我们从Python开源项目中,提取了以下4个代码示例,用于说明如何使用bpy.props.FloatProperty()。
def setPropKeys(args): global theProperty if theProperty is None: return (name, tip, value) = theProperty if len(args) >= 2 and not isinstance(value, bool): if "BOOLEAN" in args[1]: value = bool(value) else: tip = tip + "," + args[1].replace(":", "=").replace('"', " ") #expr = "bpy.types.Object.%s = %sProperty(%s)" % (name, proptype, tip) if isinstance(value, bool): prop = BoolProperty(tip) elif isinstance(value, int): prop = IntProperty(tip) elif isinstance(value, float): prop = FloatProperty(tip) elif isinstance(value, string): prop = StringProperty(tip) setattr(bpy.types.Object, name, prop) theProperty = None
def register(): bpy.types.Object.MhxVersionStr = StringProperty(name="Version", default="", maxlen=128) bpy.types.Object.MhAlpha8 = BoolProperty(default=True) bpy.types.Object.MhxMesh = BoolProperty(default=False) bpy.types.Object.MhxRig = StringProperty(default="") bpy.types.Object.MhxVisemeSet = StringProperty(default="") bpy.types.Object.MhxRigify = BoolProperty(default=False) bpy.types.Object.MhxSnapExact = BoolProperty(default=False) bpy.types.Object.MhxShapekeyDrivers = BoolProperty(default=True) bpy.types.Object.MhxStrength = FloatProperty( name = "Expression strength", description = "Multiply expression with this factor", default=1.0, min=-1.0, max=2.0 ) bpy.utils.register_module(__name__) bpy.types.INFO_MT_file_import.append(menu_func)
def register(): bpy.types.WindowManager.TrackingTargetError = FloatProperty( name="Target Error", description="Refine motion track target error", default=0.3, min=0.01 ) bpy.types.WindowManager.TrackingSmooth = FloatProperty( name="Smooth Transition", description="Smooth weight transition on start and end of incomplete tracks", default=25, min=1 ) bpy.utils.register_module(__name__)
def register(): Scene.archipack_progress = FloatProperty( options={'SKIP_SAVE'}, default=-1, subtype='PERCENTAGE', precision=1, min=-1, soft_min=0, soft_max=100, max=101, update=update) Scene.archipack_progress_text = StringProperty( options={'SKIP_SAVE'}, default="Progress", update=update) global info_header_draw info_header_draw = bpy.types.INFO_HT_header.draw def info_draw(self, context): global info_header_draw info_header_draw(self, context) if (context.scene.archipack_progress > -1 and context.scene.archipack_progress < 101): self.layout.separator() text = context.scene.archipack_progress_text self.layout.prop(context.scene, "archipack_progress", text=text, slider=True) bpy.types.INFO_HT_header.draw = info_draw