Java 类org.bukkit.entity.Horse.Color 实例源码
项目:Skript
文件:HorseData.java
@Override
protected boolean deserialize(final String s) {
final String[] split = s.split(",");
if (split.length != 3)
return false;
try {
variant = split[0].isEmpty() ? null : Variant.valueOf(split[0]);
color = split[1].isEmpty() ? null : Color.valueOf(split[1]);
style = split[2].isEmpty() ? null : Style.valueOf(split[2]);
} catch (final IllegalArgumentException e) {
return false;
}
return true;
}
项目:SwornAPI
文件:SpecialEntities.java
@Override
public LivingEntity spawnHorse(Location loc, HorseType type, Color color, Style style, boolean tame, boolean chest)
{
Horse horse = (Horse) loc.getWorld().spawnEntity(loc, type.getEntity());
horse.setColor(color);
horse.setStyle(style);
horse.setTamed(tame);
if (chest && horse instanceof ChestedHorse)
((ChestedHorse) horse).setCarryingChest(true);
return horse;
}
项目:SwornAPI
文件:SpecialEntities.java
@Override
public LivingEntity spawnHorse(Location loc, HorseType type, Color color, Style style, boolean tame, boolean chest)
{
Horse horse = (Horse) loc.getWorld().spawnEntity(loc, EntityType.HORSE);
horse.setVariant(type.getVariant());
horse.setColor(color);
horse.setStyle(style);
horse.setTamed(tame);
horse.setCarryingChest(chest);
return horse;
}
项目:NucleusFramework
文件:HorseAnimal.java
@Override
public void deserialize(IDataNode dataNode) throws DeserializeException {
_color = dataNode.getEnum("color", Color.WHITE, Color.class);
_variant = dataNode.getEnum("variant", Variant.HORSE, Variant.class);
_style = dataNode.getEnum("style", Style.NONE, Style.class);
_domestication = dataNode.getInteger("dom");
_maxDomestication = dataNode.getInteger("max-dom");
_hasChest = dataNode.getBoolean("chest");
_jumpStrength = dataNode.getDouble("jump", 1.0D);
}
项目:NucleusFramework
文件:HorseAnimal.java
@Override
public void deserialize(LoreMetaMap metaMap) {
LoreMetaItem colorItem = metaMap.get("color");
if (colorItem != null)
_color = colorItem.enumValue(Color.class);
LoreMetaItem variantItem = metaMap.get("variant");
if (variantItem != null)
_variant = variantItem.enumValue(Variant.class);
LoreMetaItem styleItem = metaMap.get("style");
if (styleItem != null)
_style = styleItem.enumValue(Style.class);
LoreMetaItem domItem = metaMap.get("dom");
if (domItem != null)
_domestication = domItem.intValue();
LoreMetaItem maxDomItem = metaMap.get("max-dom");
if (maxDomItem != null)
_maxDomestication = maxDomItem.intValue();
LoreMetaItem chestItem = metaMap.get("chest");
if (chestItem != null)
_hasChest = chestItem.booleanValue();
LoreMetaItem jumpItem = metaMap.get("jump");
if (jumpItem != null)
_jumpStrength = jumpItem.doubleValue();
}
项目:MineKart
文件:HorseMountData.java
@Override
public void loadData(ConfigurationSection section) {
this.colour = Color.valueOf(section.getString("color", Color.BLACK.name()));
this.style = Style.valueOf(section.getString("style", Style.NONE.name()));
this.variant = Variant.valueOf(section.getString("variant", Variant.HORSE.name()));
super.loadData(section);
}
项目:EchoPet
文件:HorsePet.java
@Override
public void setColor(Color color){
((IEntityHorsePet) getEntityPet()).setColor(color);
this.color = color;
}
项目:EchoPet
文件:HorsePet.java
@Override
public Color getColor(){
return this.color;
}
项目:SwornAPI
文件:SpecialEntities.java
LivingEntity spawnHorse(Location loc, HorseType type, Horse.Color color,
Horse.Style style, boolean tame, boolean chest);
项目:MineKart
文件:HorseMountData.java
public Color getHorseColor() {
return colour;
}
项目:SwornAPI
文件:SpecialEntities.java
/**
* Spawns a Horse at a given location with the given properties.
* @param loc Location to spawn at
* @param variant Horse Variant, null if random
* @param color Horse Color, null if random
* @param style Horse Style, null if random
* @param tame Whether or not the Horse is tamed
* @param chest Whether or not the Horse is carrying a chest
* @return The Horse
*/
public static LivingEntity spawnHorse(Location loc, HorseType type,
Horse.Color color, Horse.Style style, boolean tame, boolean chest)
{
if (type == null) type = randomElement(HorseType.values());
if (color == null) color = randomElement(Horse.Color.values());
if (style == null) style = randomElement(Horse.Style.values());
return provider.spawnHorse(loc, type, color, style, tame, chest);
}
项目:BedrockAPI
文件:Horse.java
Horse.Color getColor();
项目:BedrockAPI
文件:Horse.java
void setColor(Horse.Color color);