELYTRA, true)) return;

        if (SlimefunItem.getByItem(e.getInventory().getContents()[0]) != null && !SlimefunItem.isDisabled(e.getInventory().getContents()[0])) {
            e.setCancelled(true);
              Messages.local.sendTranslation((Player) e.getWhoClicked(), "anvil.not-working", true);
          }
      }
  }
项目:WC    文件:InventoryUtils.java   
public Inventory createInventory(InventoryType inventoryType, int size, String name) throws IndexOutOfBoundsException {
    if (size % 9 != 0 || size > 56) throw new IndexOutOfBoundsException("El tamaño es mayor que 56 o no es un múltiplo de 9");
    name = Utils.colorize(name);

    switch (inventoryType){
        case CHEST:
            return plugin.getServer().createInventory(null, size, name);
        case HOPPER:
        case DISPENSER:
        case DROPPER:
            return plugin.getServer().createInventory(null, inventoryType, name);
        default:
            return plugin.getServer().createInventory(null, size, name);
    }
}
项目:ProjectAres    文件:CraftingProtect.java   
@EventHandler(priority = EventPriority.MONITOR)
public void cloneCraftingWindow(final PlayerInteractEvent event) {
    if(!AntiGrief.CraftProtect.enabled()) {
        return;
    }

    if(!event.isCancelled() && event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getPlayer().getOpenInventory().getType() == InventoryType.CRAFTING /* nothing open */) {
        Block block = event.getClickedBlock();
        if(block != null && block.getType() == Material.WORKBENCH && !event.getPlayer().isSneaking()) {
            // create the window ourself
            event.setCancelled(true);
            event.getPlayer().openWorkbench(null, true); // doesn't check reachable
        }
    }
}
项目:SurvivalPlus    文件:WorkbenchShare.java   
@EventHandler
public void onInventoryClose(InventoryCloseEvent e)
{
    if (!(e.getPlayer() instanceof Player))
        return;
    final Player p = (Player) e.getPlayer();

    if (!p.hasMetadata("shared_workbench"))
        return;
    if (e.getInventory().getType() == InventoryType.WORKBENCH)
    {
        // Workaround to get the accessed WorkBench
        final Block workbench = p.getTargetBlock((Set<Material>) null, 8);

        if (!workbench.hasMetadata("shared_players") || workbench.getType() != Material.WORKBENCH)
        {
            if (p.getOpenInventory().getTopInventory() != null)
                p.getOpenInventory().getTopInventory().clear();
            p.removeMetadata("shared_workbench", Survival.instance);

            return;
        }

        @SuppressWarnings("unchecked")
        List<UUID> list = (workbench.getMetadata("shared_players").get(0).value() instanceof List<?>) ? (List<UUID>)workbench.getMetadata("shared_players").get(0).value() : new ArrayList<UUID>();

        list.remove(p.getUniqueId());

        if (list.isEmpty())
            workbench.removeMetadata("shared_players", Survival.instance);
        else
        {
            e.getInventory().clear();
            workbench.setMetadata("shared_players", new FixedMetadataValue(Survival.instance, list));
        }
    }
}
项目:InventoryAPI    文件:McGui.java   
@Override
public void setSize( Vector2i dimension ) {
    Validate.isTrue( inventory.getType() == InventoryType.CHEST, "Size can only be adjusted if the inventory is a chest!" );
    ItemStack[] contents = inventory.getContents();
    InventoryHolder holder = inventory.getHolder();
    int stack = inventory.getMaxStackSize();
    String title = inventory.getTitle();

    inventory = Bukkit.createInventory( holder, dimension.getX() * dimension.getY(), title );
    inventory.setContents( contents );
    inventory.setMaxStackSize( stack );
}
项目:SmartInvs    文件:InventoryManager.java   
public Optional<InventoryOpener> findOpener(InventoryType type) {
    Optional<InventoryOpener> opInv = this.openers.stream()
            .filter(opener -> opener.supports(type))
            .findAny();

    if(!opInv.isPresent()) {
        opInv = this.defaultOpeners.stream()
                .filter(opener -> opener.supports(type))
                .findAny();
    }

    return opInv;
}
项目:NavyCraft2-Lite    文件:NavyCraft_BlockListener.java   
@EventHandler(priority = EventPriority.HIGH)
public void inventoryClickEvent(final InventoryClickEvent event) {
    if (!event.isCancelled()) {
        if ( PermissionInterface.CheckEnabledWorld(event.getWhoClicked().getLocation()) ) {
            if ((event.getInventory().getType() == InventoryType.DISPENSER) && (event.getRawSlot() == 4) && ((event.getCurrentItem().getTypeId() == 388) || (event.getCursor().getTypeId() == 388))) {
                event.setCancelled(true);
            }
        }

    }
}
项目:NavyCraft2-Lite    文件:MoveCraft_BlockListener.java   
@EventHandler(priority = EventPriority.HIGH)
public void inventoryClickEvent(final InventoryClickEvent event) {
    if (!event.isCancelled()) {
        if ( PermissionInterface.CheckEnabledWorld(event.getWhoClicked().getLocation()) ) {
            if ((event.getInventory().getType() == InventoryType.DISPENSER) && (event.getRawSlot() == 4) && ((event.getCurrentItem().getTypeId() == 388) || (event.getCursor().getTypeId() == 388))) {
                event.setCancelled(true);
            }
        }

    }
}
项目:AlphaLibary    文件:MinigameLogic.java   
@EventHandler
public void onBlockInvOpen(InventoryOpenEvent e) {
    if (GameStatus.isState(gameStatus))
        if (e.getInventory().getType() != InventoryType.PLAYER
                || e.getInventory().getType() != InventoryType.CHEST)
            e.setCancelled(!canOpenBlockInv);
}
项目:MockBukkit    文件:PlayerMock.java   
@Override
public PlayerInventory getInventory()
{
    if (inventory == null)
    {
        inventory = (PlayerInventoryMock) Bukkit.createInventory(this, InventoryType.PLAYER);
    }
    return inventory;
}
项目:MockBukkit    文件:ServerMock.java   
@Override
public Inventory createInventory(InventoryHolder owner, InventoryType type)
{
    switch (type)
    {
        case PLAYER:
            PlayerInventoryMock inventory = new PlayerInventoryMock("Inventory");
            return inventory;
        default:
            throw new UnimplementedOperationException("Inventory type not yet supported");
    }
}
项目:skLib    文件:ExprClickedRow.java   
@Override
@Nullable
protected Number[] get(Event e) {
    InventoryType container = ((InventoryClickEvent)e).getClickedInventory().getType();
    if (container != InventoryType.CHEST || container != InventoryType.DISPENSER || container != InventoryType.DROPPER || container != InventoryType.WORKBENCH || container != InventoryType.ENDER_CHEST || container != InventoryType.PLAYER) {
        for (int i = 1; i < ((InventoryClickEvent)e).getClickedInventory().getSize() + 1; i++) {
            if (rowType(i, ((InventoryClickEvent)e).getSlot(), ((InventoryClickEvent)e).getInventory())) {
                return new Number[]{i};
            }
        }
    }
    return null;
}
项目:SurvivalAPI    文件:NineSlotsModule.java   
/**
 * Disable barrier taking in the players inventories
 *
 * @param event Event
 */
@EventHandler
public void onInventoryClick(InventoryClickEvent event)
{
    if (event.getClickedInventory() != null && event.getClickedInventory().getType() == InventoryType.PLAYER && event.getCurrentItem() != null && event.getCurrentItem().getType() == Material.BARRIER)
        event.setCancelled(true);
}
项目:SurvivalAPI    文件:AutomaticLapisModule.java   
/**
 * Fill the lapis lazuli slot
 *
 * @param event Event
 */
@EventHandler
public void onInventoryOpen(InventoryOpenEvent event)
{
    if (event.getInventory().getType() == InventoryType.ENCHANTING)
        event.getInventory().setItem(1, new ItemStack(Material.INK_SACK, 64, (short) 4));
}
项目:SurvivalAPI    文件:AutomaticLapisModule.java   
/**
 * Remove the lapis lazuli (duplication catch)
 *
 * @param event Event
 */
@EventHandler
public void onInventoryClose(InventoryCloseEvent event)
{
    if (event.getInventory().getType() == InventoryType.ENCHANTING)
        event.getInventory().setItem(1, null);
}