我们从Python开源项目中,提取了以下23个代码示例,用于说明如何使用gi.repository.Gdk.keyval_name()。
def on_key_press(self, app, key_event): """ Keyboard Listener handling """ keyname = Gdk.keyval_name(key_event.keyval).lower() if not settings.get_is_locked(): if not self.no_account_box.is_visible(): if keyname == "s" or keyname == "escape": if key_event.state == Gdk.ModifierType.CONTROL_MASK or not self.hb.select_button.get_visible(): self.toggle_select() return True if keyname == "n": if key_event.state == Gdk.ModifierType.CONTROL_MASK: self.add_account() return True if keyname == "m": if key_event.state == Gdk.ModifierType.CONTROL_MASK: self.hb.toggle_view_mode() return True return False
def on_key_press(self, key, key_event): """ Keyboard Listener handler """ key_name = Gdk.keyval_name(key_event.keyval).lower() if key_name == "escape": self.close_window() return True if key_name == "return": if self.apply_button.get_sensitive(): self.add_account() return True if key_event.state & Gdk.ModifierType.CONTROL_MASK: if key_name == 's': self.on_qr_scan() return True return False
def __on_key_press(self, widget, event): keyname = Gdk.keyval_name(event.keyval).lower() if keyname == 'escape' and self.search_button.get_active(): if self.search_entry.is_focus(): self.search_button.set_active(False) self.search_entry.set_text("") else: self.focus() if not settings.get_is_locked(): if keyname == "backspace": if self.is_empty() and self.is_visible(): self.search_button.set_active(False) return True if event.state & Gdk.ModifierType.CONTROL_MASK: if keyname == 'f': self.search_button.set_active( not self.search_button.get_active()) return True return False
def _gtk_key(self, widget, event, *args): # This function was adapted from pangoterm source code keyval = event.keyval state = event.state # GtkIMContext will eat a Shift-Space and not tell us about shift. # Also don't let IME eat any GDK_KEY_KP_ events done = (False if state & SHIFT and keyval == ord(' ') else False if Gdk.KEY_KP_Space <= keyval <= Gdk.KEY_KP_Divide else self._im_context.filter_keypress(event)) if done: # input method handled keypress return True if event.is_modifier: # We don't need to track the state of modifier bits return # translate keyval to nvim key key_name = Gdk.keyval_name(keyval) if key_name.startswith('KP_'): key_name = key_name[3:] input_str = _stringify_key(KEY_TABLE.get(key_name, key_name), state) self._bridge.input(input_str)
def on_recordKeystrokeToggleBtn_key_release_event(self, toggle_btn, event): if toggle_btn.get_active(): keyname = Gdk.keyval_name(event.keyval) self.key_stroke_n -= 1 if not self.key_stroke_n: keystroke = '' for i in range(0, 4): if self.keystroke_shortcuts_all_mods[i].get_active(): keystroke += self.keystroke_shortcuts_all_mods_str[i]+'+' keystroke += '+'.join(self.key_stroke_list) self.macro_current_keystroke_label.set_text(keystroke) self.key_stroke_list = [] self.key_stroke_n = 0 toggle_btn.set_active(False) else: self.key_stroke_n = 0 self.key_stroke_list = [] # Handler functions END
def __on_key_press(self, widget, event): keyname = Gdk.keyval_name(event.keyval).lower() is_ready = self.main_stack.get_visible_child_name() != "loading" if keyname == 'escape' and self.search_button.get_active() and is_ready: if self.search_entry.is_focus(): self.search_button.set_active(False) self.search_entry.set_text("") else: self.search_entry.grab_focus_without_selecting() return True if keyname == "backspace": if (len(self.search_entry.get_text()) == 0 and self.revealer.get_reveal_child()): self.search_button.set_active(False) return True if event.state & Gdk.ModifierType.CONTROL_MASK: if keyname == 'f': self.search_button.set_active( not self.search_button.get_active()) return True return False
def _keyevent(self, widget, event, type): key = Gdk.keyval_name(event.keyval) if key is None: # No idea what this key is. return False keycode = None if key in self.key_trans: keycode = self.key_trans[key] elif hasattr(pygame, 'K_'+key.upper()): keycode = getattr(pygame, 'K_'+key.upper()) elif hasattr(pygame, 'K_'+key.lower()): keycode = getattr(pygame, 'K_'+key.lower()) elif key == 'XF86Start': # view source request, specially handled... self._mainwindow.view_source() else: print 'Key %s unrecognized' % key if keycode is not None: if type == pygame.KEYDOWN: mod = self._keymods() self.__keystate[keycode] = type == pygame.KEYDOWN if type == pygame.KEYUP: mod = self._keymods() ukey = unichr(Gdk.keyval_to_unicode(event.keyval)) if ukey == '\000': ukey = '' evt = pygame.event.Event(type, key=keycode, unicode=ukey, mod=mod) self._post(evt) return True
def __on_key_press(self, widget, event): keyname = Gdk.keyval_name(event.keyval).lower() if settings.get_is_locked(): if keyname == "return": self.on_unlock() return True else: pass_enabled = settings.get_can_be_locked() if keyname == "l" and pass_enabled: if event.state & Gdk.ModifierType.CONTROL_MASK: self.on_lock() return True return False
def navigate(self, *args): """ Keyboard Listener handling """ keyname = Gdk.keyval_name(args[2]).lower() if not settings.get_is_locked(): count = len(self.get_children()) dx = -1 if keyname == "up" else 1 selected_row = self.get_selected_row() if selected_row is not None: index = selected_row.get_index() new_index = (index + dx) % count self.select_row(self.get_row_at_index(new_index)) return True return False
def on_key_press(self, widget, event): keyname = Gdk.keyval_name(event.keyval).lower() if not self.window.is_locked(): if self.parent.get_selected_row_id() == self.account.get_id(): is_search_bar = self.window.search_bar.is_visible() is_editing_name = self.name_entry.is_visible() if keyname == "delete" and not is_search_bar and not is_editing_name: self.remove() return True if keyname == "escape": if is_editing_name: self.toggle_edit_mode(False) return True if event.state & Gdk.ModifierType.CONTROL_MASK: if keyname == 'e': self.edit() return True if keyname == "return": if is_editing_name: self.apply_edit_name() else: self.toggle_code_box() return True if event.state & Gdk.ModifierType.CONTROL_MASK: if keyname == 'c': self.copy_code() return True return False
def __on_key_press(self, key, key_event): """ Keyboard Listener handler """ if Gdk.keyval_name(key_event.keyval).lower() == "escape": self.close_window()
def on_key_press(self, key, key_event): """ Keyboard listener handler """ if Gdk.keyval_name(key_event.keyval) == "Escape": self.close_window()
def complete(self, view, event): self.hasSelection = self.sbuff.props.has_selection if self.hasSelection: bounds = self.sbuff.get_selection_bounds() self.start, self.end = bounds self.selectionText = self.sbuff.get_text(self.start, self.end, False) ignore = Gdk.ModifierType.CONTROL_MASK | Gdk.ModifierType.MOD1_MASK if (event.type != Gdk.EventType.KEY_PRESS or event.state & ignore or Gdk.keyval_name(event.key.keyval) not in self.chars): self.hadSelection = self.hasSelection return insert = self.get_insert() closing = self.chars[Gdk.keyval_name(event.key.keyval)] if Gdk.keyval_name(event.key.keyval) == 'less' and not self.sbuff.get_language() is None and self.sbuff.get_language().get_name().lower() != 'html': return if not self.hadSelection and not self.hasSelection: self.sbuff.begin_user_action() self.sbuff.insert(insert, closing) self.sbuff.end_user_action() insert.backward_chars(1) self.sbuff.place_cursor(insert) else: self.sbuff.begin_user_action() self.selectionText += closing self.sbuff.insert(insert, self.selectionText) self.sbuff.end_user_action() insert.backward_chars(1) self.sbuff.place_cursor(insert)
def __on_keypress_viewer(self, wiget, data): """ Handles Left and Right arrow key presses :param wiget: :param data: """ if self.content_provider.status: key_value = Gdk.keyval_name(data.keyval) if key_value == "Right": self.load_chapter(self.content_provider.current_chapter + 1) elif key_value == "Left": self.load_chapter(self.content_provider.current_chapter - 1)
def on_txt_goto_key_press_event(self, wiget, event): keyval_name = Gdk.keyval_name(event.keyval) if keyval_name == "Return": self.__manage_goto()
def on_txt_search_key_press_event(self, widget, event): keyval_name = Gdk.keyval_name(event.keyval) if keyval_name == "Return" and any(self.model): self.__focus_song(self.model[0][0])
def catch_button(window, event, label): keyval = event.keyval name = Gdk.keyval_name(keyval) print(event.state) mod = Gtk.accelerator_get_label(keyval, event.state) label.set_markup('<span size="xx-large">%s\n%d</span>' % (mod, keyval))
def on_key_press(self, widget, event): keyname = Gdk.keyval_name(event.keyval) if event.state & Gdk.ModifierType.CONTROL_MASK and keyname == 'Return' or keyname == 'Return': self.copy_to_clipboard() self.destroy(self, widget) p = pyautogui.position() pyautogui.click(p) pyautogui.hotkey('ctrl', 'v') if keyname == 'Escape': Gtk.main_quit()
def on_recordKeystrokeToggleBtn_key_press_event(self, toggle_btn, event): if toggle_btn.get_active(): keyname = Gdk.keyval_name(event.keyval) if keyname not in self.key_stroke_list: self.key_stroke_list.append(keyname) self.key_stroke_n += 1 else: self.key_stroke_n = 0 self.key_stroke_list = []
def on_window_main_key_release_event(self, _widget, event): stack = self.app.get_stack_visible_child() kname = Gdk.keyval_name(event.keyval) if stack == self.stack and kname == 'F11': self.toggle_fullscreen()
def on_window_key_press(self, widget, event): keyval_name = Gdk.keyval_name(event.keyval) ctrl = (event.state & Gdk.ModifierType.CONTROL_MASK) if ctrl and keyval_name == 'f': search_mode = self.search_bar.get_search_mode() self.search_bar.set_search_mode(not search_mode) if not search_mode: self.txt_search.grab_focus() self.goto_bar.set_search_mode(False) elif ctrl and keyval_name == 'l': self.__show_lyrics(self.player.queue.peek()) elif ctrl and keyval_name == 'p': search_mode = self.goto_bar.get_search_mode() self.goto_bar.set_search_mode(not search_mode) if not search_mode: self.txt_goto.grab_focus() self.search_bar.set_search_mode(False) elif ctrl and keyval_name == 'o': self.__focus_song(self.player.queue.peek()) elif ctrl and keyval_name == 'y': self.on_view_toggle_visualization_activate(None) elif ctrl and keyval_name == 'g': if self.player.queue.peek(): self.current_playlist = ArtistPlaylist(song_path=self.player.queue.peek()) self.__show_current_playlist() elif ctrl and keyval_name == 'Left': self.player.streamer.volume -= 0.05 elif ctrl and keyval_name == 'Right': self.player.streamer.volume += 0.05 elif keyval_name == "Escape": self.txt_search.set_text('') self.txt_goto.set_text('') self.search_bar.set_search_mode(False) self.goto_bar.set_search_mode(False) elif keyval_name == "space" and not self.txt_search.has_focus(): self.player.toggle() elif keyval_name == "F11": self.toggle_fullscreen() else: return False return True