Java 类net.minecraft.entity.passive.EntityHorse 实例源码
项目:Melodium
文件:SongHorse.java
@Override
public boolean songTick(EntityPlayer player, ItemStack instrument, int interval, int ticks, int length) {
if (interval == 0 && ticks == 1) {
EnumHand hand = player.getActiveHand();
World world = player.world;
SoundType t = SoundType.getSoundTypeByName(SoundType.AMBIENT.getTag());
if (!world.isRemote) {
EntityHorse horse = new EntityGhostHorse(world);
horse.setHorseSaddled(true);
horse.setTamedBy(player);
horse.setLocationAndAngles(player.posX, player.posY, player.posZ, player.rotationYaw, player.rotationPitch);
world.spawnEntity(horse);
player.startRiding(horse);
NBTTagCompound tag = ItemUtil.getOrCreateTag(instrument);
tag.setInteger("id", horse.getEntityId());
}
player.setActiveHand(hand);
}
return true;
}
项目:Melodium
文件:SongHorse.java
@Override
public void songEnded(EntityPlayer player, ItemStack instrument, int interval) {
World world = player.world;
player.dismountRidingEntity();
if (!world.isRemote) {
NBTTagCompound tag = ItemUtil.getOrCreateTag(instrument);
if (tag.hasKey("id")) {
int id = tag.getInteger("id");
EntityHorse horse = (EntityHorse) world.getEntityByID(id);
if (horse != null) {
horse.setDead();
}
}
}
}
项目:DecompiledMinecraft
文件:RenderHorse.java
/**
* Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
* entityLiving, partialTickTime
*/
protected void preRenderCallback(EntityHorse entitylivingbaseIn, float partialTickTime)
{
float f = 1.0F;
int i = entitylivingbaseIn.getHorseType();
if (i == 1)
{
f *= 0.87F;
}
else if (i == 2)
{
f *= 0.92F;
}
GlStateManager.scale(f, f, f);
super.preRenderCallback(entitylivingbaseIn, partialTickTime);
}
项目:BaseClient
文件:RenderHorse.java
/**
* Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
* entityLiving, partialTickTime
*/
protected void preRenderCallback(EntityHorse entitylivingbaseIn, float partialTickTime)
{
float f = 1.0F;
int i = entitylivingbaseIn.getHorseType();
if (i == 1)
{
f *= 0.87F;
}
else if (i == 2)
{
f *= 0.92F;
}
GlStateManager.scale(f, f, f);
super.preRenderCallback(entitylivingbaseIn, partialTickTime);
}
项目:BaseClient
文件:RenderHorse.java
/**
* Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
* entityLiving, partialTickTime
*/
protected void preRenderCallback(EntityHorse entitylivingbaseIn, float partialTickTime)
{
float f = 1.0F;
int i = entitylivingbaseIn.getHorseType();
if (i == 1)
{
f *= 0.87F;
}
else if (i == 2)
{
f *= 0.92F;
}
GlStateManager.scale(f, f, f);
super.preRenderCallback(entitylivingbaseIn, partialTickTime);
}
项目:EndermanEvolution
文件:EntityFrienderman.java
public boolean shouldAttackEntity(EntityLivingBase p_142018_1_, EntityLivingBase p_142018_2_) {
if (!(p_142018_1_ instanceof EntityCreeper) && !(p_142018_1_ instanceof EntityGhast)) {
if (p_142018_1_ instanceof EntityFrienderman) {
EntityFrienderman frienderman = (EntityFrienderman) p_142018_1_;
if (frienderman.isTamed() && frienderman.getOwner() == p_142018_2_) {
return false;
}
}
return p_142018_1_ instanceof EntityPlayer && p_142018_2_ instanceof EntityPlayer && !((EntityPlayer) p_142018_2_).canAttackPlayer((EntityPlayer) p_142018_1_) ? false : !(p_142018_1_ instanceof EntityHorse) || !((EntityHorse) p_142018_1_).isTame();
}
else {
return false;
}
}
项目:modName
文件:BiomeShrubland.java
public BiomeShrubland() {
super(new BiomeProperties("Shrubland")
.setBaseHeight(0.115f)
.setHeightVariation(0.1f)
.setTemperature(0.77f)
.setRainfall(0.53f)
);
this.setRegistryName(Ref.MODID+":shrubland");
this.decorator.treesPerChunk = 1;
this.decorator.grassPerChunk = 7;
this.decorator.flowersPerChunk = 3;
this.spawnableCreatureList.add(new Biome.SpawnListEntry(EntityHorse.class, 2, 2, 4));
Ref.BIOMES.add(this);
}
项目:CustomWorldGen
文件:EntityAISkeletonRiders.java
/**
* Updates the task
*/
public void updateTask()
{
DifficultyInstance difficultyinstance = this.horse.worldObj.getDifficultyForLocation(new BlockPos(this.horse));
this.horse.setSkeletonTrap(false);
this.horse.setType(HorseType.SKELETON);
this.horse.setHorseTamed(true);
this.horse.setGrowingAge(0);
this.horse.worldObj.addWeatherEffect(new EntityLightningBolt(this.horse.worldObj, this.horse.posX, this.horse.posY, this.horse.posZ, true));
EntitySkeleton entityskeleton = this.createSkeleton(difficultyinstance, this.horse);
entityskeleton.startRiding(this.horse);
for (int i = 0; i < 3; ++i)
{
EntityHorse entityhorse = this.createHorse(difficultyinstance);
EntitySkeleton entityskeleton1 = this.createSkeleton(difficultyinstance, entityhorse);
entityskeleton1.startRiding(entityhorse);
entityhorse.addVelocity(this.horse.getRNG().nextGaussian() * 0.5D, 0.0D, this.horse.getRNG().nextGaussian() * 0.5D);
}
}
项目:CustomWorldGen
文件:EntityAISkeletonRiders.java
private EntitySkeleton createSkeleton(DifficultyInstance p_188514_1_, EntityHorse p_188514_2_)
{
EntitySkeleton entityskeleton = new EntitySkeleton(p_188514_2_.worldObj);
entityskeleton.onInitialSpawn(p_188514_1_, (IEntityLivingData)null);
entityskeleton.setPosition(p_188514_2_.posX, p_188514_2_.posY, p_188514_2_.posZ);
entityskeleton.hurtResistantTime = 60;
entityskeleton.enablePersistence();
if (entityskeleton.getItemStackFromSlot(EntityEquipmentSlot.HEAD) == null)
{
entityskeleton.setItemStackToSlot(EntityEquipmentSlot.HEAD, new ItemStack(Items.IRON_HELMET));
}
EnchantmentHelper.addRandomEnchantment(entityskeleton.getRNG(), entityskeleton.getHeldItemMainhand(), (int)(5.0F + p_188514_1_.getClampedAdditionalDifficulty() * (float)entityskeleton.getRNG().nextInt(18)), false);
EnchantmentHelper.addRandomEnchantment(entityskeleton.getRNG(), entityskeleton.getItemStackFromSlot(EntityEquipmentSlot.HEAD), (int)(5.0F + p_188514_1_.getClampedAdditionalDifficulty() * (float)entityskeleton.getRNG().nextInt(18)), false);
entityskeleton.worldObj.spawnEntityInWorld(entityskeleton);
return entityskeleton;
}
项目:CustomWorldGen
文件:RenderHorse.java
/**
* Allows the render to do state modifications necessary before the model is rendered.
*/
protected void preRenderCallback(EntityHorse entitylivingbaseIn, float partialTickTime)
{
float f = 1.0F;
HorseType horsetype = entitylivingbaseIn.getType();
if (horsetype == HorseType.DONKEY)
{
f *= 0.87F;
}
else if (horsetype == HorseType.MULE)
{
f *= 0.92F;
}
GlStateManager.scale(f, f, f);
super.preRenderCallback(entitylivingbaseIn, partialTickTime);
}
项目:Overlord
文件:EntityArmyMember.java
public boolean shouldAttackEntity(EntityLivingBase target){
EntityLivingBase owner = getOwner();
if (ConfigValues.HUNTCREEPERS || !(target instanceof EntityCreeper)) {
if (target instanceof EntityWolf) {
EntityWolf entitywolf = (EntityWolf) target;
if (entitywolf.isTamed() && entitywolf.getOwner() == owner || Alliances.getInstance().isAlliedTo(entitywolf.getOwnerId(), getOwnerId()))
return false;
}
if (target instanceof EntityArmyMember)
if ((getAttackMode() < 2 && Enemies.getInstance().isNotEnemiesWith(((EntityArmyMember) target).getOwnerId(), getOwnerId())) || ((EntityArmyMember) target).getOwnerId().equals(getOwnerId()) || Alliances.getInstance().isAlliedTo(((EntityArmyMember) target).getOwnerId(), getOwnerId()))
return false;
return !(target instanceof EntityPlayer && owner instanceof EntityPlayer && !((EntityPlayer) owner).canAttackPlayer((EntityPlayer) target)) && (!(target instanceof EntityHorse) || !((EntityHorse) target).isTame());
} else
return false;
}
项目:4Space-5
文件:EntitySlimeling.java
@Override
public boolean func_142018_a(EntityLivingBase par1EntityLivingBase, EntityLivingBase par2EntityLivingBase)
{
if (!(par1EntityLivingBase instanceof EntityCreeper) && !(par1EntityLivingBase instanceof EntityGhast))
{
if (par1EntityLivingBase instanceof EntitySlimeling)
{
EntitySlimeling slimeling = (EntitySlimeling) par1EntityLivingBase;
if (slimeling.isTamed() && slimeling.getOwner() == par2EntityLivingBase)
{
return false;
}
}
return !(par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer) par2EntityLivingBase).canAttackPlayer((EntityPlayer) par1EntityLivingBase)) && (!(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse) par1EntityLivingBase).isTame());
}
else
{
return false;
}
}
项目:CrystalMod
文件:ClientEventHandler.java
@SubscribeEvent
public void onGuiOpen(GuiOpenEvent event)
{
GuiScreen gui = event.getGui();
if(gui !=null && gui instanceof GuiScreenHorseInventory){
GuiScreenHorseInventory horseGui = (GuiScreenHorseInventory)gui;
EntityHorse horse = (EntityHorse)ReflectionUtils.getPrivateValue(horseGui, GuiScreenHorseInventory.class, ObfuscatedNames.GuiScreenHorseInventory_horseEntity);
if(horse !=null && HorseAccessories.hasEnderChest(horse)){
ContainerHorseChest animalchest = new ContainerHorseChest("HorseChest", 2);
animalchest.setCustomName(horse.getName());
event.setGui(new GuiHorseEnderChest(CrystalMod.proxy.getClientPlayer().inventory, animalchest, horse));
PacketGuiMessage pkt = new PacketGuiMessage("Gui");
pkt.setOpenGui(GuiHandler.GUI_ID_ENTITY, horse.getEntityId(), 0, 0);
CrystalModNetwork.sendToServer(pkt);
}
}
}
项目:CrystalMod
文件:MinionAICombat.java
private void moveToAttackTarget(EntityMinionWarrior minion)
{
final EntityLiving entityPathController = (EntityLiving) (minion.getRidingEntity() instanceof EntityHorse ? minion.getRidingEntity() : minion);
float speed = entityPathController instanceof EntityHorse ? MinionConstants.SPEED_HORSE_RUN : MinionConstants.SPEED_WALK;
if (entityPathController instanceof EntityHorse)
{
final EntityHorse horse = (EntityHorse) entityPathController;
//This makes the horse move properly.
if (horse.isHorseSaddled())
{
horse.setHorseSaddled(false);
}
}
if(minion.getNavigator().noPath())
entityPathController.getNavigator().tryMoveToEntityLiving(attackTarget, speed);
}
项目:Gravestone-mod-Extended
文件:EntityUndeadHorse.java
@Override
public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData livingdata) {
livingdata = super.onInitialSpawn(difficulty, livingdata);
int i;
if (livingdata instanceof EntityHorse.GroupData) {
i = ((EntityHorse.GroupData) livingdata).variant;
} else {
i = this.rand.nextInt(7);
livingdata = new EntityHorse.GroupData(i);
}
this.setHorseVariant(i | this.rand.nextInt(5) << 8);
return livingdata;
}
项目:Gravestone-mod-Extended
文件:HorseCorpseHelper.java
public static void setNbt(AbstractHorse horse, NBTTagCompound nbt) {
setName(horse, nbt);
EnumHorseType horseType = getHorseType(horse);
nbt.setInteger("HorseType", horseType.ordinal());
int variant = 0;
if (horseType == EnumHorseType.HORSE) {
variant = ((EntityHorse) horse).getHorseVariant();
}
nbt.setInteger("Variant", variant);
AbstractAttributeMap attrMap = horse.getAttributeMap();
nbt.setDouble("Max Health", attrMap.getAttributeInstanceByName("Max Health").getAttributeValue());
nbt.setDouble("Movement Speed", attrMap.getAttributeInstanceByName("Movement Speed").getAttributeValue());
nbt.setDouble("Jump Strength", attrMap.getAttributeInstanceByName("Jump Strength").getAttributeValue());
}
项目:Mekfarm
文件:AnimalWrapperFactory.java
/**
* @param entity
* the entity to be wrapped
* @return
* return a nicely wrapped entity ready to be exploited in many many ways
*/
public static IAnimalWrapper getAnimalWrapper(EntityAnimal entity) {
IAnimalWrapper wrapper = null;
if (entity instanceof EntityHorse) {
wrapper = new VanillaHorse((EntityHorse) entity);
}
if ((entity instanceof EntityCow) && entity.getClass().getName().equals("com.robrit.moofluids.common.entity.EntityFluidCow")) {
wrapper = new MooFluidCow((EntityCow)entity);
}
if (wrapper == null) {
wrapper = new VanillaGenericAnimal(entity);
}
return wrapper;
}
项目:demomod
文件:DemoEntityTameable.java
@Override
public boolean func_142018_a(EntityLivingBase p_142018_1_, EntityLivingBase p_142018_2_) {
if (!(p_142018_1_ instanceof EntityCreeper) && !(p_142018_1_ instanceof EntityGhast)) {
if (p_142018_1_ instanceof DemoEntityTameable) {
DemoEntityTameable demoEntityTameable = (DemoEntityTameable) p_142018_1_;
if (demoEntityTameable.isTamed() && demoEntityTameable.getOwnerEntity() == p_142018_2_) {
return false;
}
}
return p_142018_1_ instanceof EntityPlayer && p_142018_2_ instanceof EntityPlayer
&& !((EntityPlayer) p_142018_2_).canAttackPlayer((EntityPlayer) p_142018_1_) ? false
: !(p_142018_1_ instanceof EntityHorse) || !((EntityHorse) p_142018_1_).isTame();
} else {
return false;
}
}
项目:ThermalRecycling
文件:BreedingItemRegistry.java
private static Class<? extends EntityAnimal> resolveClass(final String entityClass) {
if(!MineTweakerUtil.checkNotNull(entityClass, "Entity class name cannot be null"))
return null;
if(!MineTweakerUtil.checkArgument(!entityClass.isEmpty(), "Entity class name is invalid"))
return null;
final Class<?> clazz = (Class<?>) EntityList.stringToClassMapping.get(entityClass);
if(!MineTweakerUtil.checkNotNull(clazz, String.format("Unknown entity type '%s'", entityClass)))
return null;
if(!MineTweakerUtil.checkArgument(!clazz.isAssignableFrom(EntityHorse.class), "Unable to specify breeding items for horses"))
return null;
final Class<? extends EntityAnimal> animal = clazz.asSubclass(EntityAnimal.class);
if(!MineTweakerUtil.checkNotNull(animal, "Entity is not an EntityAnimal type"))
return null;
return animal;
}
项目:HorseDebugInfo
文件:ModScreenText.java
@SideOnly(Side.CLIENT)
private void addHorseInfo(RenderGameOverlayEvent.Text event, EntityPlayerSP player,EntityHorse horse)
{
double speed = horse.getEntityAttribute(SharedMonsterAttributes.movementSpeed).getAttributeValue() ;
double jump = horse.getHorseJumpStrength() ;
//convert from scale factor to blocks
double jumpHeight = 0;
double gravity = 0.98;
while (jump > 0)
{
jumpHeight += jump;
jump -= 0.08;
jump *= gravity;
}
DecimalFormat df = new DecimalFormat("0.0000");
event.left.add(ModScreenText.lang("debug.horsespeed")+" "+ df.format(speed) );
df = new DecimalFormat("0.0");
event.left.add(ModScreenText.lang("debug.horsejump") +" "+ df.format(jumpHeight) );
}
项目:HorseFood
文件:ModHorseFood.java
@SubscribeEvent
public void onEntityInteractEvent(EntityInteractEvent event){
if(event.getEntity() instanceof EntityPlayer == false){
return;
}
EntityPlayer entityPlayer = (EntityPlayer)event.getEntity();
ItemStack held = entityPlayer.getHeldItemMainhand();
if(held != null && held.getItem() instanceof ItemHorseFood){
if(event.getTarget() instanceof EntityHorse){
ItemHorseFood.onHorseInteract((EntityHorse) event.getTarget(), entityPlayer, held);
event.setCanceled(true);// stop the GUI inventory opening
}
}
}
项目:HorseFood
文件:ModHorseFood.java
@SubscribeEvent
@SideOnly(Side.CLIENT)
public void addHorseInfo(RenderGameOverlayEvent.Text event){
EntityPlayerSP player = Minecraft.getMinecraft().thePlayer;
if(Minecraft.getMinecraft().gameSettings.showDebugInfo){
if(player.getRidingEntity() != null && player.getRidingEntity() instanceof EntityHorse){
EntityHorse horse = (EntityHorse) player.getRidingEntity();
double speed = getSpeedTranslated(horse.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).getAttributeValue());
// double jump = horse.getHorseJumpStrength() ;
// convert from scale factor to blocks
double jumpHeight = getJumpTranslated(horse.getHorseJumpStrength());
DecimalFormat df = new DecimalFormat("0.00");
event.getLeft().add(I18n.translateToLocal("debug.horsespeed") + " " + df.format(speed));
df = new DecimalFormat("0.0");
event.getLeft().add(I18n.translateToLocal("debug.horsejump") + " " + df.format(jumpHeight));
}
}
}
项目:Rediscovered-Mod-1.8
文件:EntitySkeletonHorse.java
public EntitySkeletonHorse(World par1World)
{
super(par1World);
this.setSize(1.4F, 1.6F);
this.getNavigator();
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.0D, false));
this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityHorse.class, 1.0D, true));
this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
this.tasks.addTask(5, new EntityAIMoveThroughVillage(this, 1.0D, false));
this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(7, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
this.applyEntityAI();
}
项目:Rediscovered-Mod-1.8
文件:EntitySkeletonHorse.java
/**
* This method gets called when the entity kills another one.
*/
public void onKillEntity(EntityLivingBase par1EntityLivingBase)
{
super.onKillEntity(par1EntityLivingBase);
if (par1EntityLivingBase instanceof EntityHorse)
{
if (this.rand.nextBoolean())
{
return;
}
EntityZombieHorse entityzombie = new EntityZombieHorse(this.worldObj);
entityzombie.copyLocationAndAnglesFrom(par1EntityLivingBase);
this.worldObj.removeEntity(par1EntityLivingBase);
this.worldObj.spawnEntityInWorld(entityzombie);
this.worldObj.playAuxSFXAtEntity((EntityPlayer)null, 1016, new BlockPos((int)this.posX, (int)this.posY, (int)this.posZ), 0);
}
}
项目:Rediscovered-Mod-1.8
文件:EntityZombieHorse.java
public EntityZombieHorse(World par1World)
{
super(par1World);
this.setSize(1.4F, 1.6F);
this.getNavigator();
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.0D, false));
this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityHorse.class, 1.0D, true));
this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
this.tasks.addTask(5, new EntityAIMoveThroughVillage(this, 1.0D, false));
this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(7, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
this.applyEntityAI();
}
项目:Rediscovered-Mod-1.8
文件:EntityZombieHorse.java
/**
* This method gets called when the entity kills another one.
*/
public void onKillEntity(EntityLivingBase par1EntityLivingBase)
{
super.onKillEntity(par1EntityLivingBase);
if (par1EntityLivingBase instanceof EntityHorse)
{
if (this.rand.nextBoolean())
{
return;
}
EntityZombieHorse entityzombie = new EntityZombieHorse(this.worldObj);
entityzombie.copyLocationAndAnglesFrom(par1EntityLivingBase);
this.worldObj.removeEntity(par1EntityLivingBase);
this.worldObj.spawnEntityInWorld(entityzombie);
this.worldObj.playAuxSFXAtEntity((EntityPlayer)null, 1016, new BlockPos((int)this.posX, (int)this.posY, (int)this.posZ), 0);
}
}
项目:It-s-About-Time-Minecraft-Mod
文件:EntityIatWolf.java
public boolean canTargetCreature(EntityLivingBase targetMob, EntityLivingBase thisMob)
{
if (!(targetMob instanceof EntityCreeper) && !(targetMob instanceof EntityGhast))
{
if (targetMob instanceof EntityIatWolf)
{
EntityIatWolf entitywolf = (EntityIatWolf)targetMob;
if (entitywolf.isTamed() && entitywolf.getOwner() == thisMob)
{
return false;
}
}
return targetMob instanceof EntityPlayer && thisMob instanceof EntityPlayer && !((EntityPlayer)thisMob).canAttackPlayer((EntityPlayer)targetMob) ? false : !(targetMob instanceof EntityHorse) || !((EntityHorse)targetMob).isTame();
}
else
{
return false;
}
}
项目:Resilience-Client-Source
文件:RenderHorse.java
/**
* Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
* entityLiving, partialTickTime
*/
protected void preRenderCallback(EntityHorse par1EntityHorse, float par2)
{
float var3 = 1.0F;
int var4 = par1EntityHorse.getHorseType();
if (var4 == 1)
{
var3 *= 0.87F;
}
else if (var4 == 2)
{
var3 *= 0.92F;
}
GL11.glScalef(var3, var3, var3);
super.preRenderCallback(par1EntityHorse, par2);
}
项目:Rediscovered-Mod-1.8.8
文件:EntitySkeletonHorse.java
public EntitySkeletonHorse(World par1World)
{
super(par1World);
this.setSize(1.4F, 1.6F);
this.getNavigator();
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.0D, false));
this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityHorse.class, 1.0D, true));
this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
this.tasks.addTask(5, new EntityAIMoveThroughVillage(this, 1.0D, false));
this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(7, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
this.applyEntityAI();
}
项目:Rediscovered-Mod-1.8.8
文件:EntitySkeletonHorse.java
/**
* This method gets called when the entity kills another one.
*/
public void onKillEntity(EntityLivingBase par1EntityLivingBase)
{
super.onKillEntity(par1EntityLivingBase);
if (par1EntityLivingBase instanceof EntityHorse)
{
if (this.rand.nextBoolean())
{
return;
}
EntityZombieHorse entityzombie = new EntityZombieHorse(this.worldObj);
entityzombie.copyLocationAndAnglesFrom(par1EntityLivingBase);
this.worldObj.removeEntity(par1EntityLivingBase);
this.worldObj.spawnEntityInWorld(entityzombie);
this.worldObj.playAuxSFXAtEntity((EntityPlayer)null, 1016, new BlockPos((int)this.posX, (int)this.posY, (int)this.posZ), 0);
}
}
项目:Rediscovered-Mod-1.8.8
文件:EntityZombieHorse.java
public EntityZombieHorse(World par1World)
{
super(par1World);
this.setSize(1.4F, 1.6F);
this.getNavigator();
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.0D, false));
this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityHorse.class, 1.0D, true));
this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
this.tasks.addTask(5, new EntityAIMoveThroughVillage(this, 1.0D, false));
this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(7, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
this.applyEntityAI();
}
项目:Rediscovered-Mod-1.8.8
文件:EntityZombieHorse.java
/**
* This method gets called when the entity kills another one.
*/
public void onKillEntity(EntityLivingBase par1EntityLivingBase)
{
super.onKillEntity(par1EntityLivingBase);
if (par1EntityLivingBase instanceof EntityHorse)
{
if (this.rand.nextBoolean())
{
return;
}
EntityZombieHorse entityzombie = new EntityZombieHorse(this.worldObj);
entityzombie.copyLocationAndAnglesFrom(par1EntityLivingBase);
this.worldObj.removeEntity(par1EntityLivingBase);
this.worldObj.spawnEntityInWorld(entityzombie);
this.worldObj.playAuxSFXAtEntity((EntityPlayer)null, 1016, new BlockPos((int)this.posX, (int)this.posY, (int)this.posZ), 0);
}
}
项目:RidiculousWorld
文件:EntityUnicorn.java
protected EntityHorse getClosestHorse(Entity p_110250_1_, double p_110250_2_)
{
double d1 = Double.MAX_VALUE;
Entity entity1 = null;
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(p_110250_1_, p_110250_1_.boundingBox.addCoord(p_110250_2_, p_110250_2_, p_110250_2_), unicornBreedingSelector);
Iterator iterator = list.iterator();
while (iterator.hasNext())
{
Entity entity2 = (Entity)iterator.next();
double d2 = entity2.getDistanceSq(p_110250_1_.posX, p_110250_1_.posY, p_110250_1_.posZ);
if (d2 < d1)
{
entity1 = entity2;
d1 = d2;
}
}
return (EntityHorse)entity1;
}
项目:RuneCraftery
文件:RenderHorse.java
protected ResourceLocation func_110849_a(EntityHorse p_110849_1_) {
if(!p_110849_1_.func_110239_cn()) {
switch(p_110849_1_.func_110265_bP()) {
case 0:
default:
return field_110850_f;
case 1:
return field_110855_h;
case 2:
return field_110851_g;
case 3:
return field_110854_k;
case 4:
return field_110853_l;
}
} else {
return this.func_110848_b(p_110849_1_);
}
}
项目:ZeroQuest
文件:EntityKortor.java
public boolean func_142018_a(EntityLivingBase p_142018_1_, EntityLivingBase p_142018_2_)
{
if (!(p_142018_1_ instanceof EntityCreeper) && !(p_142018_1_ instanceof EntityGhast))
{
if (p_142018_1_ instanceof EntityKortor)
{
EntityKortor entitywolf = (EntityKortor)p_142018_1_;
if (entitywolf.isTamed() && entitywolf.getOwner() == p_142018_2_)
{
return false;
}
}
return p_142018_1_ instanceof EntityPlayer && p_142018_2_ instanceof EntityPlayer && !((EntityPlayer)p_142018_2_).canAttackPlayer((EntityPlayer)p_142018_1_) ? false : !(p_142018_1_ instanceof EntityHorse) || !((EntityHorse)p_142018_1_).isTame();
}
else
{
return false;
}
}
项目:ZeroQuest
文件:EntityForisZertum.java
public boolean func_142018_a(EntityLivingBase p_142018_1_, EntityLivingBase p_142018_2_)
{
if (!(p_142018_1_ instanceof EntityCreeper) && !(p_142018_1_ instanceof EntityGhast))
{
if (p_142018_1_ instanceof EntityForisZertum)
{
EntityForisZertum entitywolf = (EntityForisZertum)p_142018_1_;
if (entitywolf.isTamed() && entitywolf.getOwner() == p_142018_2_)
{
return false;
}
}
return p_142018_1_ instanceof EntityPlayer && p_142018_2_ instanceof EntityPlayer && !((EntityPlayer)p_142018_2_).canAttackPlayer((EntityPlayer)p_142018_1_) ? false : !(p_142018_1_ instanceof EntityHorse) || !((EntityHorse)p_142018_1_).isTame();
}
else
{
return false;
}
}
项目:ZeroQuest
文件:EntityDestroZertum.java
public boolean func_142018_a(EntityLivingBase p_142018_1_, EntityLivingBase p_142018_2_)
{
if (!(p_142018_1_ instanceof EntityCreeper) && !(p_142018_1_ instanceof EntityGhast))
{
if (p_142018_1_ instanceof EntityDestroZertum)
{
EntityDestroZertum entitywolf = (EntityDestroZertum)p_142018_1_;
if (entitywolf.isTamed() && entitywolf.getOwner() == p_142018_2_)
{
return false;
}
}
return p_142018_1_ instanceof EntityPlayer && p_142018_2_ instanceof EntityPlayer && !((EntityPlayer)p_142018_2_).canAttackPlayer((EntityPlayer)p_142018_1_) ? false : !(p_142018_1_ instanceof EntityHorse) || !((EntityHorse)p_142018_1_).isTame();
}
else
{
return false;
}
}
项目:ZeroQuest
文件:EntityJakan.java
public boolean func_142018_a(EntityLivingBase p_142018_1_, EntityLivingBase p_142018_2_)
{
if (!(p_142018_1_ instanceof EntityCreeper) && !(p_142018_1_ instanceof EntityGhast))
{
if (p_142018_1_ instanceof EntityJakan)
{
EntityJakan entitywolf = (EntityJakan)p_142018_1_;
if (entitywolf.isTamed() && entitywolf.getOwner() == p_142018_2_)
{
return false;
}
}
return p_142018_1_ instanceof EntityPlayer && p_142018_2_ instanceof EntityPlayer && !((EntityPlayer)p_142018_2_).canAttackPlayer((EntityPlayer)p_142018_1_) ? false : !(p_142018_1_ instanceof EntityHorse) || !((EntityHorse)p_142018_1_).isTame();
}
else
{
return false;
}
}
项目:ZeroQuest
文件:EntityDarkZertum.java
public boolean func_142018_a(EntityLivingBase p_142018_1_, EntityLivingBase p_142018_2_)
{
if (!(p_142018_1_ instanceof EntityCreeper) && !(p_142018_1_ instanceof EntityGhast))
{
if (p_142018_1_ instanceof EntityDarkZertum)
{
EntityDarkZertum entitywolf = (EntityDarkZertum)p_142018_1_;
if (entitywolf.isTamed() && entitywolf.getOwner() == p_142018_2_)
{
return false;
}
}
return p_142018_1_ instanceof EntityPlayer && p_142018_2_ instanceof EntityPlayer && !((EntityPlayer)p_142018_2_).canAttackPlayer((EntityPlayer)p_142018_1_) ? false : !(p_142018_1_ instanceof EntityHorse) || !((EntityHorse)p_142018_1_).isTame();
}
else
{
return false;
}
}
项目:ZeroQuest
文件:BiomeGenRedSeed.java
public BiomeGenRedSeed(int id) {
super(id);
this.waterColorMultiplier = 0x003333;
this.theBiomeDecorator.treesPerChunk = -999;
this.theBiomeDecorator.flowersPerChunk = 4;
this.theBiomeDecorator.grassPerChunk = 10;
this.flowers.clear();
this.addFlower(Blocks.red_flower, 4, 3);
this.addFlower(Blocks.red_flower, 5, 3);
this.addFlower(Blocks.red_flower, 6, 3);
this.addFlower(Blocks.red_flower, 7, 3);
this.addFlower(ModBlocks.nileBlackFlower, 0, 20);
this.addFlower(ModBlocks.nileBlackFlower, 3, 20);
this.addFlower(ModBlocks.nileBlackFlower, 8, 20);
this.addFlower(ModBlocks.nileBlackFlower, 0, 30);
this.spawnableMonsterList.clear();
this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityHorse.class, 5, 2, 6));
this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityRedZertum.class, 100, 4, 4));
this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityChicken.class, 5, 1, 5));
this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityCow.class, 5, 1, 5));
this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityPig.class, 5, 1, 5));
this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySpider.class, 100, 4, 4));
this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 100, 4, 4));
this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 100, 4, 4));
}