Java 类net.minecraft.entity.item.EntityBoat 实例源码
项目:ForgeHax
文件:Jesus.java
@SubscribeEvent
public void onAddCollisionBox(AddCollisionBoxToListEvent event) {
if (getLocalPlayer() != null
&& (event.getBlock() instanceof BlockLiquid)
&& (EntityUtils.isDrivenByPlayer(event.getEntity()) || EntityUtils.isLocalPlayer(event.getEntity()))
&& !(event.getEntity() instanceof EntityBoat)
&& !getLocalPlayer().isSneaking()
&& getLocalPlayer().fallDistance < 3
&& !isInWater(getLocalPlayer())
&& (isAboveWater(getLocalPlayer(), false) || isAboveWater(getRidingEntity(), false))
&& isAboveBlock(getLocalPlayer(), event.getPos())) {
AxisAlignedBB axisalignedbb = WATER_WALK_AA.offset(event.getPos());
if (event.getEntityBox().intersects(axisalignedbb)) event.getCollidingBoxes().add(axisalignedbb);
// cancel event, which will stop it from calling the original code
event.setCanceled(true);
}
}
项目:Zombe-Modpack
文件:EntityPlayerSP.java
public boolean startRiding(Entity entityIn, boolean force)
{
if (!super.startRiding(entityIn, force))
{
return false;
}
else
{
if (entityIn instanceof EntityMinecart)
{
this.mc.getSoundHandler().playSound(new MovingSoundMinecartRiding(this, (EntityMinecart)entityIn));
}
if (entityIn instanceof EntityBoat)
{
this.prevRotationYaw = entityIn.rotationYaw;
this.rotationYaw = entityIn.rotationYaw;
this.setRotationYawHead(entityIn.rotationYaw);
}
return true;
}
}
项目:Backmemed
文件:EntityLiving.java
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
if (Config.isSmoothWorld() && this.canSkipUpdate())
{
this.onUpdateMinimal();
}
else
{
super.onUpdate();
if (!this.world.isRemote)
{
this.updateLeashedState();
if (this.ticksExisted % 5 == 0)
{
boolean flag = !(this.getControllingPassenger() instanceof EntityLiving);
boolean flag1 = !(this.getRidingEntity() instanceof EntityBoat);
this.tasks.setControlFlag(1, flag);
this.tasks.setControlFlag(4, flag && flag1);
this.tasks.setControlFlag(2, flag);
}
}
}
}
项目:Backmemed
文件:Entity.java
/**
* Returns if this entity is in water and will end up adding the waters velocity to the entity
*/
public boolean handleWaterMovement()
{
if (this.getRidingEntity() instanceof EntityBoat)
{
this.inWater = false;
}
else if (this.world.handleMaterialAcceleration(this.getEntityBoundingBox().expand(0.0D, -0.4000000059604645D, 0.0D).contract(0.001D), Material.WATER, this))
{
if (!this.inWater && !this.firstUpdate)
{
this.resetHeight();
}
this.fallDistance = 0.0F;
this.inWater = true;
this.extinguish();
}
else
{
this.inWater = false;
}
return this.inWater;
}
项目:Backmemed
文件:Entity.java
/**
* Checks if the current block the entity is within of the specified material type
*/
public boolean isInsideOfMaterial(Material materialIn)
{
if (this.getRidingEntity() instanceof EntityBoat)
{
return false;
}
else
{
double d0 = this.posY + (double)this.getEyeHeight();
BlockPos blockpos = new BlockPos(this.posX, d0, this.posZ);
IBlockState iblockstate = this.world.getBlockState(blockpos);
if (iblockstate.getMaterial() == materialIn)
{
float f = BlockLiquid.getLiquidHeightPercent(iblockstate.getBlock().getMetaFromState(iblockstate)) - 0.11111111F;
float f1 = (float)(blockpos.getY() + 1) - f;
boolean flag = d0 < (double)f1;
return !flag && this instanceof EntityPlayer ? false : flag;
}
else
{
return false;
}
}
}
项目:Backmemed
文件:EntityPlayerSP.java
public boolean startRiding(Entity entityIn, boolean force)
{
if (!super.startRiding(entityIn, force))
{
return false;
}
else
{
if (entityIn instanceof EntityMinecart)
{
this.mc.getSoundHandler().playSound(new MovingSoundMinecartRiding(this, (EntityMinecart)entityIn));
}
if (entityIn instanceof EntityBoat)
{
this.prevRotationYaw = entityIn.rotationYaw;
this.rotationYaw = entityIn.rotationYaw;
this.setRotationYawHead(entityIn.rotationYaw);
}
return true;
}
}
项目:Backmemed
文件:RenderBoat.java
/**
* Renders the desired {@code T} type Entity.
*/
public void doRender(EntityBoat entity, double x, double y, double z, float entityYaw, float partialTicks)
{
GlStateManager.pushMatrix();
this.setupTranslation(x, y, z);
this.setupRotation(entity, entityYaw, partialTicks);
this.bindEntityTexture(entity);
if (this.renderOutlines)
{
GlStateManager.enableColorMaterial();
GlStateManager.enableOutlineMode(this.getTeamColor(entity));
}
this.modelBoat.render(entity, partialTicks, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
if (this.renderOutlines)
{
GlStateManager.disableOutlineMode();
GlStateManager.disableColorMaterial();
}
GlStateManager.popMatrix();
super.doRender(entity, x, y, z, entityYaw, partialTicks);
}
项目:Backmemed
文件:RenderBoat.java
public void setupRotation(EntityBoat p_188311_1_, float p_188311_2_, float p_188311_3_)
{
GlStateManager.rotate(180.0F - p_188311_2_, 0.0F, 1.0F, 0.0F);
float f = (float)p_188311_1_.getTimeSinceHit() - p_188311_3_;
float f1 = p_188311_1_.getDamageTaken() - p_188311_3_;
if (f1 < 0.0F)
{
f1 = 0.0F;
}
if (f > 0.0F)
{
GlStateManager.rotate(MathHelper.sin(f) * f * f1 / 10.0F * (float)p_188311_1_.getForwardDirection(), 1.0F, 0.0F, 0.0F);
}
GlStateManager.scale(-1.0F, -1.0F, 1.0F);
}
项目:CustomWorldGen
文件:EntityLiving.java
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
super.onUpdate();
if (!this.worldObj.isRemote)
{
this.updateLeashedState();
if (this.ticksExisted % 5 == 0)
{
boolean flag = !(this.getControllingPassenger() instanceof EntityLiving);
boolean flag1 = !(this.getRidingEntity() instanceof EntityBoat);
this.tasks.setControlFlag(1, flag);
this.tasks.setControlFlag(4, flag && flag1);
this.tasks.setControlFlag(2, flag);
}
}
}
项目:CustomWorldGen
文件:Entity.java
/**
* Returns if this entity is in water and will end up adding the waters velocity to the entity
*/
public boolean handleWaterMovement()
{
if (this.getRidingEntity() instanceof EntityBoat)
{
this.inWater = false;
}
else if (this.worldObj.handleMaterialAcceleration(this.getEntityBoundingBox().expand(0.0D, -0.4000000059604645D, 0.0D).contract(0.001D), Material.WATER, this))
{
if (!this.inWater && !this.firstUpdate)
{
this.resetHeight();
}
this.fallDistance = 0.0F;
this.inWater = true;
this.fire = 0;
}
else
{
this.inWater = false;
}
return this.inWater;
}
项目:CustomWorldGen
文件:Entity.java
/**
* Checks if the current block the entity is within of the specified material type
*/
public boolean isInsideOfMaterial(Material materialIn)
{
if (this.getRidingEntity() instanceof EntityBoat)
{
return false;
}
else
{
double d0 = this.posY + (double)this.getEyeHeight();
BlockPos blockpos = new BlockPos(this.posX, d0, this.posZ);
IBlockState iblockstate = this.worldObj.getBlockState(blockpos);
Boolean result = iblockstate.getBlock().isEntityInsideMaterial(this.worldObj, blockpos, iblockstate, this, d0, materialIn, true);
if (result != null) return result;
if (iblockstate.getMaterial() == materialIn)
{
return net.minecraftforge.common.ForgeHooks.isInsideOfMaterial(materialIn, this, blockpos);
}
else
{
return false;
}
}
}
项目:CustomWorldGen
文件:EntityPlayerSP.java
public boolean startRiding(Entity entityIn, boolean force)
{
if (!super.startRiding(entityIn, force))
{
return false;
}
else
{
if (entityIn instanceof EntityMinecart)
{
this.mc.getSoundHandler().playSound(new MovingSoundMinecartRiding(this, (EntityMinecart)entityIn));
}
if (entityIn instanceof EntityBoat)
{
this.prevRotationYaw = entityIn.rotationYaw;
this.rotationYaw = entityIn.rotationYaw;
this.setRotationYawHead(entityIn.rotationYaw);
}
return true;
}
}
项目:CustomWorldGen
文件:RenderBoat.java
/**
* Renders the desired {@code T} type Entity.
*/
public void doRender(EntityBoat entity, double x, double y, double z, float entityYaw, float partialTicks)
{
GlStateManager.pushMatrix();
this.setupTranslation(x, y, z);
this.setupRotation(entity, entityYaw, partialTicks);
this.bindEntityTexture(entity);
if (this.renderOutlines)
{
GlStateManager.enableColorMaterial();
GlStateManager.enableOutlineMode(this.getTeamColor(entity));
}
this.modelBoat.render(entity, partialTicks, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
if (this.renderOutlines)
{
GlStateManager.disableOutlineMode();
GlStateManager.disableColorMaterial();
}
GlStateManager.popMatrix();
super.doRender(entity, x, y, z, entityYaw, partialTicks);
}
项目:CustomWorldGen
文件:RenderBoat.java
public void setupRotation(EntityBoat p_188311_1_, float p_188311_2_, float p_188311_3_)
{
GlStateManager.rotate(180.0F - p_188311_2_, 0.0F, 1.0F, 0.0F);
float f = (float)p_188311_1_.getTimeSinceHit() - p_188311_3_;
float f1 = p_188311_1_.getDamageTaken() - p_188311_3_;
if (f1 < 0.0F)
{
f1 = 0.0F;
}
if (f > 0.0F)
{
GlStateManager.rotate(MathHelper.sin(f) * f * f1 / 10.0F * (float)p_188311_1_.getForwardDirection(), 1.0F, 0.0F, 0.0F);
}
GlStateManager.scale(-1.0F, -1.0F, 1.0F);
}
项目:Boatifull
文件:EntityBoatLink.java
private EntityBoat.Status getBoatStatus() {
EntityBoat.Status status = this.getUnderwaterStatus();
if (status != null) {
this.waterLevel = this.getEntityBoundingBox().maxY;
return status;
} else if (this.checkInWater()) {
return EntityBoat.Status.IN_WATER;
} else {
float f = this.getFollower() == null ? 0 : this.getFollower().getBoatGlide();
if (f > 0.0F) {
this.boatGlide = f;
return EntityBoat.Status.ON_LAND;
} else {
return EntityBoat.Status.IN_AIR;
}
}
}
项目:Boatifull
文件:InteractionHandler.java
private void performBoatLinkAction(EntityPlayer player, EntityBoat boat, ItemStack stack, IBoatLinker boatLinker) {
EnumBoatLinkResult startResult = boatLinker.startBoatLink(player, boat);
if(!startResult.isOk()) {
EnumBoatLinkResult finishResult = boatLinker.finishBoatLink(player, boat);
if(!finishResult.isOk()) {
if(startResult.isOk()) {
player.sendStatusMessage(new TextComponentTranslation("boatifull.message." + startResult.toString().toLowerCase()), false);
} else {
player.sendStatusMessage(new TextComponentTranslation("boatifull.message." + finishResult.toString().toLowerCase()), false);
}
} else {
player.sendStatusMessage(new TextComponentTranslation("boatifull.message." + finishResult.toString().toLowerCase()), false);
this.reduceStackSize(player, stack);
}
} else {
player.sendStatusMessage(new TextComponentTranslation("boatifull.message." + startResult.toString().toLowerCase()), false);
}
}
项目:Boatifull
文件:BoatLinker.java
@Override
public void onEntityLeaveWorld(Entity entity) {
if(!entity.getEntityWorld().isRemote) {
if(entity instanceof EntityBoat) {
EntityBoat boat = (EntityBoat) entity;
if(linkingBoatToPlayer.containsKey(boat)) {
removeLinkingProgress(boat);
}
if(this.boatLinks.containsKey(boat)) {
this.unlinkBoat(boat);
}
getBoatsLinkedToBoat(boat).forEach(this::unlinkBoat);
} else if(entity instanceof EntityPlayer) {
this.removeLinkingProgress((EntityPlayer) entity);
}
}
}
项目:Cyclic
文件:ItemCharmBoat.java
@Override
public void onTick(ItemStack stack, EntityPlayer entityIn) {
if (!this.canTick(stack)) {
return;
}
if (entityIn.getRidingEntity() instanceof EntityBoat) {
EntityBoat boat = (EntityBoat) entityIn.getRidingEntity();
if (entityIn.moveForward > 0) {
float reduce = 0.08F;
//pulled from private EntityBoat.controlBoat() fn
boat.motionX += net.minecraft.util.math.MathHelper.sin(-boat.rotationYaw * 0.017453292F) * reduce;
boat.motionZ += net.minecraft.util.math.MathHelper.cos(boat.rotationYaw * 0.017453292F) * reduce;
if (entityIn.getEntityWorld().rand.nextDouble() < 0.1) {
super.damageCharm(entityIn, stack);
}
}
}
}
项目:ExpandedRailsMod
文件:EntityLiving.java
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
super.onUpdate();
if (!this.worldObj.isRemote)
{
this.updateLeashedState();
if (this.ticksExisted % 5 == 0)
{
boolean flag = !(this.getControllingPassenger() instanceof EntityLiving);
boolean flag1 = !(this.getRidingEntity() instanceof EntityBoat);
this.tasks.setControlFlag(1, flag);
this.tasks.setControlFlag(4, flag && flag1);
this.tasks.setControlFlag(2, flag);
}
}
}
项目:ExpandedRailsMod
文件:Entity.java
/**
* Returns if this entity is in water and will end up adding the waters velocity to the entity
*/
public boolean handleWaterMovement()
{
if (this.getRidingEntity() instanceof EntityBoat)
{
this.inWater = false;
}
else if (this.worldObj.handleMaterialAcceleration(this.getEntityBoundingBox().expand(0.0D, -0.4000000059604645D, 0.0D).contract(0.001D), Material.WATER, this))
{
if (!this.inWater && !this.firstUpdate)
{
this.resetHeight();
}
this.fallDistance = 0.0F;
this.inWater = true;
this.fire = 0;
}
else
{
this.inWater = false;
}
return this.inWater;
}
项目:ExpandedRailsMod
文件:Entity.java
/**
* Checks if the current block the entity is within of the specified material type
*/
public boolean isInsideOfMaterial(Material materialIn)
{
if (this.getRidingEntity() instanceof EntityBoat)
{
return false;
}
else
{
double d0 = this.posY + (double)this.getEyeHeight();
BlockPos blockpos = new BlockPos(this.posX, d0, this.posZ);
IBlockState iblockstate = this.worldObj.getBlockState(blockpos);
Boolean result = iblockstate.getBlock().isEntityInsideMaterial(this.worldObj, blockpos, iblockstate, this, d0, materialIn, true);
if (result != null) return result;
if (iblockstate.getMaterial() == materialIn)
{
return net.minecraftforge.common.ForgeHooks.isInsideOfMaterial(materialIn, this, blockpos);
}
else
{
return false;
}
}
}
项目:ExpandedRailsMod
文件:EntityPlayerSP.java
public boolean startRiding(Entity entityIn, boolean force)
{
if (!super.startRiding(entityIn, force))
{
return false;
}
else
{
if (entityIn instanceof EntityMinecart)
{
this.mc.getSoundHandler().playSound(new MovingSoundMinecartRiding(this, (EntityMinecart)entityIn));
}
if (entityIn instanceof EntityBoat)
{
this.prevRotationYaw = entityIn.rotationYaw;
this.rotationYaw = entityIn.rotationYaw;
this.setRotationYawHead(entityIn.rotationYaw);
}
return true;
}
}
项目:ExpandedRailsMod
文件:RenderBoat.java
/**
* Renders the desired {@code T} type Entity.
*/
public void doRender(EntityBoat entity, double x, double y, double z, float entityYaw, float partialTicks)
{
GlStateManager.pushMatrix();
this.setupTranslation(x, y, z);
this.setupRotation(entity, entityYaw, partialTicks);
this.bindEntityTexture(entity);
if (this.renderOutlines)
{
GlStateManager.enableColorMaterial();
GlStateManager.enableOutlineMode(this.getTeamColor(entity));
}
this.modelBoat.render(entity, partialTicks, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
if (this.renderOutlines)
{
GlStateManager.disableOutlineMode();
GlStateManager.disableColorMaterial();
}
GlStateManager.popMatrix();
super.doRender(entity, x, y, z, entityYaw, partialTicks);
}
项目:ExpandedRailsMod
文件:RenderBoat.java
public void setupRotation(EntityBoat p_188311_1_, float p_188311_2_, float p_188311_3_)
{
GlStateManager.rotate(180.0F - p_188311_2_, 0.0F, 1.0F, 0.0F);
float f = (float)p_188311_1_.getTimeSinceHit() - p_188311_3_;
float f1 = p_188311_1_.getDamageTaken() - p_188311_3_;
if (f1 < 0.0F)
{
f1 = 0.0F;
}
if (f > 0.0F)
{
GlStateManager.rotate(MathHelper.sin(f) * f * f1 / 10.0F * (float)p_188311_1_.getForwardDirection(), 1.0F, 0.0F, 0.0F);
}
GlStateManager.scale(-1.0F, -1.0F, 1.0F);
}
项目:Cauldron
文件:RenderBoat.java
public void doRender(EntityBoat p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
{
GL11.glPushMatrix();
GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_);
GL11.glRotatef(180.0F - p_76986_8_, 0.0F, 1.0F, 0.0F);
float f2 = (float)p_76986_1_.getTimeSinceHit() - p_76986_9_;
float f3 = p_76986_1_.getDamageTaken() - p_76986_9_;
if (f3 < 0.0F)
{
f3 = 0.0F;
}
if (f2 > 0.0F)
{
GL11.glRotatef(MathHelper.sin(f2) * f2 * f3 / 10.0F * (float)p_76986_1_.getForwardDirection(), 1.0F, 0.0F, 0.0F);
}
float f4 = 0.75F;
GL11.glScalef(f4, f4, f4);
GL11.glScalef(1.0F / f4, 1.0F / f4, 1.0F / f4);
this.bindEntityTexture(p_76986_1_);
GL11.glScalef(-1.0F, -1.0F, 1.0F);
this.modelBoat.render(p_76986_1_, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
GL11.glPopMatrix();
}
项目:Cauldron
文件:RenderBoat.java
public void doRender(EntityBoat p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
{
GL11.glPushMatrix();
GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_);
GL11.glRotatef(180.0F - p_76986_8_, 0.0F, 1.0F, 0.0F);
float f2 = (float)p_76986_1_.getTimeSinceHit() - p_76986_9_;
float f3 = p_76986_1_.getDamageTaken() - p_76986_9_;
if (f3 < 0.0F)
{
f3 = 0.0F;
}
if (f2 > 0.0F)
{
GL11.glRotatef(MathHelper.sin(f2) * f2 * f3 / 10.0F * (float)p_76986_1_.getForwardDirection(), 1.0F, 0.0F, 0.0F);
}
float f4 = 0.75F;
GL11.glScalef(f4, f4, f4);
GL11.glScalef(1.0F / f4, 1.0F / f4, 1.0F / f4);
this.bindEntityTexture(p_76986_1_);
GL11.glScalef(-1.0F, -1.0F, 1.0F);
this.modelBoat.render(p_76986_1_, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
GL11.glPopMatrix();
}
项目:RuneCraftery
文件:EntityPlayer.java
private void func_71015_k(double p_71015_1_, double p_71015_3_, double p_71015_5_) {
if(this.field_70154_o != null) {
int var7 = Math.round(MathHelper.func_76133_a(p_71015_1_ * p_71015_1_ + p_71015_3_ * p_71015_3_ + p_71015_5_ * p_71015_5_) * 100.0F);
if(var7 > 0) {
if(this.field_70154_o instanceof EntityMinecart) {
this.func_71064_a(StatList.field_75956_r, var7);
if(this.field_71073_d == null) {
this.field_71073_d = new ChunkCoordinates(MathHelper.func_76128_c(this.field_70165_t), MathHelper.func_76128_c(this.field_70163_u), MathHelper.func_76128_c(this.field_70161_v));
} else if((double)this.field_71073_d.func_71569_e(MathHelper.func_76128_c(this.field_70165_t), MathHelper.func_76128_c(this.field_70163_u), MathHelper.func_76128_c(this.field_70161_v)) >= 1000000.0D) {
this.func_71064_a(AchievementList.field_76025_q, 1);
}
} else if(this.field_70154_o instanceof EntityBoat) {
this.func_71064_a(StatList.field_75955_s, var7);
} else if(this.field_70154_o instanceof EntityPig) {
this.func_71064_a(StatList.field_75954_t, var7);
}
}
}
}
项目:RuneCraftery
文件:RenderBoat.java
public void func_76997_a(EntityBoat p_76997_1_, double p_76997_2_, double p_76997_4_, double p_76997_6_, float p_76997_8_, float p_76997_9_) {
GL11.glPushMatrix();
GL11.glTranslatef((float)p_76997_2_, (float)p_76997_4_, (float)p_76997_6_);
GL11.glRotatef(180.0F - p_76997_8_, 0.0F, 1.0F, 0.0F);
float var10 = (float)p_76997_1_.func_70268_h() - p_76997_9_;
float var11 = p_76997_1_.func_70271_g() - p_76997_9_;
if(var11 < 0.0F) {
var11 = 0.0F;
}
if(var10 > 0.0F) {
GL11.glRotatef(MathHelper.func_76126_a(var10) * var10 * var11 / 10.0F * (float)p_76997_1_.func_70267_i(), 1.0F, 0.0F, 0.0F);
}
float var12 = 0.75F;
GL11.glScalef(var12, var12, var12);
GL11.glScalef(1.0F / var12, 1.0F / var12, 1.0F / var12);
this.func_110777_b(p_76997_1_);
GL11.glScalef(-1.0F, -1.0F, 1.0F);
this.field_76998_a.func_78088_a(p_76997_1_, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
GL11.glPopMatrix();
}
项目:RuneCraftery
文件:DispenserBehaviorBoat.java
public ItemStack func_82487_b(IBlockSource p_82487_1_, ItemStack p_82487_2_) {
EnumFacing var3 = BlockDispenser.func_100009_j_(p_82487_1_.func_82620_h());
World var4 = p_82487_1_.func_82618_k();
double var5 = p_82487_1_.func_82615_a() + (double)((float)var3.func_82601_c() * 1.125F);
double var7 = p_82487_1_.func_82617_b() + (double)((float)var3.func_96559_d() * 1.125F);
double var9 = p_82487_1_.func_82616_c() + (double)((float)var3.func_82599_e() * 1.125F);
int var11 = p_82487_1_.func_82623_d() + var3.func_82601_c();
int var12 = p_82487_1_.func_82622_e() + var3.func_96559_d();
int var13 = p_82487_1_.func_82621_f() + var3.func_82599_e();
Material var14 = var4.func_72803_f(var11, var12, var13);
double var15;
if(Material.field_76244_g.equals(var14)) {
var15 = 1.0D;
} else {
if(!Material.field_76249_a.equals(var14) || !Material.field_76244_g.equals(var4.func_72803_f(var11, var12 - 1, var13))) {
return this.field_96464_b.func_82482_a(p_82487_1_, p_82487_2_);
}
var15 = 0.0D;
}
EntityBoat var17 = new EntityBoat(var4, var5, var7 + var15, var9);
var4.func_72838_d(var17);
p_82487_2_.func_77979_a(1);
return p_82487_2_;
}
项目:ForgeHax
文件:Jesus.java
@SubscribeEvent
public void onLocalPlayerUpdate(LocalPlayerUpdateEvent event) {
if (!getModManager().getMod("Freecam").isEnabled()) {
if (isInWater(getLocalPlayer()) && !getLocalPlayer().isSneaking()) {
getLocalPlayer().motionY = 0.1;
if (getLocalPlayer().getRidingEntity() != null && !(getLocalPlayer().getRidingEntity() instanceof EntityBoat)) {
getLocalPlayer().getRidingEntity().motionY = 0.3;
}
}
}
}
项目:DecompiledMinecraft
文件:EntityPlayer.java
/**
* Adds a value to a mounted movement statistic field - by minecart, boat, or pig.
*/
private void addMountedMovementStat(double p_71015_1_, double p_71015_3_, double p_71015_5_)
{
if (this.ridingEntity != null)
{
int i = Math.round(MathHelper.sqrt_double(p_71015_1_ * p_71015_1_ + p_71015_3_ * p_71015_3_ + p_71015_5_ * p_71015_5_) * 100.0F);
if (i > 0)
{
if (this.ridingEntity instanceof EntityMinecart)
{
this.addStat(StatList.distanceByMinecartStat, i);
if (this.startMinecartRidingCoordinate == null)
{
this.startMinecartRidingCoordinate = new BlockPos(this);
}
else if (this.startMinecartRidingCoordinate.distanceSq((double)MathHelper.floor_double(this.posX), (double)MathHelper.floor_double(this.posY), (double)MathHelper.floor_double(this.posZ)) >= 1000000.0D)
{
this.triggerAchievement(AchievementList.onARail);
}
}
else if (this.ridingEntity instanceof EntityBoat)
{
this.addStat(StatList.distanceByBoatStat, i);
}
else if (this.ridingEntity instanceof EntityPig)
{
this.addStat(StatList.distanceByPigStat, i);
}
else if (this.ridingEntity instanceof EntityHorse)
{
this.addStat(StatList.distanceByHorseStat, i);
}
}
}
}
项目:DecompiledMinecraft
文件:BlockLilyPad.java
/**
* Add all collision boxes of this Block to the list that intersect with the given mask.
*/
public void addCollisionBoxesToList(World worldIn, BlockPos pos, IBlockState state, AxisAlignedBB mask, List<AxisAlignedBB> list, Entity collidingEntity)
{
if (collidingEntity == null || !(collidingEntity instanceof EntityBoat))
{
super.addCollisionBoxesToList(worldIn, pos, state, mask, list, collidingEntity);
}
}
项目:DecompiledMinecraft
文件:EntityPlayer.java
/**
* Adds a value to a mounted movement statistic field - by minecart, boat, or pig.
*/
private void addMountedMovementStat(double p_71015_1_, double p_71015_3_, double p_71015_5_)
{
if (this.ridingEntity != null)
{
int i = Math.round(MathHelper.sqrt_double(p_71015_1_ * p_71015_1_ + p_71015_3_ * p_71015_3_ + p_71015_5_ * p_71015_5_) * 100.0F);
if (i > 0)
{
if (this.ridingEntity instanceof EntityMinecart)
{
this.addStat(StatList.distanceByMinecartStat, i);
if (this.startMinecartRidingCoordinate == null)
{
this.startMinecartRidingCoordinate = new BlockPos(this);
}
else if (this.startMinecartRidingCoordinate.distanceSq((double)MathHelper.floor_double(this.posX), (double)MathHelper.floor_double(this.posY), (double)MathHelper.floor_double(this.posZ)) >= 1000000.0D)
{
this.triggerAchievement(AchievementList.onARail);
}
}
else if (this.ridingEntity instanceof EntityBoat)
{
this.addStat(StatList.distanceByBoatStat, i);
}
else if (this.ridingEntity instanceof EntityPig)
{
this.addStat(StatList.distanceByPigStat, i);
}
else if (this.ridingEntity instanceof EntityHorse)
{
this.addStat(StatList.distanceByHorseStat, i);
}
}
}
}
项目:DecompiledMinecraft
文件:BlockLilyPad.java
/**
* Add all collision boxes of this Block to the list that intersect with the given mask.
*/
public void addCollisionBoxesToList(World worldIn, BlockPos pos, IBlockState state, AxisAlignedBB mask, List<AxisAlignedBB> list, Entity collidingEntity)
{
if (collidingEntity == null || !(collidingEntity instanceof EntityBoat))
{
super.addCollisionBoxesToList(worldIn, pos, state, mask, list, collidingEntity);
}
}
项目:DecompiledMinecraft
文件:RenderBoat.java
/**
* Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
* handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
* (Render<T extends Entity>) and this method has signature public void doRender(T entity, double d, double d1,
* double d2, float f, float f1). But JAD is pre 1.5 so doe
*/
public void doRender(EntityBoat entity, double x, double y, double z, float entityYaw, float partialTicks)
{
GlStateManager.pushMatrix();
GlStateManager.translate((float)x, (float)y + 0.25F, (float)z);
GlStateManager.rotate(180.0F - entityYaw, 0.0F, 1.0F, 0.0F);
float f = (float)entity.getTimeSinceHit() - partialTicks;
float f1 = entity.getDamageTaken() - partialTicks;
if (f1 < 0.0F)
{
f1 = 0.0F;
}
if (f > 0.0F)
{
GlStateManager.rotate(MathHelper.sin(f) * f * f1 / 10.0F * (float)entity.getForwardDirection(), 1.0F, 0.0F, 0.0F);
}
float f2 = 0.75F;
GlStateManager.scale(f2, f2, f2);
GlStateManager.scale(1.0F / f2, 1.0F / f2, 1.0F / f2);
this.bindEntityTexture(entity);
GlStateManager.scale(-1.0F, -1.0F, 1.0F);
this.modelBoat.render(entity, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
GlStateManager.popMatrix();
super.doRender(entity, x, y, z, entityYaw, partialTicks);
}
项目:BaseClient
文件:EntityPlayer.java
/**
* Adds a value to a mounted movement statistic field - by minecart, boat, or pig.
*/
private void addMountedMovementStat(double p_71015_1_, double p_71015_3_, double p_71015_5_)
{
if (this.ridingEntity != null)
{
int i = Math.round(MathHelper.sqrt_double(p_71015_1_ * p_71015_1_ + p_71015_3_ * p_71015_3_ + p_71015_5_ * p_71015_5_) * 100.0F);
if (i > 0)
{
if (this.ridingEntity instanceof EntityMinecart)
{
this.addStat(StatList.distanceByMinecartStat, i);
if (this.startMinecartRidingCoordinate == null)
{
this.startMinecartRidingCoordinate = new BlockPos(this);
}
else if (this.startMinecartRidingCoordinate.distanceSq((double)MathHelper.floor_double(this.posX), (double)MathHelper.floor_double(this.posY), (double)MathHelper.floor_double(this.posZ)) >= 1000000.0D)
{
this.triggerAchievement(AchievementList.onARail);
}
}
else if (this.ridingEntity instanceof EntityBoat)
{
this.addStat(StatList.distanceByBoatStat, i);
}
else if (this.ridingEntity instanceof EntityPig)
{
this.addStat(StatList.distanceByPigStat, i);
}
else if (this.ridingEntity instanceof EntityHorse)
{
this.addStat(StatList.distanceByHorseStat, i);
}
}
}
}
项目:BaseClient
文件:BlockLilyPad.java
/**
* Add all collision boxes of this Block to the list that intersect with the given mask.
*/
public void addCollisionBoxesToList(World worldIn, BlockPos pos, IBlockState state, AxisAlignedBB mask, List<AxisAlignedBB> list, Entity collidingEntity)
{
if (collidingEntity == null || !(collidingEntity instanceof EntityBoat))
{
super.addCollisionBoxesToList(worldIn, pos, state, mask, list, collidingEntity);
}
}
项目:BaseClient
文件:RenderBoat.java
/**
* Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
* handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
* (Render<T extends Entity>) and this method has signature public void doRender(T entity, double d, double d1,
* double d2, float f, float f1). But JAD is pre 1.5 so doe
*/
public void doRender(EntityBoat entity, double x, double y, double z, float entityYaw, float partialTicks)
{
GlStateManager.pushMatrix();
GlStateManager.translate((float)x, (float)y + 0.25F, (float)z);
GlStateManager.rotate(180.0F - entityYaw, 0.0F, 1.0F, 0.0F);
float f = (float)entity.getTimeSinceHit() - partialTicks;
float f1 = entity.getDamageTaken() - partialTicks;
if (f1 < 0.0F)
{
f1 = 0.0F;
}
if (f > 0.0F)
{
GlStateManager.rotate(MathHelper.sin(f) * f * f1 / 10.0F * (float)entity.getForwardDirection(), 1.0F, 0.0F, 0.0F);
}
float f2 = 0.75F;
GlStateManager.scale(f2, f2, f2);
GlStateManager.scale(1.0F / f2, 1.0F / f2, 1.0F / f2);
this.bindEntityTexture(entity);
GlStateManager.scale(-1.0F, -1.0F, 1.0F);
this.modelBoat.render(entity, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
GlStateManager.popMatrix();
super.doRender(entity, x, y, z, entityYaw, partialTicks);
}
项目:BaseClient
文件:EntityPlayer.java
/**
* Adds a value to a mounted movement statistic field - by minecart, boat, or pig.
*/
private void addMountedMovementStat(double p_71015_1_, double p_71015_3_, double p_71015_5_)
{
if (this.ridingEntity != null)
{
int i = Math.round(MathHelper.sqrt_double(p_71015_1_ * p_71015_1_ + p_71015_3_ * p_71015_3_ + p_71015_5_ * p_71015_5_) * 100.0F);
if (i > 0)
{
if (this.ridingEntity instanceof EntityMinecart)
{
this.addStat(StatList.distanceByMinecartStat, i);
if (this.startMinecartRidingCoordinate == null)
{
this.startMinecartRidingCoordinate = new BlockPos(this);
}
else if (this.startMinecartRidingCoordinate.distanceSq((double)MathHelper.floor_double(this.posX), (double)MathHelper.floor_double(this.posY), (double)MathHelper.floor_double(this.posZ)) >= 1000000.0D)
{
this.triggerAchievement(AchievementList.onARail);
}
}
else if (this.ridingEntity instanceof EntityBoat)
{
this.addStat(StatList.distanceByBoatStat, i);
}
else if (this.ridingEntity instanceof EntityPig)
{
this.addStat(StatList.distanceByPigStat, i);
}
else if (this.ridingEntity instanceof EntityHorse)
{
this.addStat(StatList.distanceByHorseStat, i);
}
}
}
}
项目:BaseClient
文件:BlockLilyPad.java
/**
* Add all collision boxes of this Block to the list that intersect with the given mask.
*/
public void addCollisionBoxesToList(World worldIn, BlockPos pos, IBlockState state, AxisAlignedBB mask, List<AxisAlignedBB> list, Entity collidingEntity)
{
if (collidingEntity == null || !(collidingEntity instanceof EntityBoat))
{
super.addCollisionBoxesToList(worldIn, pos, state, mask, list, collidingEntity);
}
}