Java 类org.bukkit.event.vehicle.VehicleEvent 实例源码
项目:NucleusFramework
文件:BukkitEventForwarder.java
public void on(Object e) {
if (!(e instanceof Event))
return;
Event event = (Event) e;
onEvent(event);
if (event instanceof PlayerEvent) {
onPlayerEvent((PlayerEvent)event);
}
else if (event instanceof BlockEvent) {
onBlockEvent((BlockEvent)event);
}
else if (event instanceof HangingEvent) {
onHangingEvent((HangingEvent)event);
}
else if (event instanceof InventoryEvent) {
onInventoryEvent((InventoryEvent) event);
}
else if (event instanceof VehicleEvent) {
onVehicleEvent((VehicleEvent) event);
}
else if (event instanceof EntityEvent) {
onEntityEvent((EntityEvent) event);
}
}
项目:quick-game-framework
文件:ArenaBase.java
@EventHandler(priority = EventPriority.MONITOR)
public void onVehicleEvent(VehicleEvent evt) {
checkLocation(evt.getVehicle().getLocation(), evt);
}
项目:PV-Star
文件:ArenaEventForwarder.java
@Override
protected void onVehicleEvent(VehicleEvent event) {
callEvent(event.getVehicle(), event);
}
项目:NucleusFramework
文件:BukkitEventForwarder.java
/**
* Invoked whenever a registered vehicle event is called.
*
* <p>Intended for optional override.</p>
*
* @param event The called event.
*/
protected void onVehicleEvent(VehicleEvent event) {}