Java 类org.lwjgl.util.ReadableColor 实例源码

项目:tprogersTetris    文件:LwjglGraphicsModule.java   
/**
 * Примечание: по умолчанию метод возвращает белый цвет.
 *
 * @param color Цвет из нашего кастомного enum
 * @return Color, с которым работает LWJGL
 */
private Color convertColor(TpReadableColor color) {
    switch (color){
        case RED:
            return new Color(ReadableColor.RED);
        case GREEN:
            return new Color(ReadableColor.GREEN);
        case BLUE:
            return new Color(ReadableColor.BLUE);
        case AQUA:
            return new Color(ReadableColor.CYAN);
        case YELLOW:
            return new Color(ReadableColor.YELLOW);
        case ORANGE:
            return new Color(ReadableColor.ORANGE);
        case PURPLE:
            return new Color(ReadableColor.PURPLE);
        case BLACK:
            return new Color(ReadableColor.BLACK);
        default:
            return new Color(ReadableColor.WHITE);
    }
}
项目:jGui    文件:AbstractGuiCheckbox.java   
@Override
public void draw(GuiRenderer renderer, ReadableDimension size, RenderInfo renderInfo) {
    super.draw(renderer, size, renderInfo);

    int color = 0xe0e0e0;
    if (!isEnabled()) {
        color = 0xa0a0a0;
    }

    int boxSize = size.getHeight();
    renderer.drawRect(0, 0, boxSize, boxSize, ReadableColor.BLACK);
    renderer.drawRect(1, 1, boxSize - 2, boxSize - 2, BOX_BACKGROUND_COLOR);

    if(isChecked()) {
        renderer.drawCenteredString(boxSize / 2 + 1, 1, color, "x", true);
    }

    renderer.drawString(boxSize + 2, 2, color, label);
}
项目:jGui    文件:AbstractGuiProgressBar.java   
@Override
public void draw(GuiRenderer renderer, ReadableDimension size, RenderInfo renderInfo) {
    super.draw(renderer, size, renderInfo);

    FontRenderer fontRenderer = getMinecraft().fontRendererObj;
    int width = size.getWidth();
    int height = size.getHeight();
    int barTotalWidth = width - 2 * BORDER;
    int barDoneWidth = (int) (barTotalWidth * progress);

    renderer.drawRect(0, 0, width, height, ReadableColor.BLACK); // Border
    renderer.drawRect(BORDER, BORDER, barTotalWidth, height - 2 * BORDER, ReadableColor.WHITE); // Background
    renderer.drawRect(BORDER, BORDER, barDoneWidth, height - 2 * BORDER, ReadableColor.GREY); // Progress

    String text = String.format(label, (int)(progress * 100));
    renderer.drawCenteredString(width / 2, size.getHeight() / 2 - fontRenderer.FONT_HEIGHT / 2, ReadableColor.BLACK, text);
}
项目:PhET    文件:DemoFractal.java   
private static void initColorMap(IntBuffer colorMap, int stepSize, ReadableColor... colors) {
    for ( int n = 0; n < colors.length - 1; n++ ) {
        ReadableColor color = colors[n];
        int r0 = color.getRed();
        int g0 = color.getGreen();
        int b0 = color.getBlue();

        color = colors[n + 1];
        int r1 = color.getRed();
        int g1 = color.getGreen();
        int b1 = color.getBlue();

        int deltaR = r1 - r0;
        int deltaG = g1 - g0;
        int deltaB = b1 - b0;

        for ( int step = 0; step < stepSize; step++ ) {
            float alpha = (float)step / (stepSize - 1);
            int r = (int)(r0 + alpha * deltaR);
            int g = (int)(g0 + alpha * deltaG);
            int b = (int)(b0 + alpha * deltaB);
            colorMap.put((r << 0) | (g << 8) | (b << 16));
        }
    }
}
项目:bam    文件:Rectangle.java   
@Override
protected void drawShape() {
    GL11.glBegin(GL11.GL_LINE_LOOP);
    GL11.glVertex2f(-width, -height);
    GL11.glVertex2f(+width, -height);
    GL11.glVertex2f(+width, +height);
    GL11.glVertex2f(-width, +height);
    GL11.glEnd();
    final ReadableColor color = getColor();
    if (nonNull(color)) {
        GL11.glColor4f(color.getRed(), color.getGreen(), color.getBlue(), HALF);
    }
    GL11.glBegin(GL11.GL_POLYGON);
    GL11.glVertex2f(-width, -height);
    GL11.glVertex2f(+width, -height);
    GL11.glVertex2f(+width, +height);
    GL11.glVertex2f(-width, +height);
    GL11.glEnd();
}
项目:bam    文件:BorderWall.java   
public void create(final float breadth, final float borderWidth, final float borderHeight) {
    final FixtureDef fixtureDef = new FixtureDef();
    fixtureDef.density = BORDER_WALL_DENSITY;
    fixtureDef.friction = BORDER_WALL_FRICTION;
    fixtureDef.restitution = BORDER_WALL_RESTITUTION;

    bamScene.getBamSceneCreator().addShape(
            new CreateNewRectangleRequest(fixtureDef, ReadableColor.YELLOW, borderWidth, breadth),
            new Vec2(0, borderHeight),
            BodyType.STATIC);
    bamScene.getBamSceneCreator().addShape(
            new CreateNewRectangleRequest(fixtureDef, ReadableColor.YELLOW, borderWidth, breadth),
            new Vec2(0, 0),
            BodyType.STATIC);
    bamScene.getBamSceneCreator().addShape(
            new CreateNewRectangleRequest(fixtureDef, ReadableColor.YELLOW, breadth, borderHeight),
            new Vec2(0, 0),
            BodyType.STATIC);
    bamScene.getBamSceneCreator().addShape(
            new CreateNewRectangleRequest(fixtureDef, ReadableColor.YELLOW, breadth, borderHeight),
            new Vec2(borderWidth, 0),
            BodyType.STATIC);
}
项目:Wolf_game    文件:DemoFractal.java   
private static void initColorMap(IntBuffer colorMap, int stepSize, ReadableColor... colors) {
    for ( int n = 0; n < colors.length - 1; n++ ) {
        ReadableColor color = colors[n];
        int r0 = color.getRed();
        int g0 = color.getGreen();
        int b0 = color.getBlue();

        color = colors[n + 1];
        int r1 = color.getRed();
        int g1 = color.getGreen();
        int b1 = color.getBlue();

        int deltaR = r1 - r0;
        int deltaG = g1 - g0;
        int deltaB = b1 - b0;

        for ( int step = 0; step < stepSize; step++ ) {
            float alpha = (float)step / (stepSize - 1);
            int r = (int)(r0 + alpha * deltaR);
            int g = (int)(g0 + alpha * deltaG);
            int b = (int)(b0 + alpha * deltaB);
            colorMap.put((r << 0) | (g << 8) | (b << 16));
        }
    }
}
项目:GPVM    文件:ColoredDrawable.java   
public void setVerticalGradient(ReadableColor col1, ReadableColor col2) {
  ReadableColor[] cols = new ReadableColor[9];

  cols[0] = col1;
  cols[1] = col1;
  cols[2] = col1;

  cols[6] = col2;
  cols[7] = col2;
  cols[8] = col2;

  Color inter = ColorInterpolator.interpolate(col1, col2, .5f);
  cols[3] = inter;
  cols[4] = inter;
  cols[5] = inter;

  setColors(cols);
}
项目:GPVM    文件:ColoredDrawable.java   
public void setCentralGradient(ReadableColor col1, ReadableColor col2) {
  ReadableColor[] cols = new ReadableColor[9];

  cols[4] = col1;

  cols[0] = col2;
  cols[2] = col2;
  cols[6] = col2;
  cols[8] = col2;

  // ~1/sqrt(2), the factor to adjust the colors by to produce a circular pattern.
  Color temp = ColorInterpolator.interpolate(col1, col2, .707107f);

  cols[1] = temp;
  cols[3] = temp;
  cols[5] = temp;
  cols[7] = temp;

  setColors(cols);
}
项目:GPVM    文件:ColoredDrawable.java   
public void setHorizontalGradient(ReadableColor col1, ReadableColor col2) {
  ReadableColor[] cols = new ReadableColor[9];

  cols[0] = col1;
  cols[3] = col1;
  cols[6] = col1;

  cols[1] = col2;
  cols[4] = col2;
  cols[7] = col2;

  Color inter = ColorInterpolator.interpolate(col1, col2, .5f);
  cols[2] = inter;
  cols[5] = inter;
  cols[8] = inter;

  setColors(cols);
}
项目:GPVM    文件:ColorInterpolator.java   
/**
 * Interpolates between the given {@link Color}s according to the given
 * amount.  The amount should be between 0 and 1, all other numbers are produce
 * undefined results.
 * 
 * @param col1 The first {@link Color} in the interpolation.
 * @param col2 The second {@link Color} in the interpolation.
 * @param amt The amount to interpolate.
 * @param out The {@link Color} to store the output in.
 * @return The interpolated {@link Color}.
 */
public static Color interpolate(ReadableColor col1, ReadableColor col2, float amt, Color out) {
  int num = (int) (col1.getAlpha() * (1 - amt) + col2.getAlpha() * amt);
  out.setAlpha(num);

  num = (int) (col1.getRed()* (1 - amt) + col2.getRed() * amt);
  out.setRed(num);

  num = (int) (col1.getGreen()* (1 - amt) + col2.getGreen() * amt);
  out.setGreen(num);

  num = (int) (col1.getBlue()* (1 - amt) + col2.getBlue() * amt);
  out.setBlue(num);

  return out;
}
项目:GPVM    文件:DemoFractal.java   
private static void initColorMap(IntBuffer colorMap, int stepSize, ReadableColor... colors) {
    for ( int n = 0; n < colors.length - 1; n++ ) {
        ReadableColor color = colors[n];
        int r0 = color.getRed();
        int g0 = color.getGreen();
        int b0 = color.getBlue();

        color = colors[n + 1];
        int r1 = color.getRed();
        int g1 = color.getGreen();
        int b1 = color.getBlue();

        int deltaR = r1 - r0;
        int deltaG = g1 - g0;
        int deltaB = b1 - b0;

        for ( int step = 0; step < stepSize; step++ ) {
            float alpha = (float)step / (stepSize - 1);
            int r = (int)(r0 + alpha * deltaR);
            int g = (int)(g0 + alpha * deltaG);
            int b = (int)(b0 + alpha * deltaB);
            colorMap.put((r << 0) | (g << 8) | (b << 16));
        }
    }
}
项目:GPVM    文件:DemoFractal.java   
private static void initColorMap(IntBuffer colorMap, int stepSize, ReadableColor... colors) {
    for ( int n = 0; n < colors.length - 1; n++ ) {
        ReadableColor color = colors[n];
        int r0 = color.getRed();
        int g0 = color.getGreen();
        int b0 = color.getBlue();

        color = colors[n + 1];
        int r1 = color.getRed();
        int g1 = color.getGreen();
        int b1 = color.getBlue();

        int deltaR = r1 - r0;
        int deltaG = g1 - g0;
        int deltaB = b1 - b0;

        for ( int step = 0; step < stepSize; step++ ) {
            float alpha = (float)step / (stepSize - 1);
            int r = (int)(r0 + alpha * deltaR);
            int g = (int)(g0 + alpha * deltaG);
            int b = (int)(b0 + alpha * deltaB);
            colorMap.put((r << 0) | (g << 8) | (b << 16));
        }
    }
}
项目:SpaceStationAlpha    文件:DemoFractal.java   
private static void initColorMap(IntBuffer colorMap, int stepSize, ReadableColor... colors) {
    for ( int n = 0; n < colors.length - 1; n++ ) {
        ReadableColor color = colors[n];
        int r0 = color.getRed();
        int g0 = color.getGreen();
        int b0 = color.getBlue();

        color = colors[n + 1];
        int r1 = color.getRed();
        int g1 = color.getGreen();
        int b1 = color.getBlue();

        int deltaR = r1 - r0;
        int deltaG = g1 - g0;
        int deltaB = b1 - b0;

        for ( int step = 0; step < stepSize; step++ ) {
            float alpha = (float)step / (stepSize - 1);
            int r = (int)(r0 + alpha * deltaR);
            int g = (int)(g0 + alpha * deltaG);
            int b = (int)(b0 + alpha * deltaB);
            colorMap.put((r << 0) | (g << 8) | (b << 16));
        }
    }
}
项目:TeacherSmash    文件:DemoFractal.java   
private static void initColorMap(IntBuffer colorMap, int stepSize, ReadableColor... colors) {
    for ( int n = 0; n < colors.length - 1; n++ ) {
        ReadableColor color = colors[n];
        int r0 = color.getRed();
        int g0 = color.getGreen();
        int b0 = color.getBlue();

        color = colors[n + 1];
        int r1 = color.getRed();
        int g1 = color.getGreen();
        int b1 = color.getBlue();

        int deltaR = r1 - r0;
        int deltaG = g1 - g0;
        int deltaB = b1 - b0;

        for ( int step = 0; step < stepSize; step++ ) {
            float alpha = (float)step / (stepSize - 1);
            int r = (int)(r0 + alpha * deltaR);
            int g = (int)(g0 + alpha * deltaG);
            int b = (int)(b0 + alpha * deltaB);
            colorMap.put((r << 0) | (g << 8) | (b << 16));
        }
    }
}
项目:3d-Demo    文件:DemoFractal.java   
private static void initColorMap(IntBuffer colorMap, int stepSize, ReadableColor... colors) {
    for ( int n = 0; n < colors.length - 1; n++ ) {
        ReadableColor color = colors[n];
        int r0 = color.getRed();
        int g0 = color.getGreen();
        int b0 = color.getBlue();

        color = colors[n + 1];
        int r1 = color.getRed();
        int g1 = color.getGreen();
        int b1 = color.getBlue();

        int deltaR = r1 - r0;
        int deltaG = g1 - g0;
        int deltaB = b1 - b0;

        for ( int step = 0; step < stepSize; step++ ) {
            float alpha = (float)step / (stepSize - 1);
            int r = (int)(r0 + alpha * deltaR);
            int g = (int)(g0 + alpha * deltaG);
            int b = (int)(b0 + alpha * deltaB);
            colorMap.put((r << 0) | (g << 8) | (b << 16));
        }
    }
}
项目:cuina    文件:HealthBar.java   
@Override
public void setValue(double value, ReadableColor color)
{
    if (color == null)
    {
        if (value < 50)
            if (value < 25)
                color = ReadableColor.RED;
            else
                color = ReadableColor.YELLOW;
        else
            color = ReadableColor.GREEN;
    }

    super.setValue(value, color);
}
项目:PhET    文件:BackgroundLoader.java   
private void createCheckerTexture(final ReadableColor a, final ReadableColor b, final int size) {
    int i = 0;
    for ( int y = 0; y < HEIGHT; y++ ) {
        for ( int x = 0; x < WIDTH; x++ ) {
            ReadableColor c = (x / size) % 2 == 0 ? ((y / size) % 2 == 0 ? a : b) : ((y / size) % 2 == 0 ? b : a);
            texture.put(i + 0, c.getRedByte());
            texture.put(i + 1, c.getGreenByte());
            texture.put(i + 2, c.getBlueByte());
            i += 3;
        }
    }
}
项目:PhET    文件:BackgroundLoader.java   
private void createGradientTexture(final ReadableColor a, final ReadableColor b) {
    float l = 0.0f;
    int i = 0;
    for ( int y = 0; y < HEIGHT; y++ ) {
        for ( int x = 0; x < WIDTH; x++ ) {
            texture.put(i + 0, lerp(a.getRed(), b.getRed(), l));
            texture.put(i + 1, lerp(a.getGreen(), b.getGreen(), l));
            texture.put(i + 2, lerp(a.getBlue(), b.getBlue(), l));
            i += 3;
        }
        l += (1.0f / (HEIGHT - 1));
    }
}
项目:bam    文件:BaseShape.java   
public void draw() {
    GL11.glLoadIdentity();
    GL11.glTranslatef(getXPos(), getYPos(), 0);
    final float angle = body.getAngle() * ANGLE_TO_RAD_COEFFICIENT;
    GL11.glRotatef(angle, 0, 0, 1);
    ReadableColor color1 = nonNull(color) ? color : ReadableColor.WHITE;
    GL11.glColor3f(color1.getRed(), color1.getGreen(), color1.getBlue());
    GL11.glDisable(GL11.GL_TEXTURE_2D);
    this.drawShape();
}
项目:bam    文件:Circle.java   
public Circle(Body body, FixtureDef fixtureDef, ReadableColor color, float radius) {
    super(body, fixtureDef, color);
    this.radius = radius;
    int initEdges = (int) (radius / FACTOR_FOUR);
    this.numberOfEdges = initEdges < MINIMUM_EDGES_NUMBER ? MINIMUM_EDGES_NUMBER : initEdges;
    this.x = new float[numberOfEdges];
    this.y = new float[numberOfEdges];
    this.tx = new float[numberOfEdges];
    this.ty = new float[numberOfEdges];
    this.init();
}
项目:bam    文件:Circle.java   
@Override
protected void drawShape() {

    GL11.glPointSize(FACTOR_FOUR);
    GL11.glBegin(GL11.GL_POINTS);
    GL11.glVertex2f(0, 0);
    GL11.glVertex2f(0, radius);
    GL11.glEnd();

    GL11.glBegin(GL11.GL_LINE_LOOP);
    GL11.glVertex2f(0, 0);
    GL11.glVertex2f(0, radius);
    GL11.glEnd();

    GL11.glBegin(GL11.GL_LINE_LOOP);
    for (int index = 0; index < numberOfEdges; ++index) {
        GL11.glVertex2f(x[index], y[index]);
    }
    GL11.glEnd();

    final ReadableColor color = getColor();
    GL11.glBegin(GL11.GL_POLYGON);
    if (nonNull(color)) {
        GL11.glColor4f(color.getRed(), color.getGreen(), color.getBlue(), HALF);
    }
    for (int index = 0; index < numberOfEdges; ++index) {
        GL11.glVertex2f(x[index], y[index]);
    }

    GL11.glEnd();
}
项目:Wolf_game    文件:BackgroundLoader.java   
private void createCheckerTexture(final ReadableColor a, final ReadableColor b, final int size) {
    int i = 0;
    for ( int y = 0; y < HEIGHT; y++ ) {
        for ( int x = 0; x < WIDTH; x++ ) {
            ReadableColor c = (x / size) % 2 == 0 ? ((y / size) % 2 == 0 ? a : b) : ((y / size) % 2 == 0 ? b : a);
            texture.put(i + 0, c.getRedByte());
            texture.put(i + 1, c.getGreenByte());
            texture.put(i + 2, c.getBlueByte());
            i += 3;
        }
    }
}
项目:Wolf_game    文件:BackgroundLoader.java   
private void createGradientTexture(final ReadableColor a, final ReadableColor b) {
    float l = 0.0f;
    int i = 0;
    for ( int y = 0; y < HEIGHT; y++ ) {
        for ( int x = 0; x < WIDTH; x++ ) {
            texture.put(i + 0, lerp(a.getRed(), b.getRed(), l));
            texture.put(i + 1, lerp(a.getGreen(), b.getGreen(), l));
            texture.put(i + 2, lerp(a.getBlue(), b.getBlue(), l));
            i += 3;
        }
        l += (1.0f / (HEIGHT - 1));
    }
}
项目:GPVM    文件:ColoredDrawable.java   
public void setColor(ReadableColor color) {
  for(int i = 0; i < 9; i++) {
    color.writeARGB(colors);
  }

  colors.flip();
}
项目:GPVM    文件:ColoredDrawable.java   
public void setGradient(ReadableColor color1, ReadableColor color2, GradientType type) {
  switch(type) {
    case vertical:
      setVerticalGradient(color1, color2);
      break;
    case horizontal:
      setHorizontalGradient(color1, color2);
      break;
    case center:
      setCentralGradient(color1, color2);
      break;
  }
}
项目:GPVM    文件:ColoredDrawable.java   
public void setColors(ReadableColor[] cols) {
  if(cols.length != 9) {
    throw new IllegalArgumentException();
  }

  for(ReadableColor c : cols) {
    c.writeARGB(colors);
  }
}
项目:GPVM    文件:BackgroundLoader.java   
private void createCheckerTexture(final ReadableColor a, final ReadableColor b, final int size) {
    int i = 0;
    for ( int y = 0; y < HEIGHT; y++ ) {
        for ( int x = 0; x < WIDTH; x++ ) {
            ReadableColor c = (x / size) % 2 == 0 ? ((y / size) % 2 == 0 ? a : b) : ((y / size) % 2 == 0 ? b : a);
            texture.put(i + 0, c.getRedByte());
            texture.put(i + 1, c.getGreenByte());
            texture.put(i + 2, c.getBlueByte());
            i += 3;
        }
    }
}
项目:GPVM    文件:BackgroundLoader.java   
private void createGradientTexture(final ReadableColor a, final ReadableColor b) {
    float l = 0.0f;
    int i = 0;
    for ( int y = 0; y < HEIGHT; y++ ) {
        for ( int x = 0; x < WIDTH; x++ ) {
            texture.put(i + 0, lerp(a.getRed(), b.getRed(), l));
            texture.put(i + 1, lerp(a.getGreen(), b.getGreen(), l));
            texture.put(i + 2, lerp(a.getBlue(), b.getBlue(), l));
            i += 3;
        }
        l += (1.0f / (HEIGHT - 1));
    }
}
项目:GPVM    文件:BackgroundLoader.java   
private void createCheckerTexture(final ReadableColor a, final ReadableColor b, final int size) {
    int i = 0;
    for ( int y = 0; y < HEIGHT; y++ ) {
        for ( int x = 0; x < WIDTH; x++ ) {
            ReadableColor c = (x / size) % 2 == 0 ? ((y / size) % 2 == 0 ? a : b) : ((y / size) % 2 == 0 ? b : a);
            texture.put(i + 0, c.getRedByte());
            texture.put(i + 1, c.getGreenByte());
            texture.put(i + 2, c.getBlueByte());
            i += 3;
        }
    }
}
项目:GPVM    文件:BackgroundLoader.java   
private void createGradientTexture(final ReadableColor a, final ReadableColor b) {
    float l = 0.0f;
    int i = 0;
    for ( int y = 0; y < HEIGHT; y++ ) {
        for ( int x = 0; x < WIDTH; x++ ) {
            texture.put(i + 0, lerp(a.getRed(), b.getRed(), l));
            texture.put(i + 1, lerp(a.getGreen(), b.getGreen(), l));
            texture.put(i + 2, lerp(a.getBlue(), b.getBlue(), l));
            i += 3;
        }
        l += (1.0f / (HEIGHT - 1));
    }
}
项目:SpaceStationAlpha    文件:BackgroundLoader.java   
private void createCheckerTexture(final ReadableColor a, final ReadableColor b, final int size) {
    int i = 0;
    for ( int y = 0; y < HEIGHT; y++ ) {
        for ( int x = 0; x < WIDTH; x++ ) {
            ReadableColor c = (x / size) % 2 == 0 ? ((y / size) % 2 == 0 ? a : b) : ((y / size) % 2 == 0 ? b : a);
            texture.put(i + 0, c.getRedByte());
            texture.put(i + 1, c.getGreenByte());
            texture.put(i + 2, c.getBlueByte());
            i += 3;
        }
    }
}
项目:SpaceStationAlpha    文件:BackgroundLoader.java   
private void createGradientTexture(final ReadableColor a, final ReadableColor b) {
    float l = 0.0f;
    int i = 0;
    for ( int y = 0; y < HEIGHT; y++ ) {
        for ( int x = 0; x < WIDTH; x++ ) {
            texture.put(i + 0, lerp(a.getRed(), b.getRed(), l));
            texture.put(i + 1, lerp(a.getGreen(), b.getGreen(), l));
            texture.put(i + 2, lerp(a.getBlue(), b.getBlue(), l));
            i += 3;
        }
        l += (1.0f / (HEIGHT - 1));
    }
}
项目:TeacherSmash    文件:BackgroundLoader.java   
private void createCheckerTexture(final ReadableColor a, final ReadableColor b, final int size) {
    int i = 0;
    for ( int y = 0; y < HEIGHT; y++ ) {
        for ( int x = 0; x < WIDTH; x++ ) {
            ReadableColor c = (x / size) % 2 == 0 ? ((y / size) % 2 == 0 ? a : b) : ((y / size) % 2 == 0 ? b : a);
            texture.put(i + 0, c.getRedByte());
            texture.put(i + 1, c.getGreenByte());
            texture.put(i + 2, c.getBlueByte());
            i += 3;
        }
    }
}
项目:TeacherSmash    文件:BackgroundLoader.java   
private void createGradientTexture(final ReadableColor a, final ReadableColor b) {
    float l = 0.0f;
    int i = 0;
    for ( int y = 0; y < HEIGHT; y++ ) {
        for ( int x = 0; x < WIDTH; x++ ) {
            texture.put(i + 0, lerp(a.getRed(), b.getRed(), l));
            texture.put(i + 1, lerp(a.getGreen(), b.getGreen(), l));
            texture.put(i + 2, lerp(a.getBlue(), b.getBlue(), l));
            i += 3;
        }
        l += (1.0f / (HEIGHT - 1));
    }
}
项目:3d-Demo    文件:BackgroundLoader.java   
private void createCheckerTexture(final ReadableColor a, final ReadableColor b, final int size) {
    int i = 0;
    for ( int y = 0; y < HEIGHT; y++ ) {
        for ( int x = 0; x < WIDTH; x++ ) {
            ReadableColor c = (x / size) % 2 == 0 ? ((y / size) % 2 == 0 ? a : b) : ((y / size) % 2 == 0 ? b : a);
            texture.put(i + 0, c.getRedByte());
            texture.put(i + 1, c.getGreenByte());
            texture.put(i + 2, c.getBlueByte());
            i += 3;
        }
    }
}
项目:3d-Demo    文件:BackgroundLoader.java   
private void createGradientTexture(final ReadableColor a, final ReadableColor b) {
    float l = 0.0f;
    int i = 0;
    for ( int y = 0; y < HEIGHT; y++ ) {
        for ( int x = 0; x < WIDTH; x++ ) {
            texture.put(i + 0, lerp(a.getRed(), b.getRed(), l));
            texture.put(i + 1, lerp(a.getGreen(), b.getGreen(), l));
            texture.put(i + 2, lerp(a.getBlue(), b.getBlue(), l));
            i += 3;
        }
        l += (1.0f / (HEIGHT - 1));
    }
}
项目:cuina    文件:Image.java   
/**
 * Löscht die Farbe des Bildes und ersetzt sie durch die angegebene Farbe.
 * @param color
 */
public void clear(ReadableColor color)
{
    setColor(color);
    int temp = blendMode;
    setBlendMode(COMPOSITE_ABSOLUT);
    drawRect(0, 0, rect.width, rect.height, true);
    setBlendMode(temp);
}
项目:cuina    文件:GLCache.java   
public static void setColor(ReadableColor color)
{
    if (GLCache.color.equals(color)) return;

    GLCache.color = color;
    glColor4f(color.getRed() / 255f, color.getGreen() / 255f, color.getBlue() / 255f, color.getAlpha() / 255f);
}
项目:cuina    文件:GLCache.java   
public static void setColor(ReadableColor color, int alpha)
{
    Color c = new Color(color);
    c.setAlpha(alpha);

    setColor(c);
}