Java 类org.lwjgl.util.generator.opengl.GLubyte 实例源码
项目:PhET
文件:NV_fragment_program.java
@StripPostfix("params")
void glGetProgramNamedParameterfvNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, @OutParameter @Check("4") FloatBuffer params);
项目:PhET
文件:NV_fragment_program.java
@StripPostfix("params")
void glGetProgramNamedParameterdvNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, @OutParameter @Check("4") DoubleBuffer params);
项目:Wolf_game
文件:NV_fragment_program.java
@StripPostfix("params")
void glGetProgramNamedParameterfvNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, @OutParameter @Check("4") FloatBuffer params);
项目:Wolf_game
文件:NV_fragment_program.java
@StripPostfix("params")
void glGetProgramNamedParameterdvNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, @OutParameter @Check("4") DoubleBuffer params);
项目:GPVM
文件:NV_fragment_program.java
@StripPostfix("params")
void glGetProgramNamedParameterfvNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, @OutParameter @Check("4") FloatBuffer params);
项目:GPVM
文件:NV_fragment_program.java
@StripPostfix("params")
void glGetProgramNamedParameterdvNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, @OutParameter @Check("4") DoubleBuffer params);
项目:TeacherSmash
文件:NV_fragment_program.java
@StripPostfix("params")
void glGetProgramNamedParameterfvNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, @OutParameter @Check("4") FloatBuffer params);
项目:TeacherSmash
文件:NV_fragment_program.java
@StripPostfix("params")
void glGetProgramNamedParameterdvNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, @OutParameter @Check("4") DoubleBuffer params);
项目:3d-Demo
文件:NV_fragment_program.java
@StripPostfix("params")
void glGetProgramNamedParameterfvNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, @OutParameter @Check("4") FloatBuffer params);
项目:3d-Demo
文件:NV_fragment_program.java
@StripPostfix("params")
void glGetProgramNamedParameterdvNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, @OutParameter @Check("4") DoubleBuffer params);
项目:PhET
文件:NV_fragment_program.java
void glProgramNamedParameter4fNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, float x, float y, float z, float w);
项目:PhET
文件:NV_fragment_program.java
void glProgramNamedParameter4dNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, double x, double y, double z, double w);
项目:Wolf_game
文件:NV_fragment_program.java
void glProgramNamedParameter4fNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, float x, float y, float z, float w);
项目:Wolf_game
文件:NV_fragment_program.java
void glProgramNamedParameter4dNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, double x, double y, double z, double w);
项目:GPVM
文件:NV_fragment_program.java
void glProgramNamedParameter4fNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, float x, float y, float z, float w);
项目:GPVM
文件:NV_fragment_program.java
void glProgramNamedParameter4dNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, double x, double y, double z, double w);
项目:TeacherSmash
文件:NV_fragment_program.java
void glProgramNamedParameter4fNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, float x, float y, float z, float w);
项目:TeacherSmash
文件:NV_fragment_program.java
void glProgramNamedParameter4dNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, double x, double y, double z, double w);
项目:3d-Demo
文件:NV_fragment_program.java
void glProgramNamedParameter4fNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, float x, float y, float z, float w);
项目:3d-Demo
文件:NV_fragment_program.java
void glProgramNamedParameter4dNV(@GLuint int id, @AutoSize("name") @GLsizei int length, @Const @GLubyte ByteBuffer name, double x, double y, double z, double w);