Java 类net.minecraft.entity.ai.EntityAILookIdle 实例源码
项目:harshencastle
文件:EntitySoulPart.java
@Override
protected void initEntityAI() {
this.tasks.addTask(8, new AIEntityFlyingTowardsPlayer(this));
this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 3.0F, 1.0F));
this.tasks.addTask(10, new EntityAIWatchClosest(this, EntityLiving.class, 8.0F));
this.tasks.addTask(11, new EntityAILookIdle(this));
this.targetTasks.addTask(0, new EntityAINearestAttackableTarget<>(this, EntityPlayer.class, 10, false, false, new Predicate<EntityLivingBase>() {
@Override
public boolean apply(EntityLivingBase input) {
return !input.isPotionActive(HarshenPotions.potionSoulless);
}
}));
}
项目:DecompiledMinecraft
文件:EntitySheep.java
public EntitySheep(World worldIn)
{
super(worldIn);
this.setSize(0.9F, 1.3F);
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
this.tasks.addTask(3, new EntityAITempt(this, 1.1D, Items.wheat, false));
this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
this.tasks.addTask(5, this.entityAIEatGrass);
this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.inventoryCrafting.setInventorySlotContents(0, new ItemStack(Items.dye, 1, 0));
this.inventoryCrafting.setInventorySlotContents(1, new ItemStack(Items.dye, 1, 0));
}
项目:DecompiledMinecraft
文件:EntityPig.java
public EntityPig(World worldIn)
{
super(worldIn);
this.setSize(0.9F, 0.9F);
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
this.tasks.addTask(2, this.aiControlledByPlayer = new EntityAIControlledByPlayer(this, 0.3F));
this.tasks.addTask(3, new EntityAIMate(this, 1.0D));
this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot_on_a_stick, false));
this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot, false));
this.tasks.addTask(5, new EntityAIFollowParent(this, 1.1D));
this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
}
项目:DecompiledMinecraft
文件:EntitySkeleton.java
public EntitySkeleton(World worldIn)
{
super(worldIn);
this.tasks.addTask(1, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIRestrictSun(this));
this.tasks.addTask(3, new EntityAIFleeSun(this, 1.0D));
this.tasks.addTask(3, new EntityAIAvoidEntity(this, EntityWolf.class, 6.0F, 1.0D, 1.2D));
this.tasks.addTask(4, new EntityAIWander(this, 1.0D));
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(6, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0]));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true));
this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityIronGolem.class, true));
if (worldIn != null && !worldIn.isRemote)
{
this.setCombatTask();
}
}
项目:DecompiledMinecraft
文件:EntityEnderman.java
public EntityEnderman(World worldIn)
{
super(worldIn);
this.setSize(0.6F, 2.9F);
this.stepHeight = 1.0F;
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIAttackOnCollide(this, 1.0D, false));
this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.tasks.addTask(10, new EntityEnderman.AIPlaceBlock(this));
this.tasks.addTask(11, new EntityEnderman.AITakeBlock(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0]));
this.targetTasks.addTask(2, new EntityEnderman.AIFindPlayer(this));
this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityEndermite.class, 10, true, false, new Predicate<EntityEndermite>()
{
public boolean apply(EntityEndermite p_apply_1_)
{
return p_apply_1_.isSpawnedByPlayer();
}
}));
}
项目:DecompiledMinecraft
文件:EntityGuardian.java
public EntityGuardian(World worldIn)
{
super(worldIn);
this.experienceValue = 10;
this.setSize(0.85F, 0.85F);
this.tasks.addTask(4, new EntityGuardian.AIGuardianAttack(this));
EntityAIMoveTowardsRestriction entityaimovetowardsrestriction;
this.tasks.addTask(5, entityaimovetowardsrestriction = new EntityAIMoveTowardsRestriction(this, 1.0D));
this.tasks.addTask(7, this.wander = new EntityAIWander(this, 1.0D, 80));
this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityGuardian.class, 12.0F, 0.01F));
this.tasks.addTask(9, new EntityAILookIdle(this));
this.wander.setMutexBits(3);
entityaimovetowardsrestriction.setMutexBits(3);
this.targetTasks.addTask(1, new EntityAINearestAttackableTarget(this, EntityLivingBase.class, 10, true, false, new EntityGuardian.GuardianTargetSelector(this)));
this.moveHelper = new EntityGuardian.GuardianMoveHelper(this);
this.field_175484_c = this.field_175482_b = this.rand.nextFloat();
}
项目:DecompiledMinecraft
文件:EntityIronGolem.java
public EntityIronGolem(World worldIn)
{
super(worldIn);
this.setSize(1.4F, 2.9F);
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
this.tasks.addTask(1, new EntityAIAttackOnCollide(this, 1.0D, true));
this.tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.9D, 32.0F));
this.tasks.addTask(3, new EntityAIMoveThroughVillage(this, 0.6D, true));
this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
this.tasks.addTask(5, new EntityAILookAtVillager(this));
this.tasks.addTask(6, new EntityAIWander(this, 0.6D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIDefendVillage(this));
this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false, new Class[0]));
this.targetTasks.addTask(3, new EntityIronGolem.AINearestAttackableTargetNonCreeper(this, EntityLiving.class, 10, false, true, IMob.VISIBLE_MOB_SELECTOR));
}
项目:CustomWorldGen
文件:EntityWolf.java
protected void initEntityAI()
{
this.aiSit = new EntityAISit(this);
this.tasks.addTask(1, new EntityAISwimming(this));
this.tasks.addTask(2, this.aiSit);
this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
this.tasks.addTask(4, new EntityAIAttackMelee(this, 1.0D, true));
this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
this.tasks.addTask(6, new EntityAIMate(this, 1.0D));
this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
this.tasks.addTask(8, new EntityAIBeg(this, 8.0F));
this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(9, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true, new Class[0]));
this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntityAnimal.class, false, new Predicate<Entity>()
{
public boolean apply(@Nullable Entity p_apply_1_)
{
return p_apply_1_ instanceof EntitySheep || p_apply_1_ instanceof EntityRabbit;
}
}));
this.targetTasks.addTask(5, new EntityAINearestAttackableTarget(this, EntitySkeleton.class, false));
}
项目:DecompiledMinecraft
文件:EntityHorse.java
public EntityHorse(World worldIn)
{
super(worldIn);
this.setSize(1.4F, 1.6F);
this.isImmuneToFire = false;
this.setChested(false);
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIPanic(this, 1.2D));
this.tasks.addTask(1, new EntityAIRunAroundLikeCrazy(this, 1.2D));
this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
this.tasks.addTask(4, new EntityAIFollowParent(this, 1.0D));
this.tasks.addTask(6, new EntityAIWander(this, 0.7D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.initHorseChest();
}
项目:DecompiledMinecraft
文件:EntitySheep.java
public EntitySheep(World worldIn)
{
super(worldIn);
this.setSize(0.9F, 1.3F);
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
this.tasks.addTask(3, new EntityAITempt(this, 1.1D, Items.wheat, false));
this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
this.tasks.addTask(5, this.entityAIEatGrass);
this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.inventoryCrafting.setInventorySlotContents(0, new ItemStack(Items.dye, 1, 0));
this.inventoryCrafting.setInventorySlotContents(1, new ItemStack(Items.dye, 1, 0));
}
项目:DecompiledMinecraft
文件:EntityPig.java
public EntityPig(World worldIn)
{
super(worldIn);
this.setSize(0.9F, 0.9F);
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
this.tasks.addTask(2, this.aiControlledByPlayer = new EntityAIControlledByPlayer(this, 0.3F));
this.tasks.addTask(3, new EntityAIMate(this, 1.0D));
this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot_on_a_stick, false));
this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot, false));
this.tasks.addTask(5, new EntityAIFollowParent(this, 1.1D));
this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
}
项目:DecompiledMinecraft
文件:EntitySkeleton.java
public EntitySkeleton(World worldIn)
{
super(worldIn);
this.tasks.addTask(1, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIRestrictSun(this));
this.tasks.addTask(3, new EntityAIFleeSun(this, 1.0D));
this.tasks.addTask(3, new EntityAIAvoidEntity(this, EntityWolf.class, 6.0F, 1.0D, 1.2D));
this.tasks.addTask(4, new EntityAIWander(this, 1.0D));
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(6, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0]));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true));
this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityIronGolem.class, true));
if (worldIn != null && !worldIn.isRemote)
{
this.setCombatTask();
}
}
项目:DecompiledMinecraft
文件:EntityGuardian.java
public EntityGuardian(World worldIn)
{
super(worldIn);
this.experienceValue = 10;
this.setSize(0.85F, 0.85F);
this.tasks.addTask(4, new EntityGuardian.AIGuardianAttack(this));
EntityAIMoveTowardsRestriction entityaimovetowardsrestriction;
this.tasks.addTask(5, entityaimovetowardsrestriction = new EntityAIMoveTowardsRestriction(this, 1.0D));
this.tasks.addTask(7, this.wander = new EntityAIWander(this, 1.0D, 80));
this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityGuardian.class, 12.0F, 0.01F));
this.tasks.addTask(9, new EntityAILookIdle(this));
this.wander.setMutexBits(3);
entityaimovetowardsrestriction.setMutexBits(3);
this.targetTasks.addTask(1, new EntityAINearestAttackableTarget(this, EntityLivingBase.class, 10, true, false, new EntityGuardian.GuardianTargetSelector(this)));
this.moveHelper = new EntityGuardian.GuardianMoveHelper(this);
this.field_175484_c = this.field_175482_b = this.rand.nextFloat();
}
项目:DecompiledMinecraft
文件:EntityWither.java
public EntityWither(World worldIn)
{
super(worldIn);
this.setHealth(this.getMaxHealth());
this.setSize(0.9F, 3.5F);
this.isImmuneToFire = true;
((PathNavigateGround)this.getNavigator()).setCanSwim(true);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIArrowAttack(this, 1.0D, 40, 20.0F));
this.tasks.addTask(5, new EntityAIWander(this, 1.0D));
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(7, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0]));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityLiving.class, 0, false, false, attackEntitySelector));
this.experienceValue = 50;
}
项目:BaseClient
文件:EntityHorse.java
public EntityHorse(World worldIn)
{
super(worldIn);
this.setSize(1.4F, 1.6F);
this.isImmuneToFire = false;
this.setChested(false);
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIPanic(this, 1.2D));
this.tasks.addTask(1, new EntityAIRunAroundLikeCrazy(this, 1.2D));
this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
this.tasks.addTask(4, new EntityAIFollowParent(this, 1.0D));
this.tasks.addTask(6, new EntityAIWander(this, 0.7D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.initHorseChest();
}
项目:BaseClient
文件:EntitySheep.java
public EntitySheep(World worldIn)
{
super(worldIn);
this.setSize(0.9F, 1.3F);
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
this.tasks.addTask(3, new EntityAITempt(this, 1.1D, Items.wheat, false));
this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
this.tasks.addTask(5, this.entityAIEatGrass);
this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.inventoryCrafting.setInventorySlotContents(0, new ItemStack(Items.dye, 1, 0));
this.inventoryCrafting.setInventorySlotContents(1, new ItemStack(Items.dye, 1, 0));
}
项目:BaseClient
文件:EntityPig.java
public EntityPig(World worldIn)
{
super(worldIn);
this.setSize(0.9F, 0.9F);
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
this.tasks.addTask(2, this.aiControlledByPlayer = new EntityAIControlledByPlayer(this, 0.3F));
this.tasks.addTask(3, new EntityAIMate(this, 1.0D));
this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot_on_a_stick, false));
this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot, false));
this.tasks.addTask(5, new EntityAIFollowParent(this, 1.1D));
this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
}
项目:BaseClient
文件:EntityEnderman.java
public EntityEnderman(World worldIn)
{
super(worldIn);
this.setSize(0.6F, 2.9F);
this.stepHeight = 1.0F;
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIAttackOnCollide(this, 1.0D, false));
this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.tasks.addTask(10, new EntityEnderman.AIPlaceBlock(this));
this.tasks.addTask(11, new EntityEnderman.AITakeBlock(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0]));
this.targetTasks.addTask(2, new EntityEnderman.AIFindPlayer(this));
this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityEndermite.class, 10, true, false, new Predicate<EntityEndermite>()
{
public boolean apply(EntityEndermite p_apply_1_)
{
return p_apply_1_.isSpawnedByPlayer();
}
}));
}
项目:BaseClient
文件:EntityGuardian.java
public EntityGuardian(World worldIn)
{
super(worldIn);
this.experienceValue = 10;
this.setSize(0.85F, 0.85F);
this.tasks.addTask(4, new EntityGuardian.AIGuardianAttack(this));
EntityAIMoveTowardsRestriction entityaimovetowardsrestriction;
this.tasks.addTask(5, entityaimovetowardsrestriction = new EntityAIMoveTowardsRestriction(this, 1.0D));
this.tasks.addTask(7, this.wander = new EntityAIWander(this, 1.0D, 80));
this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityGuardian.class, 12.0F, 0.01F));
this.tasks.addTask(9, new EntityAILookIdle(this));
this.wander.setMutexBits(3);
entityaimovetowardsrestriction.setMutexBits(3);
this.targetTasks.addTask(1, new EntityAINearestAttackableTarget(this, EntityLivingBase.class, 10, true, false, new EntityGuardian.GuardianTargetSelector(this)));
this.moveHelper = new EntityGuardian.GuardianMoveHelper(this);
this.field_175484_c = this.field_175482_b = this.rand.nextFloat();
}
项目:BaseClient
文件:EntityIronGolem.java
public EntityIronGolem(World worldIn)
{
super(worldIn);
this.setSize(1.4F, 2.9F);
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
this.tasks.addTask(1, new EntityAIAttackOnCollide(this, 1.0D, true));
this.tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.9D, 32.0F));
this.tasks.addTask(3, new EntityAIMoveThroughVillage(this, 0.6D, true));
this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
this.tasks.addTask(5, new EntityAILookAtVillager(this));
this.tasks.addTask(6, new EntityAIWander(this, 0.6D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIDefendVillage(this));
this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false, new Class[0]));
this.targetTasks.addTask(3, new EntityIronGolem.AINearestAttackableTargetNonCreeper(this, EntityLiving.class, 10, false, true, IMob.VISIBLE_MOB_SELECTOR));
}
项目:BaseClient
文件:EntityWither.java
public EntityWither(World worldIn)
{
super(worldIn);
this.setHealth(this.getMaxHealth());
this.setSize(0.9F, 3.5F);
this.isImmuneToFire = true;
((PathNavigateGround)this.getNavigator()).setCanSwim(true);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIArrowAttack(this, 1.0D, 40, 20.0F));
this.tasks.addTask(5, new EntityAIWander(this, 1.0D));
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(7, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0]));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityLiving.class, 0, false, false, attackEntitySelector));
this.experienceValue = 50;
}
项目:BaseClient
文件:EntityHorse.java
public EntityHorse(World worldIn)
{
super(worldIn);
this.setSize(1.4F, 1.6F);
this.isImmuneToFire = false;
this.setChested(false);
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIPanic(this, 1.2D));
this.tasks.addTask(1, new EntityAIRunAroundLikeCrazy(this, 1.2D));
this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
this.tasks.addTask(4, new EntityAIFollowParent(this, 1.0D));
this.tasks.addTask(6, new EntityAIWander(this, 0.7D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.initHorseChest();
}
项目:BaseClient
文件:EntitySheep.java
public EntitySheep(World worldIn)
{
super(worldIn);
this.setSize(0.9F, 1.3F);
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
this.tasks.addTask(3, new EntityAITempt(this, 1.1D, Items.wheat, false));
this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
this.tasks.addTask(5, this.entityAIEatGrass);
this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.inventoryCrafting.setInventorySlotContents(0, new ItemStack(Items.dye, 1, 0));
this.inventoryCrafting.setInventorySlotContents(1, new ItemStack(Items.dye, 1, 0));
}
项目:BaseClient
文件:EntitySkeleton.java
public EntitySkeleton(World worldIn)
{
super(worldIn);
this.tasks.addTask(1, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIRestrictSun(this));
this.tasks.addTask(3, new EntityAIFleeSun(this, 1.0D));
this.tasks.addTask(3, new EntityAIAvoidEntity(this, EntityWolf.class, 6.0F, 1.0D, 1.2D));
this.tasks.addTask(4, new EntityAIWander(this, 1.0D));
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(6, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0]));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true));
this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityIronGolem.class, true));
if (worldIn != null && !worldIn.isRemote)
{
this.setCombatTask();
}
}
项目:BaseClient
文件:EntityEnderman.java
public EntityEnderman(World worldIn)
{
super(worldIn);
this.setSize(0.6F, 2.9F);
this.stepHeight = 1.0F;
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIAttackOnCollide(this, 1.0D, false));
this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.tasks.addTask(10, new EntityEnderman.AIPlaceBlock(this));
this.tasks.addTask(11, new EntityEnderman.AITakeBlock(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0]));
this.targetTasks.addTask(2, new EntityEnderman.AIFindPlayer(this));
this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityEndermite.class, 10, true, false, new Predicate<EntityEndermite>()
{
public boolean apply(EntityEndermite p_apply_1_)
{
return p_apply_1_.isSpawnedByPlayer();
}
}));
}
项目:BaseClient
文件:EntityGuardian.java
public EntityGuardian(World worldIn)
{
super(worldIn);
this.experienceValue = 10;
this.setSize(0.85F, 0.85F);
this.tasks.addTask(4, new EntityGuardian.AIGuardianAttack(this));
EntityAIMoveTowardsRestriction entityaimovetowardsrestriction;
this.tasks.addTask(5, entityaimovetowardsrestriction = new EntityAIMoveTowardsRestriction(this, 1.0D));
this.tasks.addTask(7, this.wander = new EntityAIWander(this, 1.0D, 80));
this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityGuardian.class, 12.0F, 0.01F));
this.tasks.addTask(9, new EntityAILookIdle(this));
this.wander.setMutexBits(3);
entityaimovetowardsrestriction.setMutexBits(3);
this.targetTasks.addTask(1, new EntityAINearestAttackableTarget(this, EntityLivingBase.class, 10, true, false, new EntityGuardian.GuardianTargetSelector(this)));
this.moveHelper = new EntityGuardian.GuardianMoveHelper(this);
this.field_175484_c = this.field_175482_b = this.rand.nextFloat();
}
项目:BaseClient
文件:EntityWither.java
public EntityWither(World worldIn)
{
super(worldIn);
this.setHealth(this.getMaxHealth());
this.setSize(0.9F, 3.5F);
this.isImmuneToFire = true;
((PathNavigateGround)this.getNavigator()).setCanSwim(true);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIArrowAttack(this, 1.0D, 40, 20.0F));
this.tasks.addTask(5, new EntityAIWander(this, 1.0D));
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(7, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0]));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityLiving.class, 0, false, false, attackEntitySelector));
this.experienceValue = 50;
}
项目:Backmemed
文件:EntityIronGolem.java
protected void initEntityAI()
{
this.tasks.addTask(1, new EntityAIAttackMelee(this, 1.0D, true));
this.tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.9D, 32.0F));
this.tasks.addTask(3, new EntityAIMoveThroughVillage(this, 0.6D, true));
this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
this.tasks.addTask(5, new EntityAILookAtVillager(this));
this.tasks.addTask(6, new EntityAIWanderAvoidWater(this, 0.6D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIDefendVillage(this));
this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false, new Class[0]));
this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityLiving.class, 10, false, true, new Predicate<EntityLiving>()
{
public boolean apply(@Nullable EntityLiving p_apply_1_)
{
return p_apply_1_ != null && IMob.VISIBLE_MOB_SELECTOR.apply(p_apply_1_) && !(p_apply_1_ instanceof EntityCreeper);
}
}));
}
项目:Backmemed
文件:EntityWolf.java
protected void initEntityAI()
{
this.aiSit = new EntityAISit(this);
this.tasks.addTask(1, new EntityAISwimming(this));
this.tasks.addTask(2, this.aiSit);
this.tasks.addTask(3, new EntityWolf.AIAvoidEntity(this, EntityLlama.class, 24.0F, 1.5D, 1.5D));
this.tasks.addTask(4, new EntityAILeapAtTarget(this, 0.4F));
this.tasks.addTask(5, new EntityAIAttackMelee(this, 1.0D, true));
this.tasks.addTask(6, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
this.tasks.addTask(7, new EntityAIMate(this, 1.0D));
this.tasks.addTask(8, new EntityAIWanderAvoidWater(this, 1.0D));
this.tasks.addTask(9, new EntityAIBeg(this, 8.0F));
this.tasks.addTask(10, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(10, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true, new Class[0]));
this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntityAnimal.class, false, new Predicate<Entity>()
{
public boolean apply(@Nullable Entity p_apply_1_)
{
return p_apply_1_ instanceof EntitySheep || p_apply_1_ instanceof EntityRabbit;
}
}));
this.targetTasks.addTask(5, new EntityAINearestAttackableTarget(this, AbstractSkeleton.class, false));
}
项目:CustomWorldGen
文件:EntityEnderman.java
protected void initEntityAI()
{
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIAttackMelee(this, 1.0D, false));
this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.tasks.addTask(10, new EntityEnderman.AIPlaceBlock(this));
this.tasks.addTask(11, new EntityEnderman.AITakeBlock(this));
this.targetTasks.addTask(1, new EntityEnderman.AIFindPlayer(this));
this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false, new Class[0]));
this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityEndermite.class, 10, true, false, new Predicate<EntityEndermite>()
{
public boolean apply(@Nullable EntityEndermite p_apply_1_)
{
return p_apply_1_.isSpawnedByPlayer();
}
}));
}
项目:Backmemed
文件:EntityEnderman.java
protected void initEntityAI()
{
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIAttackMelee(this, 1.0D, false));
this.tasks.addTask(7, new EntityAIWanderAvoidWater(this, 1.0D, 0.0F));
this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.tasks.addTask(10, new EntityEnderman.AIPlaceBlock(this));
this.tasks.addTask(11, new EntityEnderman.AITakeBlock(this));
this.targetTasks.addTask(1, new EntityEnderman.AIFindPlayer(this));
this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false, new Class[0]));
this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityEndermite.class, 10, true, false, new Predicate<EntityEndermite>()
{
public boolean apply(@Nullable EntityEndermite p_apply_1_)
{
return p_apply_1_.isSpawnedByPlayer();
}
}));
}
项目:Infernum
文件:EntityPigZombieMage.java
protected void initEntityAI() {
this.tasks.addTask(1, new EntityAISwimming(this));
this.tasks.addTask(5, new EntityAIWanderAvoidWater(this, 1.0D));
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(6, new EntityAILookIdle(this));
this.applyEntityAI();
}
项目:Etheric
文件:EntityLesserCelestial.java
protected void initEntityAI() {
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIAttackMelee(this, 2.0D, true));
this.tasks.addTask(5, new EntityAIMoveTowardsRestriction(this, 1.0D));
this.tasks.addTask(7, new EntityAIWanderAvoidWater(this, 1.0D));
this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.applyEntityAI();
}
项目:MeeCreeps
文件:EntityMeeCreeps.java
@Override
protected void initEntityAI() {
this.tasks.addTask(0, new EntityAISwimming(this));
// this.tasks.addTask(5, new EntityAIMoveTowardsRestriction(this, 1.0D));
// this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
// this.tasks.addTask(2, new EntityAIAttackMelee(this, 1.0D, true));
workerTask = new MeeCreepWorkerTask(this);
this.tasks.addTask(3, workerTask);
this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
// this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityMeeCreeps.class, false));
}
项目:DecompiledMinecraft
文件:EntityChicken.java
public EntityChicken(World worldIn)
{
super(worldIn);
this.setSize(0.4F, 0.7F);
this.timeUntilNextEgg = this.rand.nextInt(6000) + 6000;
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIPanic(this, 1.4D));
this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
this.tasks.addTask(3, new EntityAITempt(this, 1.0D, Items.wheat_seeds, false));
this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
this.tasks.addTask(5, new EntityAIWander(this, 1.0D));
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(7, new EntityAILookIdle(this));
}
项目:Backmemed
文件:EntityCreeper.java
protected void initEntityAI()
{
this.tasks.addTask(1, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAICreeperSwell(this));
this.tasks.addTask(3, new EntityAIAvoidEntity(this, EntityOcelot.class, 6.0F, 1.0D, 1.2D));
this.tasks.addTask(4, new EntityAIAttackMelee(this, 1.0D, false));
this.tasks.addTask(5, new EntityAIWanderAvoidWater(this, 0.8D));
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(6, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true));
this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false, new Class[0]));
}
项目:DecompiledMinecraft
文件:EntityWolf.java
public EntityWolf(World worldIn)
{
super(worldIn);
this.setSize(0.6F, 0.8F);
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
this.tasks.addTask(1, new EntityAISwimming(this));
this.tasks.addTask(2, this.aiSit);
this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true));
this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
this.tasks.addTask(6, new EntityAIMate(this, 1.0D));
this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
this.tasks.addTask(8, new EntityAIBeg(this, 8.0F));
this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(9, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true, new Class[0]));
this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntityAnimal.class, false, new Predicate<Entity>()
{
public boolean apply(Entity p_apply_1_)
{
return p_apply_1_ instanceof EntitySheep || p_apply_1_ instanceof EntityRabbit;
}
}));
this.targetTasks.addTask(5, new EntityAINearestAttackableTarget(this, EntitySkeleton.class, false));
this.setTamed(false);
}
项目:DecompiledMinecraft
文件:EntityCow.java
public EntityCow(World worldIn)
{
super(worldIn);
this.setSize(0.9F, 1.3F);
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIPanic(this, 2.0D));
this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
this.tasks.addTask(3, new EntityAITempt(this, 1.25D, Items.wheat, false));
this.tasks.addTask(4, new EntityAIFollowParent(this, 1.25D));
this.tasks.addTask(5, new EntityAIWander(this, 1.0D));
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(7, new EntityAILookIdle(this));
}
项目:DecompiledMinecraft
文件:EntityEndermite.java
public EntityEndermite(World worldIn)
{
super(worldIn);
this.experienceValue = 3;
this.setSize(0.4F, 0.3F);
this.tasks.addTask(1, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.0D, false));
this.tasks.addTask(3, new EntityAIWander(this, 1.0D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true, new Class[0]));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true));
}
项目:DecompiledMinecraft
文件:EntitySnowman.java
public EntitySnowman(World worldIn)
{
super(worldIn);
this.setSize(0.7F, 1.9F);
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
this.tasks.addTask(1, new EntityAIArrowAttack(this, 1.25D, 20, 10.0F));
this.tasks.addTask(2, new EntityAIWander(this, 1.0D));
this.tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(4, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAINearestAttackableTarget(this, EntityLiving.class, 10, true, false, IMob.mobSelector));
}