Java 类org.lwjgl.opengl.EXTFramebufferObject 实例源码
项目:DecompiledMinecraft
文件:OpenGlHelper.java
public static void glBindFramebuffer(int target, int framebufferIn)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glBindFramebuffer(target, framebufferIn);
break;
case 1:
ARBFramebufferObject.glBindFramebuffer(target, framebufferIn);
break;
case 2:
EXTFramebufferObject.glBindFramebufferEXT(target, framebufferIn);
}
}
}
项目:DecompiledMinecraft
文件:OpenGlHelper.java
public static void glBindRenderbuffer(int target, int renderbuffer)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glBindRenderbuffer(target, renderbuffer);
break;
case 1:
ARBFramebufferObject.glBindRenderbuffer(target, renderbuffer);
break;
case 2:
EXTFramebufferObject.glBindRenderbufferEXT(target, renderbuffer);
}
}
}
项目:DecompiledMinecraft
文件:OpenGlHelper.java
public static void glDeleteRenderbuffers(int renderbuffer)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glDeleteRenderbuffers(renderbuffer);
break;
case 1:
ARBFramebufferObject.glDeleteRenderbuffers(renderbuffer);
break;
case 2:
EXTFramebufferObject.glDeleteRenderbuffersEXT(renderbuffer);
}
}
}
项目:DecompiledMinecraft
文件:OpenGlHelper.java
public static void glDeleteFramebuffers(int framebufferIn)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glDeleteFramebuffers(framebufferIn);
break;
case 1:
ARBFramebufferObject.glDeleteFramebuffers(framebufferIn);
break;
case 2:
EXTFramebufferObject.glDeleteFramebuffersEXT(framebufferIn);
}
}
}
项目:DecompiledMinecraft
文件:OpenGlHelper.java
/**
* Calls the appropriate glGenFramebuffers method and returns the newly created fbo, or returns -1 if not supported.
*/
public static int glGenFramebuffers()
{
if (!framebufferSupported)
{
return -1;
}
else
{
switch (framebufferType)
{
case 0:
return GL30.glGenFramebuffers();
case 1:
return ARBFramebufferObject.glGenFramebuffers();
case 2:
return EXTFramebufferObject.glGenFramebuffersEXT();
default:
return -1;
}
}
}
项目:DecompiledMinecraft
文件:OpenGlHelper.java
public static int glGenRenderbuffers()
{
if (!framebufferSupported)
{
return -1;
}
else
{
switch (framebufferType)
{
case 0:
return GL30.glGenRenderbuffers();
case 1:
return ARBFramebufferObject.glGenRenderbuffers();
case 2:
return EXTFramebufferObject.glGenRenderbuffersEXT();
default:
return -1;
}
}
}
项目:DecompiledMinecraft
文件:OpenGlHelper.java
public static void glRenderbufferStorage(int target, int internalFormat, int width, int height)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glRenderbufferStorage(target, internalFormat, width, height);
break;
case 1:
ARBFramebufferObject.glRenderbufferStorage(target, internalFormat, width, height);
break;
case 2:
EXTFramebufferObject.glRenderbufferStorageEXT(target, internalFormat, width, height);
}
}
}
项目:DecompiledMinecraft
文件:OpenGlHelper.java
public static void glFramebufferRenderbuffer(int target, int attachment, int renderBufferTarget, int renderBuffer)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glFramebufferRenderbuffer(target, attachment, renderBufferTarget, renderBuffer);
break;
case 1:
ARBFramebufferObject.glFramebufferRenderbuffer(target, attachment, renderBufferTarget, renderBuffer);
break;
case 2:
EXTFramebufferObject.glFramebufferRenderbufferEXT(target, attachment, renderBufferTarget, renderBuffer);
}
}
}
项目:DecompiledMinecraft
文件:OpenGlHelper.java
public static int glCheckFramebufferStatus(int target)
{
if (!framebufferSupported)
{
return -1;
}
else
{
switch (framebufferType)
{
case 0:
return GL30.glCheckFramebufferStatus(target);
case 1:
return ARBFramebufferObject.glCheckFramebufferStatus(target);
case 2:
return EXTFramebufferObject.glCheckFramebufferStatusEXT(target);
default:
return -1;
}
}
}
项目:DecompiledMinecraft
文件:OpenGlHelper.java
public static void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glFramebufferTexture2D(target, attachment, textarget, texture, level);
break;
case 1:
ARBFramebufferObject.glFramebufferTexture2D(target, attachment, textarget, texture, level);
break;
case 2:
EXTFramebufferObject.glFramebufferTexture2DEXT(target, attachment, textarget, texture, level);
}
}
}
项目:BaseClient
文件:Shaders.java
public static int checkGLError(String location)
{
int i = GL11.glGetError();
if (i != 0)
{
boolean flag = false;
if (!flag)
{
if (i == 1286)
{
int j = EXTFramebufferObject.glCheckFramebufferStatusEXT(36160);
System.err.format("GL error 0x%04X: %s (Fb status 0x%04X) at %s\n", new Object[] {Integer.valueOf(i), GLU.gluErrorString(i), Integer.valueOf(j), location});
}
else
{
System.err.format("GL error 0x%04X: %s at %s\n", new Object[] {Integer.valueOf(i), GLU.gluErrorString(i), location});
}
}
}
return i;
}
项目:BaseClient
文件:Shaders.java
public static void setViewport(int vx, int vy, int vw, int vh)
{
GlStateManager.colorMask(true, true, true, true);
if (isShadowPass)
{
GL11.glViewport(0, 0, shadowMapWidth, shadowMapHeight);
}
else
{
GL11.glViewport(0, 0, renderWidth, renderHeight);
EXTFramebufferObject.glBindFramebufferEXT(36160, dfb);
isRenderingDfb = true;
GlStateManager.enableCull();
GlStateManager.enableDepth();
setDrawBuffers(drawBuffersNone);
useProgram(2);
checkGLError("beginRenderPass");
}
}
项目:BaseClient
文件:OpenGlHelper.java
public static void glBindFramebuffer(int target, int framebufferIn)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glBindFramebuffer(target, framebufferIn);
break;
case 1:
ARBFramebufferObject.glBindFramebuffer(target, framebufferIn);
break;
case 2:
EXTFramebufferObject.glBindFramebufferEXT(target, framebufferIn);
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
public static void glBindRenderbuffer(int target, int renderbuffer)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glBindRenderbuffer(target, renderbuffer);
break;
case 1:
ARBFramebufferObject.glBindRenderbuffer(target, renderbuffer);
break;
case 2:
EXTFramebufferObject.glBindRenderbufferEXT(target, renderbuffer);
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
public static void glDeleteRenderbuffers(int renderbuffer)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glDeleteRenderbuffers(renderbuffer);
break;
case 1:
ARBFramebufferObject.glDeleteRenderbuffers(renderbuffer);
break;
case 2:
EXTFramebufferObject.glDeleteRenderbuffersEXT(renderbuffer);
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
public static void glDeleteFramebuffers(int framebufferIn)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glDeleteFramebuffers(framebufferIn);
break;
case 1:
ARBFramebufferObject.glDeleteFramebuffers(framebufferIn);
break;
case 2:
EXTFramebufferObject.glDeleteFramebuffersEXT(framebufferIn);
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
/**
* Calls the appropriate glGenFramebuffers method and returns the newly created fbo, or returns -1 if not supported.
*/
public static int glGenFramebuffers()
{
if (!framebufferSupported)
{
return -1;
}
else
{
switch (framebufferType)
{
case 0:
return GL30.glGenFramebuffers();
case 1:
return ARBFramebufferObject.glGenFramebuffers();
case 2:
return EXTFramebufferObject.glGenFramebuffersEXT();
default:
return -1;
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
public static int glGenRenderbuffers()
{
if (!framebufferSupported)
{
return -1;
}
else
{
switch (framebufferType)
{
case 0:
return GL30.glGenRenderbuffers();
case 1:
return ARBFramebufferObject.glGenRenderbuffers();
case 2:
return EXTFramebufferObject.glGenRenderbuffersEXT();
default:
return -1;
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
public static void glRenderbufferStorage(int target, int internalFormat, int width, int height)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glRenderbufferStorage(target, internalFormat, width, height);
break;
case 1:
ARBFramebufferObject.glRenderbufferStorage(target, internalFormat, width, height);
break;
case 2:
EXTFramebufferObject.glRenderbufferStorageEXT(target, internalFormat, width, height);
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
public static void glFramebufferRenderbuffer(int target, int attachment, int renderBufferTarget, int renderBuffer)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glFramebufferRenderbuffer(target, attachment, renderBufferTarget, renderBuffer);
break;
case 1:
ARBFramebufferObject.glFramebufferRenderbuffer(target, attachment, renderBufferTarget, renderBuffer);
break;
case 2:
EXTFramebufferObject.glFramebufferRenderbufferEXT(target, attachment, renderBufferTarget, renderBuffer);
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
public static int glCheckFramebufferStatus(int target)
{
if (!framebufferSupported)
{
return -1;
}
else
{
switch (framebufferType)
{
case 0:
return GL30.glCheckFramebufferStatus(target);
case 1:
return ARBFramebufferObject.glCheckFramebufferStatus(target);
case 2:
return EXTFramebufferObject.glCheckFramebufferStatusEXT(target);
default:
return -1;
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
public static void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glFramebufferTexture2D(target, attachment, textarget, texture, level);
break;
case 1:
ARBFramebufferObject.glFramebufferTexture2D(target, attachment, textarget, texture, level);
break;
case 2:
EXTFramebufferObject.glFramebufferTexture2DEXT(target, attachment, textarget, texture, level);
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
public static void glBindFramebuffer(int target, int framebufferIn)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glBindFramebuffer(target, framebufferIn);
break;
case 1:
ARBFramebufferObject.glBindFramebuffer(target, framebufferIn);
break;
case 2:
EXTFramebufferObject.glBindFramebufferEXT(target, framebufferIn);
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
public static void glBindRenderbuffer(int target, int renderbuffer)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glBindRenderbuffer(target, renderbuffer);
break;
case 1:
ARBFramebufferObject.glBindRenderbuffer(target, renderbuffer);
break;
case 2:
EXTFramebufferObject.glBindRenderbufferEXT(target, renderbuffer);
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
public static void glDeleteRenderbuffers(int renderbuffer)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glDeleteRenderbuffers(renderbuffer);
break;
case 1:
ARBFramebufferObject.glDeleteRenderbuffers(renderbuffer);
break;
case 2:
EXTFramebufferObject.glDeleteRenderbuffersEXT(renderbuffer);
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
public static void glDeleteFramebuffers(int framebufferIn)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glDeleteFramebuffers(framebufferIn);
break;
case 1:
ARBFramebufferObject.glDeleteFramebuffers(framebufferIn);
break;
case 2:
EXTFramebufferObject.glDeleteFramebuffersEXT(framebufferIn);
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
/**
* Calls the appropriate glGenFramebuffers method and returns the newly created fbo, or returns -1 if not supported.
*/
public static int glGenFramebuffers()
{
if (!framebufferSupported)
{
return -1;
}
else
{
switch (framebufferType)
{
case 0:
return GL30.glGenFramebuffers();
case 1:
return ARBFramebufferObject.glGenFramebuffers();
case 2:
return EXTFramebufferObject.glGenFramebuffersEXT();
default:
return -1;
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
public static int glGenRenderbuffers()
{
if (!framebufferSupported)
{
return -1;
}
else
{
switch (framebufferType)
{
case 0:
return GL30.glGenRenderbuffers();
case 1:
return ARBFramebufferObject.glGenRenderbuffers();
case 2:
return EXTFramebufferObject.glGenRenderbuffersEXT();
default:
return -1;
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
public static void glRenderbufferStorage(int target, int internalFormat, int width, int height)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glRenderbufferStorage(target, internalFormat, width, height);
break;
case 1:
ARBFramebufferObject.glRenderbufferStorage(target, internalFormat, width, height);
break;
case 2:
EXTFramebufferObject.glRenderbufferStorageEXT(target, internalFormat, width, height);
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
public static void glFramebufferRenderbuffer(int target, int attachment, int renderBufferTarget, int renderBuffer)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glFramebufferRenderbuffer(target, attachment, renderBufferTarget, renderBuffer);
break;
case 1:
ARBFramebufferObject.glFramebufferRenderbuffer(target, attachment, renderBufferTarget, renderBuffer);
break;
case 2:
EXTFramebufferObject.glFramebufferRenderbufferEXT(target, attachment, renderBufferTarget, renderBuffer);
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
public static int glCheckFramebufferStatus(int target)
{
if (!framebufferSupported)
{
return -1;
}
else
{
switch (framebufferType)
{
case 0:
return GL30.glCheckFramebufferStatus(target);
case 1:
return ARBFramebufferObject.glCheckFramebufferStatus(target);
case 2:
return EXTFramebufferObject.glCheckFramebufferStatusEXT(target);
default:
return -1;
}
}
}
项目:BaseClient
文件:OpenGlHelper.java
public static void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case 0:
GL30.glFramebufferTexture2D(target, attachment, textarget, texture, level);
break;
case 1:
ARBFramebufferObject.glFramebufferTexture2D(target, attachment, textarget, texture, level);
break;
case 2:
EXTFramebufferObject.glFramebufferTexture2DEXT(target, attachment, textarget, texture, level);
}
}
}
项目:Backmemed
文件:Shaders.java
public static int checkGLError(String location)
{
int i = GL11.glGetError();
if (i != 0)
{
boolean flag = false;
if (!flag)
{
if (i == 1286)
{
int j = EXTFramebufferObject.glCheckFramebufferStatusEXT(36160);
System.err.format("GL error 0x%04X: %s (Fb status 0x%04X) at %s\n", new Object[] {Integer.valueOf(i), GLU.gluErrorString(i), Integer.valueOf(j), location});
}
else
{
System.err.format("GL error 0x%04X: %s at %s\n", new Object[] {Integer.valueOf(i), GLU.gluErrorString(i), location});
}
}
}
return i;
}
项目:Backmemed
文件:Shaders.java
public static void setViewport(int vx, int vy, int vw, int vh)
{
GlStateManager.colorMask(true, true, true, true);
if (isShadowPass)
{
GL11.glViewport(0, 0, shadowMapWidth, shadowMapHeight);
}
else
{
GL11.glViewport(0, 0, renderWidth, renderHeight);
EXTFramebufferObject.glBindFramebufferEXT(36160, dfb);
isRenderingDfb = true;
GlStateManager.enableCull();
GlStateManager.enableDepth();
setDrawBuffers(drawBuffersNone);
useProgram(2);
checkGLError("beginRenderPass");
}
}
项目:Backmemed
文件:OpenGlHelper.java
public static void glBindFramebuffer(int target, int framebufferIn)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case BASE:
GL30.glBindFramebuffer(target, framebufferIn);
break;
case ARB:
ARBFramebufferObject.glBindFramebuffer(target, framebufferIn);
break;
case EXT:
EXTFramebufferObject.glBindFramebufferEXT(target, framebufferIn);
}
}
}
项目:Backmemed
文件:OpenGlHelper.java
public static void glBindRenderbuffer(int target, int renderbuffer)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case BASE:
GL30.glBindRenderbuffer(target, renderbuffer);
break;
case ARB:
ARBFramebufferObject.glBindRenderbuffer(target, renderbuffer);
break;
case EXT:
EXTFramebufferObject.glBindRenderbufferEXT(target, renderbuffer);
}
}
}
项目:Backmemed
文件:OpenGlHelper.java
public static void glDeleteRenderbuffers(int renderbuffer)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case BASE:
GL30.glDeleteRenderbuffers(renderbuffer);
break;
case ARB:
ARBFramebufferObject.glDeleteRenderbuffers(renderbuffer);
break;
case EXT:
EXTFramebufferObject.glDeleteRenderbuffersEXT(renderbuffer);
}
}
}
项目:Backmemed
文件:OpenGlHelper.java
public static void glDeleteFramebuffers(int framebufferIn)
{
if (framebufferSupported)
{
switch (framebufferType)
{
case BASE:
GL30.glDeleteFramebuffers(framebufferIn);
break;
case ARB:
ARBFramebufferObject.glDeleteFramebuffers(framebufferIn);
break;
case EXT:
EXTFramebufferObject.glDeleteFramebuffersEXT(framebufferIn);
}
}
}
项目:Backmemed
文件:OpenGlHelper.java
/**
* Calls the appropriate glGenFramebuffers method and returns the newly created fbo, or returns -1 if not supported.
*/
public static int glGenFramebuffers()
{
if (!framebufferSupported)
{
return -1;
}
else
{
switch (framebufferType)
{
case BASE:
return GL30.glGenFramebuffers();
case ARB:
return ARBFramebufferObject.glGenFramebuffers();
case EXT:
return EXTFramebufferObject.glGenFramebuffersEXT();
default:
return -1;
}
}
}
项目:Backmemed
文件:OpenGlHelper.java
public static int glGenRenderbuffers()
{
if (!framebufferSupported)
{
return -1;
}
else
{
switch (framebufferType)
{
case BASE:
return GL30.glGenRenderbuffers();
case ARB:
return ARBFramebufferObject.glGenRenderbuffers();
case EXT:
return EXTFramebufferObject.glGenRenderbuffersEXT();
default:
return -1;
}
}
}