Java 类net.minecraft.world.storage.MapStorage 实例源码

项目:Firma    文件:CommonProxy.java   
@SubscribeEvent
public void onWorldTick(TickEvent.WorldTickEvent event) {
    if(event.world.isRemote){ return; } // Not called on client
    long time = event.world.getWorldTime();
    if (time > Util.ticksInDay) {
        MapStorage storage = event.world.getPerWorldStorage();
        TimeData td = (TimeData) storage.getOrLoadData(TimeData.class, "firmatime");
        if(td==null){
            td = new TimeData("");
            storage.setData("firmatime", td);
        }
        td.addDay();
        event.world.setWorldTime(time - Util.ticksInDay);
        td.setDirty(true);
        System.out.println("Day inceremented on Server " + td.toString());
    }
}
项目:CustomWorldGen    文件:WorldServer.java   
public WorldServer(MinecraftServer server, ISaveHandler saveHandlerIn, WorldInfo info, int dimensionId, Profiler profilerIn)
{
    super(saveHandlerIn, info, net.minecraftforge.common.DimensionManager.createProviderFor(dimensionId), profilerIn, false);
    this.mcServer = server;
    this.theEntityTracker = new EntityTracker(this);
    this.thePlayerManager = new PlayerChunkMap(this);
    // Guarantee the dimension ID was not reset by the provider
    int providerDim = this.provider.getDimension();
    this.provider.registerWorld(this);
    this.provider.setDimension(providerDim);
    this.chunkProvider = this.createChunkProvider();
    perWorldStorage = new MapStorage(new net.minecraftforge.common.WorldSpecificSaveHandler((WorldServer)this, saveHandlerIn));
    this.worldTeleporter = new Teleporter(this);
    this.calculateInitialSkylight();
    this.calculateInitialWeather();
    this.getWorldBorder().setSize(server.getMaxWorldSize());
    net.minecraftforge.common.DimensionManager.setWorld(dimensionId, this, mcServer);
}
项目:CustomWorldGen    文件:World.java   
protected World(ISaveHandler saveHandlerIn, WorldInfo info, WorldProvider providerIn, Profiler profilerIn, boolean client)
{
    this.eventListeners = Lists.newArrayList(new IWorldEventListener[] {this.pathListener});
    this.theCalendar = Calendar.getInstance();
    this.worldScoreboard = new Scoreboard();
    this.spawnHostileMobs = true;
    this.spawnPeacefulMobs = true;
    this.lightUpdateBlockList = new int[32768];
    this.saveHandler = saveHandlerIn;
    this.theProfiler = profilerIn;
    this.worldInfo = info;
    this.provider = providerIn;
    this.isRemote = client;
    this.worldBorder = providerIn.createWorldBorder();
    perWorldStorage = new MapStorage((ISaveHandler)null);
}
项目:AChunkLoader    文件:SavedData.java   
public static SavedData get(World world)
{
    if(instance == null)
    {
        MapStorage storage = world.getMapStorage();
        if(storage == null)
        {
            FMLLog.log(Level.ERROR, "Map storage is null for world");
            return null;
        }
        instance = (SavedData)storage.getOrLoadData(SavedData.class, DATA_NAME);

        if(instance == null)
        {
            instance = new SavedData();
            storage.setData(DATA_NAME, instance);
            instance.markDirty();

        }
    }
    return instance;
}
项目:Cauldron    文件:World.java   
@SideOnly(Side.CLIENT)
public World(ISaveHandler p_i45368_1_, String p_i45368_2_, WorldProvider p_i45368_3_, WorldSettings p_i45368_4_, Profiler p_i45368_5_)
{
    this.ambientTickCountdown = this.rand.nextInt(12000);
    this.spawnHostileMobs = true;
    this.spawnPeacefulMobs = true;
    this.collidingBoundingBoxes = new ArrayList();
    this.lightUpdateBlockList = new int[32768];
    this.saveHandler = p_i45368_1_;
    this.theProfiler = p_i45368_5_;
    this.worldInfo = new WorldInfo(p_i45368_4_, p_i45368_2_);
    this.provider = p_i45368_3_;
    perWorldStorage = new MapStorage((ISaveHandler)null);
    // Cauldron start
    this.world = null;
    this.timings = null;
    this.spigotConfig = null;
    this.activeChunkSet_CB = null;
    this.chunkTickRadius = 0;
    // Cauldron end
}
项目:RuneCraftery    文件:World.java   
@SideOnly(Side.CLIENT)
public World(ISaveHandler p_i1953_1_, String p_i1953_2_, WorldProvider p_i1953_3_, WorldSettings p_i1953_4_, Profiler p_i1953_5_, ILogAgent p_i1953_6_) {
   this.field_72990_M = this.field_73012_v.nextInt(12000);
   this.field_72994_J = new int['\u8000'];
   this.field_73019_z = p_i1953_1_;
   this.field_72984_F = p_i1953_5_;
   this.field_72986_A = new WorldInfo(p_i1953_4_, p_i1953_2_);
   this.field_73011_w = p_i1953_3_;
   this.field_72988_C = new MapStorage(p_i1953_1_);
   this.field_98181_L = p_i1953_6_;
   VillageCollection var7 = (VillageCollection)this.field_72988_C.func_75742_a(VillageCollection.class, "villages");
   if(var7 == null) {
      this.field_72982_D = new VillageCollection(this);
      this.field_72988_C.func_75745_a("villages", this.field_72982_D);
   } else {
      this.field_72982_D = var7;
      this.field_72982_D.func_82566_a(this);
   }

   p_i1953_3_.func_76558_a(this);
   this.field_73020_y = this.func_72970_h();
   this.func_72966_v();
   this.func_72947_a();
}
项目:BlazeLoader    文件:ForgeWorld.java   
protected static MapStorage getPerWorldStorage(World worldObj) {
    if (Versions.isForgeInstalled()) {
        //return worldObj.getPerWorldStorage();
        if (_getPerWorldStorage == null) {
            _getPerWorldStorage = Reflect.lookupMethod(ForgeWorldAccess.class, World.class, MapStorage.class, "getPerWorldStorage");
        }
        if (_getPerWorldStorage.valid()) {
            try {
                return _getPerWorldStorage.getLambda(worldObj).getPerWorldStorage();
            } catch (Throwable e) {
                _getPerWorldStorage.invalidate();
            }
        }
    }
    return worldObj.getMapStorage();
}
项目:Randores2    文件:RandoresWorldData.java   
public static RandoresWorldData getSimply(World world) {
    MapStorage storage = world.getMapStorage();
    RandoresWorldData data = (RandoresWorldData) storage.getOrLoadData(RandoresWorldData.class, NAME);
    if (data == null) {
        data = new RandoresWorldData();
        data.setSeed(genSeed(world));
        storage.setData(NAME, data);
    }
    return data;
}
项目:UniversalRemote    文件:WorldServerProxy.java   
@Override
public MapStorage getMapStorage() {
    if (m_proxyWorld != null && Util.isPrefixInCallStack(m_modPrefix)) {
        return m_proxyWorld.getMapStorage();
    } else if (m_realWorld != null) {
        return m_realWorld.getMapStorage();
    } else {
        return super.getMapStorage();
    }
}
项目:UniversalRemote    文件:WorldServerProxy.java   
@Override
public MapStorage getPerWorldStorage() {
    if (m_proxyWorld != null && Util.isPrefixInCallStack(m_modPrefix)) {
        return m_proxyWorld.getPerWorldStorage();
    } else if (m_realWorld != null) {
        return m_realWorld.getPerWorldStorage();
    } else {
        return super.getPerWorldStorage();
    }
}
项目:Solar    文件:WorldMonolithData.java   
@SuppressWarnings("ConstantConditions")
public static WorldMonolithData get(World world) {
    MapStorage storage = world.getMapStorage();
    WorldMonolithData data = (WorldMonolithData) storage.getOrLoadData(WorldMonolithData.class, NAME);

    if(data == null) {
        data = new WorldMonolithData(NAME);
        storage.setData(NAME, data);
    }

    return data;
}
项目:Solar    文件:WorldQuantumData.java   
public static WorldQuantumData get(World world) {
    MapStorage storage = world.getMapStorage();
    //noinspection ConstantConditions
    WorldQuantumData data = (WorldQuantumData) storage.getOrLoadData(WorldQuantumData.class, NAME);
    if(data == null) {
        data = new WorldQuantumData(NAME);
        storage.setData(NAME, data);
    }
    return data;
}
项目:modName    文件:TileList.java   
public static TileList get(World world)
{
    MapStorage storage = world.getMapStorage();
    TileList instance = (TileList)storage.getOrLoadData(TileList.class, DATA_NAME);
    TileList.world = world;

    if (instance == null)
    {
        System.out.println("It was null");
        instance = new TileList();
        storage.setData(DATA_NAME, instance);
    }

    return instance;
}
项目:modName    文件:WorldTurn.java   
public static WorldTurn get(World world)
{
    MapStorage storage = world.getMapStorage();
    System.out.println(storage);
    WorldTurn instance = (WorldTurn)storage.getOrLoadData(WorldTurn.class, DATA_NAME);

    if (instance == null)
    {
        System.out.println("It was null");
        instance = new WorldTurn();
        storage.setData(DATA_NAME, instance);
    }

    return instance;
}
项目:modName    文件:EmpireList.java   
public static EmpireList get(World world)
{
    EmpireList.world = world;
    MapStorage storage = world.getMapStorage();
    EmpireList instance = (EmpireList)storage.getOrLoadData(EmpireList.class, DATA_NAME);

    if (instance == null)
    {
        System.out.println("It was null");
        instance = new EmpireList();
        storage.setData(DATA_NAME, instance);
    }

    return instance;
}
项目:CraftingParadiseMod    文件:CraftingParadiseSaveData.java   
public static CraftingParadiseSaveData get(World world)
{
    MapStorage storage = world.getMapStorage();
    CraftingParadiseSaveData instance = (CraftingParadiseSaveData) storage.getOrLoadData(CraftingParadiseSaveData.class, KEY);

    if(instance == null)
    {
        instance = new CraftingParadiseSaveData();
        storage.setData(KEY, instance);
    }

    return instance;
}
项目:NemesisSystem    文件:NemesisRegistryProvider.java   
public static INemesisRegistry get(World world) {
    MapStorage storage = world.getPerWorldStorage();
    NemesisRegistry instance = (NemesisRegistry) storage.getOrLoadData(NemesisRegistry.class, NemesisRegistry.NAME);
    if (instance == null) {
        instance = new NemesisRegistry();
        storage.setData(NemesisRegistry.NAME, instance);
    }
    return instance;
}
项目:StructPro    文件:UWorld.java   
/**
 * Get world data
 * @return World saved data
 */
public WorldData getWorldData() {
    MapStorage storage = world.getPerWorldStorage();
    WorldData result = (WorldData) storage.getOrLoadData(WorldData.class, WorldData.DATA_NAME);
    if (result == null) {
        result = new WorldData(WorldData.DATA_NAME);
        storage.setData(WorldData.DATA_NAME, result);
    }
    return result;
}
项目:StructPro    文件:UWorld.java   
/**
 * Get world data
 * @return World saved data
 */
public WorldData getWorldData() {
    MapStorage storage = world.getPerWorldStorage();
    WorldData result = (WorldData) storage.getOrLoadData(WorldData.class, WorldData.DATA_NAME);
    if (result == null) {
        result = new WorldData(WorldData.DATA_NAME);
        storage.setData(WorldData.DATA_NAME, result);
    }
    return result;
}
项目:StructPro    文件:UWorld.java   
/**
 * Get world data
 * @return World saved data
 */
public WorldData getWorldData() {
    MapStorage storage = world.perWorldStorage;
    WorldData result = (WorldData) storage.loadData(WorldData.class, WorldData.DATA_NAME);
    if (result == null) {
        result = new WorldData(WorldData.DATA_NAME);
        storage.setData(WorldData.DATA_NAME, result);
    }
    return result;
}
项目:StructPro    文件:UWorld.java   
/**
 * Get world data
 * @return World saved data
 */
public WorldData getWorldData() {
    MapStorage storage = world.getPerWorldStorage();
    WorldData result = (WorldData) storage.getOrLoadData(WorldData.class, WorldData.DATA_NAME);
    if (result == null) {
        result = new WorldData(WorldData.DATA_NAME);
        storage.setData(WorldData.DATA_NAME, result);
    }
    return result;
}
项目:CrystalMod    文件:WirelessChestManager.java   
public static WirelessChestManager get(World world)
{
    MapStorage storage = world.getMapStorage();
    WirelessChestManager instance = (WirelessChestManager) storage.getOrLoadData(WirelessChestManager.class, StorageKey);
    if (instance == null)
    {
        instance = new WirelessChestManager();
        storage.setData(StorageKey, instance);
    }

    return instance;
}
项目:CrystalMod    文件:EnderBufferManager.java   
public static EnderBufferManager get(World world)
{
    MapStorage storage = world.getMapStorage();
    EnderBufferManager instance = (EnderBufferManager) storage.getOrLoadData(EnderBufferManager.class, StorageKey);
    if (instance == null)
    {
        instance = new EnderBufferManager();
        storage.setData(StorageKey, instance);
    }

    return instance;
}
项目:Age-of-Kingdom    文件:WorldSavedDataAok.java   
public static WorldSavedDataAok get(World world) {
    MapStorage storage = world.mapStorage;
    WorldSavedDataAok data = (WorldSavedDataAok) storage.loadData(WorldSavedDataAok.class, AgeOfKingdom.MODID);
    if(data == null) {
        storage.setData(AgeOfKingdom.MODID, data = new WorldSavedDataAok());
        data.markDirty();
    }
    return data;
}
项目:Geographicraft    文件:Savee.java   
public void loadData(String saveName, Savee<Type> worldsaveddata, World world, Maker<Type> maker){
    final ISaveHandler saveHandler = saveHandlerAccess.get(world.getMapStorage());
    final MapStorage mapStorage = world.getMapStorage();
     if (saveHandler != null){
        try {
            File file1 = saveHandler.getMapFileFromName(saveName);

            if (file1 != null && file1.exists()) {
                FileInputStream fileinputstream = new FileInputStream(file1);
                NBTTagCompound nbttagcompound = CompressedStreamTools.readCompressed(fileinputstream);
                fileinputstream.close();
                worldsaveddata.readFromNBT(nbttagcompound.getCompoundTag("data"));
            }
        }
        catch (Exception exception1){
            exception1.printStackTrace();
        }
    }

    if (worldsaveddata.data() == null) {
        worldsaveddata.data = maker.item();
        worldsaveddata.data.informOnChange(toSelf);
    }

    if (worldsaveddata != null) {

        mapStorage.setData(mapName, worldsaveddata);
        worldsaveddata.setDirty(true);
        mapStorage.saveAllData();
    }
}
项目:placementpreview    文件:FakeWorld.java   
public FakeWorld(MinecraftServer server, World parent)
{
    //super(null, parent.getWorldInfo(), new WorldProviderSurface(), null, false);
    //super(new FakeServer(Minecraft.getMinecraft(), "fake", "fake", new WorldSettings(parent.getWorldInfo()), null, null, null, null),
    //        null, parent.getWorldInfo(), 1, parent.theProfiler);
    super(server, server.getActiveAnvilConverter().getSaveLoader("pp_fake", false), parent.getWorldInfo(), PlacementPreview.dimId, parent.profiler);

    this.parent = parent;
    this.chunk = new FakeChunk(this);
    this.chunkProvider = this.createChunkProvider();
    this.provider.setWorld(this);
    this.provider.setDimension(PlacementPreview.dimId);
    this.mapStorage = new MapStorage(this.saveHandler);
    this.perWorldStorage = new MapStorage((ISaveHandler) null);
}
项目:ToroQuest    文件:CivilizationsWorldSaveData.java   
public static CivilizationDataAccessor get(World world) {
    MapStorage storage = world.getMapStorage();
    CivilizationsWorldSaveData instance = (CivilizationsWorldSaveData) storage.getOrLoadData(CivilizationsWorldSaveData.class, DATA_NAME);
    if (instance == null) {
        instance = new CivilizationsWorldSaveData();
        storage.setData(DATA_NAME, instance);
    }
    instance.world = world;
    return instance;
}
项目:TAIGA    文件:MeteorWorldSaveData.java   
public static MeteorWorldSaveData getForWorld(World world) {
    MapStorage storage = world.getPerWorldStorage();
    MeteorWorldSaveData instance = (MeteorWorldSaveData) storage.getOrLoadData(MeteorWorldSaveData.class, DATA_NAME);

    if (instance == null) {
        instance = new MeteorWorldSaveData();
        storage.setData(DATA_NAME, instance);
    }
    return instance;
}
项目:DynamicSurroundings    文件:DimensionEffectData.java   
@Nonnull
public static DimensionEffectData get(@Nonnull final World world) {
    final MapStorage storage = world.getPerWorldStorage();
    DimensionEffectData data = (DimensionEffectData) storage.getOrLoadData(DimensionEffectData.class,
            DSurround.MOD_ID);
    if (data == null) {
        data = new DimensionEffectData(world.provider.getDimension());
        storage.setData(DSurround.MOD_ID, data);
    }
    return data;
}
项目:Malgra    文件:ResearchDimensions.java   
public static ResearchDimensions get(World world){
    MapStorage storage = world.getMapStorage();

    ResearchDimensions instance = (ResearchDimensions) storage.getOrLoadData(ResearchDimensions.class, DATA_NAME);

    if(instance == null){
        instance = new ResearchDimensions();
        storage.setData(DATA_NAME, instance);
    }
    return instance;
}
项目:Malgra    文件:ResearchRoomManager.java   
public static ResearchRoomManager get(World world) {
    MapStorage storage = world.getPerWorldStorage();
    ResearchRoomManager instance = (ResearchRoomManager) storage.getOrLoadData(ResearchRoomManager.class, DATA_NAME);

    if (instance == null) {
        instance = new ResearchRoomManager();
        storage.setData(DATA_NAME, instance);
    }
    return instance;
}
项目:Enderthing    文件:InventoryManager.java   
public static InventoryManager get(World world)
{
    MapStorage storage = world.getMapStorage();
    InventoryManager instance = (InventoryManager) storage.getOrLoadData(InventoryManager.class, StorageKey);
    if (instance == null)
    {
        instance = new InventoryManager();
        storage.setData(StorageKey, instance);
    }

    return instance;
}
项目:BlockSystems    文件:BlockSystemSavedData.java   
public static BlockSystemSavedData get(World world, boolean load) {
    MapStorage storage = world.getPerWorldStorage();
    READING_WORLD.set(world);
    LOAD.set(load);
    BlockSystemSavedData data = (BlockSystemSavedData) storage.getOrLoadData(BlockSystemSavedData.class, KEY);
    if (data == null) {
        data = new BlockSystemSavedData();
        storage.setData(KEY, data);
    }
    data.world = world;
    return data;
}
项目:Bonfires    文件:BonfireWorldSavedData.java   
public static BonfireWorldSavedData get(World world) {
    MapStorage storage = world.getMapStorage();
    BonfireWorldSavedData instance = (BonfireWorldSavedData) storage.getOrLoadData(BonfireWorldSavedData.class, DATA_NAME);
    if (instance == null) {
        instance = new BonfireWorldSavedData();
        storage.setData(DATA_NAME, instance);
    }
    return instance;
}
项目:CraftingHarmonics    文件:SavedGameData.java   
/**
 * Gets the saved game data from the given world
 * @param world    The world to get it from
 * @return         The saved game data
 */
public static SavedGameData get(World world) {
    MapStorage storage = world.getMapStorage();

    SavedGameData instance = (SavedGameData) storage.getOrLoadData(SavedGameData.class, DATA_NAME);

    // If we got a good instance...
    if(instance != null) return instance;

    // Otherwise, new it up...
    instance = new SavedGameData();
    storage.setData(DATA_NAME, instance);
    return instance;
}
项目:RandomToolKit    文件:WorldSavedDataPlayers.java   
public static WorldSavedDataPlayers get(World world){
    MapStorage storage = world.getMapStorage();
    WorldSavedDataPlayers instance = (WorldSavedDataPlayers) storage.getOrLoadData(WorldSavedDataPlayers.class, DATA_NAME);

    if(instance == null){
        instance = new WorldSavedDataPlayers();
        storage.setData(DATA_NAME, instance);
    }
    return instance;
}
项目:ForageCraft    文件:ScarecrowTracking.java   
public static ScarecrowTracking get(World world) 
{
    // The IS_GLOBAL constant is there for clarity, and should be simplified into the right branch.
    MapStorage storage = world.getPerWorldStorage();
    ScarecrowTracking instance = (ScarecrowTracking)storage.getOrLoadData(ScarecrowTracking.class, NAME);

    if (instance == null)
    {
        instance = new ScarecrowTracking();
        storage.setData(NAME, instance);
    }
    return instance;
}
项目:IIDY    文件:TaskSaveHandler.java   
public static TaskSaveHandler get(World w) {
    MapStorage storage =  w.getMapStorage();
    TaskSaveHandler instance = (TaskSaveHandler) storage.getOrLoadData(TaskSaveHandler.class, DATA_NAME);
    if (instance == null) {
        instance = new TaskSaveHandler();
        storage.setData(DATA_NAME, instance);
        instance.init();
    }
    return instance;
}
项目:SettlerCraft    文件:SettlementWorldData.java   
public static SettlementWorldData forWorld(World world) {
    MapStorage storage = world.getPerWorldStorage();
    SettlementWorldData data = (SettlementWorldData) storage.getOrLoadData(SettlementWorldData.class, KEY);
    if(data == null) {
        data = new SettlementWorldData(world);
        storage.setData(KEY, data);
    } else {
        data.setWorld(world);
    }
    return data;
}
项目:Elite-Armageddon    文件:EAWorldData.java   
public static EAWorldData forWorld(WorldServer world)
{
    MapStorage storage = world.perWorldStorage;
    EAWorldData returnable = (EAWorldData)storage.loadData(EAWorldData.class, "EAWorldData");
    if(returnable == null)
    {
        returnable = new EAWorldData();
        storage.setData("EAWorldData", returnable);
    }
    return returnable;
}