@EventHandler public void CheckCrowd(ChunkLoadEvent evt) { if (ConfigOptimize.NoCrowdedEntityenable) { Chunk chunk = evt.getChunk(); Entity[] entities = chunk.getEntities(); for (Entity e : entities) { EntityType type = e.getType(); int count = 0; if (ConfigOptimize.NoCrowdedEntityTypeList.contains("*") || ConfigOptimize.NoCrowdedEntityTypeList.contains(type.name())) { count++; if (count > ConfigOptimize.NoCrowdedEntityPerChunkLimit && e.getType() != EntityType.PLAYER) { e.remove(); } } } } }
@EventHandler(ignoreCancelled = true) public void chunkLoad(final ChunkLoadEvent event) { if(Survival.snowGenOption) { if(event.isNewChunk()) { Bukkit.getScheduler().runTask(Survival.instance, new Runnable() { public void run() { checkChunk(event.getChunk()); } }); } } }
@EventHandler public void onChunkLoad(ChunkLoadEvent e) { if (!e.isNewChunk()) return; Chunk chunk = e.getChunk(); int x = chunk.getX() * 16; int z = chunk.getZ() * 16; int y = chunk.getWorld().getHighestBlockYAt(x + 8, z + 2); Location loc = new Location(e.getWorld(), x + 8, y, z + 2); Random r = new Random(); // 0.2% chance of spawning shelter on generating new chunks if (r.nextInt(1000) < 2) { FalloutShelter s = new FalloutShelter(loc.clone()); s.generateFalloutShelter(); } }
@EventHandler(priority = EventPriority.NORMAL) public void onChunkLoad(ChunkLoadEvent event) { for (Entity e : event.getChunk().getEntities()) { if (e instanceof Monster) { e.remove(); return; } if (e instanceof IronGolem) { e.remove(); return; } } }
@EventHandler(ignoreCancelled = true) public void onChunkLoad(ChunkLoadEvent chunkLoadEvent) { Chunk chunk = chunkLoadEvent.getChunk(); //nothing to do in worlds other than the managed world if (chunk.getWorld() != ConfigData.managedWorld) return; //find the boundaries of the chunk Location lesserCorner = chunk.getBlock(0, 0, 0).getLocation(); Location greaterCorner = chunk.getBlock(15, 0, 15).getLocation(); //find the center of this chunk's region Region region = Region.fromLocation(lesserCorner); Location regionCenter = region.getCenter(); //if the chunk contains the region center if (hasCenter(regionCenter, lesserCorner, greaterCorner)) { //create a task to build the post after 10 seconds AddRegionPostTask task = new AddRegionPostTask(region, false); //run it in a separate thread PopulationDensity.inst.getServer().getScheduler().scheduleSyncDelayedTask(PopulationDensity.inst, task, 20L * 10); } }
/** * Handle chunk load */ @EventHandler private void onChunkLoad(ChunkLoadEvent event) { // new chunks wont have any tracked entities. if (event.isNewChunk()) return; Entity[] entities = event.getChunk().getEntities(); for (Entity entity : entities) { TrackedEntity tracked = _entities.get(entity.getUniqueId()); if (tracked == null || isDisposed(tracked)) continue; // update entity instance to the latest tracked.updateEntity(entity); } }
@EventHandler public void onChunkLoad(ChunkLoadEvent event) { final Chunk chunk = event.getChunk(); Bukkit.getScheduler().runTask(GameHandler.getGameHandler().getPlugin(), new Runnable() { @Override public void run() { for (Block block36 : chunk.getBlocks(Material.getMaterial(36))) { block36.setType(Material.AIR); block36.setMetadata("block36", new FixedMetadataValue(GameHandler.getGameHandler().getPlugin(), true)); } for (Block door : chunk.getBlocks(Material.IRON_DOOR_BLOCK)) { if (door.getRelative(BlockFace.DOWN).getType() != Material.IRON_DOOR_BLOCK && door.getRelative(BlockFace.UP).getType() != Material.IRON_DOOR_BLOCK) door.setType(Material.BARRIER); } } }); }
@EventHandler public void onChunkProtect(ChunkLoadEvent e) { for(Entity entity : e.getChunk().getEntities()) { if(entity instanceof WitherSkull) { WitherSkull wither = (WitherSkull) entity; if(pl.getConfiguration().getDebugConfig().isEnabled()) { xEssentials.log("removed wither skull at: {" + wither.getWorld().getName() + ", " + wither.getLocation().getBlockX() + ", " + wither.getLocation().getBlockY() + ", " + wither.getLocation().getBlockZ() + "} to prevent lag", LogType.INFO); } wither.remove(); } else if(entity instanceof Fireball) { Fireball fb = (Fireball) entity; if(pl.getConfiguration().getDebugConfig().isEnabled()) { xEssentials.log("removed fireball at: {" + fb.getWorld().getName() + ", " + fb.getLocation().getBlockX() + ", " + fb.getLocation().getBlockY() + ", " + fb.getLocation().getBlockZ() + "} to prevent lag", LogType.INFO); } fb.remove(); } } }
@EventHandler public void OnChunkLoad(ChunkLoadEvent event) { // The custom chunk generator API does not pass through the block data info to the world. // As a solution, block data is cached until after the chunk is generated and then reapplied. if (event.isNewChunk() && ((CraftWorld)event.getChunk().getWorld()).getHandle().worldProvider instanceof SWorldProvider) { Chunk nmsChunk = ((CraftChunk)event.getChunk()).getHandle(); ChunkSection[] nmsSections = nmsChunk.getSections(); ChunkSection[] chunkData = chunkDataCache.claimChunkData(); for(int i = 0; i < 16; i++) { if (nmsSections[i] != null && chunkData[i] != null) { nmsSections[i].setDataArray(chunkData[i].getDataArray()); } } } }
/** * This is where we pre-load data for each chunk. If it's already in the loaded cache, nothing happens. If it was previously * staged for unload, this cancels that. * * @param e The chunk to load. */ @EventHandler(ignoreCancelled = true) public void onChunkLoad(ChunkLoadEvent e) { Chunk chunk = e.getChunk(); CropControl.getDAO().getChunk(chunk); }
@EventHandler(ignoreCancelled = true) public void onChunkLoad(ChunkLoadEvent event) { Chunk chunk = event.getChunk(); if (!plugin.disableAIWorlds.contains(chunk.getWorld().getName())) { return; } for (Entity entity : chunk.getEntities()) { if (entity instanceof LivingEntity && plugin.noAIMobs.contains(entity.getUniqueId())) { plugin.setFromMobSpawner((LivingEntity) entity, true); } } }
@EventHandler(priority=EventPriority.MONITOR, ignoreCancelled = true) public void onChunkLoad(ChunkLoadEvent event) { Chunk chunk = event.getChunk(); ChunkReloader.addLoadedChunk(event.getWorld(), chunk.getX(), chunk.getZ()); //Orebfuscator.log("Chunk x = " + chunk.getX() + ", z = " + chunk.getZ() + " is loaded");/*debug*/ }
@EventHandler public void onChunkLoad(final ChunkLoadEvent event) { if (event.getWorld().getName().contains(SakiRPG.GAME_WORLD) && event.isNewChunk()) { event.getChunk().unload(false, false); } else { handleChunk(event.getChunk()); } }
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onChunkLoad(ChunkLoadEvent e) { if (!cm.hotChunkEnabled || e.isNewChunk()) { return; } ChunkInfo chunkInfo = new ChunkInfo(e.getChunk()); Long unloadtime = chunkUnLoadTime.get(chunkInfo); if (unloadtime != null) { if (System.currentTimeMillis() - unloadtime <= cm.hotChunkReloadIntervalThreshold) { this.addChunkFastLoadCount(chunkInfo); } } }
@EventHandler public void chunkLoad(@Nonnull ChunkLoadEvent event) { Arrays.stream(event.getChunk().getTileEntities()) .filter(blockState -> blockState instanceof Sign) .map(blockState -> (Sign) blockState) .forEach(sign -> lastSeenSigns.put(sign.getLocation(), sign)); }
@EventHandler public void onChunkLoadEvent(final ChunkLoadEvent event) { mrg.debug("ChunkLoadEvent " + event.getChunk().getX() + " " + event.getChunk().getZ()); if (CubitBukkitPlugin.inst().getYamlManager().getLimit().active_inspections) { BukkitTask task = new InspectTask(event.getChunk()).runTaskTimer(plugin, 0, CubitBukkitPlugin.inst().getYamlManager().getLimit().inspection_frequency * 20L); chunkTasks.put(event.getChunk(), task); } else if (CubitBukkitPlugin.inst().getYamlManager().getLimit().check_chunk_load) { mrg.checkChunk(event.getChunk(), null); } }
@EventHandler public void onChunkLoad(ChunkLoadEvent event) throws InterruptedException { if (!plugin.checkChunksCompletely || disabling) { return; } Chunk chunk = event.getChunk(); if (plugin.cleanChunks.contains(chunk)) { return; } while (plugin.isUpdatingChecks) { Thread.sleep(25); } ChunkSnapshot snapshot = chunk.getChunkSnapshot(); int highest; Block block; for (int x = 0; x < 16; x++) { for (int z = 0; z < 16; z++) { highest = snapshot.getHighestBlockYAt(x, z); for (int y = 1; y <= highest; y++) { block = chunk.getBlock(x, y, z); if (plugin.burningMaterials.contains(block.getType())) { plugin.monitorBlocks.add(block); } } } } Bukkit.broadcastMessage("Finished checking chunk at X=" + chunk.getX() + " Z=" + chunk.getZ()); plugin.cleanChunks.add(chunk); }
@EventHandler public void onChunkLoad(ChunkLoadEvent e) { Chunk chunk = e.getChunk(); Entity[] entities = chunk.getEntities(); for (Entity entity : entities) { if (entity instanceof ItemFrame) { propagateItemFrame((ItemFrame) entity); } } }
@EventHandler(priority = EventPriority.NORMAL) public void onChunkUnload(ChunkLoadEvent e) { if (!RPConfig.getGlobalFlagBool("remove-entities-not-allowed-to-spawn")){ return; } Entity[] ents = e.getChunk().getEntities(); for (Entity ent:ents){ Region entr = RedProtect.get().rm.getTopRegion(ent.getLocation()); if (entr != null){ if (!entr.canSpawnMonsters() && ent instanceof Monster){ ent.remove(); } } else { if (ent instanceof Monster){ if (!RPConfig.getGlobalFlagBool("spawn-monsters")){ ent.remove(); } } else if (!RPConfig.getGlobalFlagBool("spawn-passives")){ if (ent instanceof Tameable){ return; } ent.remove(); } } } }
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true) public void onChunkLoad(final ChunkLoadEvent event) { final String worldname = event.getWorld().getName(); final Chunk chunk = event.getChunk(); if (MainUtil.worldBorder.containsKey(worldname)) { final int border = MainUtil.getBorder(worldname); final int x = Math.abs(chunk.getX() << 4); final int z = Math.abs(chunk.getZ() << 4); if ((x > border) || (z > border)) { chunk.unload(false, true); } } }
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true) public void onChunkLoad(final ChunkLoadEvent event) { if (worldLoaded) { return; } if (DEBUG) plugin.getLogger().info("DEBUG: " + event.getEventName() + " : " + event.getWorld().getName()); if (event.getWorld().getName().equals(Settings.worldName) || event.getWorld().getName().equals(Settings.worldName + "_nether")) { return; } // Load the world worldLoaded = true; ASkyBlock.getIslandWorld(); }
@EventHandler(priority = EventPriority.LOWEST) public void onChunkLoad(ChunkLoadEvent e) { if (ASkyBlock.getIslandWorld() == null || e.getWorld() != ASkyBlock.getIslandWorld()) { if (DEBUG) Bukkit.getLogger().info("DEBUG: not right world"); return; } if (e.getChunk().getBlock(0, 0, 0).getType().equals(Material.BEDROCK)) { e.getWorld().regenerateChunk(e.getChunk().getX(), e.getChunk().getZ()); Bukkit.getLogger().warning("Regenerating superflat chunk at " + (e.getChunk().getX() * 16) + "," + (e.getChunk().getZ() * 16)); } }
@EventHandler(priority = EventPriority.MONITOR) public void onChunkLoad(ChunkLoadEvent event) { List<RegionSign> chunkSigns = signsByChunk.get(chunkToString(event.getChunk())); if(chunkSigns == null) { return; } Do.forAll(chunkSigns, RegionSign::update); }
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onChunkLoad(ChunkLoadEvent event) { for (Hologram h : HoloAPI.getManager().getAllHolograms().keySet()) { if (h.getDefaultLocation().getChunk().equals(event.getChunk())) { for (Entity e : h.getDefaultLocation().getWorld().getEntities()) { if (e instanceof Player) { if (h.getVisibility().isVisibleTo((Player) e, h.getSaveId())) { h.show((Player) e, true); } } } } } }
@EventHandler public void onChunkLoad(ChunkLoadEvent event) { if (BridgePlugin.getInstance().debugMode) { System.out.println("[BRIDGE WORLD LISTENER] loading Chunk: " + event.getChunk().getX() + " / " + event.getChunk().getZ() + " | " + event.getWorld().getName()); Thread.dumpStack(); } }
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onChunkLoad(ChunkLoadEvent event) { final Chunk c = event.getChunk(); for(RemoteEntity entity : this.m_manager.getAllEntities()) { if(!entity.isSpawned()) continue; if(entity.getBukkitEntity().getLocation().getChunk() == c && entity.getHandle() != null) WorldUtilities.updateEntityTracking(entity, c); } Bukkit.getScheduler().runTask(BukkitPlugin.getInst(), new Runnable() { public void run() { Iterator<EntityLoadData> it = m_toSpawn.iterator(); while(it.hasNext()) { EntityLoadData toSpawn = it.next(); Location loc = toSpawn.loc; if(loc.getChunk() == c) { spawn(toSpawn); it.remove(); } } } }); }
@EventHandler private void onChunkLoad(ChunkLoadEvent event) { Collection<FloatingItem> items = _chunkMap.removeAll(new ChunkCoords(event.getChunk())); for (FloatingItem item : items) { if (item.getLocation() != null) item.spawn(item.getLocation()); } }
@EventHandler(priority = EventPriority.MONITOR) private void onChunkLoad(ChunkLoadEvent cle) { if(BlockConfigLoadEvent.getHandlerList().getRegisteredListeners().length == 0) return; Chunk chunk = cle.getChunk(); for(Map.Entry<Block, ConfigurationSection> entry : getBlocksWithConfig(chunk).entrySet()) { BlockConfigLoadEvent event = new BlockConfigLoadEvent(plugin, entry.getValue(), entry.getKey()); Bukkit.getPluginManager().callEvent(event); } }
@EventHandler public void chunkLoad(final ChunkLoadEvent args) { updateTask.add(new ChunkInfoUpdate(getIdForChunk(args.getChunk()), args .isNewChunk()) { @Override public UpdateResult update(ChunkInfo chunk) { return UpdateResult.EntityOnly; } }); }
@EventHandler public void onChunkLoadEvent(ChunkLoadEvent event) { World w = event.getWorld(); for (SedWorld ww: sedWorldList) { if (ww.world.equals(w)) { Chunk c = event.getChunk(); ww.load(c.getX(), c.getZ()); } } }
@EventHandler public void onChunkLoad(ChunkLoadEvent event) { for(Entry<LivingEntity, Location> entry : this.model.getZombieChunks().entrySet()) { if(entry.getValue().getChunk().equals(event.getChunk())) { LivingEntity zombie = (LivingEntity) event.getWorld().spawnEntity(entry.getValue(), EntityType.ZOMBIE); zombie.getEquipment().setBoots(entry.getKey().getEquipment().getBoots()); zombie.getEquipment().setChestplate(entry.getKey().getEquipment().getChestplate()); zombie.getEquipment().setHelmet(entry.getKey().getEquipment().getHelmet()); zombie.getEquipment().setLeggings(entry.getKey().getEquipment().getLeggings()); zombie.getEquipment().setItemInHand(entry.getKey().getEquipment().getItemInHand()); if(this.model.getZombiesWithInventory().contains(entry.getKey().getUniqueId())) { this.model.getZombiesWithInventory().remove(entry.getKey().getUniqueId()); this.model.getZombiesWithInventory().add(zombie.getUniqueId()); } if(this.model.getPlayerInventory().containsKey(entry.getKey().getUniqueId())) { ItemStack[] inventory = this.model.getPlayerInventory().get(entry.getKey().getUniqueId()); this.model.getPlayerInventory().remove(entry.getKey().getUniqueId()); this.model.getPlayerInventory().put(zombie.getUniqueId(), inventory); } } } }
@EventHandler void onChunkLoad(ChunkLoadEvent event) { final Chunk chunk = event.getChunk(); Bukkit.getScheduler().runTaskLater(plugin, new Runnable() { public void run() { if (chunk.isLoaded()) { plugin.loadShopkeepersInChunk(chunk); } } }, 2); }
@EventHandler public void onChunkLoad(ChunkLoadEvent event) { for (Itemcase itemcase : ItemCase.getInstance().getItemcaseManager() .getItemcases()) { if (event.getChunk().equals(itemcase.getBlock().getChunk()) && itemcase.isChunkLoaded() == false) { itemcase.setChunkLoaded(true); } } }
@EventHandler private void onLoad(ChunkLoadEvent event) { Chunk loadedChunk = event.getChunk(); for (EntityChunkData entityChunkData : SPAWN_QUEUE) { if (loadedChunk == entityChunkData.getRespawnLocation().getChunk()) { if (entityChunkData.getControllableEntity().spawn(entityChunkData.getRespawnLocation()) == SpawnResult.FAILED) { throw new ControllableEntitySpawnException(); } } } }
@EventHandler public void onChunkLoad(ChunkLoadEvent event) { handleChunk(event.getChunk()); }
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onChunkLoad(ChunkLoadEvent event) { if(world.equals(event.getWorld())) { checkChunk(event.getChunk()); } }