Java 类net.minecraft.client.renderer.block.statemap.StateMap 实例源码
项目:BetterWithAddons
文件:ClientProxy.java
public void registerModels()
{
ItemModels.register();
//BlockModels.register();
ModelLoader.setCustomStateMapper(ModBlocks.thorns,new StateMap.Builder().ignore(BlockThorns.FACING).build());
ModelLoader.setCustomStateMapper(ModBlocks.brine, new BrineStateMapper());
ModelLoader.setCustomStateMapper(ModBlocks.aqueductWater, new StateMapperBase() {
@Override
protected ModelResourceLocation getModelResourceLocation(IBlockState state) {
return aqueductWaterLocation;
}
});
RenderingRegistry.registerEntityRenderingHandler(EntityGreatarrow.class, RenderGreatarrow.GREATARROW_RENDER);
RenderingRegistry.registerEntityRenderingHandler(EntityYa.class, RenderYa.YA_RENDER);
RenderingRegistry.registerEntityRenderingHandler(EntitySpirit.class, manager -> new RenderSpirit(manager));
RenderingRegistry.registerEntityRenderingHandler(EntityAncestryBottle.class, manager -> new RenderSnowball<>(manager,ModItems.ancestryBottle,Minecraft.getMinecraft().getRenderItem()));
RenderingRegistry.registerEntityRenderingHandler(EntityArtifactFrame.class, RenderArtifactFrame.ARTIFACEFRAME_RENDER);
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityAlchDragon.class, new RenderAlchDragon());
}
项目:Overlord
文件:Overlord.java
@SideOnly(Side.CLIENT)
public static void registerItemRenders() {
rmm(skeleton_maker);
rmm(baby_skeleton_maker);
rmm(overlords_seal);
rmm(overlords_stamp);
rmm(squad_editor);
rmm(sans_mask);
rmm(skinsuit);
rmm(skinsuit_mummy);
rmm(warrior_spawner);
rmm(baby_spawner);
rmm(converted_spawner);
rmm(milk_bottle);
rmm(keychain);
rmm(keychain_occupied);
rmm(crown);
rmm(rallying_horn);
IStateMapper skeleton_maker_mapper = new StateMap.Builder().ignore(BlockSkeletonMaker.TRIGGERED).build();
ModelLoader.setCustomStateMapper(skeleton_maker, skeleton_maker_mapper);
ModelLoader.setCustomStateMapper(baby_skeleton_maker, skeleton_maker_mapper);
}
项目:CommonUtils
文件:ModInitializerClient.java
private void registerVariantBlocks(ProxyModBase proxy) {
for (InfoBlock block : proxy.blocks) {
if (!(block instanceof InfoBlockVariant))
continue;
InfoBlockVariant blockVar = (InfoBlockVariant) block;
List<String> variants = Lists.newArrayList();
for (Object metalObj : blockVar.getVariantProp().getAllowedValues()) {
IStringSerializable value = (IStringSerializable) metalObj;
String name = proxy.getModId() + ":" + value.getName() + blockVar.getVariantSuffix();
variants.add(name);
}
ModelBakery.registerItemVariants(Item.getItemFromBlock(block.getBlock()),
variants.stream().map(ResourceLocation::new).toArray(ResourceLocation[]::new));
ModelLoader.setCustomStateMapper(block.getBlock(),
(new StateMap.Builder()).withName(blockVar.getVariantProp())
.withSuffix(blockVar.getVariantSuffix())
.build());
}
}
项目:Tannery
文件:TanneryBlocks.java
public static void init()
{
butcherBench = new BlockButchersBench();
registerBlock(butcherBench);
GameRegistry.registerTileEntity(TileEntityButchersBench.class, "tileEntityButchersBench");
gallows = new BlockGallows();
registerBlockWithCustomItemBlock(gallows, ItemGallows.class);
GameRegistry.registerTileEntity(TileEntityGallows.class, "tileEntityGallows");
quebrachoSapling = new BlockSaplingQuebracho();
registerBlockWithStateBuilder(quebrachoSapling,
new StateMap.Builder().addPropertiesToIgnore(BlockSaplingQuebracho.TYPE, BlockSaplingQuebracho.STAGE));
quebrachoLog = new BlockLogQuebracho();
registerBlockWithStateBuilder(quebrachoLog, new StateMap.Builder().addPropertiesToIgnore(BlockLogQuebracho.VARIANT));
quebrachoLeaves = new BlockLeavesQuebracho();
registerBlock(quebrachoLeaves);
}
项目:HomeSweetHome
文件:ClientProxy.java
@Override
public void registerNonRenderingProperties(Block block)
{
if (block instanceof IHSHBlock)
{
IHSHBlock hshBlock = (IHSHBlock)block;
IProperty[] nonRenderingProperties = hshBlock.getNonRenderingProperties();
if (nonRenderingProperties != null)
{
// use a custom state mapper which will ignore the properties specified in the block as being non-rendering
IStateMapper custom_mapper = (new StateMap.Builder()).ignore(nonRenderingProperties).build();
ModelLoader.setCustomStateMapper(block, custom_mapper);
}
}
}
项目:Production-Line
文件:PLModelRegistry.java
public static void loadBlockModels() {
registerBlockModel(PLBlocks.oreIridium);
registerBlockModel(PLBlocks.airBrakeCasing);
registerBlockModel(PLBlocks.compressedWaterHyacinth);
registerBlockModel(PLBlocks.dehydratedWaterHyacinthblock);
ModelLoader.setCustomStateMapper(PLBlocks.machine, new StateMap.Builder().withName(BlockMachine.PROPERTY_TYPE).build());
registerBlockModel(PLBlocks.carbonizeFurnace);
registerBlockModel(PLBlocks.heatDryer);
registerBlockModel(PLBlocks.evsu);
registerBlockModel(PLBlocks.cseu);
registerBlockModel(PLBlocks.parallelSpaceSU);
registerBlockModel(PLBlocks.advSolar);
registerBlockModel(PLBlocks.fluidKineticGenerator);
registerBlockModel(PLBlocks.packager);
}
项目:FloodLights
文件:ClientProxy.java
@Override
public void preInit() {
registerBlockModelAsItem(ModBlocks.blockElectricLight, 0 , Names.Blocks.ELECTRIC_FLOODLIGHT);
registerBlockModelAsItem(ModBlocks.blockCarbonLight, 0 , Names.Blocks.CARBON_FLOODLIGHT);
registerBlockModelAsItem(ModBlocks.blockUVLight, 0 , Names.Blocks.UV_FLOODLIGHT);
registerBlockModelAsItem(ModBlocks.blockGrowLight, 0 , Names.Blocks.GROW_LIGHT);
registerBlockModelAsItem(ModBlocks.blockSmallElectricLight, 0 , Names.Blocks.SMALL_ELECTRIC_FLOODLIGHT,"inventory_strip");
registerBlockModelAsItem(ModBlocks.blockSmallElectricLight, 1 , Names.Blocks.SMALL_ELECTRIC_FLOODLIGHT,"inventory_square");
registerItemModel(ModItems.carbonDissolver, 0);
registerItemModel(ModItems.carbonLantern, 0);
registerItemModel(ModItems.glowingFilament, 0);
registerItemModel(ModItems.lightBulb, 0);
registerItemModel(ModItems.lightDebugTool, 0);
registerItemModel(ModItems.mantle, 0);
registerItemModel(ModItems.rawFilament, 0);
StateMap ignoreColor = new StateMap.Builder().ignore(BlockFLColorableMachine.COLOR).build();
ModelLoader.setCustomStateMapper(ModBlocks.blockCarbonLight,ignoreColor);
ModelLoader.setCustomStateMapper(ModBlocks.blockElectricLight,ignoreColor);
ModelLoader.setCustomStateMapper(ModBlocks.blockUVLight,ignoreColor);
ModelLoader.setCustomStateMapper(ModBlocks.blockSmallElectricLight, new StateMap.Builder().withName(BlockSmallElectricFloodlight.MODEL).ignore(BlockFLColorableMachine.COLOR).build());
ModelLoader.setCustomStateMapper(ModBlocks.blockGrowLight, new StateMap.Builder().ignore(BlockFLColorableMachine.COLOR).ignore(BlockFLColorableMachine.FACING).build());
ModelLoader.setCustomStateMapper(ModBlocks.blockPhantomLight, new StateMap.Builder().ignore(BlockPhantomLight.UPDATE).build());
ModelLoader.setCustomStateMapper(ModBlocks.blockUVLightBlock, new StateMap.Builder().ignore(BlockPhantomLight.UPDATE).build());
}
项目:GardenStuff
文件:ModBlocks.java
@SubscribeEvent
@SideOnly(Side.CLIENT)
public static void registerModels (ModelRegistryEvent event) {
ModelRegistry modelRegistry = Chameleon.instance.modelRegistry;
modelRegistry.registerItemVariants(stoneMaterial);
modelRegistry.registerItemVariants(metalMaterial);
modelRegistry.registerItemVariants(bloomeryFurnace);
modelRegistry.registerItemVariants(metalFence);
modelRegistry.registerItemVariants(candelabra);
modelRegistry.registerItemVariants(candelilla);
ModelLoader.setCustomStateMapper(metalFence, (new StateMap.Builder()).withName(BlockFence.VARIANT).withSuffix("_wrought_iron_fence").build());
ModelLoader.setCustomStateMapper(metalLattice, (new StateMap.Builder()).withName(BlockLattice.VARIANT).withSuffix("_lattice").build());
ModelLoader.setCustomStateMapper(candelabra, (new StateMap.Builder()).withName(BlockCandelabra.VARIANT).withSuffix("_candelabra").build());
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(metalFence), 0, new ModelResourceLocation("gardenstuff:metal_fence_0", "inventory"));
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(metalFence), 1, new ModelResourceLocation("gardenstuff:metal_fence_1", "inventory"));
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(metalFence), 2, new ModelResourceLocation("gardenstuff:metal_fence_2", "inventory"));
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(metalFence), 3, new ModelResourceLocation("gardenstuff:metal_fence_3", "inventory"));
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(metalLattice), 0, new ModelResourceLocation("gardenstuff:lattice_iron", "inventory"));
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(metalLattice), 1, new ModelResourceLocation("gardenstuff:lattice_wrought_iron", "inventory"));
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(metalLattice), 2, new ModelResourceLocation("gardenstuff:lattice_rust", "inventory"));
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(metalLattice), 3, new ModelResourceLocation("gardenstuff:lattice_aged", "inventory"));
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(metalLattice), 4, new ModelResourceLocation("gardenstuff:lattice_moss", "inventory"));
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(candelabra), 0, new ModelResourceLocation("gardenstuff:candelabra_level0", "inventory"));
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(candelabra), 1, new ModelResourceLocation("gardenstuff:candelabra_level1", "inventory"));
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(candelabra), 2, new ModelResourceLocation("gardenstuff:candelabra_level2", "inventory"));
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(candelabra), 3, new ModelResourceLocation("gardenstuff:candelabra_level3", "inventory"));
}
项目:Genesis
文件:GenesisBlocks.java
@SubscribeEvent
@SideOnly(Side.CLIENT)
public static void registerModels(final ModelRegistryEvent event) {
for (final Item item : ITEMS) {
ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory"));
}
for (final Block block : BLOCKS) {
if (block instanceof BlockLeaves) {
ModelLoader.setCustomStateMapper(block, new StateMap.Builder().ignore(BlockLeaves.CHECK_DECAY, BlockLeaves.DECAYABLE).build());
}
}
}
项目:CrystalMod
文件:BlockCrystalLadder.java
@SideOnly(Side.CLIENT)
public void initModel(){
IStateMapper stateMapper = new StateMap.Builder().build();
ModelLoader.setCustomStateMapper(this, stateMapper);
for(WoodType type : WoodType.values()){
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(this), type.getMeta(), new ModelResourceLocation(getRegistryName()+"_"+type.getName(), "inventory"));
}
}
项目:CrystalMod
文件:BlockCustomDoor.java
@Override
@SideOnly(Side.CLIENT)
public void initModel() {
IStateMapper stateMapper = new StateMap.Builder().ignore(new IProperty[] {BlockDoor.POWERED}).build();
ModelLoader.setCustomStateMapper(this, stateMapper);
ModBlocks.initBasicModel(this);
}
项目:CrystalMod
文件:BlockFancyLadder2.java
@SideOnly(Side.CLIENT)
public void initModel(){
IStateMapper stateMapper = new StateMap.Builder().build();
ModelLoader.setCustomStateMapper(this, stateMapper);
for(FancyLadderType2 type : FancyLadderType2.values()){
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(this), type.getMeta(), new ModelResourceLocation(getRegistryName()+"_"+type.getName(), "inventory"));
}
}
项目:CrystalMod
文件:BlockFancyLadder.java
@SideOnly(Side.CLIENT)
public void initModel(){
IStateMapper stateMapper = new StateMap.Builder().build();
ModelLoader.setCustomStateMapper(this, stateMapper);
for(FancyLadderType type : FancyLadderType.values()){
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(this), type.getMeta(), new ModelResourceLocation(getRegistryName()+"_"+type.getName(), "inventory"));
}
}
项目:CrystalMod
文件:BlockExternalInterface.java
@Override
@SideOnly(Side.CLIENT)
public void initModel() {
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(this), 0, new ModelResourceLocation(getRegistryName(), "inventory"));
StateMap.Builder ignorePower = new StateMap.Builder();
ModelLoader.setCustomStateMapper(this, ignorePower.build());
}
项目:CrystalMod
文件:BlockHDDInterface.java
@Override
@SideOnly(Side.CLIENT)
public void initModel() {
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(this), 0, new ModelResourceLocation(getRegistryName(), "inventory"));
StateMap.Builder ignorePower = new StateMap.Builder();
ModelLoader.setCustomStateMapper(this, ignorePower.build());
}
项目:DFArtifacts
文件:ModelHandler.java
public static void registerModel(Item item,String[] variants)
{
if(item instanceof ItemBlock && ((ItemBlock)item).getBlock() instanceof IDFABlock)
{
IDFABlock block = (IDFABlock) ((ItemBlock)item).getBlock();
Class clazz = block.getVariantEnum();
IProperty[] ignored = block.getIgnoredProperties();
if(ignored != null && ignored.length > 0)
{
StateMap.Builder builder = new StateMap.Builder();
for(IProperty p : ignored)
builder.ignore(p);
ModelLoader.setCustomStateMapper((Block)block,builder.build());
}
if(clazz != null)
{
//TODO:register the variants
return;
}
}
for(int i = 0; i < variants.length; i++)
{
String name = LibResources.PREFIX+variants[i];
ModelResourceLocation loc = new ModelResourceLocation(name,"inventory");
System.out.println(loc);
ModelLoader.setCustomModelResourceLocation(item,i,loc);
}
}
项目:PackingTape
文件:ClientProxy.java
@SubscribeEvent
public static void registerModels(ModelRegistryEvent event)
{
registerItemModel(ModPackingTape.itemTape);
registerBlockModelAsItem(ModPackingTape.packagedBlock);
ModelLoader.setCustomStateMapper(ModPackingTape.packagedBlock,(new StateMap.Builder()).ignore(BlockPackaged.UNPACKING).build());
}
项目:Redux
文件:ReduxBlock.java
public ReduxBlock(Pack parentPack, Block reduxBlock) {
super(reduxBlock.getMaterial());
this.pack = parentPack;
this.reduxBlock = reduxBlock;
setUnlocalizedName(reduxBlock.getName());
setCreativeTab(reduxBlock.getCreativeTab());
IBlockState defaultBlockState = this.blockState.getBaseState().withProperty(SUCCESS_COUNT_META, 0);
if (reduxBlock.shouldAddFacingProperty())
defaultBlockState = defaultBlockState.withProperty(FACING, null);
if (reduxBlock.getCustomProperties() != null) {
for (Flags<String, Integer> customProperty : reduxBlock.getCustomProperties()) {
PropertyInteger customIntegerProperty = PropertyInteger.create(customProperty.getKey(), Integer.MIN_VALUE, Integer.MAX_VALUE);
customBlockProperties.put(customProperty.getKey(), customIntegerProperty);
defaultBlockState = defaultBlockState.withProperty(customIntegerProperty, customProperty.getValue());
}
}
this.setDefaultState(defaultBlockState);
if (FMLCommonHandler.instance().getSide() == Side.CLIENT) {
StateMap.Builder stateMapBuilder = (new StateMap.Builder()).addPropertiesToIgnore(SUCCESS_COUNT_META);
if (reduxBlock.getIgnoredProperties() != null) {
for (String s : reduxBlock.getIgnoredProperties()) {
PropertyInteger propertyInteger = customBlockProperties.get(s);
if (propertyInteger != null) {
stateMapBuilder.addPropertiesToIgnore(propertyInteger);
}
}
}
FMLClientHandler.instance().getClient().getBlockRendererDispatcher().getBlockModelShapes().registerBlockWithStateMapper(this, stateMapBuilder.build());
}
}
项目:MoarSigns
文件:ModModelManager.java
private void registerBlockModels() {
ModelLoader.setCustomStateMapper(ModBlocks.SIGN_STANDING_WOOD, (new StateMap.Builder()).ignore(new IProperty[]{BlockMoarSignStanding.ROTATION}).build());
ModelLoader.setCustomStateMapper(ModBlocks.SIGN_STANDING_METAL, (new StateMap.Builder()).ignore(new IProperty[]{BlockMoarSignStanding.ROTATION}).build());
ModelLoader.setCustomStateMapper(ModBlocks.SIGN_WALL_WOOD, (new StateMap.Builder()).ignore(new IProperty[]{BlockMoarSignWall.ROTATION, BlockMoarSignWall.FACING}).build());
ModelLoader.setCustomStateMapper(ModBlocks.SIGN_WALL_METAL, (new StateMap.Builder()).ignore(new IProperty[]{BlockMoarSignWall.ROTATION, BlockMoarSignWall.FACING}).build());
ModBlocks.RegistrationHandler.ITEM_BLOCKS.stream().filter(item -> !itemsRegistered.contains(item)).forEach(this::registerItemModel);
}
项目:enderutilities
文件:ClientProxy.java
private static void registerItemBlockModels()
{
registerItemBlockModel(EnderUtilitiesBlocks.ASU, 0, "tier=1");
registerItemBlockModel(EnderUtilitiesBlocks.BARREL, 0, "creative=false");
// The Elevators don't have getSubBlocks() overridden, to cut down on JEI item list clutter.
// And thus registerAllItemBlockModels() can't be used for them.
for (int i = 0; i < 16; i++)
{
registerItemBlockModel(EnderUtilitiesBlocks.ELEVATOR, i, "inventory");
registerItemBlockModel(EnderUtilitiesBlocks.ELEVATOR_SLAB, i, "inventory");
registerItemBlockModel(EnderUtilitiesBlocks.ELEVATOR_LAYER, i, "inventory");
}
ModelLoader.setCustomStateMapper(EnderUtilitiesBlocks.ELEVATOR, (new StateMap.Builder()).ignore(BlockElevator.COLOR).build());
ModelLoader.setCustomStateMapper(EnderUtilitiesBlocks.ELEVATOR_SLAB, (new StateMap.Builder()).ignore(BlockElevator.COLOR).build());
ModelLoader.setCustomStateMapper(EnderUtilitiesBlocks.ELEVATOR_LAYER, (new StateMap.Builder()).ignore(BlockElevator.COLOR).build());
registerAllItemBlockModels(EnderUtilitiesBlocks.ENERGY_BRIDGE, "active=false,facing=north,type=", "");
registerAllItemBlockModels(EnderUtilitiesBlocks.MACHINE_1, "facing=north,type=", "");
registerAllItemBlockModels(EnderUtilitiesBlocks.STORAGE_0, "facing=north,type=", "");
registerAllItemBlockModels(EnderUtilitiesBlocks.MSU, "creative=false,type=", "");
registerItemBlockModel(EnderUtilitiesBlocks.DRAWBRIDGE, 0, "advanced=false,facing=north");
registerItemBlockModel(EnderUtilitiesBlocks.DRAWBRIDGE, 1, "advanced=true,facing=north");
registerItemBlockModel(EnderUtilitiesBlocks.ENDER_FURNACE, 0, "facing=north,mode=off");
registerItemBlockModel(EnderUtilitiesBlocks.FLOOR, 0, "half=bottom,type=normal");
registerItemBlockModel(EnderUtilitiesBlocks.FLOOR, 1, "half=bottom,type=cracked");
registerItemBlockModel(EnderUtilitiesBlocks.INSERTER, 0, "type=normal");
registerItemBlockModel(EnderUtilitiesBlocks.INSERTER, 1, "type=filtered");
registerItemBlockModel(EnderUtilitiesBlocks.MOLECULAR_EXCITER, 0, "facing=north,powered=false");
registerItemBlockModel(EnderUtilitiesBlocks.PHASING, 0, "inverted=false,powered=false");
registerItemBlockModel(EnderUtilitiesBlocks.PHASING, 1, "inverted=true,powered=true");
registerItemBlockModel(EnderUtilitiesBlocks.PORTAL_FRAME, 0, "inventory");
registerItemBlockModel(EnderUtilitiesBlocks.PORTAL_PANEL, 0, "facing=north");
registerItemBlockModel(EnderUtilitiesBlocks.SOUND_BLOCK, 0, "inventory");
}
项目:CherryPig
文件:ClientProxy.java
public void registerRenderers(){
RenderingRegistry.registerEntityRenderingHandler(CPEntityPiggy.class, new IRenderFactory<CPEntityPiggy>() {
@Override
public Render<? super CPEntityPiggy> createRenderFor(RenderManager manager)
{
return new CPPiggyRender(manager);
}
});
registerItemModel(CPItem.cherryFruit);
registerItemModel(CPItem.cherryPie);
registerItemModel(CPItem.cherryPip);
registerBlockItemModel(CPBlocks.charchoalBlack);
registerBlockItemModel(CPBlocks.cherryLeaf);
registerBlockItemModel(CPBlocks.cherrySapling);
registerBlockItemModel(CPBlocks.cherryLog);
registerBlockItemModel(CPBlocks.cherryPlanks);
registerBlockItemModel(CPBlocks.cherryStairs);
registerBlockItemModel(CPBlocks.flintBlock);
MinecraftForge.EVENT_BUS.register(new CPEvents());
//Don't use the CHECK_DECAY or DECAYABLE properties for rendering
ModelLoader.setCustomStateMapper(CPBlocks.cherryLeaf, new StateMap.Builder().ignore(BlockSapling.STAGE, CHECK_DECAY, DECAYABLE).build());
ModelLoader.setCustomStateMapper(CPBlocks.cherrySapling, new StateMap.Builder().ignore(BlockSapling.TYPE).build());
}
项目:harshencastle
文件:HarshenBlocks.java
@SideOnly(Side.CLIENT)
public static void createStateMappers(Block block, IProperty<?>[] toIgnore)
{
ModelLoader.setCustomStateMapper(block, (new StateMap.Builder().ignore(toIgnore)).build());
}
项目:ItsJustaCharm1.10.2Dead
文件:ModBlockSapling.java
@SideOnly(Side.CLIENT)
protected void registerRender(Block block) {
ModelLoader.setCustomStateMapper(block, new StateMap.Builder().ignore(TYPE).build());
}
项目:ItsJustaCharm1.10.2Dead
文件:ModBlockLeaves.java
@SideOnly(Side.CLIENT)
protected void registerRender(Block block) {
ModelLoader.setCustomStateMapper(block, new StateMap.Builder().ignore(CHECK_DECAY, DECAYABLE).build());
}
项目:Tannery
文件:TanneryBlocks.java
private static void registerBlockWithStateBuilder(Block block, StateMap.Builder builder)
{
ModelLoader.setCustomStateMapper(block, builder.build());
registerBlock(block);
}
项目:RandomToolKit
文件:ClientProxy.java
@Override
public void ignoreProperty(Block block, IProperty property) {
ModelLoader.setCustomStateMapper(block, (new StateMap.Builder()).ignore(property).build());
}
项目:VendingBlock
文件:ClientProxy.java
private void registerTESRRender(Block block, TileEntitySpecialRenderer renderer, Class<? extends TileEntity> te) {
ClientRegistry.bindTileEntitySpecialRenderer(te, renderer);
Item item = Item.getItemFromBlock(block);
ForgeHooksClient.registerTESRItemStack(item, 0, te);
ModelLoader.setCustomStateMapper(block, new StateMap.Builder().ignore(BlockVendingStorageAttachment.FACING).build());
}
项目:vintagecraft
文件:ClientProxy.java
public void ignoreProperties(Block block, IProperty[] properties) {
BlockModelShapes bms = Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelShapes();
bms.registerBlockWithStateMapper(block, (new StateMap.Builder()).addPropertiesToIgnore(properties).build());
}
项目:ZeroQuest
文件:ClientProxy.java
public void addStateMapperToIgnore(Block block, IProperty property) {
ModelLoader.setCustomStateMapper(block, (new StateMap.Builder()).addPropertiesToIgnore(new IProperty[] { property }).build());
}
项目:ZeldaSwordSkills
文件:BlockAncientTablet.java
@Override
@SideOnly(Side.CLIENT)
public IStateMapper getCustomStateMap() {
return (new StateMap.Builder()).ignore(VARIANT).build();
}
项目:ZeldaSwordSkills
文件:BlockBombFlower.java
@Override
@SideOnly(Side.CLIENT)
public IStateMapper getCustomStateMap() {
return (new StateMap.Builder()).ignore(EXPLODE).build();
}
项目:ZeldaSwordSkills
文件:BlockSecretStone.java
@Override
@SideOnly(Side.CLIENT)
public IStateMapper getCustomStateMap() {
return (new StateMap.Builder()).ignore(UNBREAKABLE).build();
}
项目:EnderIO
文件:ClientProxy.java
@SubscribeEvent
public static void onModelRegistryEvent(@Nonnull ModelRegistryEvent event) {
// Custom state mappers
EnderIOGlassesStateMapper.create();
ColdFireStateMapper.create();
LeverStateMapper.create();
final StateMap doorMapper = (new StateMap.Builder()).ignore(new IProperty[] { BlockDoor.POWERED }).build();
ModelLoader.setCustomStateMapper(ModObject.blockDarkSteelDoor.getBlockNN(), doorMapper);
ModelLoader.setCustomStateMapper(ModObject.blockPaintedDarkSteelDoor.getBlockNN(), doorMapper);
ModelLoader.setCustomStateMapper(ModObject.blockPaintedIronDoor.getBlockNN(), doorMapper);
ModelLoader.setCustomStateMapper(ModObject.blockPaintedWoodenDoor.getBlockNN(), doorMapper);
// Items of blocks that use smart rendering
SmartModelAttacher.registerBlockItemModels();
/*
* Most blocks register themselves with the SmartModelAttacher which will also handle their items. Those that don't need to implement IHaveRenderers and
* have their items handled here.
*
* Items that do _not_ belong to a block are handled here by either having the item implement IHaveRenderers or by registering the default renderer.
*/
for (IModObject mo : ModObjectRegistry.getObjects()) {
final Block block = mo.getBlock();
if (block instanceof IHaveRenderers) {
((IHaveRenderers) block).registerRenderers(mo);
} else if (block instanceof IDefaultRenderers) {
ClientUtil.registerDefaultItemRenderer(mo);
} else if (block == null || block == Blocks.AIR) {
final Item item = mo.getItem();
if (item instanceof IHaveRenderers) {
((IHaveRenderers) item).registerRenderers(mo);
} else if (item != null && item != Items.AIR) {
ClientUtil.registerRenderer(item, mo.getUnlocalisedName());
}
}
if (block instanceof IHaveTESR) {
((IHaveTESR) block).bindTileEntitySpecialRenderer();
}
}
}
项目:magistics
文件:IStateMapProvider.java
StateMap getStateMap();