Python numpy 模块,ushort() 实例源码
我们从Python开源项目中,提取了以下1个代码示例,用于说明如何使用numpy.ushort()。
def setup_textures(gltf, uri_path):
# TODO: support data URIs
pil_images = {}
for image_name, image in gltf.get('images', {}).items():
filename = os.path.join(uri_path, image['uri'])
pil_image = Image.open(filename)
pil_images[image_name] = pil_image
_logger.debug('* loaded image "%s" (from %s)', image_name, filename)
for texture_name, texture in gltf.get('textures', {}).items():
sampler = gltf['samplers'][texture['sampler']]
texture_id = gl.glGenTextures(1)
gl.glBindTexture(texture['target'], texture_id)
sampler_id = gl.glGenSamplers(1)
gl.glSamplerParameteri(sampler_id, gl.GL_TEXTURE_MIN_FILTER, sampler.get('minFilter', 9986))
gl.glSamplerParameteri(sampler_id, gl.GL_TEXTURE_MAG_FILTER, sampler.get('magFilter', 9729))
gl.glSamplerParameteri(sampler_id, gl.GL_TEXTURE_WRAP_S, sampler.get('wrapS', 10497))
gl.glSamplerParameteri(sampler_id, gl.GL_TEXTURE_WRAP_T, sampler.get('wrapT', 10497))
sampler['id'] = sampler_id
gl.glPixelStorei(gl.GL_UNPACK_ALIGNMENT, 1)
if texture['type'] != gl.GL_UNSIGNED_BYTE:
raise Exception('TODO')
gl.glTexImage2D(texture['target'], 0,
texture['internalFormat'],
pil_image.width, pil_image.height, 0,
gl.GL_RGB, #texture['format'], # INVESTIGATE
texture['type'],
np.array(list(pil_image.getdata()), dtype=(np.ubyte if texture['type'] == gl.GL_UNSIGNED_BYTE else np.ushort)))
gl.glGenerateMipmap(texture['target'])
if gl.glGetError() != gl.GL_NO_ERROR:
raise Exception('failed to create texture "%s"' % texture_name)
texture['id'] = texture_id
_logger.debug('* created texture "%s"', texture_name)