Java 类org.bukkit.event.inventory.InventoryOpenEvent 实例源码
项目:BedwarsXP
文件:NewEventListeners.java
@EventHandler
public void onAnvilOpen(InventoryOpenEvent e) {
if (e.getPlayer().equals(null)) {
return;
}
if (e.getInventory().equals(null)) {
return;
}
Game bw = io.github.bedwarsrel.BedwarsRel.Main.getInstance()
.getGameManager().getGameOfPlayer((Player) e.getPlayer());
if (bw == null) {
return;
}
if (!Config.isGameEnabledXP(bw.getName())) {
return;
}
if (e.getInventory().getType().equals(InventoryType.ANVIL)) {
e.setCancelled(true);
}
}
项目:BedwarsXP
文件:OldEventListeners.java
@EventHandler
public void onAnvilOpen(InventoryOpenEvent e) {
if (e.getPlayer().equals(null)) {
return;
}
if (e.getInventory().equals(null)) {
return;
}
Game bw = io.github.yannici.bedwars.Main.getInstance().getGameManager()
.getGameOfPlayer((Player) e.getPlayer());
if (bw == null) {
return;
}
if (!Config.isGameEnabledXP(bw.getName())) {
return;
}
if (e.getInventory().getType().equals(InventoryType.ANVIL)) {
e.setCancelled(true);
}
}
项目:RPGInventory
文件:InventoryListener.java
@EventHandler(priority = EventPriority.LOW)
public void onInventoryOpen(InventoryOpenEvent event) {
Inventory inventory = event.getInventory();
HumanEntity player = event.getPlayer();
if (!InventoryManager.playerIsLoaded(player)) {
return;
}
if (InventoryAPI.isRPGInventory(inventory)) {
PlayerWrapper playerWrapper = (PlayerWrapper) inventory.getHolder();
InventoryManager.syncQuickSlots(playerWrapper);
InventoryManager.syncInfoSlots(playerWrapper);
InventoryManager.syncShieldSlot(playerWrapper);
InventoryManager.syncArmor(playerWrapper);
}
}
项目:RPGInventory
文件:PetListener.java
@EventHandler(priority = EventPriority.LOWEST)
public void onPetInventoryOpened(InventoryOpenEvent event) {
Player player = (Player) event.getPlayer();
if (!InventoryManager.playerIsLoaded(player)) {
return;
}
final PlayerWrapper playerWrapper = InventoryManager.get(player);
if (playerWrapper.hasPet() && event.getInventory().getHolder() == playerWrapper.getPet()) {
playerWrapper.openInventory();
event.setCancelled(true);
new BukkitRunnable() {
@Override
public void run() {
HorseInventory horseInv = ((Horse) playerWrapper.getPet()).getInventory();
horseInv.setSaddle(new ItemStack(Material.SADDLE));
}
}.runTaskLater(RPGInventory.getInstance(), 1);
}
}
项目:MazePlugin
文件:MazePlugin.java
@EventHandler
public void onInventoryOpen(InventoryOpenEvent e)
{
if(maze != null)
{
//System.out.println("OpneInv");
if(maze.checkIfInMaze(e.getPlayer().getLocation()))
{
HashMap<String,Object> status = (HashMap<String, Object>) Anti_hanging.get(e.getPlayer().getUniqueId().toString());
status.put("interrupted",true);
}
}
}
项目:factions-top
文件:WorthListener.java
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void checkWorth(InventoryOpenEvent event) {
// Do nothing if a player did not open the inventory or if chest events
// are disabled.
if (!(event.getPlayer() instanceof Player) || plugin.getSettings().isDisableChestEvents()) {
return;
}
Inventory inventory = event.getInventory();
// Set all default worth values for this chest.
if (inventory.getHolder() instanceof DoubleChest) {
DoubleChest chest = (DoubleChest) inventory.getHolder();
checkWorth((Chest) chest.getLeftSide());
checkWorth((Chest) chest.getRightSide());
}
if (inventory.getHolder() instanceof Chest) {
checkWorth((Chest) inventory.getHolder());
}
}
项目:CraftBukkit
文件:CraftEventFactory.java
public static Container callInventoryOpenEvent(EntityPlayer player, Container container) {
if (player.activeContainer != player.defaultContainer) { // fire INVENTORY_CLOSE if one already open
player.playerConnection.a(new PacketPlayInCloseWindow(player.activeContainer.windowId));
}
CraftServer server = player.world.getServer();
CraftPlayer craftPlayer = player.getBukkitEntity();
player.activeContainer.transferTo(container, craftPlayer);
InventoryOpenEvent event = new InventoryOpenEvent(container.getBukkitView());
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
container.transferTo(player.activeContainer, craftPlayer);
return null;
}
return container;
}
项目:Craftbukkit
文件:CraftEventFactory.java
public static Container callInventoryOpenEvent(EntityPlayer player, Container container, boolean cancelled) {
if (player.activeContainer != player.defaultContainer) { // fire INVENTORY_CLOSE if one already open
player.playerConnection.a(new PacketPlayInCloseWindow(player.activeContainer.windowId));
}
CraftServer server = player.world.getServer();
CraftPlayer craftPlayer = player.getBukkitEntity();
player.activeContainer.transferTo(container, craftPlayer);
InventoryOpenEvent event = new InventoryOpenEvent(container.getBukkitView());
event.setCancelled(cancelled);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
container.transferTo(player.activeContainer, craftPlayer);
return null;
}
return container;
}
项目:uSkyBlock
文件:ExploitEvents.java
@EventHandler
public void onVillagerTrade(InventoryOpenEvent event) {
if (!plugin.isSkyAssociatedWorld(event.getPlayer().getWorld())) {
return;
}
if (!(event.getPlayer() instanceof Player)) {
return;
}
if (villagerTradingEnabled
&& event.getPlayer() instanceof Player
&& !(hasPermission(event.getPlayer(), "usb.mod.bypassprotection"))
&& event.getInventory().getType() == InventoryType.MERCHANT
&& !plugin.playerIsOnIsland((Player)event.getPlayer())) {
event.setCancelled(true);
event.getPlayer().sendMessage(tr("\u00a7eTrading isn't allowed on other islands. Do it in spawn."));
return;
}
}
项目:civcraft
文件:PlayerListener.java
@EventHandler(priority = EventPriority.HIGHEST)
public void onInventoryOpenEvent(InventoryOpenEvent event) {
if (event.getInventory() instanceof DoubleChestInventory) {
DoubleChestInventory doubleInv = (DoubleChestInventory)event.getInventory();
Chest leftChest = (Chest)doubleInv.getHolder().getLeftSide();
/*Generate a new player 'switch' event for the left and right chests. */
PlayerInteractEvent interactLeft = new PlayerInteractEvent((Player)event.getPlayer(), Action.RIGHT_CLICK_BLOCK, null, leftChest.getBlock(), null);
BlockListener.OnPlayerSwitchEvent(interactLeft);
if (interactLeft.isCancelled()) {
event.setCancelled(true);
return;
}
Chest rightChest = (Chest)doubleInv.getHolder().getRightSide();
PlayerInteractEvent interactRight = new PlayerInteractEvent((Player)event.getPlayer(), Action.RIGHT_CLICK_BLOCK, null, rightChest.getBlock(), null);
BlockListener.OnPlayerSwitchEvent(interactRight);
if (interactRight.isCancelled()) {
event.setCancelled(true);
return;
}
}
}
项目:Almura-Server
文件:CraftEventFactory.java
public static Container callInventoryOpenEvent(EntityPlayer player, Container container) {
if (player.activeContainer != player.defaultContainer) { // fire INVENTORY_CLOSE if one already open
player.playerConnection.handleContainerClose(new Packet101CloseWindow(player.activeContainer.windowId));
}
CraftServer server = player.world.getServer();
CraftPlayer craftPlayer = player.getBukkitEntity();
player.activeContainer.transferTo(container, craftPlayer);
InventoryOpenEvent event = new InventoryOpenEvent(container.getBukkitView());
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
container.transferTo(player.activeContainer, craftPlayer);
return null;
}
return container;
}
项目:Tweakkit-Server
文件:CraftEventFactory.java
public static Container callInventoryOpenEvent(EntityPlayer player, Container container) {
if (player.activeContainer != player.defaultContainer) { // fire INVENTORY_CLOSE if one already open
player.playerConnection.a(new PacketPlayInCloseWindow(player.activeContainer.windowId));
}
CraftServer server = player.world.getServer();
CraftPlayer craftPlayer = player.getBukkitEntity();
player.activeContainer.transferTo(container, craftPlayer);
InventoryOpenEvent event = new InventoryOpenEvent(container.getBukkitView());
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
container.transferTo(player.activeContainer, craftPlayer);
return null;
}
return container;
}
项目:McMMOPlus
文件:InventoryListener.java
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onInventoryOpen(InventoryOpenEvent event) {
Block furnaceBlock = processInventoryOpenOrCloseEvent(event.getInventory());
if (furnaceBlock == null || furnaceBlock.hasMetadata(mcMMO.furnaceMetadataKey)) {
return;
}
HumanEntity player = event.getPlayer();
if (!UserManager.hasPlayerDataKey(player)) {
return;
}
furnaceBlock.setMetadata(mcMMO.furnaceMetadataKey, UserManager.getPlayer((Player) player).getPlayerMetadata());
}
项目:modules-extra
文件:ListenerContainerItem.java
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onInventoryOpen(InventoryOpenEvent event)
{
if (event.getPlayer() instanceof Player)
{
if (this.isActive(ItemInsert.class, event.getPlayer().getWorld())
|| this.isActive(ItemRemove.class, event.getPlayer().getWorld()))
{
/* TODO
ContainerType type = new ContainerType(event.getInventory().getHolder());
if (!config.container.CONTAINER_ignore.contains(type))
*/
this.inventoryChanges.put(event.getPlayer().getUniqueId(), new HashMap<ItemData, Integer>());
}
}
}
项目:CrazyLogin
文件:DynamicPlayerListener.java
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOW)
public void PlayerInventoryOpen(final InventoryOpenEvent event)
{
if (!(event.getPlayer() instanceof Player))
return;
final Player player = (Player) event.getPlayer();
if (plugin.isLoggedIn(player))
{
final LoginPlayerData playerdata = plugin.getPlayerData(player);
if (playerdata != null)
playerdata.notifyAction();
return;
}
event.setCancelled(true);
player.closeInventory();
plugin.sendAuthReminderMessage(player);
}
项目:SpigotSource
文件:CraftEventFactory.java
public static Container callInventoryOpenEvent(EntityPlayer player, Container container, boolean cancelled) {
if (player.activeContainer != player.defaultContainer) { // fire INVENTORY_CLOSE if one already open
player.playerConnection.a(new PacketPlayInCloseWindow(player.activeContainer.windowId));
}
CraftServer server = player.world.getServer();
CraftPlayer craftPlayer = player.getBukkitEntity();
player.activeContainer.transferTo(container, craftPlayer);
InventoryOpenEvent event = new InventoryOpenEvent(container.getBukkitView());
event.setCancelled(cancelled);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
container.transferTo(player.activeContainer, craftPlayer);
return null;
}
return container;
}
项目:GoldRushPlugin
文件:TrainStationLis.java
/**
* Controls chest ownership for carts.
*
* @param e The {@link InventoryMoveItemEvent} associated with the chest.
*/
@EventHandler
public void onInventoryOpening(InventoryOpenEvent e) {
Inventory inv = e.getInventory();
if (e.getPlayer() instanceof Player) {
Player p = (Player) e.getPlayer();
if (inv.getHolder() instanceof Minecart) {
Minecart cart = (Minecart) inv.getHolder();
MinecartMember<?> toCheck = MinecartMemberStore.getAt(cart.getLocation());
if (toCheck != null && !toCheck.isDerailed()) {
CartProperties cp = toCheck.getProperties();
if (!cp.getOwners().contains(p.getName().toLowerCase())) {
p.sendMessage(ChatColor.RED + "You do not own this chest!");
e.setCancelled(true);
}
}
}
}
}
项目:NPlugins
文件:ItemNetworkListener.java
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onInventoryOpen(final InventoryOpenEvent event) {
final Inventory inventory = event.getInventory();
final InventoryHolder holder = inventory.getHolder();
if (holder instanceof Chest || holder instanceof DoubleChest) {
final BlockState chest = (BlockState)(holder instanceof Chest ? holder : ((DoubleChest)holder).getLeftSide());
final Block block = chest.getBlock();
final NLocation loc = new NLocation(block.getLocation());
final List<Sign> signs = SignUtil.getSignsForChest(block);
for (final Sign sign : signs) {
if (sign.getLine(0).equals(ITEMNETWORK_EMITTER)) {
this.feature.lock(loc);
}
}
}
}
项目:HopperFilterSimplified
文件:HfsBlockListener.java
/**
* Event handler to watch whenever a chest is opened.
* This will prevent the opening of the chest if necessary.
*
* @param event inventoryOpenEvent representing the inventory object that was just opened. We care about a Chest inventory being opened
*/
@EventHandler (ignoreCancelled=true)
public void onInventoryOpenEvent(InventoryOpenEvent event) {
//get the destination inventory
InventoryHolder holder = event.getInventory().getHolder();
//Make sure it is a chest
if (holder instanceof Chest) {
Location chestLocation = ((Chest) holder).getLocation();
//see if a filter is around the location
if (plugin.isChestNextToHopper(chestLocation)) {
Player player = (Player) event.getPlayer();
if (!player.hasPermission("hopperfiltersimplified.build.alter.chest")) {
plugin.sendMessageInfo(player, "You do not have rights to alter this hopper filter chest.");
event.setCancelled(true);
}
//debug if requested
if (plugin.debugLevel_get() > 0) plugin.getLogger().info("Chest next to hopper opened at (" + chestLocation.toString() + ")");
}
}
}
项目:RPG-Items
文件:Events.java
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onInventoryOpen(final InventoryOpenEvent e) {
if (e.getView() instanceof LocaleInventory)
return;
if (e.getInventory().getType() != InventoryType.CHEST || !useLocaleInv) {
Inventory in = e.getInventory();
Iterator<ItemStack> it = in.iterator();
String locale = Locale.getPlayerLocale((Player) e.getPlayer());
try {
while (it.hasNext()) {
ItemStack item = it.next();
if (ItemManager.toRPGItem(item) != null)
RPGItem.updateItem(item, locale);
}
} catch (ArrayIndexOutOfBoundsException ex) {
// Fix for the bug with anvils in craftbukkit
}
} else if (useLocaleInv) {
LocaleInventory localeInv = new LocaleInventory((Player) e.getPlayer(), e.getView());
e.setCancelled(true);
e.getPlayer().openInventory(localeInv);
localeInventories.add(localeInv);
}
}
项目:ECHorses
文件:ECHorsesListeners.java
@EventHandler
public void protectHorseInventory(InventoryOpenEvent event){
if(event.getInventory().getHolder() instanceof Horse){
Horse h = (Horse)event.getInventory().getHolder();
Player p = (Player) event.getPlayer();
String playername = event.getPlayer().getName();
if(p.isOp() || p.hasPermission("echorse.override")){ //Op & permission check
return;
}
if(!(h.getOwner().getName() == playername)){ //Not the horse owner, cancel event
event.setCancelled(true);
p.sendMessage(ChatColor.AQUA + "[ECHorses]" + ChatColor.RED + " You dont have permission to open " + h.getOwner().getName() + "'s horse inventory!");
return;
}
return;
}
return;
}
项目:AuthMeReloaded
文件:PlayerListenerTest.java
@Test
public void shouldAllowInventoryOpen() {
// given
HumanEntity player = mock(Player.class);
InventoryView transaction = mock(InventoryView.class);
given(transaction.getPlayer()).willReturn(player);
InventoryOpenEvent event = new InventoryOpenEvent(transaction);
given(event.getPlayer()).willReturn(player);
given(listenerService.shouldCancelEvent(player)).willReturn(false);
// when
listener.onPlayerInventoryOpen(event);
// then
assertThat(event.isCancelled(), equalTo(false));
verifyZeroInteractions(bukkitService);
}
项目:AuthMeReloaded
文件:PlayerListenerTest.java
@Test
public void shouldCancelInventoryOpen() {
// given
HumanEntity player = mock(Player.class);
InventoryView transaction = mock(InventoryView.class);
given(transaction.getPlayer()).willReturn(player);
InventoryOpenEvent event = new InventoryOpenEvent(transaction);
given(event.getPlayer()).willReturn(player);
given(listenerService.shouldCancelEvent(player)).willReturn(true);
setBukkitServiceToScheduleSyncDelayedTaskWithDelay(bukkitService);
// when
listener.onPlayerInventoryOpen(event);
// then
assertThat(event.isCancelled(), equalTo(true));
verify(player).closeInventory();
}
项目:Craft-city
文件:CraftEventFactory.java
public static Container callInventoryOpenEvent(EntityPlayer player, Container container) {
if (player.activeContainer != player.defaultContainer) { // fire INVENTORY_CLOSE if one already open
player.playerConnection.handleContainerClose(new Packet101CloseWindow(player.activeContainer.windowId));
}
CraftServer server = player.world.getServer();
CraftPlayer craftPlayer = player.getBukkitEntity();
player.activeContainer.transferTo(container, craftPlayer);
InventoryOpenEvent event = new InventoryOpenEvent(container.getBukkitView());
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
container.transferTo(player.activeContainer, craftPlayer);
return null;
}
return container;
}
项目:RPG-Items-2
文件:Events.java
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onInventoryOpen(final InventoryOpenEvent e) {
if (e.getView() instanceof LocaleInventory)
return;
if (e.getInventory().getType() != InventoryType.CHEST || !useLocaleInv) {
Inventory in = e.getInventory();
Iterator<ItemStack> it = in.iterator();
String locale = Locale.getPlayerLocale((Player) e.getPlayer());
try {
while (it.hasNext()) {
ItemStack item = it.next();
if (ItemManager.toRPGItem(item) != null)
RPGItem.updateItem(item, locale);
}
} catch (ArrayIndexOutOfBoundsException ex) {
// Fix for the bug with anvils in craftbukkit
}
} else if (useLocaleInv) {
LocaleInventory localeInv = new LocaleInventory((Player) e.getPlayer(), e.getView());
e.setCancelled(true);
e.getPlayer().openInventory(localeInv);
localeInventories.add(localeInv);
}
}
项目:MCPBukkit
文件:CraftEventFactory.java
public static net.minecraft.inventory.Container callInventoryOpenEvent(net.minecraft.entity.player.EntityPlayerMP player, net.minecraft.inventory.Container container) {
if (player.field_71070_bA != player.field_71069_bz) { // fire INVENTORY_CLOSE if one already open
player.field_71135_a.func_72474_a(new net.minecraft.network.packet.Packet101CloseWindow(player.field_71070_bA.field_75152_c));
}
CraftServer server = ((net.minecraft.world.WorldServer) player.field_70170_p).getServer();
CraftPlayer craftPlayer = (CraftPlayer) player.getBukkitEntity();
player.field_71070_bA.transferTo(container, craftPlayer);
InventoryOpenEvent event = new InventoryOpenEvent(container.getBukkitView());
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
container.transferTo(player.field_71070_bA, craftPlayer);
return null;
}
return container;
}
项目:GoldRushMC
文件:TrainStationLis.java
/**
* This will facilitate the need to update the {@link TrainFactory#ownerStorage} list, because if the inventory changes, the instance changes.
*
* @param e The {@link InventoryMoveItemEvent} associated with the chest.
*/
@EventHandler
public void onInventoryOpening(InventoryOpenEvent e) {
Inventory inv = e.getInventory();
if(e.getPlayer() instanceof Player) {
Player p = (Player) e.getPlayer();
if(inv.getHolder() instanceof Minecart) {
Minecart cart = (Minecart) inv.getHolder();
MinecartMember<?> toCheck = MinecartMemberStore.getAt(cart.getLocation());
if(toCheck != null) {
CartProperties cp = toCheck.getProperties();
if(!cp.getOwners().contains(p.getName().toLowerCase())) {
p.sendMessage(ChatColor.RED + "You do not own this chest!");
e.setCancelled(true);
}
}
}
}
}
项目:GoldRushMC
文件:TrainLis.java
/**
* This will be used to facilitate the permissions of chest minecarts.
*
* @param event The {@link InventoryOpenEvent} associated with the chest.
*/
public void onChestClick(InventoryOpenEvent event) {
event.setCancelled(true);
Player p = (Player) event.getPlayer();
Inventory i = event.getInventory();
if(TrainFactory.ownerStorage.containsKey(p)) {
for(MinecartMemberChest chest : TrainFactory.getInventoryList(p)) {
if(chest.getEntity().getInventory() == i) {
event.setCancelled(false);
break;
}
}
}
}
项目:Uranium
文件:CraftEventFactory.java
public static net.minecraft.inventory.Container callInventoryOpenEvent(net.minecraft.entity.player.EntityPlayerMP player, net.minecraft.inventory.Container container, boolean closeInv) {
if (player.openContainer != player.inventoryContainer && closeInv) { // fire INVENTORY_CLOSE if one already open
// Cauldron end
player.playerNetServerHandler.processCloseWindow(new net.minecraft.network.play.client.C0DPacketCloseWindow(player.openContainer.windowId));
}
CraftServer server = player.worldObj.getServer();
CraftPlayer craftPlayer = player.getBukkitEntity();
// Cauldron start - vanilla compatibility
try {
player.openContainer.transferTo(container, craftPlayer);
}
catch (AbstractMethodError e) {
// do nothing
}
// Cauldron end
InventoryOpenEvent event = new InventoryOpenEvent(container.getBukkitView());
if (container.getBukkitView() != null) server.getPluginManager().callEvent(event); // Cauldron - allow vanilla mods to bypass
if (event.isCancelled()) {
container.transferTo(player.openContainer, craftPlayer);
// Cauldron start - handle close for modded containers
if (!closeInv) { // fire INVENTORY_CLOSE if one already open
player.openContainer = container; // make sure the right container is processed
player.closeScreen();
player.openContainer = player.inventoryContainer;
}
// Cauldron end
return null;
}
return container;
}
项目:PetBlocks
文件:PetBlockListener.java
@EventHandler
public void onInventoryOpenEvent(InventoryOpenEvent event) {
final Player player = (Player) event.getPlayer();
if (this.manager.carryingPet.contains(player)) {
event.setCancelled(true);
event.getPlayer().closeInventory();
}
}
项目:SparseBukkitAPI
文件:MenuManager.java
@EventHandler
public void onInventoryOpen(InventoryOpenEvent e)
{
if(!(e.getPlayer() instanceof Player))
return;
Inventory inv = e.getInventory();
InventoryHolder holder = inv.getHolder();
if(holder != null && holder instanceof Menu)
{
Menu menu = (Menu) holder;
menu.viewers.add((Player) e.getPlayer());
openMenus.add(menu);
}
}
项目:ProjectAres
文件:FillListener.java
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onInventoryOpen(InventoryOpenEvent event) {
final MatchPlayer opener = playerFinder.getParticipant(event.getActor());
if(opener == null) return;
final Inventory inventory = event.getInventory();
final Predicate<Filter> passesFilter = passesFilter(inventory.getHolder());
if(passesFilter == null) return;
logger.fine(() -> opener.getName() + " opened a " + inventory.getHolder().getClass().getSimpleName());
// Find all Fillers that apply to the holder of the opened inventory
final List<Filler> fillers = this.fillers.stream()
.filter(filler -> passesFilter.test(filler.filter()))
.collect(Collectors.toImmutableList());
if(fillers.isEmpty()) return;
logger.fine(() -> "Found fillers " + fillers.stream()
.map(Filler::identify)
.collect(java.util.stream.Collectors.joining(", ")));
// Find all Caches that the opened inventory is part of
final List<Fillable> fillables = new ArrayList<>();
for(Cache cache : caches) {
if(passesFilter.test(cache.region()) && passesFilter.test(cache.filter())) {
fillables.add(new FillableCache(cache));
}
}
// If the inventory is not in any Cache, just fill it directly
if(fillables.isEmpty()) {
fillables.add(new FillableInventory(inventory));
}
fillables.forEach(fillable -> fillable.fill(opener, fillers));
}
项目:SmartInvs
文件:InventoryManager.java
@EventHandler(priority = EventPriority.LOW)
public void onInventoryOpen(InventoryOpenEvent e) {
Player p = (Player) e.getPlayer();
if(!inventories.containsKey(p))
return;
SmartInventory inv = inventories.get(p);
inv.getListeners().stream()
.filter(listener -> listener.getType() == InventoryOpenEvent.class)
.forEach(listener -> ((InventoryListener<InventoryOpenEvent>) listener).accept(e));
}
项目:AlphaLibary
文件:MinigameLogic.java
@EventHandler
public void onBlockInvOpen(InventoryOpenEvent e) {
if (GameStatus.isState(gameStatus))
if (e.getInventory().getType() != InventoryType.PLAYER
|| e.getInventory().getType() != InventoryType.CHEST)
e.setCancelled(!canOpenBlockInv);
}
项目:SurvivalAPI
文件:AutomaticLapisModule.java
/**
* Fill the lapis lazuli slot
*
* @param event Event
*/
@EventHandler
public void onInventoryOpen(InventoryOpenEvent event)
{
if (event.getInventory().getType() == InventoryType.ENCHANTING)
event.getInventory().setItem(1, new ItemStack(Material.INK_SACK, 64, (short) 4));
}
项目:RPGInventory
文件:CraftListener.java
@EventHandler(priority = EventPriority.LOW)
public void onInventoryOpen(InventoryOpenEvent event) {
final Player player = (Player) event.getPlayer();
if (!InventoryManager.playerIsLoaded(player)
|| event.getInventory().getType() != InventoryType.WORKBENCH
|| isNotNeededHere(player)) {
return;
}
//noinspection deprecation
player.updateInventory();
}
项目:HCFCore
文件:SubclaimWandListener.java
@EventHandler(ignoreCancelled = false, priority = EventPriority.NORMAL)
public void onInventoryOpen(InventoryOpenEvent event) {
HumanEntity humanEntity = event.getPlayer();
if (humanEntity instanceof Player) {
Player player = (Player) humanEntity;
if (player.getInventory().contains(ClaimHandler.SUBCLAIM_WAND)) {
player.getInventory().remove(ClaimHandler.SUBCLAIM_WAND);
plugin.getClaimHandler().clearClaimSelection(player);
}
}
}
项目:HCFCore
文件:ClaimWandListener.java
@EventHandler(ignoreCancelled = false, priority = EventPriority.NORMAL)
public void onInventoryOpen(InventoryOpenEvent event) {
HumanEntity humanEntity = event.getPlayer();
if (humanEntity instanceof Player) {
Player player = (Player) humanEntity;
if (player.getInventory().contains(ClaimHandler.CLAIM_WAND)) {
player.getInventory().remove(ClaimHandler.CLAIM_WAND);
plugin.getClaimHandler().clearClaimSelection(player);
}
}
}
项目:HCFCore
文件:SubclaimWandListener.java
@EventHandler(ignoreCancelled = false, priority = EventPriority.NORMAL)
public void onInventoryOpen(InventoryOpenEvent event) {
HumanEntity humanEntity = event.getPlayer();
if (humanEntity instanceof Player) {
Player player = (Player) humanEntity;
if (player.getInventory().contains(ClaimHandler.SUBCLAIM_WAND)) {
player.getInventory().remove(ClaimHandler.SUBCLAIM_WAND);
plugin.getClaimHandler().clearClaimSelection(player);
}
}
}
项目:HCFCore
文件:ClaimWandListener.java
@EventHandler(ignoreCancelled = false, priority = EventPriority.NORMAL)
public void onInventoryOpen(InventoryOpenEvent event) {
HumanEntity humanEntity = event.getPlayer();
if (humanEntity instanceof Player) {
Player player = (Player) humanEntity;
if (player.getInventory().contains(ClaimHandler.CLAIM_WAND)) {
player.getInventory().remove(ClaimHandler.CLAIM_WAND);
plugin.getClaimHandler().clearClaimSelection(player);
}
}
}